Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 29 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 30 | using namespace angle; |
| 31 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 32 | namespace rx |
| 33 | { |
| 34 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | namespace |
| 36 | { |
| 37 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 38 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 39 | gl::Shader *vertexShader, |
| 40 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 56 | gl::VertexFormatType defaultType = |
| 57 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 58 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 59 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | } |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 65 | void GetDefaultOutputLayoutFromShader( |
| 66 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 67 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 70 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 71 | if (!shaderOutputVars.empty()) |
| 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 74 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 76 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 77 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 78 | template <typename T, int cols, int rows> |
| 79 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 80 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 81 | constexpr int targetWidth = 4; |
| 82 | constexpr int targetHeight = rows; |
| 83 | constexpr int srcWidth = rows; |
| 84 | constexpr int srcHeight = cols; |
| 85 | |
| 86 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 87 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 88 | |
| 89 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 90 | |
| 91 | for (int x = 0; x < copyWidth; x++) |
| 92 | { |
| 93 | for (int y = 0; y < copyHeight; y++) |
| 94 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 95 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 96 | } |
| 97 | } |
| 98 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 99 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 100 | { |
| 101 | return false; |
| 102 | } |
| 103 | |
| 104 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 105 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 106 | } |
| 107 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 108 | template <typename T, int cols, int rows> |
| 109 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 110 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 111 | constexpr int targetWidth = 4; |
| 112 | constexpr int targetHeight = rows; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 113 | constexpr int srcWidth = cols; |
| 114 | constexpr int srcHeight = rows; |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 115 | |
| 116 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 117 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 118 | |
| 119 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 120 | |
| 121 | for (int y = 0; y < copyHeight; y++) |
| 122 | { |
| 123 | for (int x = 0; x < copyWidth; x++) |
| 124 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 125 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 126 | } |
| 127 | } |
| 128 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 129 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 130 | { |
| 131 | return false; |
| 132 | } |
| 133 | |
| 134 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 135 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 136 | } |
| 137 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 138 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 139 | { |
| 140 | switch (drawMode) |
| 141 | { |
| 142 | // Uses the point sprite geometry shader. |
| 143 | case GL_POINTS: |
| 144 | return gl::PRIMITIVE_POINTS; |
| 145 | |
| 146 | // All line drawing uses the same geometry shader. |
| 147 | case GL_LINES: |
| 148 | case GL_LINE_STRIP: |
| 149 | case GL_LINE_LOOP: |
| 150 | return gl::PRIMITIVE_LINES; |
| 151 | |
| 152 | // The triangle fan primitive is emulated with strips in D3D11. |
| 153 | case GL_TRIANGLES: |
| 154 | case GL_TRIANGLE_FAN: |
| 155 | return gl::PRIMITIVE_TRIANGLES; |
| 156 | |
| 157 | // Special case for triangle strips. |
| 158 | case GL_TRIANGLE_STRIP: |
| 159 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 160 | |
| 161 | default: |
| 162 | UNREACHABLE(); |
| 163 | return gl::PRIMITIVE_TYPE_MAX; |
| 164 | } |
| 165 | } |
| 166 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 167 | bool FindFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
| 168 | { |
| 169 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 170 | for (const auto &varying : varyings) |
| 171 | { |
| 172 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 173 | { |
| 174 | return true; |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | return false; |
| 179 | } |
| 180 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 181 | // Helper method to de-tranpose a matrix uniform for an API query. |
| 182 | void GetMatrixUniform(GLint columns, GLint rows, GLfloat *dataOut, const GLfloat *source) |
| 183 | { |
| 184 | for (GLint col = 0; col < columns; ++col) |
| 185 | { |
| 186 | for (GLint row = 0; row < rows; ++row) |
| 187 | { |
| 188 | GLfloat *outptr = dataOut + ((col * rows) + row); |
| 189 | const GLfloat *inptr = source + ((row * 4) + col); |
| 190 | *outptr = *inptr; |
| 191 | } |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | template <typename NonFloatT> |
| 196 | void GetMatrixUniform(GLint columns, GLint rows, NonFloatT *dataOut, const NonFloatT *source) |
| 197 | { |
| 198 | UNREACHABLE(); |
| 199 | } |
| 200 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 201 | class UniformBlockInfo final : angle::NonCopyable |
| 202 | { |
| 203 | public: |
| 204 | UniformBlockInfo() {} |
| 205 | |
| 206 | void getShaderBlockInfo(const gl::Context *context, gl::Shader *shader); |
| 207 | |
| 208 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 209 | bool getBlockMemberInfo(const std::string &name, |
| 210 | const std::string &mappedName, |
| 211 | sh::BlockMemberInfo *infoOut); |
| 212 | |
| 213 | private: |
| 214 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 215 | |
| 216 | std::map<std::string, size_t> mBlockSizes; |
| 217 | sh::BlockLayoutMap mBlockLayout; |
| 218 | }; |
| 219 | |
| 220 | void UniformBlockInfo::getShaderBlockInfo(const gl::Context *context, gl::Shader *shader) |
| 221 | { |
| 222 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
| 223 | { |
| 224 | if (!interfaceBlock.staticUse && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 225 | continue; |
| 226 | |
| 227 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 228 | continue; |
| 229 | |
| 230 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 231 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 232 | } |
| 233 | } |
| 234 | |
| 235 | size_t UniformBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
| 236 | { |
| 237 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
| 238 | |
| 239 | // define member uniforms |
| 240 | sh::Std140BlockEncoder std140Encoder; |
| 241 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 242 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 243 | |
| 244 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 245 | { |
| 246 | encoder = &std140Encoder; |
| 247 | } |
| 248 | else |
| 249 | { |
| 250 | encoder = &hlslEncoder; |
| 251 | } |
| 252 | |
| 253 | sh::GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
Olli Etuaho | 3de2703 | 2017-11-30 12:16:47 +0200 | [diff] [blame] | 254 | &mBlockLayout); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 255 | |
| 256 | return encoder->getBlockSize(); |
| 257 | } |
| 258 | |
| 259 | bool UniformBlockInfo::getBlockSize(const std::string &name, |
| 260 | const std::string &mappedName, |
| 261 | size_t *sizeOut) |
| 262 | { |
| 263 | size_t nameLengthWithoutArrayIndex; |
| 264 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 265 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 266 | auto sizeIter = mBlockSizes.find(baseName); |
| 267 | if (sizeIter == mBlockSizes.end()) |
| 268 | { |
| 269 | *sizeOut = 0; |
| 270 | return false; |
| 271 | } |
| 272 | |
| 273 | *sizeOut = sizeIter->second; |
| 274 | return true; |
| 275 | }; |
| 276 | |
| 277 | bool UniformBlockInfo::getBlockMemberInfo(const std::string &name, |
| 278 | const std::string &mappedName, |
| 279 | sh::BlockMemberInfo *infoOut) |
| 280 | { |
| 281 | auto infoIter = mBlockLayout.find(name); |
| 282 | if (infoIter == mBlockLayout.end()) |
| 283 | { |
| 284 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 285 | return false; |
| 286 | } |
| 287 | |
| 288 | *infoOut = infoIter->second; |
| 289 | return true; |
| 290 | }; |
| 291 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 292 | } // anonymous namespace |
| 293 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 294 | // D3DUniform Implementation |
| 295 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 296 | D3DUniform::D3DUniform(GLenum type, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 297 | HLSLRegisterType reg, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 298 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 299 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 300 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 301 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 302 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 303 | arraySizes(arraySizesIn), |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 304 | vsData(nullptr), |
| 305 | psData(nullptr), |
| 306 | csData(nullptr), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 307 | regType(reg), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 308 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 309 | psRegisterIndex(GL_INVALID_INDEX), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 310 | csRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 311 | registerCount(0), |
| 312 | registerElement(0) |
| 313 | { |
| 314 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 315 | // rendering |
| 316 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 317 | if (defaultBlock) |
| 318 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 319 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 320 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 321 | } |
| 322 | } |
| 323 | |
| 324 | D3DUniform::~D3DUniform() |
| 325 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 326 | } |
| 327 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 328 | unsigned int D3DUniform::getArraySizeProduct() const |
| 329 | { |
| 330 | return gl::ArraySizeProduct(arraySizes); |
| 331 | } |
| 332 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 333 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 334 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 335 | ASSERT((!isArray() && elementIndex == 0) || |
| 336 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 337 | |
| 338 | if (isSampler()) |
| 339 | { |
| 340 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 341 | } |
| 342 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 343 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 344 | } |
| 345 | |
| 346 | bool D3DUniform::isSampler() const |
| 347 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 348 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 349 | } |
| 350 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 351 | bool D3DUniform::isImage() const |
| 352 | { |
| 353 | return typeInfo.isImageType; |
| 354 | } |
| 355 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 356 | bool D3DUniform::isReferencedByVertexShader() const |
| 357 | { |
| 358 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 359 | } |
| 360 | |
| 361 | bool D3DUniform::isReferencedByFragmentShader() const |
| 362 | { |
| 363 | return psRegisterIndex != GL_INVALID_INDEX; |
| 364 | } |
| 365 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 366 | bool D3DUniform::isReferencedByComputeShader() const |
| 367 | { |
| 368 | return csRegisterIndex != GL_INVALID_INDEX; |
| 369 | } |
| 370 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 371 | const uint8_t *D3DUniform::firstNonNullData() const |
| 372 | { |
| 373 | ASSERT(vsData || psData || csData || !mSamplerData.empty()); |
| 374 | |
| 375 | if (!mSamplerData.empty()) |
| 376 | { |
| 377 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 378 | } |
| 379 | |
| 380 | return vsData ? vsData : (psData ? psData : csData); |
| 381 | } |
| 382 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 383 | // D3DVarying Implementation |
| 384 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 385 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 386 | { |
| 387 | } |
| 388 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 389 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 390 | unsigned int semanticIndexIn, |
| 391 | unsigned int componentCountIn, |
| 392 | unsigned int outputSlotIn) |
| 393 | : semanticName(semanticNameIn), |
