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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
Geoff Lang04fb89a2014-06-09 15:05:36 -040013#include "libGLESv2/Framebuffer.h"
14#include "libGLESv2/Renderbuffer.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000015#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000016
17#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000018#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000019#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020
21#include "libGLESv2/main.h"
22#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000023#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000024#include "libGLESv2/renderer/Renderer.h"
Brandon Jonesf05cdee2014-08-27 15:24:07 -070025#include "libGLESv2/renderer/d3d/ShaderD3D.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040027#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000028#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050029#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc600c8c2014-05-16 11:22:21 -040030#include "common/blocklayout.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040031
daniel@transgaming.com88853c52012-12-20 20:56:40 +000032#undef near
33#undef far
34
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000035namespace gl
36{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000037
Jamie Madill1b2a8f92014-05-14 13:09:39 -040038namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000039{
40
Jamie Madill66d43d22014-07-11 17:02:03 -040041TextureType GetTextureType(GLenum samplerType)
42{
43 switch (samplerType)
44 {
45 case GL_SAMPLER_2D:
46 case GL_INT_SAMPLER_2D:
47 case GL_UNSIGNED_INT_SAMPLER_2D:
48 case GL_SAMPLER_2D_SHADOW:
49 return TEXTURE_2D;
50 case GL_SAMPLER_3D:
51 case GL_INT_SAMPLER_3D:
52 case GL_UNSIGNED_INT_SAMPLER_3D:
53 return TEXTURE_3D;
54 case GL_SAMPLER_CUBE:
55 case GL_SAMPLER_CUBE_SHADOW:
56 return TEXTURE_CUBE;
57 case GL_INT_SAMPLER_CUBE:
58 case GL_UNSIGNED_INT_SAMPLER_CUBE:
59 return TEXTURE_CUBE;
60 case GL_SAMPLER_2D_ARRAY:
61 case GL_INT_SAMPLER_2D_ARRAY:
62 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
63 case GL_SAMPLER_2D_ARRAY_SHADOW:
64 return TEXTURE_2D_ARRAY;
65 default: UNREACHABLE();
66 }
67
68 return TEXTURE_2D;
69}
70
Jamie Madill8ff21ae2014-02-04 16:04:05 -050071unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000072{
73 unsigned int subscript = GL_INVALID_INDEX;
74
75 // Strip any trailing array operator and retrieve the subscript
76 size_t open = name->find_last_of('[');
77 size_t close = name->find_last_of(']');
78 if (open != std::string::npos && close == name->length() - 1)
79 {
80 subscript = atoi(name->substr(open + 1).c_str());
81 name->erase(open);
82 }
83
84 return subscript;
85}
86
Jamie Madillf2575982014-06-25 16:04:54 -040087void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050088{
Jamie Madill3b7e2052014-03-17 09:47:43 -040089 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050090 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
91 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040092 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
93
Jamie Madillf2575982014-06-25 16:04:54 -040094 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050095
96 if (shaderAttr.type != GL_NONE)
97 {
Jamie Madillac0a2672014-04-11 13:33:56 -040098 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
99
100 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -0400101 {
102 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
103
Jamie Madillf2575982014-06-25 16:04:54 -0400104 defaultFormat->mType = VariableComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400105 defaultFormat->mNormalized = false;
106 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -0400107 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400108 }
Jamie Madillc5a83002014-02-14 16:41:25 -0500109 }
110 }
111}
112
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +0000113}
114
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400115VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +0000116 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000117{
118}
119
Geoff Lang04fb89a2014-06-09 15:05:36 -0400120ProgramBinary::VertexExecutable::VertexExecutable(const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400121 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -0500122 rx::ShaderExecutable *shaderExecutable)
123 : mShaderExecutable(shaderExecutable)
124{
125 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
126 {
127 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400128 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -0500129 }
130}
131
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400132ProgramBinary::VertexExecutable::~VertexExecutable()
133{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400134 SafeDelete(mShaderExecutable);
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400135}
136
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400137bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500138{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400139 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500140 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400141 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500142 {
143 return false;
144 }
145 }
146
147 return true;
148}
149
Geoff Lang04fb89a2014-06-09 15:05:36 -0400150ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable)
151 : mOutputSignature(outputSignature),
152 mShaderExecutable(shaderExecutable)
153{
154}
155
156ProgramBinary::PixelExecutable::~PixelExecutable()
157{
158 SafeDelete(mShaderExecutable);
159}
160
Geoff Lang48dcae72014-02-05 16:28:24 -0500161LinkedVarying::LinkedVarying()
162{
163}
164
165LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
166 unsigned int semanticIndex, unsigned int semanticIndexCount)
167 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
168{
169}
170
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000171unsigned int ProgramBinary::mCurrentSerial = 1;
172
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500173ProgramBinary::ProgramBinary(rx::Renderer *renderer)
174 : RefCountObject(0),
175 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500176 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500177 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Geoff Lang04fb89a2014-06-09 15:05:36 -0400178 mPixelWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500179 mGeometryExecutable(NULL),
180 mUsedVertexSamplerRange(0),
181 mUsedPixelSamplerRange(0),
182 mUsesPointSize(false),
183 mShaderVersion(100),
Jamie Madilld4cfa572014-07-08 10:00:32 -0400184 mDirtySamplerMapping(true),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500185 mVertexUniformStorage(NULL),
186 mFragmentUniformStorage(NULL),
187 mValidated(false),
188 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000189{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000190 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
191 {
192 mSemanticIndex[index] = -1;
193 }
194
195 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
196 {
197 mSamplersPS[index].active = false;
198 }
199
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000200 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000201 {
202 mSamplersVS[index].active = false;
203 }
Jamie Madill5f562732014-02-14 16:41:24 -0500204
205 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000206}
207
208ProgramBinary::~ProgramBinary()
209{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400210 reset();
Jamie Madill5f562732014-02-14 16:41:24 -0500211 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000212}
213
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000214unsigned int ProgramBinary::getSerial() const
215{
216 return mSerial;
217}
218
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000219int ProgramBinary::getShaderVersion() const
220{
221 return mShaderVersion;
222}
223
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000224unsigned int ProgramBinary::issueSerial()
225{
226 return mCurrentSerial++;
227}
228
Geoff Lang04fb89a2014-06-09 15:05:36 -0400229rx::ShaderExecutable *ProgramBinary::getPixelExecutableForFramebuffer(const Framebuffer *fbo)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000230{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400231 std::vector<GLenum> outputs(IMPLEMENTATION_MAX_DRAW_BUFFERS);
Jamie Madille261b442014-06-25 12:42:21 -0400232 for (size_t outputIndex = 0; outputIndex < IMPLEMENTATION_MAX_DRAW_BUFFERS; outputIndex++)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400233 {
Jamie Madille92a3542014-07-03 10:38:58 -0400234 if (fbo->getColorbuffer(outputIndex) != NULL)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400235 {
236 // Always output floats for now
Jamie Madille261b442014-06-25 12:42:21 -0400237 outputs[outputIndex] = GL_FLOAT;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400238 }
239 else
240 {
Jamie Madille261b442014-06-25 12:42:21 -0400241 outputs[outputIndex] = GL_NONE;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400242 }
243 }
244
245 return getPixelExecutableForOutputLayout(outputs);
246}
247
248rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature)
249{
250 for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++)
251 {
252 if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature))
253 {
254 return mPixelExecutables[executableIndex]->shaderExecutable();
255 }
256 }
257
258 std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth,
259 outputSignature);
260
261 // Generate new pixel executable
262 InfoLog tempInfoLog;
263 rx::ShaderExecutable *pixelExecutable = mRenderer->compileToExecutable(tempInfoLog, finalPixelHLSL.c_str(), rx::SHADER_PIXEL,
264 mTransformFeedbackLinkedVaryings,
265 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
266 mPixelWorkarounds);
267
268 if (!pixelExecutable)
269 {
270 std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3);
271 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
272 ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]);
273 }
274 else
275 {
276 mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable));
277 }
278
279 return pixelExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000280}
281
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400282rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000283{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400284 GLenum signature[MAX_VERTEX_ATTRIBS];
285 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
286
Jamie Madillc5a83002014-02-14 16:41:25 -0500287 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
288 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400289 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500290 {
291 return mVertexExecutables[executableIndex]->shaderExecutable();
292 }
293 }
294
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500295 // Generate new dynamic layout with attribute conversions
Geoff Lang04fb89a2014-06-09 15:05:36 -0400296 std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout(mVertexHLSL, inputLayout, mShaderAttributes);
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500297
Jamie Madillc5a83002014-02-14 16:41:25 -0500298 // Generate new vertex executable
299 InfoLog tempInfoLog;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400300 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, finalVertexHLSL.c_str(),
Geoff Lang48dcae72014-02-05 16:28:24 -0500301 rx::SHADER_VERTEX,
302 mTransformFeedbackLinkedVaryings,
303 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
304 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500305
306 if (!vertexExecutable)
307 {
308 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
309 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
310 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
311 }
312 else
313 {
Geoff Lang04fb89a2014-06-09 15:05:36 -0400314 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500315 }
316
317 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000318}
319
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500320rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000321{
322 return mGeometryExecutable;
323}
324
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000325GLuint ProgramBinary::getAttributeLocation(const char *name)
326{
327 if (name)
328 {
329 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
330 {
331 if (mLinkedAttribute[index].name == std::string(name))
332 {
333 return index;
334 }
335 }
336 }
337
338 return -1;
339}
340
341int ProgramBinary::getSemanticIndex(int attributeIndex)
342{
343 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400344
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000345 return mSemanticIndex[attributeIndex];
346}
347
348// Returns one more than the highest sampler index used.
349GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
350{
351 switch (type)
352 {
353 case SAMPLER_PIXEL:
354 return mUsedPixelSamplerRange;
355 case SAMPLER_VERTEX:
356 return mUsedVertexSamplerRange;
357 default:
358 UNREACHABLE();
359 return 0;
360 }
361}
362
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000363bool ProgramBinary::usesPointSize() const
364{
365 return mUsesPointSize;
366}
367
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000368bool ProgramBinary::usesPointSpriteEmulation() const
369{
370 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
371}
372
373bool ProgramBinary::usesGeometryShader() const
374{
375 return usesPointSpriteEmulation();
376}
377
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000378// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
379// index (0-15 for the pixel shader and 0-3 for the vertex shader).
380GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
381{
382 GLint logicalTextureUnit = -1;
383
384 switch (type)
385 {
386 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400387 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000388
389 if (mSamplersPS[samplerIndex].active)
390 {
391 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
392 }
393 break;
394 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400395 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000396
397 if (mSamplersVS[samplerIndex].active)
398 {
399 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
400 }
401 break;
402 default: UNREACHABLE();
403 }
404
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000405 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000406 {
407 return logicalTextureUnit;
408 }
409
410 return -1;
411}
412
413// Returns the texture type for a given Direct3D 9 sampler type and
414// index (0-15 for the pixel shader and 0-3 for the vertex shader).
415TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
416{
417 switch (type)
418 {
419 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400420 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000421 ASSERT(mSamplersPS[samplerIndex].active);
422 return mSamplersPS[samplerIndex].textureType;
423 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400424 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000425 ASSERT(mSamplersVS[samplerIndex].active);
426 return mSamplersVS[samplerIndex].textureType;
427 default: UNREACHABLE();
428 }
429
430 return TEXTURE_2D;
431}
432
433GLint ProgramBinary::getUniformLocation(std::string name)
434{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500435 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000436
437 unsigned int numUniforms = mUniformIndex.size();
438 for (unsigned int location = 0; location < numUniforms; location++)
439 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000440 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000441 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000442 const int index = mUniformIndex[location].index;
443 const bool isArray = mUniforms[index]->isArray();
444
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400445 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000446 (subscript == GL_INVALID_INDEX))
447 {
448 return location;
449 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000450 }
451 }
452
453 return -1;
454}
455
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000456GLuint ProgramBinary::getUniformIndex(std::string name)
457{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500458 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000459
460 // The app is not allowed to specify array indices other than 0 for arrays of basic types
461 if (subscript != 0 && subscript != GL_INVALID_INDEX)
462 {
463 return GL_INVALID_INDEX;
464 }
465
466 unsigned int numUniforms = mUniforms.size();
467 for (unsigned int index = 0; index < numUniforms; index++)
468 {
469 if (mUniforms[index]->name == name)
470 {
471 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
472 {
473 return index;
474 }
475 }
476 }
477
478 return GL_INVALID_INDEX;
479}
480
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000481GLuint ProgramBinary::getUniformBlockIndex(std::string name)
482{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500483 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000484
485 unsigned int numUniformBlocks = mUniformBlocks.size();
486 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
487 {
488 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
489 if (uniformBlock.name == name)
490 {
491 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
492 if (subscript == uniformBlock.elementIndex || arrayElementZero)
493 {
494 return blockIndex;
495 }
496 }
497 }
498
499 return GL_INVALID_INDEX;
500}
501
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000502UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
503{
504 ASSERT(blockIndex < mUniformBlocks.size());
505 return mUniformBlocks[blockIndex];
506}
507
Jamie Madilld1e78c92013-06-20 11:55:50 -0400508GLint ProgramBinary::getFragDataLocation(const char *name) const
509{
510 std::string baseName(name);
511 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500512 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400513
514 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
515 {
516 const VariableLocation &outputVariable = locationIt->second;
517
518 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
519 {
520 return static_cast<GLint>(locationIt->first);
521 }
522 }
523
524 return -1;
525}
526
Geoff Lang48dcae72014-02-05 16:28:24 -0500527size_t ProgramBinary::getTransformFeedbackVaryingCount() const
528{
529 return mTransformFeedbackLinkedVaryings.size();
530}
531
532const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
533{
534 return mTransformFeedbackLinkedVaryings[idx];
535}
536
537GLenum ProgramBinary::getTransformFeedbackBufferMode() const
538{
539 return mTransformFeedbackBufferMode;
540}
541
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000542template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400543static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
544{
545 ASSERT(dest != NULL);
546 ASSERT(dirtyFlag != NULL);
547
548 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
549 *dest = source;
550}
551
552template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400553void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000554{
Jamie Madillf2575982014-06-25 16:04:54 -0400555 const int components = VariableComponentCount(targetUniformType);
556 const GLenum targetBoolType = VariableBoolVectorType(targetUniformType);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000557
Jamie Madill36398922014-05-20 14:51:53 -0400558 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000559
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000560 int elementCount = targetUniform->elementCount();
561
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000562 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
563
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000564 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000565 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000566 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000567
568 for (int i = 0; i < count; i++)
569 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000570 for (int c = 0; c < components; c++)
571 {
Geoff Langae1990c2014-05-12 16:57:14 -0400572 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000573 }
574 for (int c = components; c < 4; c++)
575 {
Geoff Langae1990c2014-05-12 16:57:14 -0400576 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000577 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000578 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000579 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000580 }
581 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000582 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000583 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000584 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000585
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000586 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000587 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000588 for (int c = 0; c < components; c++)
589 {
Geoff Langae1990c2014-05-12 16:57:14 -0400590 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000591 }
592 for (int c = components; c < 4; c++)
593 {
Geoff Langae1990c2014-05-12 16:57:14 -0400594 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000595 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000596 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000597 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000598 }
599 }
Jamie Madill36398922014-05-20 14:51:53 -0400600 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000601}
602
Jamie Madill36398922014-05-20 14:51:53 -0400603void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000604{
Jamie Madill36398922014-05-20 14:51:53 -0400605 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000606}
607
Jamie Madill36398922014-05-20 14:51:53 -0400608void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000609{
Jamie Madill36398922014-05-20 14:51:53 -0400610 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000611}
612
Jamie Madill36398922014-05-20 14:51:53 -0400613void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000614{
Jamie Madill36398922014-05-20 14:51:53 -0400615 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000616}
617
Jamie Madill36398922014-05-20 14:51:53 -0400618void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000619{
Jamie Madill36398922014-05-20 14:51:53 -0400620 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000621}
622
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000623template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400624bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000625{
Geoff Langae1990c2014-05-12 16:57:14 -0400626 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000627 int copyWidth = std::min(targetHeight, srcWidth);
628 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000629
630 for (int x = 0; x < copyWidth; x++)
631 {
632 for (int y = 0; y < copyHeight; y++)
633 {
Geoff Langae1990c2014-05-12 16:57:14 -0400634 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000635 }
636 }
637 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000638 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000639 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000640 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000641 {
Geoff Langae1990c2014-05-12 16:57:14 -0400642 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000643 }
644 }
645 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000646 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000647 {
648 for (int x = 0; x < targetWidth; x++)
649 {
Geoff Langae1990c2014-05-12 16:57:14 -0400650 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000651 }
652 }
Geoff Langae1990c2014-05-12 16:57:14 -0400653
654 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000655}
656
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000657template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400658bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000659{
Geoff Langae1990c2014-05-12 16:57:14 -0400660 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000661 int copyWidth = std::min(targetWidth, srcWidth);
662 int copyHeight = std::min(targetHeight, srcHeight);
663
664 for (int y = 0; y < copyHeight; y++)
665 {
666 for (int x = 0; x < copyWidth; x++)
667 {
Geoff Langae1990c2014-05-12 16:57:14 -0400668 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000669 }
670 }
671 // clear unfilled right side
672 for (int y = 0; y < copyHeight; y++)
673 {
674 for (int x = copyWidth; x < targetWidth; x++)
675 {
Geoff Langae1990c2014-05-12 16:57:14 -0400676 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000677 }
678 }
679 // clear unfilled bottom.
