Jamie Madill | 49ac74b | 2017-12-21 14:42:33 -0500 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // CommandBufferNode: |
| 7 | // Deferred work constructed by GL calls, that will later be flushed to Vulkan. |
| 8 | // |
| 9 | |
| 10 | #include "libANGLE/renderer/vulkan/CommandBufferNode.h" |
| 11 | |
| 12 | #include "libANGLE/renderer/vulkan/RenderTargetVk.h" |
| 13 | #include "libANGLE/renderer/vulkan/RendererVk.h" |
Jamie Madill | 3c424b4 | 2018-01-19 12:35:09 -0500 | [diff] [blame] | 14 | #include "libANGLE/renderer/vulkan/vk_format_utils.h" |
Jamie Madill | 49ac74b | 2017-12-21 14:42:33 -0500 | [diff] [blame] | 15 | |
| 16 | namespace rx |
| 17 | { |
| 18 | |
| 19 | namespace vk |
| 20 | { |
| 21 | |
| 22 | namespace |
| 23 | { |
| 24 | |
| 25 | Error InitAndBeginCommandBuffer(VkDevice device, |
| 26 | const CommandPool &commandPool, |
| 27 | const VkCommandBufferInheritanceInfo &inheritanceInfo, |
| 28 | VkCommandBufferUsageFlags flags, |
| 29 | CommandBuffer *commandBuffer) |
| 30 | { |
| 31 | ASSERT(!commandBuffer->valid()); |
| 32 | |
| 33 | VkCommandBufferAllocateInfo createInfo; |
| 34 | createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| 35 | createInfo.pNext = nullptr; |
| 36 | createInfo.commandPool = commandPool.getHandle(); |
| 37 | createInfo.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY; |
| 38 | createInfo.commandBufferCount = 1; |
| 39 | |
| 40 | ANGLE_TRY(commandBuffer->init(device, createInfo)); |
| 41 | |
| 42 | VkCommandBufferBeginInfo beginInfo; |
| 43 | beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| 44 | beginInfo.pNext = nullptr; |
| 45 | beginInfo.flags = flags | VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; |
| 46 | beginInfo.pInheritanceInfo = &inheritanceInfo; |
| 47 | |
| 48 | ANGLE_TRY(commandBuffer->begin(beginInfo)); |
| 49 | return NoError(); |
| 50 | } |
| 51 | |
| 52 | } // anonymous namespace |
| 53 | |
| 54 | // CommandBufferNode implementation. |
| 55 | |
| 56 | CommandBufferNode::CommandBufferNode() |
| 57 | : mIsDependency(false), mVisitedState(VisitedState::Unvisited) |
| 58 | { |
| 59 | } |
| 60 | |
| 61 | CommandBufferNode::~CommandBufferNode() |
| 62 | { |
| 63 | mRenderPassFramebuffer.setHandle(VK_NULL_HANDLE); |
| 64 | |
| 65 | // Command buffers are managed by the command pool, so don't need to be freed. |
| 66 | mOutsideRenderPassCommands.releaseHandle(); |
| 67 | mInsideRenderPassCommands.releaseHandle(); |
| 68 | } |
| 69 | |
| 70 | CommandBuffer *CommandBufferNode::getOutsideRenderPassCommands() |
| 71 | { |
| 72 | return &mOutsideRenderPassCommands; |
| 73 | } |
| 74 | |
| 75 | CommandBuffer *CommandBufferNode::getInsideRenderPassCommands() |
| 76 | { |
| 77 | return &mInsideRenderPassCommands; |
| 78 | } |
| 79 | |
| 80 | Error CommandBufferNode::startRecording(VkDevice device, |
| 81 | const CommandPool &commandPool, |
| 82 | CommandBuffer **commandsOut) |
| 83 | { |
| 84 | VkCommandBufferInheritanceInfo inheritanceInfo; |
| 85 | inheritanceInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; |
| 86 | inheritanceInfo.pNext = nullptr; |
| 87 | inheritanceInfo.renderPass = VK_NULL_HANDLE; |
| 88 | inheritanceInfo.subpass = 0; |
| 89 | inheritanceInfo.framebuffer = VK_NULL_HANDLE; |
| 90 | inheritanceInfo.occlusionQueryEnable = VK_FALSE; |
| 91 | inheritanceInfo.queryFlags = 0; |
| 92 | inheritanceInfo.pipelineStatistics = 0; |
| 93 | |
| 94 | ANGLE_TRY(InitAndBeginCommandBuffer(device, commandPool, inheritanceInfo, 0, |
| 95 | &mOutsideRenderPassCommands)); |
| 96 | |
| 97 | *commandsOut = &mOutsideRenderPassCommands; |
| 98 | return NoError(); |
| 99 | } |
| 100 | |
| 101 | Error CommandBufferNode::startRenderPassRecording(RendererVk *renderer, CommandBuffer **commandsOut) |