| 394 | semanticIndex(semanticIndexIn), |
| 395 | componentCount(componentCountIn), |
| 396 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 397 | { |
| 398 | } |
| 399 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 400 | // ProgramD3DMetadata Implementation |
| 401 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 402 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 403 | const ShaderD3D *vertexShader, |
| 404 | const ShaderD3D *fragmentShader) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 405 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 406 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 407 | mUsesInstancedPointSpriteEmulation( |
| 408 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 409 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 410 | mHasANGLEMultiviewEnabled(vertexShader->hasANGLEMultiviewEnabled()), |
| 411 | mUsesViewID(fragmentShader->usesViewID()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 412 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 413 | mVertexShader(vertexShader), |
| 414 | mFragmentShader(fragmentShader) |
| 415 | { |
| 416 | } |
| 417 | |
| 418 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 419 | { |
| 420 | return mRendererMajorShaderModel; |
| 421 | } |
| 422 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 423 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 424 | { |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 425 | return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && |
| 426 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 427 | } |
| 428 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 429 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 430 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 431 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 432 | } |
| 433 | |
| 434 | bool ProgramD3DMetadata::usesPointCoord() const |
| 435 | { |
| 436 | return mFragmentShader->usesPointCoord(); |
| 437 | } |
| 438 | |
| 439 | bool ProgramD3DMetadata::usesFragCoord() const |
| 440 | { |
| 441 | return mFragmentShader->usesFragCoord(); |
| 442 | } |
| 443 | |
| 444 | bool ProgramD3DMetadata::usesPointSize() const |
| 445 | { |
| 446 | return mVertexShader->usesPointSize(); |
| 447 | } |
| 448 | |
| 449 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 450 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 451 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 452 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 453 | } |
| 454 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 455 | bool ProgramD3DMetadata::usesViewScale() const |
| 456 | { |
| 457 | return mUsesViewScale; |
| 458 | } |
| 459 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 460 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 461 | { |
| 462 | return mHasANGLEMultiviewEnabled; |
| 463 | } |
| 464 | |
| 465 | bool ProgramD3DMetadata::usesViewID() const |
| 466 | { |
| 467 | return mUsesViewID; |
| 468 | } |
| 469 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 470 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 471 | { |
| 472 | return mCanSelectViewInVertexShader; |
| 473 | } |
| 474 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 475 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 476 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 477 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 478 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 479 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 480 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 481 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 482 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 483 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 484 | usesInsertedPointCoordValue(); |
| 485 | } |
| 486 | |
| 487 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 488 | { |
| 489 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 490 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 491 | // the vertex shader in this case. This saves us 1 output vector. |
| 492 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 493 | } |
| 494 | |
| 495 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 496 | { |
| 497 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 498 | } |
| 499 | |
| 500 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 501 | { |
| 502 | return mFragmentShader->usesMultipleRenderTargets(); |
| 503 | } |
| 504 | |
| 505 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 506 | { |
| 507 | return mVertexShader->getData().getShaderVersion(); |
| 508 | } |
| 509 | |
| 510 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 511 | { |
| 512 | return mFragmentShader; |
| 513 | } |
| 514 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 515 | // ProgramD3D Implementation |
| 516 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 517 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 518 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 519 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 520 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 521 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 522 | } |
| 523 | |
| 524 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 525 | { |
| 526 | SafeDelete(mShaderExecutable); |
| 527 | } |
| 528 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 529 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 530 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 531 | GLenum type) |
| 532 | { |
| 533 | switch (type) |
| 534 | { |
| 535 | case GL_INT: |
| 536 | return HLSLAttribType::SIGNED_INT; |
| 537 | case GL_UNSIGNED_INT: |
| 538 | return HLSLAttribType::UNSIGNED_INT; |
| 539 | case GL_SIGNED_NORMALIZED: |
| 540 | case GL_UNSIGNED_NORMALIZED: |
| 541 | case GL_FLOAT: |
| 542 | return HLSLAttribType::FLOAT; |
| 543 | default: |
| 544 | UNREACHABLE(); |
| 545 | return HLSLAttribType::FLOAT; |
| 546 | } |
| 547 | } |
| 548 | |
| 549 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 550 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 551 | const gl::InputLayout &inputLayout, |
| 552 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 553 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 554 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 555 | |
| 556 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 557 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 558 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 559 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 560 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 561 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 562 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 563 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 564 | continue; |
| 565 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 566 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 567 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 568 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 569 | } |
| 570 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 571 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 572 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 573 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 574 | for (size_t index = 0; index < limit; ++index) |
| 575 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 576 | // treat undefined indexes as FLOAT |
| 577 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 578 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 579 | if (a != b) |
| 580 | return false; |
| 581 | } |
| 582 | |
| 583 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 584 | } |
| 585 | |
| 586 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 587 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 588 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 589 | { |
| 590 | } |
| 591 | |
| 592 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 593 | { |
| 594 | SafeDelete(mShaderExecutable); |
| 595 | } |
| 596 | |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 597 | ProgramD3D::Sampler::Sampler() |
| 598 | : active(false), logicalTextureUnit(0), textureType(gl::TextureType::_2D) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 599 | { |
| 600 | } |
| 601 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 602 | ProgramD3D::Image::Image() : active(false), logicalImageUnit(0) |
| 603 | { |
| 604 | } |
| 605 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 606 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 607 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 608 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 609 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 610 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 611 | mDynamicHLSL(nullptr), |
| 612 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX), |
| 613 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 614 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 615 | mUsesFlatInterpolation(false), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 616 | mVertexUniformStorage(nullptr), |
| 617 | mFragmentUniformStorage(nullptr), |
| 618 | mComputeUniformStorage(nullptr), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 619 | mUsedVertexSamplerRange(0), |
| 620 | mUsedPixelSamplerRange(0), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 621 | mUsedComputeSamplerRange(0), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 622 | mDirtySamplerMapping(true), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 623 | mUsedComputeImageRange(0), |
| 624 | mUsedComputeReadonlyImageRange(0), |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 625 | mSerial(issueSerial()), |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 626 | mVertexUniformsDirty(true), |
| 627 | mFragmentUniformsDirty(true), |
| 628 | mComputeUniformsDirty(true) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 629 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 630 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 631 | } |
| 632 | |
| 633 | ProgramD3D::~ProgramD3D() |
| 634 | { |
| 635 | reset(); |
| 636 | SafeDelete(mDynamicHLSL); |
| 637 | } |
| 638 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 639 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 640 | { |
| 641 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 642 | } |
| 643 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 644 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 645 | { |
| 646 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 647 | } |
| 648 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 649 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 650 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 651 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 652 | { |
| 653 | return true; |
| 654 | } |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 655 | if (drawMode != GL_POINTS) |
| 656 | { |
| 657 | return mUsesFlatInterpolation; |
| 658 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 659 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 660 | } |
| 661 | |
| 662 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 663 | { |
| 664 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 665 | } |
| 666 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 667 | GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 668 | unsigned int samplerIndex, |
| 669 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 670 | { |
| 671 | GLint logicalTextureUnit = -1; |
| 672 | |
| 673 | switch (type) |
| 674 | { |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 675 | case gl::SHADER_FRAGMENT: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 676 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 677 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 678 | { |
| 679 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 680 | } |
| 681 | break; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 682 | case gl::SHADER_VERTEX: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 683 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 684 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 685 | { |
| 686 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 687 | } |
| 688 | break; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 689 | case gl::SHADER_COMPUTE: |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 690 | ASSERT(samplerIndex < caps.maxComputeTextureImageUnits); |
| 691 | if (samplerIndex < mSamplersCS.size() && mSamplersCS[samplerIndex].active) |
| 692 | { |
| 693 | logicalTextureUnit = mSamplersCS[samplerIndex].logicalTextureUnit; |
| 694 | } |
| 695 | break; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 696 | default: |
| 697 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 698 | } |
| 699 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 700 | if (logicalTextureUnit >= 0 && |
| 701 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 702 | { |
| 703 | return logicalTextureUnit; |
| 704 | } |
| 705 | |
| 706 | return -1; |
| 707 | } |
| 708 | |