680 for (int y = copyHeight; y < targetHeight; y++)
681 {
682 for (int x = 0; x < targetWidth; x++)
683 {
Geoff Langae1990c2014-05-12 16:57:14 -0400684 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000685 }
686 }
Geoff Langae1990c2014-05-12 16:57:14 -0400687
688 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000689}
690
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000691template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400692void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000693{
Jamie Madill36398922014-05-20 14:51:53 -0400694 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000695
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000696 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000697
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000698 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000699 const unsigned int targetMatrixStride = (4 * rows);
700 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000701
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000702 for (int i = 0; i < count; i++)
703 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000704 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
705 if (transpose == GL_FALSE)
706 {
Geoff Langae1990c2014-05-12 16:57:14 -0400707 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000708 }
709 else
710 {
Geoff Langae1990c2014-05-12 16:57:14 -0400711 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000712 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000713 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000714 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000715 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000716}
717
Jamie Madill36398922014-05-20 14:51:53 -0400718void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000719{
Jamie Madill36398922014-05-20 14:51:53 -0400720 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000721}
722
Jamie Madill36398922014-05-20 14:51:53 -0400723void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000724{
Jamie Madill36398922014-05-20 14:51:53 -0400725 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000726}
727
Jamie Madill36398922014-05-20 14:51:53 -0400728void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000729{
Jamie Madill36398922014-05-20 14:51:53 -0400730 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000731}
732
Jamie Madill36398922014-05-20 14:51:53 -0400733void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000734{
Jamie Madill36398922014-05-20 14:51:53 -0400735 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000736}
737
Jamie Madill36398922014-05-20 14:51:53 -0400738void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000739{
Jamie Madill36398922014-05-20 14:51:53 -0400740 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000741}
742
Jamie Madill36398922014-05-20 14:51:53 -0400743void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000744{
Jamie Madill36398922014-05-20 14:51:53 -0400745 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000746}
747
Jamie Madill36398922014-05-20 14:51:53 -0400748void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000749{
Jamie Madill36398922014-05-20 14:51:53 -0400750 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000751}
752
Jamie Madill36398922014-05-20 14:51:53 -0400753void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000754{
Jamie Madill36398922014-05-20 14:51:53 -0400755 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000756}
757
Jamie Madill36398922014-05-20 14:51:53 -0400758void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000759{
Jamie Madill36398922014-05-20 14:51:53 -0400760 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000761}
762
Jamie Madill36398922014-05-20 14:51:53 -0400763void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000764{
Jamie Madill834e8b72014-04-11 13:33:58 -0400765 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000766
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000767 int elementCount = targetUniform->elementCount();
768
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000769 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
770
Nicolas Capense6050882013-07-08 10:43:10 -0400771 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000772 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000773 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000774
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000775 for (int i = 0; i < count; i++)
776 {
Geoff Langae1990c2014-05-12 16:57:14 -0400777 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
778 SetIfDirty(target + 1, 0, &targetUniform->dirty);
779 SetIfDirty(target + 2, 0, &targetUniform->dirty);
780 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000781 target += 4;
782 v += 1;
783 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000784 }
785 else if (targetUniform->type == GL_BOOL)
786 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000787 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000788
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000789 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000790 {
Geoff Langae1990c2014-05-12 16:57:14 -0400791 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
792 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
793 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
794 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000795 boolParams += 4;
796 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000797 }
798 }
Jamie Madill36398922014-05-20 14:51:53 -0400799 else UNREACHABLE();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400800
801 // Set a special flag if we change a sampler uniform
802 if (IsSampler(targetUniform->type) &&
803 (memcmp(targetUniform->data, v, sizeof(GLint)) != 0))
804 {
805 mDirtySamplerMapping = true;
806 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000807}
808
Jamie Madill36398922014-05-20 14:51:53 -0400809void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000810{
Jamie Madill36398922014-05-20 14:51:53 -0400811 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000812}
813
Jamie Madill36398922014-05-20 14:51:53 -0400814void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000815{
Jamie Madill36398922014-05-20 14:51:53 -0400816 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000817}
818
Jamie Madill36398922014-05-20 14:51:53 -0400819void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000820{
Jamie Madill36398922014-05-20 14:51:53 -0400821 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000822}
823
Jamie Madill36398922014-05-20 14:51:53 -0400824void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000825{
Jamie Madill36398922014-05-20 14:51:53 -0400826 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000827}
828
Jamie Madill36398922014-05-20 14:51:53 -0400829void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000830{
Jamie Madill36398922014-05-20 14:51:53 -0400831 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000832}
833
Jamie Madill36398922014-05-20 14:51:53 -0400834void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000835{
Jamie Madill36398922014-05-20 14:51:53 -0400836 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000837}
838
Jamie Madill36398922014-05-20 14:51:53 -0400839void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000840{
Jamie Madill36398922014-05-20 14:51:53 -0400841 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000842}
843
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000844template <typename T>
Jamie Madill99a1e982014-08-25 15:47:54 -0400845void ProgramBinary::getUniformv(GLint location, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000846{
Jamie Madill834e8b72014-04-11 13:33:58 -0400847 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000848
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000849 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000850 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000851 const int rows = VariableRowCount(targetUniform->type);
852 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400853 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000854 }
Jamie Madillf2575982014-06-25 16:04:54 -0400855 else if (uniformType == VariableComponentType(targetUniform->type))
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000856 {
Jamie Madillf2575982014-06-25 16:04:54 -0400857 unsigned int size = VariableComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000858 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
859 size * sizeof(T));
860 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000861 else
862 {
Jamie Madillf2575982014-06-25 16:04:54 -0400863 unsigned int size = VariableComponentCount(targetUniform->type);
864 switch (VariableComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000865 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000866 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000867 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000868 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000869
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000870 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000871 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000872 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000873 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000874 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000875 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000876
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000877 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000878 {
879 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
880
881 for (unsigned int i = 0; i < size; i++)
882 {
883 params[i] = static_cast<T>(floatParams[i]);
884 }
885 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000886 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000887
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000888 case GL_INT:
889 {
890 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
891
892 for (unsigned int i = 0; i < size; i++)
893 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000894 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000895 }
896 }
897 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400898
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000899 case GL_UNSIGNED_INT:
900 {
901 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000902
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000903 for (unsigned int i = 0; i < size; i++)
904 {
905 params[i] = static_cast<T>(uintParams[i]);
906 }
907 }
908 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400909
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000910 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000911 }
912 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000913}
914
Jamie Madill99a1e982014-08-25 15:47:54 -0400915void ProgramBinary::getUniformfv(GLint location, GLfloat *params)
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000916{
Jamie Madill99a1e982014-08-25 15:47:54 -0400917 getUniformv(location, params, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000918}
919
Jamie Madill99a1e982014-08-25 15:47:54 -0400920void ProgramBinary::getUniformiv(GLint location, GLint *params)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000921{
Jamie Madill99a1e982014-08-25 15:47:54 -0400922 getUniformv(location, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000923}
924
Jamie Madill99a1e982014-08-25 15:47:54 -0400925void ProgramBinary::getUniformuiv(GLint location, GLuint *params)
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000926{
Jamie Madill99a1e982014-08-25 15:47:54 -0400927 getUniformv(location, params, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000928}
929
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000930void ProgramBinary::dirtyAllUniforms()
931{
932 unsigned int numUniforms = mUniforms.size();
933 for (unsigned int index = 0; index < numUniforms; index++)
934 {
935 mUniforms[index]->dirty = true;
936 }
937}
938
Jamie Madilld4cfa572014-07-08 10:00:32 -0400939void ProgramBinary::updateSamplerMapping()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000940{
Jamie Madilld4cfa572014-07-08 10:00:32 -0400941 if (!mDirtySamplerMapping)
942 {
943 return;
944 }
945
946 mDirtySamplerMapping = false;
947
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000948 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500949 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000950 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400951 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000952
953 if (targetUniform->dirty)
954 {
Nicolas Capense6050882013-07-08 10:43:10 -0400955 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000956 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000957 int count = targetUniform->elementCount();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400958 GLint (*v)[4] = reinterpret_cast<GLint(*)[4]>(targetUniform->data);
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000959
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000960 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000961 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000962 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000963
964 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000965 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000966 unsigned int samplerIndex = firstIndex + i;
967
968 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000969 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000970 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000971 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000972 }
973 }
974 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000975
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000976 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000977 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000978 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000979
980 for (int i = 0; i < count; i++)
981 {
982 unsigned int samplerIndex = firstIndex + i;
983
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000984 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000985 {
986 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000987 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000988 }
989 }
990 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000991 }
992 }
993 }
Jamie Madilld4cfa572014-07-08 10:00:32 -0400994}
995
996// Applies all the uniforms set for this program object to the renderer
997void ProgramBinary::applyUniforms()
998{
999 updateSamplerMapping();
daniel@transgaming.comb6e55102012-12-20 21:08:14 +00001000
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001001 mRenderer->applyUniforms(*this);
1002
1003 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
1004 {
1005 mUniforms[uniformIndex]->dirty = false;
1006 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001007}
1008
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001009bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
1010{
1011 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
1012 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
1013
1014 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
1015 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
1016
1017 ASSERT(boundBuffers.size() == mUniformBlocks.size());
1018
1019 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
1020 {
Jamie Madillf2575982014-06-25 16:04:54 -04001021 UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001022 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
1023
1024 ASSERT(uniformBlock && uniformBuffer);
1025
Brandon Jonesd38f9262014-06-18 16:26:45 -07001026 if (uniformBuffer->getSize() < uniformBlock->dataSize)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001027 {
1028 // undefined behaviour
1029 return false;
1030 }
1031
1032 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
1033
1034 if (uniformBlock->isReferencedByVertexShader())
1035 {
1036 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
1037 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