| 102 | { |
| 103 | // Get a compatible RenderPass from the cache so we can initialize the inheritance info. |
| 104 | // TODO(jmadill): Use different query method for compatible vs conformant render pass. |
| 105 | vk::RenderPass *compatibleRenderPass; |
| 106 | ANGLE_TRY(renderer->getCompatibleRenderPass(mRenderPassDesc, &compatibleRenderPass)); |
| 107 | |
| 108 | VkCommandBufferInheritanceInfo inheritanceInfo; |
| 109 | inheritanceInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; |
| 110 | inheritanceInfo.pNext = nullptr; |
| 111 | inheritanceInfo.renderPass = compatibleRenderPass->getHandle(); |
| 112 | inheritanceInfo.subpass = 0; |
| 113 | inheritanceInfo.framebuffer = mRenderPassFramebuffer.getHandle(); |
| 114 | inheritanceInfo.occlusionQueryEnable = VK_FALSE; |
| 115 | inheritanceInfo.queryFlags = 0; |
| 116 | inheritanceInfo.pipelineStatistics = 0; |
| 117 | |
| 118 | ANGLE_TRY(InitAndBeginCommandBuffer( |
| 119 | renderer->getDevice(), renderer->getCommandPool(), inheritanceInfo, |
| 120 | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &mInsideRenderPassCommands)); |
| 121 | |
| 122 | *commandsOut = &mInsideRenderPassCommands; |
| 123 | return NoError(); |
| 124 | } |
| 125 | |
| 126 | void CommandBufferNode::storeRenderPassInfo(const Framebuffer &framebuffer, |
| 127 | const gl::Rectangle renderArea, |
| 128 | const std::vector<VkClearValue> &clearValues) |
| 129 | { |
| 130 | mRenderPassFramebuffer.setHandle(framebuffer.getHandle()); |
| 131 | mRenderPassRenderArea = renderArea; |
| 132 | std::copy(clearValues.begin(), clearValues.end(), mRenderPassClearValues.begin()); |
| 133 | } |
| 134 | |
| 135 | void CommandBufferNode::appendColorRenderTarget(Serial serial, RenderTargetVk *colorRenderTarget) |
| 136 | { |
| 137 | // TODO(jmadill): Layout transition? |
| 138 | mRenderPassDesc.packColorAttachment(*colorRenderTarget->format, colorRenderTarget->samples); |
| 139 | colorRenderTarget->resource->setWriteNode(serial, this); |
| 140 | } |
| 141 | |
| 142 | void CommandBufferNode::appendDepthStencilRenderTarget(Serial serial, |
| 143 | RenderTargetVk *depthStencilRenderTarget) |
| 144 | { |
| 145 | // TODO(jmadill): Layout transition? |
| 146 | mRenderPassDesc.packDepthStencilAttachment(*depthStencilRenderTarget->format, |
| 147 | depthStencilRenderTarget->samples); |
| 148 | depthStencilRenderTarget->resource->setWriteNode(serial, this); |
| 149 | } |
| 150 | |
| 151 | void CommandBufferNode::initAttachmentDesc(VkAttachmentDescription *desc) |
| 152 | { |
| 153 | desc->flags = 0; |
| 154 | desc->format = VK_FORMAT_UNDEFINED; |
| 155 | desc->samples = static_cast<VkSampleCountFlagBits>(0); |
| 156 | desc->loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; |
| 157 | desc->storeOp = VK_ATTACHMENT_STORE_OP_STORE; |
| 158 | desc->stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; |
| 159 | desc->stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; |
| 160 | desc->initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| 161 | desc->finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| 162 | } |
| 163 | |
| 164 | void CommandBufferNode::addDependency(CommandBufferNode *node) |
| 165 | { |
| 166 | mDependencies.emplace_back(node); |
| 167 | node->markAsDependency(); |
| 168 | ASSERT(node != this && !node->hasDependency(this)); |
| 169 | } |
| 170 | |
| 171 | void CommandBufferNode::addDependencies(const std::vector<CommandBufferNode *> &nodes) |
| 172 | { |
| 173 | mDependencies.insert(mDependencies.end(), nodes.begin(), nodes.end()); |
| 174 | |
| 175 | // TODO(jmadill): is there a faster way to do this? |
| 176 | for (CommandBufferNode *node : nodes) |
| 177 | { |
| 178 | node->markAsDependency(); |