| 709 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 710 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 711 | gl::TextureType ProgramD3D::getSamplerTextureType(gl::ShaderType type, |
| 712 | unsigned int samplerIndex) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 713 | { |
| 714 | switch (type) |
| 715 | { |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 716 | case gl::SHADER_FRAGMENT: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 717 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 718 | ASSERT(mSamplersPS[samplerIndex].active); |
| 719 | return mSamplersPS[samplerIndex].textureType; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 720 | case gl::SHADER_VERTEX: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 721 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 722 | ASSERT(mSamplersVS[samplerIndex].active); |
| 723 | return mSamplersVS[samplerIndex].textureType; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 724 | case gl::SHADER_COMPUTE: |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 725 | ASSERT(samplerIndex < mSamplersCS.size()); |
| 726 | ASSERT(mSamplersCS[samplerIndex].active); |
| 727 | return mSamplersCS[samplerIndex].textureType; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 728 | default: |
| 729 | UNREACHABLE(); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 730 | return gl::TextureType::InvalidEnum; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 731 | } |
| 732 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 733 | } |
| 734 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 735 | GLuint ProgramD3D::getUsedSamplerRange(gl::ShaderType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 736 | { |
| 737 | switch (type) |
| 738 | { |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 739 | case gl::SHADER_FRAGMENT: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 740 | return mUsedPixelSamplerRange; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 741 | case gl::SHADER_VERTEX: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 742 | return mUsedVertexSamplerRange; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 743 | case gl::SHADER_COMPUTE: |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 744 | return mUsedComputeSamplerRange; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 745 | default: |
| 746 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 747 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 748 | } |
| 749 | } |
| 750 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 751 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 752 | { |
| 753 | if (!mDirtySamplerMapping) |
| 754 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 755 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 756 | } |
| 757 | |
| 758 | mDirtySamplerMapping = false; |
| 759 | |
| 760 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 761 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 762 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 763 | if (!d3dUniform->isSampler()) |
| 764 | continue; |
| 765 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 766 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 767 | |
| 768 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 769 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 770 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 771 | |
| 772 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 773 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 774 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 775 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 776 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 777 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 778 | ASSERT(mSamplersPS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 779 | mSamplersPS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 780 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 781 | } |
| 782 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 783 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 784 | if (d3dUniform->isReferencedByVertexShader()) |
| 785 | { |
| 786 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 787 | |
| 788 | for (int i = 0; i < count; i++) |
| 789 | { |
| 790 | unsigned int samplerIndex = firstIndex + i; |
| 791 | |
| 792 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 793 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 794 | ASSERT(mSamplersVS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 795 | mSamplersVS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 796 | } |
| 797 | } |
| 798 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 799 | |
| 800 | if (d3dUniform->isReferencedByComputeShader()) |
| 801 | { |
| 802 | unsigned int firstIndex = d3dUniform->csRegisterIndex; |
| 803 | |
| 804 | for (int i = 0; i < count; i++) |
| 805 | { |
| 806 | unsigned int samplerIndex = firstIndex + i; |
| 807 | |
| 808 | if (samplerIndex < mSamplersCS.size()) |
| 809 | { |
| 810 | ASSERT(mSamplersCS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 811 | mSamplersCS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 812 | } |
| 813 | } |
| 814 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 815 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 816 | |
| 817 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 818 | } |
| 819 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 820 | GLint ProgramD3D::getImageMapping(gl::ShaderType type, |
| 821 | unsigned int imageIndex, |
| 822 | bool readonly, |
| 823 | const gl::Caps &caps) const |
| 824 | { |
| 825 | GLint logicalImageUnit = -1; |
| 826 | ASSERT(imageIndex < caps.maxImageUnits); |
| 827 | switch (type) |
| 828 | { |
| 829 | case gl::SHADER_COMPUTE: |
| 830 | if (readonly && imageIndex < mReadonlyImagesCS.size() && |
| 831 | mReadonlyImagesCS[imageIndex].active) |
| 832 | { |
| 833 | logicalImageUnit = mReadonlyImagesCS[imageIndex].logicalImageUnit; |
| 834 | } |
| 835 | else if (imageIndex < mImagesCS.size() && mImagesCS[imageIndex].active) |
| 836 | { |
| 837 | logicalImageUnit = mImagesCS[imageIndex].logicalImageUnit; |
| 838 | } |
| 839 | break; |
| 840 | // TODO(xinghua.cao@intel.com): add image mapping for vertex shader and pixel shader. |
| 841 | default: |
| 842 | UNREACHABLE(); |
| 843 | } |
| 844 | |
| 845 | if (logicalImageUnit >= 0 && logicalImageUnit < static_cast<GLint>(caps.maxImageUnits)) |
| 846 | { |
| 847 | return logicalImageUnit; |
| 848 | } |
| 849 | |
| 850 | return -1; |
| 851 | } |
| 852 | |
| 853 | GLuint ProgramD3D::getUsedImageRange(gl::ShaderType type, bool readonly) const |
| 854 | { |
| 855 | switch (type) |
| 856 | { |
| 857 | case gl::SHADER_COMPUTE: |
| 858 | return readonly ? mUsedComputeReadonlyImageRange : mUsedComputeImageRange; |
| 859 | // TODO(xinghua.cao@intel.com): add image range of vertex shader and pixel shader. |
| 860 | default: |
| 861 | UNREACHABLE(); |
| 862 | return 0u; |
| 863 | } |
| 864 | } |
| 865 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 866 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 867 | gl::InfoLog &infoLog, |
| 868 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 869 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 870 | // TODO(jmadill): Use Renderer from contextImpl. |
| 871 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 872 | reset(); |
| 873 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 874 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 875 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 876 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 877 | |
| 878 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 879 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 880 | { |
| 881 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 882 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 883 | } |
| 884 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 885 | int compileFlags = stream->readInt<int>(); |
| 886 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 887 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 888 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 889 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 890 | } |
| 891 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 892 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 893 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 894 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 895 | } |
| 896 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 897 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 898 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 899 | { |
| 900 | Sampler sampler; |
| 901 | stream->readBool(&sampler.active); |
| 902 | stream->readInt(&sampler.logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 903 | stream->readEnum(&sampler.textureType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 904 | mSamplersPS.push_back(sampler); |
| 905 | } |
| 906 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 907 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 908 | { |
| 909 | Sampler sampler; |
| 910 | stream->readBool(&sampler.active); |
| 911 | stream->readInt(&sampler.logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 912 | stream->readEnum(&sampler.textureType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 913 | mSamplersVS.push_back(sampler); |
| 914 | } |
| 915 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 916 | const unsigned int csSamplerCount = stream->readInt<unsigned int>(); |
| 917 | for (unsigned int i = 0; i < csSamplerCount; ++i) |
| 918 | { |
| 919 | Sampler sampler; |
| 920 | stream->readBool(&sampler.active); |
| 921 | stream->readInt(&sampler.logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 922 | stream->readEnum(&sampler.textureType); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 923 | mSamplersCS.push_back(sampler); |
| 924 | } |
| 925 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 926 | const unsigned int csImageCount = stream->readInt<unsigned int>(); |
| 927 | for (unsigned int i = 0; i < csImageCount; ++i) |
| 928 | { |
| 929 | Image image; |
| 930 | stream->readBool(&image.active); |
| 931 | stream->readInt(&image.logicalImageUnit); |
| 932 | mImagesCS.push_back(image); |
| 933 | } |
| 934 | |
| 935 | const unsigned int csReadonlyImageCount = stream->readInt<unsigned int>(); |
| 936 | for (unsigned int i = 0; i < csReadonlyImageCount; ++i) |
| 937 | { |
| 938 | Image image; |
| 939 | stream->readBool(&image.active); |
| 940 | stream->readInt(&image.logicalImageUnit); |
| 941 | mReadonlyImagesCS.push_back(image); |
| 942 | } |
| 943 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 944 | stream->readInt(&mUsedVertexSamplerRange); |
| 945 | stream->readInt(&mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 946 | stream->readInt(&mUsedComputeSamplerRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 947 | stream->readInt(&mUsedComputeImageRange); |
| 948 | stream->readInt(&mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 949 | |
| 950 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 951 | if (stream->error()) |
| 952 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 953 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 954 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 955 | } |
| 956 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 957 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 958 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 959 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 960 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 961 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 962 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 963 | D3DUniform *d3dUniform = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 964 | new D3DUniform(linkedUniform.type, HLSLRegisterType::None, linkedUniform.name, |
| 965 | linkedUniform.arraySizes, linkedUniform.isInDefaultBlock()); |
| 966 | stream->readInt<HLSLRegisterType>(&d3dUniform->regType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 967 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 968 | stream->readInt(&d3dUniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 969 | stream->readInt(&d3dUniform->csRegisterIndex); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 970 | stream->readInt(&d3dUniform->registerCount); |
| 971 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 972 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 973 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 974 | } |
| 975 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 976 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 977 | if (stream->error()) |
| 978 | { |
| 979 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 980 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 981 | } |
| 982 | |
| 983 | ASSERT(mD3DUniformBlocks.empty()); |
| 984 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 985 | { |
| 986 | D3DUniformBlock uniformBlock; |