Geoff Lang301d1612014-07-09 10:34:37 -04001038 ASSERT(registerIndex < mRenderer->getRendererCaps().maxVertexUniformBlocks);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001039 vertexUniformBuffers[registerIndex] = uniformBuffer;
1040 }
1041
1042 if (uniformBlock->isReferencedByFragmentShader())
1043 {
1044 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1045 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
Geoff Lang301d1612014-07-09 10:34:37 -04001046 ASSERT(registerIndex < mRenderer->getRendererCaps().maxFragmentUniformBlocks);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001047 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1048 }
1049 }
1050
1051 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1052}
1053
Jamie Madill5f562732014-02-14 16:41:24 -05001054bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001055{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001056 rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader->getImplementation());
1057 rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader->getImplementation());
1058
1059 std::vector<PackedVarying> &fragmentVaryings = fragmentShaderD3D->getVaryings();
1060 std::vector<PackedVarying> &vertexVaryings = vertexShaderD3D->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001061
1062 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001063 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001064 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001065 bool matched = false;
1066
Jamie Madill5f562732014-02-14 16:41:24 -05001067 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001068 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001069 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001070 if (output->name == input->name)
1071 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001072 if (!linkValidateVaryings(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001073 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001074 return false;
1075 }
1076
Jamie Madill139b9092013-08-30 13:21:06 -04001077 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001078
1079 matched = true;
1080 break;
1081 }
1082 }
1083
1084 if (!matched)
1085 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001086 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001087 return false;
1088 }
1089 }
1090
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001091 return true;
1092}
1093
Geoff Lang900013c2014-07-07 11:32:19 -04001094bool ProgramBinary::load(InfoLog &infoLog, GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001095{
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001096#ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
1097 return false;
1098#else
Geoff Lang900013c2014-07-07 11:32:19 -04001099 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE);
1100
Geoff Lang04fb89a2014-06-09 15:05:36 -04001101 reset();
1102
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001103 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001104
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001105 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001106 if (format != GL_PROGRAM_BINARY_ANGLE)
1107 {
1108 infoLog.append("Invalid program binary format.");
1109 return false;
1110 }
1111
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001112 int majorVersion = stream.readInt<int>();
1113 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001114 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001115 {
1116 infoLog.append("Invalid program binary version.");
1117 return false;
1118 }
1119
Jamie Madill0aa84f62014-02-13 13:17:23 -05001120 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001121 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001122 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001123 {
1124 infoLog.append("Invalid program binary version.");
1125 return false;
1126 }
1127
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001128 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001129 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1130 {
1131 infoLog.append("Mismatched compilation flags.");
1132 return false;
1133 }
1134
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001135 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1136 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001137 stream.readInt(&mLinkedAttribute[i].type);
1138 stream.readString(&mLinkedAttribute[i].name);
1139 stream.readInt(&mShaderAttributes[i].type);
1140 stream.readString(&mShaderAttributes[i].name);
1141 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001142 }
1143
Al Patrick3f2daa82013-08-07 12:58:57 -07001144 initAttributesByLayout();
1145
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001146 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1147 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001148 stream.readBool(&mSamplersPS[i].active);
1149 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1150 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001151 }
1152
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001153 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001154 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001155 stream.readBool(&mSamplersVS[i].active);
1156 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1157 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001158 }
1159
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001160 stream.readInt(&mUsedVertexSamplerRange);
1161 stream.readInt(&mUsedPixelSamplerRange);
1162 stream.readBool(&mUsesPointSize);
1163 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001164
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001165 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001166 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001167 {
1168 infoLog.append("Invalid program binary.");
1169 return false;
1170 }
1171
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001172 mUniforms.resize(uniformCount);
1173 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001174 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001175 GLenum type = stream.readInt<GLenum>();
1176 GLenum precision = stream.readInt<GLenum>();
1177 std::string name = stream.readString();
1178 unsigned int arraySize = stream.readInt<unsigned int>();
1179 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001180
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001181 int offset = stream.readInt<int>();
1182 int arrayStride = stream.readInt<int>();
1183 int matrixStride = stream.readInt<int>();
1184 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001185
Jamie Madillf2575982014-06-25 16:04:54 -04001186 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001187
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001188 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1189
1190 stream.readInt(&uniform->psRegisterIndex);
1191 stream.readInt(&uniform->vsRegisterIndex);
1192 stream.readInt(&uniform->registerCount);
1193 stream.readInt(&uniform->registerElement);
1194
1195 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001196 }
1197
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001198 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001199 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001200 {
1201 infoLog.append("Invalid program binary.");
1202 return false;
1203 }
1204
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001205 mUniformBlocks.resize(uniformBlockCount);
1206 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001207 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001208 std::string name = stream.readString();
1209 unsigned int elementIndex = stream.readInt<unsigned int>();
1210 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001211
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001212 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001213
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001214 stream.readInt(&uniformBlock->psRegisterIndex);
1215 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001216
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001217 unsigned int numMembers = stream.readInt<unsigned int>();
1218 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001219 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1220 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001221 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001222 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001223
1224 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001225 }
1226
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001227 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001228 if (stream.error())
1229 {
1230 infoLog.append("Invalid program binary.");
1231 return false;
1232 }
1233
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001234 mUniformIndex.resize(uniformIndexCount);
1235 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001236 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001237 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1238 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1239 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001240 }
1241
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001242 stream.readInt(&mTransformFeedbackBufferMode);
1243 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1244 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1245 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001246 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001247 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001248
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001249 stream.readString(&varying.name);
1250 stream.readInt(&varying.type);
1251 stream.readInt(&varying.size);
1252 stream.readString(&varying.semanticName);
1253 stream.readInt(&varying.semanticIndex);
1254 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001255 }
1256
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001257 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001258
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001259 stream.readInt(&mVertexWorkarounds);
1260
1261 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001262 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1263 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001264 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001265
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001266 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001267 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001268 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001269 stream.readInt(&vertexInput->mType);
1270 stream.readInt(&vertexInput->mNormalized);
1271 stream.readInt(&vertexInput->mComponents);
1272 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001273 }
1274
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001275 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001276 const unsigned char *vertexShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
Jamie Madillc5a83002014-02-14 16:41:25 -05001277 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001278 vertexShaderSize, rx::SHADER_VERTEX,
1279 mTransformFeedbackLinkedVaryings,
1280 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001281 if (!shaderExecutable)
1282 {
1283 infoLog.append("Could not create vertex shader.");
1284 return false;
1285 }
1286
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001287 // generated converted input layout
1288 GLenum signature[MAX_VERTEX_ATTRIBS];
1289 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1290
1291 // add new binary
Geoff Lang04fb89a2014-06-09 15:05:36 -04001292 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001293
1294 stream.skip(vertexShaderSize);
1295 }
1296
Geoff Lang04fb89a2014-06-09 15:05:36 -04001297 stream.readString(&mPixelHLSL);
1298 stream.readInt(&mPixelWorkarounds);
1299 stream.readBool(&mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001300
Geoff Lang04fb89a2014-06-09 15:05:36 -04001301 const size_t pixelShaderKeySize = stream.readInt<unsigned int>();
1302 mPixelShaderKey.resize(pixelShaderKeySize);
1303 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001304 {
Geoff Lang04fb89a2014-06-09 15:05:36 -04001305 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].type);
1306 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].name);
1307 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].source);
1308 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex);
Jamie Madillc5a83002014-02-14 16:41:25 -05001309 }
Geoff Lang04fb89a2014-06-09 15:05:36 -04001310
1311 const size_t pixelShaderCount = stream.readInt<unsigned int>();
1312 for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++)
1313 {
1314 const size_t outputCount = stream.readInt<unsigned int>();
1315 std::vector<GLenum> outputs(outputCount);
1316 for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++)
1317 {
1318 stream.readInt(&outputs[outputIndex]);
1319 }
1320
1321 const size_t pixelShaderSize = stream.readInt<unsigned int>();
1322 const unsigned char *pixelShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
1323 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize,
1324 rx::SHADER_PIXEL,
1325 mTransformFeedbackLinkedVaryings,
1326 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
1327 if (!shaderExecutable)
1328 {
1329 infoLog.append("Could not create pixel shader.");
1330 return false;
1331 }
1332
1333 // add new binary
1334 mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable));
1335
1336 stream.skip(pixelShaderSize);
1337 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001338
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001339 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001340
Jamie Madillc5a83002014-02-14 16:41:25 -05001341 if (geometryShaderSize > 0)
1342 {
1343 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1344 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001345 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1346 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001347 if (!mGeometryExecutable)
1348 {
1349 infoLog.append("Could not create geometry shader.");
Jamie Madillc5a83002014-02-14 16:41:25 -05001350 return false;
1351 }
1352 stream.skip(geometryShaderSize);
1353 }
1354
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001355 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001356
daniel@transgaming.com36038542012-11-28 20:59:26 +00001357 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001358 ptr += sizeof(GUID);
1359
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001360 GUID identifier = mRenderer->getAdapterIdentifier();
1361 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001362 {
1363 infoLog.append("Invalid program binary.");
1364 return false;
1365 }
1366
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001367 initializeUniformStorage();
1368
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001369 return true;
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001370#endif // #ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001371}
1372
Geoff Lang900013c2014-07-07 11:32:19 -04001373bool ProgramBinary::save(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001374{
Geoff Lang900013c2014-07-07 11:32:19 -04001375 if (binaryFormat)
1376 {
1377 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
1378 }
1379
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001380 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001381
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001382 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1383 stream.writeInt(ANGLE_MAJOR_VERSION);
1384 stream.writeInt(ANGLE_MINOR_VERSION);
Ehsan Akhgariaa7e1662014-07-05 21:13:11 -04001385 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001386 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001387
1388 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1389 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001390 stream.writeInt(mLinkedAttribute[i].type);
1391 stream.writeString(mLinkedAttribute[i].name);
1392 stream.writeInt(mShaderAttributes[i].type);
1393 stream.writeString(mShaderAttributes[i].name);