| 179 | ASSERT(node != this && !node->hasDependency(this)); |
| 180 | } |
| 181 | } |
| 182 | |
| 183 | bool CommandBufferNode::hasDependencies() const |
| 184 | { |
| 185 | return !mDependencies.empty(); |
| 186 | } |
| 187 | |
| 188 | void CommandBufferNode::markAsDependency() |
| 189 | { |
| 190 | mIsDependency = true; |
| 191 | } |
| 192 | |
| 193 | bool CommandBufferNode::isDependency() const |
| 194 | { |
| 195 | return mIsDependency; |
| 196 | } |
| 197 | |
| 198 | // Do not call this in anything but testing code, since it's slow. |
| 199 | bool CommandBufferNode::hasDependency(CommandBufferNode *searchNode) |
| 200 | { |
| 201 | std::set<CommandBufferNode *> visitedList; |
| 202 | std::vector<CommandBufferNode *> openList; |
| 203 | openList.insert(openList.begin(), mDependencies.begin(), mDependencies.end()); |
| 204 | while (!openList.empty()) |
| 205 | { |
| 206 | CommandBufferNode *node = openList.back(); |
| 207 | openList.pop_back(); |
| 208 | if (visitedList.count(node) == 0) |
| 209 | { |
| 210 | if (node == searchNode) |
| 211 | { |
| 212 | return true; |
| 213 | } |
| 214 | visitedList.insert(node); |
| 215 | openList.insert(openList.end(), node->mDependencies.begin(), node->mDependencies.end()); |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | return false; |
| 220 | } |
| 221 | |
| 222 | VisitedState CommandBufferNode::visitedState() const |
| 223 | { |
| 224 | return mVisitedState; |
| 225 | } |
| 226 | |
| 227 | void CommandBufferNode::visitDependencies(std::vector<CommandBufferNode *> *stack) |
| 228 | { |
| 229 | ASSERT(mVisitedState == VisitedState::Unvisited); |
| 230 | stack->insert(stack->end(), mDependencies.begin(), mDependencies.end()); |
| 231 | mVisitedState = VisitedState::Ready; |
| 232 | } |
| 233 | |
| 234 | vk::Error CommandBufferNode::visitAndExecute(RendererVk *renderer, |
| 235 | vk::CommandBuffer *primaryCommandBuffer) |
| 236 | { |
| 237 | if (mOutsideRenderPassCommands.valid()) |
| 238 | { |
| 239 | mOutsideRenderPassCommands.end(); |
| 240 | primaryCommandBuffer->executeCommands(1, &mOutsideRenderPassCommands); |
| 241 | } |
| 242 | |
| 243 | if (mInsideRenderPassCommands.valid()) |
| 244 | { |
| 245 | // Pull a compatible RenderPass from the cache. |
| 246 | // TODO(jmadill): Insert real ops and layout transitions. |
| 247 | vk::RenderPass *renderPass = nullptr; |
| 248 | ANGLE_TRY(renderer->getCompatibleRenderPass(mRenderPassDesc, &renderPass)); |
| 249 | |
| 250 | mInsideRenderPassCommands.end(); |
| 251 | |
| 252 | VkRenderPassBeginInfo beginInfo; |
| 253 | beginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; |
| 254 | beginInfo.pNext = nullptr; |
| 255 | beginInfo.renderPass = renderPass->getHandle(); |
| 256 | beginInfo.framebuffer = mRenderPassFramebuffer.getHandle(); |
| 257 | beginInfo.renderArea.offset.x = static_cast<uint32_t>(mRenderPassRenderArea.x); |
| 258 | beginInfo.renderArea.offset.y = static_cast<uint32_t>(mRenderPassRenderArea.y); |
| 259 | beginInfo.renderArea.extent.width = static_cast<uint32_t>(mRenderPassRenderArea.width); |
| 260 | beginInfo.renderArea.extent.height = static_cast<uint32_t>(mRenderPassRenderArea.height); |
| 261 | beginInfo.clearValueCount = mRenderPassDesc.attachmentCount(); |
| 262 | beginInfo.pClearValues = mRenderPassClearValues.data(); |
| 263 | |
| 264 | primaryCommandBuffer->beginRenderPass(beginInfo, |
| 265 | VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS); |
| 266 | primaryCommandBuffer->executeCommands(1, &mInsideRenderPassCommands); |
| 267 | primaryCommandBuffer->endRenderPass(); |
| 268 | } |
| 269 | |
| 270 | mVisitedState = VisitedState::Visited; |
| 271 | return vk::NoError(); |
| 272 | } |
| 273 | |
| 274 | } // namespace vk |
| 275 | } // namespace rx |