| 987 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 988 | stream->readInt(&uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 989 | stream->readInt(&uniformBlock.csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 990 | mD3DUniformBlocks.push_back(uniformBlock); |
| 991 | } |
| 992 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 993 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 994 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 995 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 996 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 997 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 998 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 999 | stream->readString(&varying->semanticName); |
| 1000 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1001 | stream->readInt(&varying->componentCount); |
| 1002 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1003 | } |
| 1004 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1005 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1006 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1007 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1008 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1009 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1010 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1011 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1012 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 1013 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1014 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1015 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1016 | |
| 1017 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 1018 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1019 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 1020 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1021 | { |
| 1022 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 1023 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 1024 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 1025 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 1026 | } |
| 1027 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1028 | stream->readString(&mGeometryShaderPreamble); |
| 1029 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1030 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1031 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1032 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 1033 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1034 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1035 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 1036 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1037 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1038 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1039 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1040 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1041 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1042 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1043 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1044 | } |
| 1045 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1046 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1047 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1048 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1049 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1050 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1051 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, |
| 1052 | gl::SHADER_VERTEX, mStreamOutVaryings, separateAttribs, |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1053 | &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1054 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1055 | if (!shaderExecutable) |
| 1056 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1057 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1058 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1059 | } |
| 1060 | |
| 1061 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1062 | VertexExecutable::Signature signature; |
| 1063 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1064 | |
| 1065 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1066 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 1067 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1068 | |
| 1069 | stream->skip(vertexShaderSize); |
| 1070 | } |
| 1071 | |
| 1072 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 1073 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 1074 | { |
| 1075 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 1076 | std::vector<GLenum> outputs(outputCount); |
| 1077 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 1078 | { |
| 1079 | stream->readInt(&outputs[outputIndex]); |
| 1080 | } |
| 1081 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1082 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1083 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1084 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1085 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1086 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, |
| 1087 | gl::SHADER_FRAGMENT, mStreamOutVaryings, |
| 1088 | separateAttribs, &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1089 | |
| 1090 | if (!shaderExecutable) |
| 1091 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1092 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1093 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1094 | } |
| 1095 | |
| 1096 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1097 | mPixelExecutables.push_back( |
| 1098 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1099 | |
| 1100 | stream->skip(pixelShaderSize); |
| 1101 | } |
| 1102 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1103 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 1104 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1105 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1106 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 1107 | if (geometryShaderSize == 0) |
| 1108 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1109 | continue; |
| 1110 | } |
| 1111 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1112 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1113 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1114 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1115 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1116 | gl::SHADER_GEOMETRY, mStreamOutVaryings, |
| 1117 | separateAttribs, &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1118 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1119 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1120 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1121 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1122 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1123 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1124 | |
| 1125 | mGeometryExecutables[geometryExeIndex].reset(geometryExecutable); |
| 1126 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1127 | stream->skip(geometryShaderSize); |
| 1128 | } |
| 1129 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1130 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 1131 | if (computeShaderSize > 0) |
| 1132 | { |
| 1133 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1134 | |
| 1135 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1136 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1137 | gl::SHADER_COMPUTE, std::vector<D3DVarying>(), false, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1138 | &computeExecutable)); |
| 1139 | |
| 1140 | if (!computeExecutable) |
| 1141 | { |
| 1142 | infoLog << "Could not create compute shader."; |
| 1143 | return false; |
| 1144 | } |
| 1145 | |
| 1146 | mComputeExecutable.reset(computeExecutable); |
| 1147 | } |
| 1148 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1149 | initializeUniformStorage(); |
| 1150 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1151 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1152 | } |
| 1153 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1154 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1155 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1156 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1157 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1158 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1159 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1160 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1161 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1162 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1163 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1164 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1165 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1166 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1167 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1168 | } |
| 1169 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1170 | stream->writeInt(mSamplersPS.size()); |
| 1171 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 1172 | { |
| 1173 | stream->writeInt(mSamplersPS[i].active); |
| 1174 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 1175 | stream->writeEnum(mSamplersPS[i].textureType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1176 | } |
| 1177 | |
| 1178 | stream->writeInt(mSamplersVS.size()); |
| 1179 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 1180 | { |
| 1181 | stream->writeInt(mSamplersVS[i].active); |
| 1182 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 1183 | stream->writeEnum(mSamplersVS[i].textureType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1184 | } |
| 1185 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1186 | stream->writeInt(mSamplersCS.size()); |
| 1187 | for (unsigned int i = 0; i < mSamplersCS.size(); ++i) |
| 1188 | { |
| 1189 | stream->writeInt(mSamplersCS[i].active); |
| 1190 | stream->writeInt(mSamplersCS[i].logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 1191 | stream->writeEnum(mSamplersCS[i].textureType); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1192 | } |
| 1193 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1194 | stream->writeInt(mImagesCS.size()); |
| 1195 | for (unsigned int i = 0; i < mImagesCS.size(); ++i) |
| 1196 | { |
| 1197 | stream->writeInt(mImagesCS[i].active); |
| 1198 | stream->writeInt(mImagesCS[i].logicalImageUnit); |
| 1199 | } |
| 1200 | |
| 1201 | stream->writeInt(mReadonlyImagesCS.size()); |
| 1202 | for (unsigned int i = 0; i < mReadonlyImagesCS.size(); ++i) |
| 1203 | { |
| 1204 | stream->writeInt(mReadonlyImagesCS[i].active); |
| 1205 | stream->writeInt(mReadonlyImagesCS[i].logicalImageUnit); |
| 1206 | } |
| 1207 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1208 | stream->writeInt(mUsedVertexSamplerRange); |
| 1209 | stream->writeInt(mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1210 | stream->writeInt(mUsedComputeSamplerRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1211 | stream->writeInt(mUsedComputeImageRange); |
| 1212 | stream->writeInt(mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1213 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1214 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1215 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1216 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1217 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1218 | stream->writeInt(static_cast<unsigned int>(uniform->regType)); |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1219 | stream->writeIntOrNegOne(uniform->psRegisterIndex); |
| 1220 | stream->writeIntOrNegOne(uniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1221 | stream->writeIntOrNegOne(uniform->csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1222 | stream->writeInt(uniform->registerCount); |
| 1223 | stream->writeInt(uniform->registerElement); |
| 1224 | } |
| 1225 | |
| 1226 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1227 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1228 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1229 | stream->writeIntOrNegOne(uniformBlock.psRegisterIndex); |
| 1230 | stream->writeIntOrNegOne(uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1231 | stream->writeIntOrNegOne(uniformBlock.csRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1232 | } |
| 1233 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1234 | stream->writeInt(mStreamOutVaryings.size()); |
| 1235 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1236 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1237 | stream->writeString(varying.semanticName); |
| 1238 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1239 | stream->writeInt(varying.componentCount); |
| 1240 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1241 | } |