1394 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001395 }
1396
1397 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1398 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001399 stream.writeInt(mSamplersPS[i].active);
1400 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1401 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001402 }
1403
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001404 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001405 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001406 stream.writeInt(mSamplersVS[i].active);
1407 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1408 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001409 }
1410
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001411 stream.writeInt(mUsedVertexSamplerRange);
1412 stream.writeInt(mUsedPixelSamplerRange);
1413 stream.writeInt(mUsesPointSize);
1414 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001415
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001416 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001417 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001418 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001419 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001420
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001421 stream.writeInt(uniform.type);
1422 stream.writeInt(uniform.precision);
1423 stream.writeString(uniform.name);
1424 stream.writeInt(uniform.arraySize);
1425 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001426
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001427 stream.writeInt(uniform.blockInfo.offset);
1428 stream.writeInt(uniform.blockInfo.arrayStride);
1429 stream.writeInt(uniform.blockInfo.matrixStride);
1430 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001431
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001432 stream.writeInt(uniform.psRegisterIndex);
1433 stream.writeInt(uniform.vsRegisterIndex);
1434 stream.writeInt(uniform.registerCount);
1435 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001436 }
1437
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001438 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001439 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001440 {
1441 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1442
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001443 stream.writeString(uniformBlock.name);
1444 stream.writeInt(uniformBlock.elementIndex);
1445 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001446
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001447 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001448 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1449 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001450 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001451 }
1452
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001453 stream.writeInt(uniformBlock.psRegisterIndex);
1454 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001455 }
1456
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001457 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001458 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001459 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001460 stream.writeString(mUniformIndex[i].name);
1461 stream.writeInt(mUniformIndex[i].element);
1462 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001463 }
1464
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001465 stream.writeInt(mTransformFeedbackBufferMode);
1466 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001467 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1468 {
1469 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1470
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001471 stream.writeString(varying.name);
1472 stream.writeInt(varying.type);
1473 stream.writeInt(varying.size);
1474 stream.writeString(varying.semanticName);
1475 stream.writeInt(varying.semanticIndex);
1476 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001477 }
1478
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001479 stream.writeString(mVertexHLSL);
1480 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001481
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001482 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001483 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1484 {
1485 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1486
1487 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1488 {
1489 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001490 stream.writeInt(vertexInput.mType);
1491 stream.writeInt(vertexInput.mNormalized);
1492 stream.writeInt(vertexInput.mComponents);
1493 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001494 }
1495
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001496 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1497 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001498
Jamie Madillcafa2102014-07-23 16:43:22 -04001499 const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction();
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001500 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001501 }
1502
Geoff Lang04fb89a2014-06-09 15:05:36 -04001503 stream.writeString(mPixelHLSL);
1504 stream.writeInt(mPixelWorkarounds);
1505 stream.writeInt(mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001506
Geoff Lang04fb89a2014-06-09 15:05:36 -04001507 stream.writeInt(mPixelShaderKey.size());
1508 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < mPixelShaderKey.size(); pixelShaderKeyIndex++)
1509 {
1510 const PixelShaderOuputVariable &variable = mPixelShaderKey[pixelShaderKeyIndex];
1511 stream.writeInt(variable.type);
1512 stream.writeString(variable.name);
1513 stream.writeString(variable.source);
1514 stream.writeInt(variable.outputIndex);
1515 }
1516
1517 stream.writeInt(mPixelExecutables.size());
1518 for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++)
1519 {
1520 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex];
1521
1522 const std::vector<GLenum> outputs = pixelExecutable->outputSignature();
1523 stream.writeInt(outputs.size());
1524 for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++)
1525 {
1526 stream.writeInt(outputs[outputIndex]);
1527 }
1528
1529 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength();
1530 stream.writeInt(pixelShaderSize);
1531
Jamie Madillcafa2102014-07-23 16:43:22 -04001532 const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001533 stream.writeBytes(pixelBlob, pixelShaderSize);
1534 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001535
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001536 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1537 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001538
Jamie Madillc5a83002014-02-14 16:41:25 -05001539 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1540 {
Jamie Madillcafa2102014-07-23 16:43:22 -04001541 const uint8_t *geometryBlob = mGeometryExecutable->getFunction();
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001542 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001543 }
1544
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001545 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001546
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001547 GLsizei streamLength = stream.length();
1548 const void *streamData = stream.data();
1549
Jamie Madillc5a83002014-02-14 16:41:25 -05001550 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001551 if (totalLength > bufSize)
1552 {
1553 if (length)
1554 {
1555 *length = 0;
1556 }
1557
1558 return false;
1559 }
1560
1561 if (binary)
1562 {
1563 char *ptr = (char*) binary;
1564
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001565 memcpy(ptr, streamData, streamLength);
1566 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001567
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001568 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001569 ptr += sizeof(GUID);
1570
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001571 ASSERT(ptr - totalLength == binary);
1572 }
1573
1574 if (length)
1575 {
1576 *length = totalLength;
1577 }
1578
1579 return true;
1580}
1581
1582GLint ProgramBinary::getLength()
1583{
1584 GLint length;
Geoff Lang900013c2014-07-07 11:32:19 -04001585 if (save(NULL, NULL, INT_MAX, &length))
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001586 {
1587 return length;
1588 }
1589 else
1590 {
1591 return 0;
1592 }
1593}
1594
Geoff Lang48dcae72014-02-05 16:28:24 -05001595bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1596 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001597{
1598 if (!fragmentShader || !fragmentShader->isCompiled())
1599 {
1600 return false;
1601 }
1602
1603 if (!vertexShader || !vertexShader->isCompiled())
1604 {
1605 return false;
1606 }
1607
Geoff Lang04fb89a2014-06-09 15:05:36 -04001608 reset();
1609
Geoff Lang48dcae72014-02-05 16:28:24 -05001610 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1611
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001612 rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader->getImplementation());
1613 rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader->getImplementation());
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001614
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001615 mShaderVersion = vertexShaderD3D->getShaderVersion();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001616
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001617 mPixelHLSL = fragmentShaderD3D->getTranslatedSource();
1618 mPixelWorkarounds = fragmentShaderD3D->getD3DWorkarounds();
1619
1620 mVertexHLSL = vertexShaderD3D->getTranslatedSource();
1621 mVertexWorkarounds = vertexShaderD3D->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001622
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001623 // Map the varyings to the register file
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001624 VaryingPacking packing = { NULL };
Geoff Lang48dcae72014-02-05 16:28:24 -05001625 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001626
1627 if (registers < 0)
1628 {
1629 return false;
1630 }
1631
Jamie Madill5f562732014-02-14 16:41:24 -05001632 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1633 {
1634 return false;
1635 }
1636
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001637 mUsesPointSize = vertexShaderD3D->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001638 std::vector<LinkedVarying> linkedVaryings;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001639 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, mPixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001640 fragmentShader, vertexShader, transformFeedbackVaryings,
Geoff Lang04fb89a2014-06-09 15:05:36 -04001641 &linkedVaryings, &mOutputVariables, &mPixelShaderKey, &mUsesFragDepth))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001642 {
1643 return false;
1644 }
1645
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001646 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001647
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001648 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1649 {
1650 success = false;
1651 }
1652
Jamie Madillbf9cce22014-07-18 10:33:09 -04001653 if (!linkUniforms(infoLog, *vertexShader, *fragmentShader))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001654 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001655 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001656 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001657
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001658 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001659 if (vertexShaderD3D->usesDepthRange() || fragmentShaderD3D->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001660 {
Jamie Madille04a5b72014-07-18 10:33:12 -04001661 const sh::BlockMemberInfo &defaultInfo = sh::BlockMemberInfo::getDefaultBlockInfo();
1662
1663 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, defaultInfo));
1664 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, defaultInfo));
1665 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, defaultInfo));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001666 }
1667
Jamie Madilld4116ff2014-07-11 17:02:01 -04001668 if (!linkUniformBlocks(infoLog, *vertexShader, *fragmentShader))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001669 {
1670 success = false;
1671 }
1672
Geoff Lang48dcae72014-02-05 16:28:24 -05001673 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1674 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1675 {
1676 success = false;
1677 }
1678
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001679 if (success)
1680 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001681 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001682 GetInputLayoutFromShader(vertexShaderD3D->getActiveAttributes(), defaultInputLayout);
Jamie Madillc5a83002014-02-14 16:41:25 -05001683 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang04fb89a2014-06-09 15:05:36 -04001684
1685 std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS);
1686 for (size_t i = 0; i < defaultPixelOutput.size(); i++)
1687 {
1688 defaultPixelOutput[i] = (i == 0) ? GL_FLOAT : GL_NONE;
1689 }
1690 rx::ShaderExecutable *defaultPixelExecutable = getPixelExecutableForOutputLayout(defaultPixelOutput);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001691
1692 if (usesGeometryShader())
1693 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001694 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001695 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1696 mTransformFeedbackLinkedVaryings,
1697 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1698 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001699 }
1700
Geoff Lang04fb89a2014-06-09 15:05:36 -04001701 if (!defaultVertexExecutable || !defaultPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001702 {
1703 infoLog.append("Failed to create D3D shaders.");
1704 success = false;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001705 reset();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001706 }
1707 }
1708
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001709 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001710}
1711
1712// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001713bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001714{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001715 rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader->getImplementation());
1716
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001717 unsigned int usedLocations = 0;
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001718 const std::vector<sh::Attribute> &activeAttributes = vertexShaderD3D->getActiveAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001719
1720 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001721 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001722 {
Jamie Madillf2575982014-06-25 16:04:54 -04001723 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001724 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001725
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001726 mShaderAttributes[attributeIndex] = attribute;
1727
Jamie Madilleba4eff2013-06-20 11:55:51 -04001728 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001729 {
Jamie Madillf2575982014-06-25 16:04:54 -04001730 const int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001731
1732 if (rows + location > MAX_VERTEX_ATTRIBS)
1733 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001734 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001735
1736 return false;
1737 }
1738
Jamie Madilleba4eff2013-06-20 11:55:51 -04001739 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001740 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001741 const int rowLocation = location + row;
Jamie Madillf2575982014-06-25 16:04:54 -04001742 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001743
1744 // In GLSL 3.00, attribute aliasing produces a link error
1745 // In GLSL 1.00, attribute aliasing is allowed
1746 if (mShaderVersion >= 300)
1747 {
1748 if (!linkedAttribute.name.empty())
1749 {
1750 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1751 return false;
1752 }
1753 }
1754
1755 linkedAttribute = attribute;
1756 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001757 }
1758 }
1759 }
1760
1761 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001762 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001763 {
Jamie Madillf2575982014-06-25 16:04:54 -04001764 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001765 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001766
Jamie Madilleba4eff2013-06-20 11:55:51 -04001767 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001768 {
Jamie Madillf2575982014-06-25 16:04:54 -04001769 int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001770 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1771
1772 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1773 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001774 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001775
1776 return false; // Fail to link
1777 }
1778
Jamie Madilldefb6742013-06-20 11:55:51 -04001779 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001780 }
1781 }
1782
1783 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1784 {
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001785 int index = vertexShaderD3D->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillf2575982014-06-25 16:04:54 -04001786 int rows = VariableRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001787
1788 for (int r = 0; r < rows; r++)
1789 {
1790 mSemanticIndex[attributeIndex++] = index++;
1791 }
1792 }
1793
Al Patrick3f2daa82013-08-07 12:58:57 -07001794 initAttributesByLayout();
1795
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001796 return true;
1797}
1798
Jamie Madillf2575982014-06-25 16:04:54 -04001799bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1800 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001801{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001802 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001803 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001804 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001805 return false;
1806 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001807 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001808 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001809 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001810 return false;
1811 }
Jamie Madill28167c62013-08-30 13:21:10 -04001812 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001813 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001814 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001815 return false;
1816 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001817
Jamie Madill42bcf322014-08-25 16:20:46 -04001818 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001819 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001820 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001821 return false;
1822 }
Jamie Madill42bcf322014-08-25 16:20:46 -04001823 const unsigned int numMembers = vertexVariable.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001824 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1825 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001826 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1827 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001828
1829 if (vertexMember.name != fragmentMember.name)
1830 {
Jamie Madill28167c62013-08-30 13:21:10 -04001831 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
Jamie Madill42bcf322014-08-25 16:20:46 -04001832 memberIndex, variableName.c_str(),
1833 vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001834 return false;
1835 }
1836
Jamie Madill42bcf322014-08-25 16:20:46 -04001837 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1838 vertexMember.name + "'";
1839
1840 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001841 {
1842 return false;
1843 }
1844 }
1845
1846 return true;
1847}
1848
Jamie Madill42bcf322014-08-25 16:20:46 -04001849bool ProgramBinary::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001850{
Jamie Madill28167c62013-08-30 13:21:10 -04001851 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001852 {
1853 return false;
1854 }
1855
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001856 return true;
1857}
1858
Jamie Madill42bcf322014-08-25 16:20:46 -04001859bool ProgramBinary::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001860{
1861 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1862 {
1863 return false;
1864 }
1865
1866 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1867 {
1868 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1869 return false;
1870 }
1871
Jamie Madill28167c62013-08-30 13:21:10 -04001872 return true;
1873}
1874
Jamie Madill42bcf322014-08-25 16:20:46 -04001875bool ProgramBinary::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001876{
Jamie Madill28167c62013-08-30 13:21:10 -04001877 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001878 {
1879 return false;
1880 }
1881
1882 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1883 {
1884 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1885 return false;
1886 }
1887
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001888 return true;
1889}
1890
Jamie Madillbf9cce22014-07-18 10:33:09 -04001891bool ProgramBinary::linkUniforms(InfoLog &infoLog, const VertexShader &vertexShader, const FragmentShader &fragmentShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001892{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001893 const rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader.getImplementation());
1894 const rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader.getImplementation());
1895
1896 const std::vector<sh::Uniform> &vertexUniforms = vertexShaderD3D->getUniforms();
1897 const std::vector<sh::Uniform> &fragmentUniforms = fragmentShaderD3D->getUniforms();
Jamie Madillbf9cce22014-07-18 10:33:09 -04001898
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001899 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04001900 typedef std::map<std::string, const sh::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001901 UniformMap linkedUniforms;
1902
1903 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1904 {
Jamie Madillf2575982014-06-25 16:04:54 -04001905 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001906 linkedUniforms[vertexUniform.name] = &vertexUniform;
1907 }
1908
1909 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1910 {
Jamie Madillf2575982014-06-25 16:04:54 -04001911 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001912 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1913 if (entry != linkedUniforms.end())
1914 {
Jamie Madillf2575982014-06-25 16:04:54 -04001915 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001916 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill42bcf322014-08-25 16:20:46 -04001917 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001918 {
1919 return false;
1920 }
1921 }
1922 }
1923
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001924 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001925 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001926 const sh::Uniform &uniform = vertexUniforms[uniformIndex];
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001927 defineUniformBase(GL_VERTEX_SHADER, uniform, vertexShaderD3D->getUniformRegister(uniform.name));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001928 }
1929
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001930 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001931 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001932 const sh::Uniform &uniform = fragmentUniforms[uniformIndex];
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001933 defineUniformBase(GL_FRAGMENT_SHADER, uniform, fragmentShaderD3D->getUniformRegister(uniform.name));
Jamie Madill66d43d22014-07-11 17:02:03 -04001934 }
1935
1936 if (!indexUniforms(infoLog))
1937 {
1938 return false;
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001939 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001940
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001941 initializeUniformStorage();
1942
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001943 return true;
1944}
1945
Jamie Madillbf9cce22014-07-18 10:33:09 -04001946void ProgramBinary::defineUniformBase(GLenum shader, const sh::Uniform &uniform, unsigned int uniformRegister)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001947{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001948 ShShaderOutput outputType = rx::ShaderD3D::getCompilerOutputType(shader);
Jamie Madille04a5b72014-07-18 10:33:12 -04001949 sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType));
Jamie Madillbf9cce22014-07-18 10:33:09 -04001950 encoder.skipRegisters(uniformRegister);
1951
1952 defineUniform(shader, uniform, uniform.name, &encoder);
Jamie Madill5b130dc2014-07-11 17:02:05 -04001953}
1954
Jamie Madill42bcf322014-08-25 16:20:46 -04001955void ProgramBinary::defineUniform(GLenum shader, const sh::ShaderVariable &uniform,
Jamie Madillbf9cce22014-07-18 10:33:09 -04001956 const std::string &fullName, sh::HLSLBlockEncoder *encoder)
Jamie Madill5b130dc2014-07-11 17:02:05 -04001957{
1958 if (uniform.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001959 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001960 for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001961 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001962 const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : "");
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001963
Jamie Madillbf9cce22014-07-18 10:33:09 -04001964 encoder->enterAggregateType();
Jamie Madillc600c8c2014-05-16 11:22:21 -04001965
Jamie Madill5b130dc2014-07-11 17:02:05 -04001966 for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001967 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001968 const sh::ShaderVariable &field = uniform.fields[fieldIndex];
Jamie Madillbf9cce22014-07-18 10:33:09 -04001969 const std::string &fieldFullName = (fullName + elementString + "." + field.name);
1970
1971 defineUniform(shader, field, fieldFullName, encoder);
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001972 }
Jamie Madillbf9cce22014-07-18 10:33:09 -04001973
1974 encoder->exitAggregateType();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001975 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001976 }
Jamie Madill66d43d22014-07-11 17:02:03 -04001977 else // Not a struct
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001978 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001979 // Arrays are treated as aggregate types
1980 if (uniform.isArray())
1981 {
1982 encoder->enterAggregateType();
1983 }
1984
Jamie Madill5b130dc2014-07-11 17:02:05 -04001985 LinkedUniform *linkedUniform = getUniformByName(fullName);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001986
Jamie Madill66d43d22014-07-11 17:02:03 -04001987 if (!linkedUniform)
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001988 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001989 linkedUniform = new LinkedUniform(uniform.type, uniform.precision, fullName, uniform.arraySize,
Jamie Madill66d43d22014-07-11 17:02:03 -04001990 -1, sh::BlockMemberInfo::getDefaultBlockInfo());
1991 ASSERT(linkedUniform);
Jamie Madillbf9cce22014-07-18 10:33:09 -04001992 linkedUniform->registerElement = encoder->getCurrentElement();
Jamie Madill66d43d22014-07-11 17:02:03 -04001993 mUniforms.push_back(linkedUniform);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001994 }
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001995
Jamie Madillbf9cce22014-07-18 10:33:09 -04001996 ASSERT(linkedUniform->registerElement == encoder->getCurrentElement());
1997
Jamie Madill66d43d22014-07-11 17:02:03 -04001998 if (shader == GL_FRAGMENT_SHADER)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00001999 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04002000 linkedUniform->psRegisterIndex = encoder->getCurrentRegister();
Jamie Madill66d43d22014-07-11 17:02:03 -04002001 }
2002 else if (shader == GL_VERTEX_SHADER)
2003 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04002004 linkedUniform->vsRegisterIndex = encoder->getCurrentRegister();
Jamie Madill66d43d22014-07-11 17:02:03 -04002005 }
2006 else UNREACHABLE();
Jamie Madillbf9cce22014-07-18 10:33:09 -04002007
2008 // Advance the uniform offset, to track registers allocation for structs
2009 encoder->encodeType(uniform.type, uniform.arraySize, false);
2010
2011 // Arrays are treated as aggregate types
2012 if (uniform.isArray())
2013 {
2014 encoder->exitAggregateType();
2015 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002016 }
2017}
2018
2019bool ProgramBinary::indexSamplerUniform(const LinkedUniform &uniform, InfoLog &infoLog)
2020{
2021 ASSERT(IsSampler(uniform.type));
2022 ASSERT(uniform.vsRegisterIndex != GL_INVALID_INDEX || uniform.psRegisterIndex != GL_INVALID_INDEX);
2023
Geoff Lang301d1612014-07-09 10:34:37 -04002024 const gl::Caps &caps = mRenderer->getRendererCaps();
Jamie Madill66d43d22014-07-11 17:02:03 -04002025 if (uniform.vsRegisterIndex != GL_INVALID_INDEX)
2026 {
2027 if (!assignSamplers(uniform.vsRegisterIndex, uniform.type, uniform.arraySize, mSamplersVS,
Geoff Lang301d1612014-07-09 10:34:37 -04002028 &mUsedVertexSamplerRange, caps.maxVertexTextureImageUnits))
Jamie Madill66d43d22014-07-11 17:02:03 -04002029 {
2030 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).",
Geoff Lang301d1612014-07-09 10:34:37 -04002031 caps.maxVertexTextureImageUnits);
Jamie Madill66d43d22014-07-11 17:02:03 -04002032 return false;
2033 }
2034
Geoff Lang301d1612014-07-09 10:34:37 -04002035 unsigned int maxVertexVectors = mRenderer->getReservedVertexUniformVectors() + caps.maxVertexUniformVectors;
Jamie Madill66d43d22014-07-11 17:02:03 -04002036 if (uniform.vsRegisterIndex + uniform.registerCount > maxVertexVectors)
2037 {
2038 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)",
Geoff Lang301d1612014-07-09 10:34:37 -04002039 caps.maxVertexUniformVectors);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002040 return false;
2041 }
2042 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002043
2044 if (uniform.psRegisterIndex != GL_INVALID_INDEX)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002045 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002046 if (!assignSamplers(uniform.psRegisterIndex, uniform.type, uniform.arraySize, mSamplersPS,
Geoff Lang301d1612014-07-09 10:34:37 -04002047 &mUsedPixelSamplerRange, caps.maxTextureImageUnits))
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002048 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002049 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).",
Geoff Lang301d1612014-07-09 10:34:37 -04002050 caps.maxTextureImageUnits);
Jamie Madill66d43d22014-07-11 17:02:03 -04002051 return false;
2052 }
2053
Geoff Lang301d1612014-07-09 10:34:37 -04002054 unsigned int maxFragmentVectors = mRenderer->getReservedFragmentUniformVectors() + caps.maxFragmentUniformVectors;
Jamie Madill66d43d22014-07-11 17:02:03 -04002055 if (uniform.psRegisterIndex + uniform.registerCount > maxFragmentVectors)
2056 {
2057 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)",
Geoff Lang301d1612014-07-09 10:34:37 -04002058 caps.maxFragmentUniformVectors);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002059 return false;
2060 }
2061 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002062
2063 return true;
2064}
2065
2066bool ProgramBinary::indexUniforms(InfoLog &infoLog)
2067{
2068 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2069 {
2070 const LinkedUniform &uniform = *mUniforms[uniformIndex];
2071
2072 if (IsSampler(uniform.type))
2073 {
2074 if (!indexSamplerUniform(uniform, infoLog))
2075 {
2076 return false;
2077 }
2078 }
2079
2080 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform.elementCount(); arrayElementIndex++)
2081 {
2082 mUniformIndex.push_back(VariableLocation(uniform.name, arrayElementIndex, uniformIndex));
2083 }
2084 }
2085
2086 return true;
2087}
2088