| 1242 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1243 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1244 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1245 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1246 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1247 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1248 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1249 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1250 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1251 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1252 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1253 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1254 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1255 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1256 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1257 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1258 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1259 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1260 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1261 | stream->writeInt(variable.type); |
| 1262 | stream->writeString(variable.name); |
| 1263 | stream->writeString(variable.source); |
| 1264 | stream->writeInt(variable.outputIndex); |
| 1265 | } |
| 1266 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1267 | stream->writeString(mGeometryShaderPreamble); |
| 1268 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1269 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1270 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1271 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1272 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1273 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1274 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1275 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1276 | stream->writeInt(inputLayout.size()); |
| 1277 | |
| 1278 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1279 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1280 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1281 | } |
| 1282 | |
| 1283 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1284 | stream->writeInt(vertexShaderSize); |
| 1285 | |
| 1286 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1287 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1288 | } |
| 1289 | |
| 1290 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1291 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1292 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1293 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1294 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1295 | |
| 1296 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1297 | stream->writeInt(outputs.size()); |
| 1298 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1299 | { |
| 1300 | stream->writeInt(outputs[outputIndex]); |
| 1301 | } |
| 1302 | |
| 1303 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1304 | stream->writeInt(pixelShaderSize); |
| 1305 | |
| 1306 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1307 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1308 | } |
| 1309 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1310 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1311 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1312 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1313 | { |
| 1314 | stream->writeInt(0); |
| 1315 | continue; |
| 1316 | } |
| 1317 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1318 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1319 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1320 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1321 | } |
| 1322 | |
| 1323 | if (mComputeExecutable) |
| 1324 | { |
| 1325 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1326 | stream->writeInt(computeShaderSize); |
| 1327 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1328 | } |
| 1329 | else |
| 1330 | { |
| 1331 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1332 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1333 | } |
| 1334 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1335 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1336 | { |
| 1337 | } |
| 1338 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1339 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1340 | { |
| 1341 | } |
| 1342 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1343 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1344 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1345 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1346 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1347 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1348 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
| 1349 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1350 | } |
| 1351 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1352 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1353 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1354 | |
| 1355 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1356 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1357 | |
| 1358 | gl::InfoLog tempInfoLog; |
| 1359 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1360 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1361 | ANGLE_TRY(mRenderer->compileToExecutable( |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1362 | *currentInfoLog, finalPixelHLSL, gl::SHADER_FRAGMENT, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1363 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1364 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1365 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1366 | if (pixelExecutable) |
| 1367 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1368 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1369 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1370 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1371 | } |
| 1372 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1373 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1374 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1375 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1376 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1377 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1378 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1379 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1380 | } |
| 1381 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1382 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1383 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1384 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1385 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1386 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1387 | *outExectuable = |
| 1388 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
| 1389 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1390 | } |
| 1391 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1392 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1393 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1394 | mVertexHLSL, mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1395 | |
| 1396 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1397 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1398 | |
| 1399 | gl::InfoLog tempInfoLog; |
| 1400 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1401 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1402 | ANGLE_TRY(mRenderer->compileToExecutable( |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1403 | *currentInfoLog, finalVertexHLSL, gl::SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1404 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1405 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1406 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1407 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1408 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1409 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1410 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1411 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1412 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1413 | else if (!infoLog) |
| 1414 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1415 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1416 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1417 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1418 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1419 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1420 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1421 | } |
| 1422 | |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1423 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Context *context, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1424 | GLenum drawMode, |
| 1425 | ShaderExecutableD3D **outExecutable, |
| 1426 | gl::InfoLog *infoLog) |
| 1427 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1428 | if (outExecutable) |
| 1429 | { |
| 1430 | *outExecutable = nullptr; |
| 1431 | } |
| 1432 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1433 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1434 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1435 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1436 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1437 | } |
| 1438 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1439 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1440 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1441 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1442 | { |
| 1443 | if (outExecutable) |
| 1444 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1445 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1446 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1447 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1448 | } |
| 1449 | |
| 1450 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1451 | context, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1452 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1453 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1454 | |
| 1455 | gl::InfoLog tempInfoLog; |
| 1456 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1457 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1458 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1459 | gl::Error error = mRenderer->compileToExecutable( |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1460 | *currentInfoLog, geometryHLSL, gl::SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1461 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1462 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1463 | |
| 1464 | if (!infoLog && error.isError()) |
| 1465 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1466 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1467 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1468 | } |
| 1469 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1470 | if (geometryExecutable != nullptr) |
| 1471 | { |
| 1472 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1473 | } |
| 1474 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1475 | if (outExecutable) |
| 1476 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1477 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1478 | } |
| 1479 | return error; |
| 1480 | } |
| 1481 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1482 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1483 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1484 | public: |
| 1485 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1486 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1487 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1488 | } |
| 1489 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1490 | virtual gl::Error run() = 0; |
| 1491 | |
| 1492 | void operator()() override { mError = run(); } |
| 1493 | |
| 1494 | const gl::Error &getError() const { return mError; } |
| 1495 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1496 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1497 | |
| 1498 | protected: |
| 1499 | ProgramD3D *mProgram; |
| 1500 | gl::Error mError; |
| 1501 | gl::InfoLog mInfoLog; |
| 1502 | ShaderExecutableD3D *mResult; |
| 1503 | }; |
| 1504 | |
| 1505 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1506 | { |
| 1507 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1508 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1509 | : GetExecutableTask(program), mContext(context) |
| 1510 | { |
| 1511 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1512 | gl::Error run() override |
| 1513 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1514 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1515 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1516 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1517 | |
| 1518 | return gl::NoError(); |
| 1519 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1520 | |
| 1521 | private: |
| 1522 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1523 | }; |
| 1524 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1525 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1526 | { |
| 1527 | GetDefaultInputLayoutFromShader(context, mState.getAttachedVertexShader(), &mCachedInputLayout); |
| 1528 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1529 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1530 | } |
| 1531 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1532 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1533 | { |
| 1534 | public: |
| 1535 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1536 | gl::Error run() override |
| 1537 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1538 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1539 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1540 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1541 | |
| 1542 | return gl::NoError(); |
| 1543 | } |
| 1544 | }; |
| 1545 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1546 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1547 | { |
| 1548 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1549 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1550 | } |
| 1551 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1552 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1553 | { |
| 1554 | public: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1555 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1556 | : GetExecutableTask(program), mContext(context) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1557 | { |
| 1558 | } |
| 1559 | |
| 1560 | gl::Error run() override |
| 1561 | { |
| 1562 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1563 | // D3D11. |
| 1564 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1565 | { |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1566 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContext, GL_POINTS, &mResult, |
| 1567 | &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1568 | } |
| 1569 | |
| 1570 | return gl::NoError(); |
| 1571 | } |
| 1572 | |
| 1573 | private: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1574 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1575 | }; |
| 1576 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1577 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1578 | { |
| 1579 | if (outExecutable) |
| 1580 | { |
| 1581 | *outExecutable = mComputeExecutable.get(); |
| 1582 | } |
| 1583 | |
| 1584 | return gl::NoError(); |
| 1585 | } |
| 1586 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1587 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1588 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1589 | { |
| 1590 | // Ensure the compiler is initialized to avoid race conditions. |
| 1591 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1592 | |
| 1593 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1594 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1595 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1596 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1597 | GetGeometryExecutableTask geometryTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1598 | |
| 1599 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1600 | workerPool->postWorkerTask(&pixelTask), |
| 1601 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1602 | |
| 1603 | WaitableEvent::WaitMany(&waitEvents); |
| 1604 | |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1605 | if (!vertexTask.getInfoLog().empty()) |
| 1606 | { |
| 1607 | infoLog << vertexTask.getInfoLog().str(); |
| 1608 | } |
| 1609 | if (!pixelTask.getInfoLog().empty()) |
| 1610 | { |
| 1611 | infoLog << pixelTask.getInfoLog().str(); |
| 1612 | } |
| 1613 | if (!geometryTask.getInfoLog().empty()) |
| 1614 | { |
| 1615 | infoLog << geometryTask.getInfoLog().str(); |
| 1616 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1617 | |
| 1618 | ANGLE_TRY(vertexTask.getError()); |
| 1619 | ANGLE_TRY(pixelTask.getError()); |
| 1620 | ANGLE_TRY(geometryTask.getError()); |
| 1621 | |
| 1622 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1623 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1624 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1625 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1626 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1627 | |
| 1628 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1629 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1630 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1631 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1632 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1633 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1634 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1635 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1636 | } |
| 1637 | |
| 1638 | if (defaultVertexExecutable) |
| 1639 | { |
| 1640 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1641 | } |
| 1642 | |
| 1643 | if (defaultPixelExecutable) |
| 1644 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1645 | const ShaderD3D *fragmentShaderD3D = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1646 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1647 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1648 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1649 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1650 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1651 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1652 | } |
| 1653 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1654 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1655 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1656 | { |
| 1657 | // Ensure the compiler is initialized to avoid race conditions. |
| 1658 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1659 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1660 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1661 | |
| 1662 | ShaderExecutableD3D *computeExecutable = nullptr; |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1663 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, gl::SHADER_COMPUTE, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1664 | std::vector<D3DVarying>(), false, |
| 1665 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1666 | |
| 1667 | if (computeExecutable == nullptr) |
| 1668 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1669 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1670 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1671 | } |
| 1672 | else |
| 1673 | { |
| 1674 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 1675 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1676 | mComputeExecutable.reset(computeExecutable); |
| 1677 | } |
| 1678 | |
| 1679 | return mComputeExecutable.get() != nullptr; |
| 1680 | } |
| 1681 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1682 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1683 | const gl::ProgramLinkedResources &resources, |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1684 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1685 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1686 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1687 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1688 | reset(); |
| 1689 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1690 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1691 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1692 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1693 | mSamplersCS.resize(data.getCaps().maxComputeTextureImageUnits); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1694 | mImagesCS.resize(data.getCaps().maxImageUnits); |
| 1695 | mReadonlyImagesCS.resize(data.getCaps().maxImageUnits); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1696 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1697 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1698 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1699 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1700 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1701 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1702 | infoLog << result.getError().getMessage(); |
| 1703 | return result; |
| 1704 | } |
| 1705 | else if (!result.getResult()) |
| 1706 | { |
| 1707 | infoLog << "Failed to create D3D compute shader."; |
| 1708 | return result; |
| 1709 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1710 | } |
| 1711 | else |
| 1712 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1713 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1714 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1715 | |
| 1716 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1717 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1718 | |
| 1719 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1720 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
| 1721 | |
| 1722 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
| 1723 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1724 | |
| 1725 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1726 | { |
| 1727 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1728 | { |
| 1729 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1730 | return false; |
| 1731 | } |
| 1732 | } |
| 1733 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1734 | ProgramD3DMetadata metadata(mRenderer, vertexShaderD3D, fragmentShaderD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1735 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1736 | |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1737 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, resources.varyingPacking, |
| 1738 | builtins, &mPixelHLSL, &mVertexHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1739 | |
| 1740 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1741 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1742 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1743 | mUsesViewID = metadata.usesViewID(); |
| 1744 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1745 | |
| 1746 | // Cache if we use flat shading |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1747 | mUsesFlatInterpolation = |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 1748 | (FindFlatInterpolationVarying(fragmentShader->getInputVaryings(context)) || |
| 1749 | FindFlatInterpolationVarying(vertexShader->getOutputVaryings(context))); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1750 | |
| 1751 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1752 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1753 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1754 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1755 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1756 | } |
| 1757 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1758 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1759 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1760 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1761 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1762 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[gl::SHADER_VERTEX]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1763 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1764 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1765 | if (result.isError()) |
| 1766 | { |
| 1767 | infoLog << result.getError().getMessage(); |
| 1768 | return result; |
| 1769 | } |
| 1770 | else if (!result.getResult()) |
| 1771 | { |
| 1772 | infoLog << "Failed to create D3D shaders."; |
| 1773 | return result; |
| 1774 | } |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1775 | } |
| 1776 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1777 | linkResources(context, resources); |
| 1778 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1779 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1780 | } |
| 1781 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1782 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1783 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1784 | // TODO(jmadill): Do something useful here? |
| 1785 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1786 | } |
| 1787 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1788 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1789 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1790 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1791 | { |
| 1792 | return; |
| 1793 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1794 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1795 | ASSERT(mD3DUniformBlocks.empty()); |
| 1796 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1797 | // Assign registers and update sizes. |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1798 | const ShaderD3D *vertexShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 1799 | const ShaderD3D *fragmentShaderD3D = |
| 1800 | SafeGetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 1801 | const ShaderD3D *computeShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1802 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1803 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1804 | { |
| 1805 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1806 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1807 | D3DUniformBlock d3dUniformBlock; |