2089bool ProgramBinary::assignSamplers(unsigned int startSamplerIndex,
2090 GLenum samplerType,
2091 unsigned int samplerCount,
2092 Sampler *outArray,
2093 GLuint *usedRange,
2094 unsigned int limit)
2095{
2096 unsigned int samplerIndex = startSamplerIndex;
2097
2098 do
2099 {
2100 if (samplerIndex < limit)
2101 {
2102 outArray[samplerIndex].active = true;
2103 outArray[samplerIndex].textureType = GetTextureType(samplerType);
2104 outArray[samplerIndex].logicalTextureUnit = 0;
2105 *usedRange = std::max(samplerIndex + 1, *usedRange);
2106 }
2107 else
2108 {
2109 return false;
2110 }
2111
2112 samplerIndex++;
2113 } while (samplerIndex < startSamplerIndex + samplerCount);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002114
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002115 return true;
2116}
2117
Jamie Madillf2575982014-06-25 16:04:54 -04002118bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002119{
2120 const char* blockName = vertexInterfaceBlock.name.c_str();
2121
2122 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002123 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002124 {
2125 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2126 return false;
2127 }
2128
2129 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2130 {
2131 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2132 return false;
2133 }
2134
Jamie Madill9060a4e2013-08-12 16:22:57 -07002135 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2136 {
2137 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2138 return false;
2139 }
2140
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002141 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002142 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2143 {
Jamie Madillf2575982014-06-25 16:04:54 -04002144 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2145 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002146
2147 if (vertexMember.name != fragmentMember.name)
2148 {
Jamie Madill28167c62013-08-30 13:21:10 -04002149 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002150 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2151 return false;
2152 }
2153
Jamie Madill42bcf322014-08-25 16:20:46 -04002154 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
2155 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002156 {
2157 return false;
2158 }
2159 }
2160
2161 return true;
2162}
2163
Jamie Madilld4116ff2014-07-11 17:02:01 -04002164bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const VertexShader &vertexShader,
2165 const FragmentShader &fragmentShader)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002166{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002167 const rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader.getImplementation());
2168 const rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader.getImplementation());
2169
2170 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShaderD3D->getInterfaceBlocks();
2171 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShaderD3D->getInterfaceBlocks();
Jamie Madilld4116ff2014-07-11 17:02:01 -04002172
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002173 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04002174 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002175 UniformBlockMap linkedUniformBlocks;
2176
2177 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2178 {
Jamie Madillf2575982014-06-25 16:04:54 -04002179 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002180 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2181 }
2182
2183 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2184 {
Jamie Madillf2575982014-06-25 16:04:54 -04002185 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002186 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2187 if (entry != linkedUniformBlocks.end())
2188 {
Jamie Madillf2575982014-06-25 16:04:54 -04002189 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002190 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2191 {
2192 return false;
2193 }
2194 }
2195 }
2196
2197 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2198 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002199 if (!defineUniformBlock(infoLog, vertexShader, vertexInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002200 {
2201 return false;
2202 }
2203 }
2204
2205 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2206 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002207 if (!defineUniformBlock(infoLog, fragmentShader, fragmentInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002208 {
2209 return false;
2210 }
2211 }
2212
2213 return true;
2214}
2215
Geoff Lang48dcae72014-02-05 16:28:24 -05002216bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2217 const std::vector<std::string> &transformFeedbackVaryingNames,
2218 GLenum transformFeedbackBufferMode,
2219 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2220{
2221 size_t totalComponents = 0;
2222 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2223 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2224
2225 // Gather the linked varyings that are used for transform feedback, they should all exist.
2226 outTransformFeedbackLinkedVaryings->clear();
2227 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2228 {
2229 bool found = false;
2230 for (size_t j = 0; j < linkedVaryings.size(); j++)
2231 {
2232 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2233 {
2234 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2235 {
2236 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2237 {
2238 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2239 return false;
2240 }
2241 }
2242
2243 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2244 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2245 componentCount > maxSeparateComponents)
2246 {
2247 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2248 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2249 return false;
2250 }
2251
2252 totalComponents += componentCount;
2253
2254 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2255 found = true;
2256 break;
2257 }
2258 }
2259
2260 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2261 ASSERT(found);
2262 }
2263
2264 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2265 {
2266 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2267 totalComponents, maxInterleavedComponents);
2268 return false;
2269 }
2270
2271 return true;
2272}
2273
Jamie Madill42bcf322014-08-25 16:20:46 -04002274template <typename VarT>
2275void ProgramBinary::defineUniformBlockMembers(const std::vector<VarT> &fields, const std::string &prefix, int blockIndex,
Jamie Madille04a5b72014-07-18 10:33:12 -04002276 sh::BlockLayoutEncoder *encoder, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002277{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002278 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002279 {
Jamie Madill42bcf322014-08-25 16:20:46 -04002280 const VarT &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002281 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002282
Jamie Madille04a5b72014-07-18 10:33:12 -04002283 if (field.isStruct())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002284 {
Jamie Madille04a5b72014-07-18 10:33:12 -04002285 for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002286 {
Jamie Madille04a5b72014-07-18 10:33:12 -04002287 encoder->enterAggregateType();
2288
2289 const std::string uniformElementName = fieldName + (field.isArray() ? ArrayString(arrayElement) : "");
2290 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, encoder, blockUniformIndexes);
2291
2292 encoder->exitAggregateType();
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002293 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002294 }
2295 else
2296 {
Jamie Madill42bcf322014-08-25 16:20:46 -04002297 sh::BlockMemberInfo memberInfo = encoder->encodeVariable(field);
Jamie Madille04a5b72014-07-18 10:33:12 -04002298
Jamie Madill834e8b72014-04-11 13:33:58 -04002299 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
Jamie Madille04a5b72014-07-18 10:33:12 -04002300 blockIndex, memberInfo);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002301
2302 // add to uniform list, but not index, since uniform block uniforms have no location
2303 blockUniformIndexes->push_back(mUniforms.size());
2304 mUniforms.push_back(newUniform);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002305 }
2306 }
2307}
2308
Jamie Madilld4116ff2014-07-11 17:02:01 -04002309bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, const Shader &shader, const sh::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002310{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002311 const rx::ShaderD3D* shaderD3D = rx::ShaderD3D::makeShaderD3D(shader.getImplementation());
2312
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002313 // create uniform block entries if they do not exist
2314 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2315 {
2316 std::vector<unsigned int> blockUniformIndexes;
2317 const unsigned int blockIndex = mUniformBlocks.size();
2318
2319 // define member uniforms
Jamie Madille04a5b72014-07-18 10:33:12 -04002320 sh::BlockLayoutEncoder *encoder = NULL;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002321
Jamie Madille04a5b72014-07-18 10:33:12 -04002322 if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD)
2323 {
2324 encoder = new sh::Std140BlockEncoder;
2325 }
2326 else
2327 {
2328 encoder = new sh::HLSLBlockEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED);
2329 }
2330 ASSERT(encoder);
2331
2332 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, encoder, &blockUniformIndexes);
2333
2334 size_t dataSize = encoder->getBlockSize();
Jamie Madillfc43d272014-07-11 17:02:02 -04002335
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002336 // create all the uniform blocks
2337 if (interfaceBlock.arraySize > 0)
2338 {
2339 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2340 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002341 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002342 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2343 mUniformBlocks.push_back(newUniformBlock);
2344 }
2345 }
2346 else
2347 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002348 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002349 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2350 mUniformBlocks.push_back(newUniformBlock);
2351 }
2352 }
2353
2354 // Assign registers to the uniform blocks
2355 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2356 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2357 ASSERT(blockIndex != GL_INVALID_INDEX);
2358 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2359
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002360 unsigned int interfaceBlockRegister = shaderD3D->getInterfaceBlockRegister(interfaceBlock.name);
Jamie Madilld4116ff2014-07-11 17:02:01 -04002361
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002362 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2363 {
Jamie Madillf2575982014-06-25 16:04:54 -04002364 UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002365 ASSERT(uniformBlock->name == interfaceBlock.name);
2366
Jamie Madilld4116ff2014-07-11 17:02:01 -04002367 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader.getType(),
2368 interfaceBlockRegister + uniformBlockElement))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002369 {
2370 return false;
2371 }
2372 }
2373
2374 return true;
2375}
2376
2377bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2378{
Geoff Lang301d1612014-07-09 10:34:37 -04002379 const gl::Caps &caps = mRenderer->getRendererCaps();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002380 if (shader == GL_VERTEX_SHADER)
2381 {
2382 uniformBlock->vsRegisterIndex = registerIndex;
Geoff Lang301d1612014-07-09 10:34:37 -04002383 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= caps.maxVertexUniformBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002384 {
Geoff Lang301d1612014-07-09 10:34:37 -04002385 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", caps.maxVertexUniformBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002386 return false;
2387 }
2388 }
2389 else if (shader == GL_FRAGMENT_SHADER)
2390 {
2391 uniformBlock->psRegisterIndex = registerIndex;
Geoff Lang301d1612014-07-09 10:34:37 -04002392 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= caps.maxFragmentUniformBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002393 {
Geoff Lang301d1612014-07-09 10:34:37 -04002394 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", caps.maxFragmentUniformBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002395 return false;
2396 }
2397 }
2398 else UNREACHABLE();
2399
2400 return true;
2401}
2402
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002403bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002404{
2405 return mValidated;
2406}
2407
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002408void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002409{
2410 // Skip over inactive attributes
2411 unsigned int activeAttribute = 0;
2412 unsigned int attribute;
2413 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2414 {
2415 if (mLinkedAttribute[attribute].name.empty())
2416 {
2417 continue;
2418 }
2419
2420 if (activeAttribute == index)
2421 {
2422 break;
2423 }
2424
2425 activeAttribute++;
2426 }
2427
2428 if (bufsize > 0)
2429 {
2430 const char *string = mLinkedAttribute[attribute].name.c_str();
2431
2432 strncpy(name, string, bufsize);
2433 name[bufsize - 1] = '\0';
2434
2435 if (length)
2436 {
2437 *length = strlen(name);
2438 }
2439 }
2440
2441 *size = 1; // Always a single 'type' instance
2442
2443 *type = mLinkedAttribute[attribute].type;
2444}
2445
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002446GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002447{
2448 int count = 0;
2449
2450 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2451 {
2452 if (!mLinkedAttribute[attributeIndex].name.empty())
2453 {
2454 count++;
2455 }
2456 }
2457
2458 return count;
2459}
2460
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002461GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002462{
2463 int maxLength = 0;
2464
2465 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2466 {
2467 if (!mLinkedAttribute[attributeIndex].name.empty())
2468 {
2469 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2470 }
2471 }
2472
2473 return maxLength;
2474}
2475
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002476void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002477{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002478 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002479
2480 if (bufsize > 0)
2481 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002482 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002483
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002484 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002485 {
2486 string += "[0]";
2487 }
2488
2489 strncpy(name, string.c_str(), bufsize);
2490 name[bufsize - 1] = '\0';
2491
2492 if (length)
2493 {
2494 *length = strlen(name);
2495 }
2496 }
2497
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002498 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002499
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002500 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002501}
2502
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002503GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002504{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002505 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002506}
2507
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002508GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002509{
2510 int maxLength = 0;
2511
2512 unsigned int numUniforms = mUniforms.size();
2513 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2514 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002515 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002516 {
2517 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2518 if (mUniforms[uniformIndex]->isArray())
2519 {
2520 length += 3; // Counting in "[0]".
2521 }
2522 maxLength = std::max(length, maxLength);
2523 }
2524 }
2525
2526 return maxLength;
2527}
2528
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002529GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2530{
Jamie Madill834e8b72014-04-11 13:33:58 -04002531 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002532
2533 switch (pname)
2534 {
2535 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2536 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002537 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002538 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002539
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002540 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2541 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2542 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2543 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002544
2545 default:
2546 UNREACHABLE();
2547 break;
2548 }
2549 return 0;
2550}
2551
Jamie Madill36398922014-05-20 14:51:53 -04002552bool ProgramBinary::isValidUniformLocation(GLint location) const
2553{
2554 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2555 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2556}
2557
2558LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2559{
2560 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2561 return mUniforms[mUniformIndex[location].index];
2562}
2563
Jamie Madill66d43d22014-07-11 17:02:03 -04002564LinkedUniform *ProgramBinary::getUniformByName(const std::string &name) const
2565{
2566 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2567 {
2568 if (mUniforms[uniformIndex]->name == name)
2569 {
2570 return mUniforms[uniformIndex];
2571 }
2572 }
2573
2574 return NULL;
2575}
2576
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002577void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2578{
2579 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2580
2581 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2582
2583 if (bufSize > 0)
2584 {
2585 std::string string = uniformBlock.name;
2586
2587 if (uniformBlock.isArrayElement())
2588 {
Jamie Madill5f562732014-02-14 16:41:24 -05002589 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002590 }
2591
2592 strncpy(uniformBlockName, string.c_str(), bufSize);
2593 uniformBlockName[bufSize - 1] = '\0';
2594
2595 if (length)
2596 {
2597 *length = strlen(uniformBlockName);
2598 }
2599 }
2600}
2601
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002602void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2603{
2604 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2605
2606 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2607
2608 switch (pname)
2609 {
2610 case GL_UNIFORM_BLOCK_DATA_SIZE:
2611 *params = static_cast<GLint>(uniformBlock.dataSize);
2612 break;
2613 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002614 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002615 break;
2616 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2617 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2618 break;
2619 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2620 {
2621 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2622 {
2623 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2624 }
2625 }
2626 break;
2627 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2628 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2629 break;
2630 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2631 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2632 break;
2633 default: UNREACHABLE();
2634 }
2635}
2636
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002637GLuint ProgramBinary::getActiveUniformBlockCount() const
2638{
2639 return mUniformBlocks.size();
2640}
2641
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002642GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2643{
2644 unsigned int maxLength = 0;
2645
2646 unsigned int numUniformBlocks = mUniformBlocks.size();
2647 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2648 {
2649 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2650 if (!uniformBlock.name.empty())
2651 {
2652 const unsigned int length = uniformBlock.name.length() + 1;
2653
2654 // Counting in "[0]".
2655 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2656
2657 maxLength = std::max(length + arrayLength, maxLength);
2658 }
2659 }
2660
2661 return maxLength;
2662}
2663
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002664void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002665{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002666 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002667 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002668 {
2669 mValidated = false;
2670 }
2671 else
2672 {
2673 mValidated = true;
2674 }
2675}
2676
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002677bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002678{
2679 // if any two active samplers in a program are of different types, but refer to the same
2680 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2681 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madilld4cfa572014-07-08 10:00:32 -04002682 updateSamplerMapping();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002683
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002684 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002685 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002686
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002687 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002688 {
2689 textureUnitType[i] = TEXTURE_UNKNOWN;
2690 }
2691
2692 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2693 {
2694 if (mSamplersPS[i].active)
2695 {
2696 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002697
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002698 if (unit >= maxCombinedTextureImageUnits)
2699 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002700 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002701 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002702 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002703 }
2704
2705 return false;
2706 }
2707
2708 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2709 {
2710 if (mSamplersPS[i].textureType != textureUnitType[unit])
2711 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002712 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002713 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002714 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002715 }
2716
2717 return false;
2718 }
2719 }
2720 else
2721 {
2722 textureUnitType[unit] = mSamplersPS[i].textureType;
2723 }
2724 }
2725 }
2726
2727 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2728 {
2729 if (mSamplersVS[i].active)
2730 {
2731 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002732
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002733 if (unit >= maxCombinedTextureImageUnits)
2734 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002735 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002736 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002737 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002738 }
2739
2740 return false;
2741 }
2742
2743 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2744 {
2745 if (mSamplersVS[i].textureType != textureUnitType[unit])
2746 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002747 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002748 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002749 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002750 }
2751
2752 return false;
2753 }
2754 }
2755 else
2756 {
2757 textureUnitType[unit] = mSamplersVS[i].textureType;
2758 }
2759 }
2760 }
2761
2762 return true;
2763}
2764
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002765ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2766{
2767}
2768
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002769struct AttributeSorter
2770{
2771 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2772 : originalIndices(semanticIndices)
2773 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002774 }
2775
2776 bool operator()(int a, int b)
2777 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002778 if (originalIndices[a] == -1) return false;
2779 if (originalIndices[b] == -1) return true;
2780 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002781 }
2782
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002783 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2784};
2785
Al Patrick3f2daa82013-08-07 12:58:57 -07002786void ProgramBinary::initAttributesByLayout()
2787{
2788 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2789 {
2790 mAttributesByLayout[i] = i;
2791 }
2792
2793 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2794}
2795
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002796void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2797{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002798 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2799
2800 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2801 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002802 oldTranslatedAttributes[i] = attributes[i];
2803 }
2804
2805 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2806 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002807 int oldIndex = mAttributesByLayout[i];
2808 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002809 attributes[i] = oldTranslatedAttributes[oldIndex];
2810 }
2811}
2812
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002813void ProgramBinary::initializeUniformStorage()
2814{
2815 // Compute total default block size
2816 unsigned int vertexRegisters = 0;
2817 unsigned int fragmentRegisters = 0;
2818 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2819 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002820 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002821
2822 if (!IsSampler(uniform.type))
2823 {
2824 if (uniform.isReferencedByVertexShader())
2825 {
2826 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2827 }
2828 if (uniform.isReferencedByFragmentShader())
2829 {
2830 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2831 }
2832 }
2833 }
2834
2835 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2836 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2837}
2838
Geoff Lang04fb89a2014-06-09 15:05:36 -04002839void ProgramBinary::reset()
2840{
2841 mVertexHLSL.clear();
2842 mVertexWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2843 SafeDeleteContainer(mVertexExecutables);
2844
2845 mPixelHLSL.clear();
2846 mPixelWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2847 mUsesFragDepth = false;
2848 mPixelShaderKey.clear();
2849 SafeDeleteContainer(mPixelExecutables);
2850
2851 SafeDelete(mGeometryExecutable);
2852
2853 mTransformFeedbackBufferMode = GL_NONE;
2854 mTransformFeedbackLinkedVaryings.clear();
2855
2856 for (size_t i = 0; i < ArraySize(mSamplersPS); i++)
2857 {
2858 mSamplersPS[i] = Sampler();
2859 }
2860 for (size_t i = 0; i < ArraySize(mSamplersVS); i++)
2861 {
2862 mSamplersVS[i] = Sampler();
2863 }
2864 mUsedVertexSamplerRange = 0;
2865 mUsedPixelSamplerRange = 0;
2866 mUsesPointSize = false;
2867 mShaderVersion = 0;
Jamie Madilld4cfa572014-07-08 10:00:32 -04002868 mDirtySamplerMapping = true;
Geoff Lang04fb89a2014-06-09 15:05:36 -04002869
2870 SafeDeleteContainer(mUniforms);
2871 SafeDeleteContainer(mUniformBlocks);
2872 mUniformIndex.clear();
2873 mOutputVariables.clear();
2874 SafeDelete(mVertexUniformStorage);
2875 SafeDelete(mFragmentUniformStorage);
2876
2877 mValidated = false;
2878}
2879
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002880}