| 1808 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1809 | if (uniformBlock.vertexStaticUse) |
| 1810 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1811 | ASSERT(vertexShaderD3D != nullptr); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1812 | unsigned int baseRegister = vertexShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1813 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1814 | } |
| 1815 | |
| 1816 | if (uniformBlock.fragmentStaticUse) |
| 1817 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1818 | ASSERT(fragmentShaderD3D != nullptr); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1819 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1820 | fragmentShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1821 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1822 | } |
| 1823 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1824 | if (uniformBlock.computeStaticUse) |
| 1825 | { |
| 1826 | ASSERT(computeShaderD3D != nullptr); |
| 1827 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1828 | computeShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1829 | d3dUniformBlock.csRegisterIndex = baseRegister + uniformBlockElement; |
| 1830 | } |
| 1831 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1832 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1833 | } |
| 1834 | } |
| 1835 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1836 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1837 | { |
| 1838 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1839 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1840 | unsigned int fragmentRegisters = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1841 | unsigned int computeRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1842 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1843 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1844 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1845 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1846 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1847 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1848 | vertexRegisters = std::max(vertexRegisters, |
| 1849 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1850 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1851 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1852 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1853 | fragmentRegisters = std::max( |
| 1854 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1855 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1856 | if (d3dUniform->isReferencedByComputeShader()) |
| 1857 | { |
| 1858 | computeRegisters = std::max( |
| 1859 | computeRegisters, d3dUniform->csRegisterIndex + d3dUniform->registerCount); |
| 1860 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1861 | } |
| 1862 | } |
| 1863 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1864 | mVertexUniformStorage = |
| 1865 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(vertexRegisters * 16u)); |
| 1866 | mFragmentUniformStorage = std::unique_ptr<UniformStorageD3D>( |
| 1867 | mRenderer->createUniformStorage(fragmentRegisters * 16u)); |
| 1868 | mComputeUniformStorage = |
| 1869 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(computeRegisters * 16u)); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1870 | |
| 1871 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1872 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1873 | { |
| 1874 | if (d3dUniform->isSampler()) |
| 1875 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1876 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1877 | continue; |
| 1878 | } |
| 1879 | |
| 1880 | if (d3dUniform->isReferencedByVertexShader()) |
| 1881 | { |
| 1882 | d3dUniform->vsData = mVertexUniformStorage->getDataPointer(d3dUniform->vsRegisterIndex, |
| 1883 | d3dUniform->registerElement); |
| 1884 | } |
| 1885 | |
| 1886 | if (d3dUniform->isReferencedByFragmentShader()) |
| 1887 | { |
| 1888 | d3dUniform->psData = mFragmentUniformStorage->getDataPointer( |
| 1889 | d3dUniform->psRegisterIndex, d3dUniform->registerElement); |
| 1890 | } |
| 1891 | |
| 1892 | if (d3dUniform->isReferencedByComputeShader()) |
| 1893 | { |
| 1894 | d3dUniform->csData = mComputeUniformStorage->getDataPointer( |
| 1895 | d3dUniform->csRegisterIndex, d3dUniform->registerElement); |
| 1896 | } |
| 1897 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1898 | } |
| 1899 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1900 | void ProgramD3D::updateUniformBufferCache(const gl::Caps &caps, |
| 1901 | unsigned int reservedVertex, |
| 1902 | unsigned int reservedFragment) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1903 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1904 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1905 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1906 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1907 | } |
| 1908 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1909 | mVertexUBOCache.clear(); |
| 1910 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1911 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1912 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1913 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1914 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1915 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1916 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1917 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1918 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1919 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1920 | { |
| 1921 | continue; |
| 1922 | } |
| 1923 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1924 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1925 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1926 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedVertex; |
| 1927 | ASSERT(registerIndex < caps.maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1928 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1929 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1930 | { |
| 1931 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1932 | } |
| 1933 | |
| 1934 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1935 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1936 | } |
| 1937 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1938 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1939 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1940 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedFragment; |
| 1941 | ASSERT(registerIndex < caps.maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1942 | |
| 1943 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1944 | { |
| 1945 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1946 | } |
| 1947 | |
| 1948 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1949 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1950 | } |
| 1951 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1952 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1953 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1954 | const std::vector<GLint> &ProgramD3D::getVertexUniformBufferCache() const |
| 1955 | { |
| 1956 | return mVertexUBOCache; |
| 1957 | } |
| 1958 | |
| 1959 | const std::vector<GLint> &ProgramD3D::getFragmentUniformBufferCache() const |
| 1960 | { |
| 1961 | return mFragmentUBOCache; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1962 | } |
| 1963 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1964 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1965 | { |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 1966 | mVertexUniformsDirty = true; |
| 1967 | mFragmentUniformsDirty = true; |
| 1968 | mComputeUniformsDirty = true; |
| 1969 | } |
| 1970 | |
| 1971 | void ProgramD3D::markUniformsClean() |
| 1972 | { |
| 1973 | mVertexUniformsDirty = false; |
| 1974 | mFragmentUniformsDirty = false; |
| 1975 | mComputeUniformsDirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1976 | } |
| 1977 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1978 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1979 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1980 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1981 | } |
| 1982 | |
| 1983 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1984 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1985 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1986 | } |
| 1987 | |
| 1988 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1989 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1990 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1991 | } |
| 1992 | |
| 1993 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1994 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1995 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1996 | } |
| 1997 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1998 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1999 | GLsizei count, |
| 2000 | GLboolean transpose, |
| 2001 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2002 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2003 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2004 | } |
| 2005 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2006 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 2007 | GLsizei count, |
| 2008 | GLboolean transpose, |
| 2009 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2010 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2011 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2012 | } |
| 2013 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2014 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 2015 | GLsizei count, |
| 2016 | GLboolean transpose, |
| 2017 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2018 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2019 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2020 | } |
| 2021 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2022 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 2023 | GLsizei count, |
| 2024 | GLboolean transpose, |
| 2025 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2026 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2027 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2028 | } |
| 2029 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2030 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 2031 | GLsizei count, |
| 2032 | GLboolean transpose, |
| 2033 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2034 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2035 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2036 | } |
| 2037 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2038 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 2039 | GLsizei count, |
| 2040 | GLboolean transpose, |
| 2041 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2042 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2043 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2044 | } |
| 2045 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2046 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 2047 | GLsizei count, |
| 2048 | GLboolean transpose, |
| 2049 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2050 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2051 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2052 | } |
| 2053 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2054 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 2055 | GLsizei count, |
| 2056 | GLboolean transpose, |
| 2057 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2058 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2059 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2060 | } |
| 2061 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2062 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 2063 | GLsizei count, |
| 2064 | GLboolean transpose, |
| 2065 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2066 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2067 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2068 | } |
| 2069 | |
| 2070 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 2071 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2072 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2073 | } |
| 2074 | |
| 2075 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 2076 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2077 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2078 | } |
| 2079 | |
| 2080 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 2081 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2082 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2083 | } |
| 2084 | |
| 2085 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 2086 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2087 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2088 | } |
| 2089 | |
| 2090 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 2091 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2092 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2093 | } |
| 2094 | |
| 2095 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 2096 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2097 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2098 | } |
| 2099 | |
| 2100 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 2101 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2102 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2103 | } |
| 2104 | |
| 2105 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 2106 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2107 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2108 | } |
| 2109 | |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 2110 | void ProgramD3D::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2111 | { |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 2112 | mRenderer->onDirtyUniformBlockBinding(uniformBlockIndex); |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2113 | } |
| 2114 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2115 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2116 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2117 | D3DUniformMap uniformMap; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2118 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2119 | if (computeShader) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 2120 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2121 | for (const sh::Uniform &computeUniform : computeShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2122 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2123 | if (computeUniform.staticUse) |
| 2124 | { |
| 2125 | defineUniformBase(computeShader, computeUniform, &uniformMap); |
| 2126 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2127 | } |
| 2128 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2129 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2130 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2131 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 2132 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2133 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2134 | if (vertexUniform.staticUse) |
| 2135 | { |
| 2136 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
| 2137 | } |
| 2138 | } |
| 2139 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2140 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 2141 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2142 | { |
| 2143 | if (fragmentUniform.staticUse) |
| 2144 | { |
| 2145 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
| 2146 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2147 | } |
| 2148 | } |
| 2149 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2150 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2151 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2152 | { |
| 2153 | if (!glUniform.isInDefaultBlock()) |
| 2154 | continue; |
| 2155 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 2156 | std::string name = glUniform.name; |
| 2157 | if (glUniform.isArray()) |
| 2158 | { |
| 2159 | // In the program state, array uniform names include [0] as in the program resource |
| 2160 | // spec. Here we don't include it. |
| 2161 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 2162 | // layer. |
| 2163 | ASSERT(angle::EndsWith(name, "[0]")); |
| 2164 | name.resize(name.length() - 3); |
| 2165 | } |
| 2166 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2167 | ASSERT(mapEntry != uniformMap.end()); |
| 2168 | mD3DUniforms.push_back(mapEntry->second); |
| 2169 | } |
| 2170 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2171 | assignAllSamplerRegisters(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2172 | assignAllImageRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2173 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2174 | } |
| 2175 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2176 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2177 | const sh::Uniform &uniform, |
| 2178 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2179 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2180 | // Samplers get their registers assigned in assignAllSamplerRegisters, and images get their |
| 2181 | // registers assigned in assignAllImageRegisters. |
| 2182 | if (gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2183 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2184 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, nullptr, |
| 2185 | uniformMap); |
| 2186 | return; |
| 2187 | } |
| 2188 | else if (gl::IsImageType(uniform.type)) |
| 2189 | { |
| 2190 | if (uniform.readonly) |
| 2191 | { |
| 2192 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, |
| 2193 | nullptr, uniformMap); |
| 2194 | } |
| 2195 | else |
| 2196 | { |
| 2197 | defineUniform(shader->getType(), uniform, uniform.name, |
| 2198 | HLSLRegisterType::UnorderedAccessView, nullptr, uniformMap); |
| 2199 | } |
| 2200 | mImageBindingMap[uniform.name] = uniform.binding; |
| 2201 | return; |
| 2202 | } |
| 2203 | else if (uniform.isBuiltIn()) |
| 2204 | { |
| 2205 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, nullptr, |
| 2206 | uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2207 | return; |
| 2208 | } |
| 2209 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2210 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2211 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2212 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2213 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2214 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2215 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2216 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, &encoder, |
| 2217 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2218 | } |
| 2219 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2220 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2221 | { |
| 2222 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2223 | { |
| 2224 | if (d3dUniform->name == name) |
| 2225 | { |
| 2226 | return d3dUniform; |
| 2227 | } |
| 2228 | } |
| 2229 | |
| 2230 | return nullptr; |
| 2231 | } |
| 2232 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2233 | void ProgramD3D::defineStructUniformFields(GLenum shaderType, |
| 2234 | const std::vector<sh::ShaderVariable> &fields, |
| 2235 | const std::string &namePrefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2236 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2237 | sh::HLSLBlockEncoder *encoder, |
| 2238 | D3DUniformMap *uniformMap) |
| 2239 | { |
| 2240 | if (encoder) |
| 2241 | encoder->enterAggregateType(); |
| 2242 | |
| 2243 | for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) |
| 2244 | { |
| 2245 | const sh::ShaderVariable &field = fields[fieldIndex]; |
| 2246 | const std::string &fieldFullName = (namePrefix + "." + field.name); |
| 2247 | |
| 2248 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2249 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2250 | // extracted out of the struct by the shader translator. |
| 2251 | if (gl::IsSamplerType(field.type)) |
| 2252 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2253 | defineUniform(shaderType, field, fieldFullName, regType, nullptr, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2254 | } |
| 2255 | else |
| 2256 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2257 | defineUniform(shaderType, field, fieldFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2258 | } |
| 2259 | } |
| 2260 | |
| 2261 | if (encoder) |
| 2262 | encoder->exitAggregateType(); |
| 2263 | } |
| 2264 | |
| 2265 | void ProgramD3D::defineArrayOfStructsUniformFields(GLenum shaderType, |
| 2266 | const sh::ShaderVariable &uniform, |
| 2267 | unsigned int arrayNestingIndex, |
| 2268 | const std::string &prefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2269 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2270 | sh::HLSLBlockEncoder *encoder, |
| 2271 | D3DUniformMap *uniformMap) |
| 2272 | { |
| 2273 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 2274 | // innermost. |
| 2275 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 2276 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 2277 | { |
| 2278 | const std::string &elementString = prefix + ArrayString(arrayElement); |
| 2279 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 2280 | { |
| 2281 | defineArrayOfStructsUniformFields(shaderType, uniform, arrayNestingIndex + 1u, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2282 | elementString, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2283 | } |
| 2284 | else |
| 2285 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2286 | defineStructUniformFields(shaderType, uniform.fields, elementString, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2287 | uniformMap); |
| 2288 | } |
| 2289 | } |
| 2290 | } |
| 2291 | |
| 2292 | void ProgramD3D::defineArrayUniformElements(GLenum shaderType, |
| 2293 | const sh::ShaderVariable &uniform, |
| 2294 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2295 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2296 | sh::HLSLBlockEncoder *encoder, |
| 2297 | D3DUniformMap *uniformMap) |
| 2298 | { |
| 2299 | if (encoder) |
| 2300 | encoder->enterAggregateType(); |
| 2301 | |
| 2302 | sh::ShaderVariable uniformElement = uniform; |
| 2303 | uniformElement.arraySizes.pop_back(); |
| 2304 | for (unsigned int arrayIndex = 0u; arrayIndex < uniform.getOutermostArraySize(); ++arrayIndex) |
| 2305 | { |
| 2306 | std::string elementFullName = fullName + ArrayString(arrayIndex); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2307 | defineUniform(shaderType, uniformElement, elementFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2308 | } |
| 2309 | |
| 2310 | if (encoder) |
| 2311 | encoder->exitAggregateType(); |
| 2312 | } |
| 2313 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2314 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2315 | const sh::ShaderVariable &uniform, |
| 2316 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2317 | const HLSLRegisterType regType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2318 | sh::HLSLBlockEncoder *encoder, |
| 2319 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2320 | { |
| 2321 | if (uniform.isStruct()) |
| 2322 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2323 | if (uniform.isArray()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2324 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2325 | defineArrayOfStructsUniformFields(shaderType, uniform, 0u, fullName, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2326 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2327 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2328 | else |
| 2329 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2330 | defineStructUniformFields(shaderType, uniform.fields, fullName, regType, encoder, |
| 2331 | uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2332 | } |
| 2333 | return; |
| 2334 | } |
| 2335 | if (uniform.isArrayOfArrays()) |
| 2336 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2337 | defineArrayUniformElements(shaderType, uniform, fullName, regType, encoder, uniformMap); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2338 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2339 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2340 | |
| 2341 | // Not a struct. Arrays are treated as aggregate types. |
| 2342 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2343 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2344 | encoder->enterAggregateType(); |
| 2345 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2346 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2347 | // Advance the uniform offset, to track registers allocation for structs |
| 2348 | sh::BlockMemberInfo blockInfo = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2349 | encoder ? encoder->encodeType(uniform.type, uniform.arraySizes, false) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2350 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2351 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2352 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2353 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2354 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2355 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2356 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2357 | d3dUniform = uniformMapEntry->second; |
| 2358 | } |
| 2359 | else |
| 2360 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2361 | d3dUniform = new D3DUniform(uniform.type, regType, fullName, uniform.arraySizes, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2362 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2363 | } |
| 2364 | |
| 2365 | if (encoder) |
| 2366 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2367 | d3dUniform->registerElement = |
| 2368 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2369 | unsigned int reg = |
| 2370 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2371 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2372 | { |
| 2373 | d3dUniform->psRegisterIndex = reg; |
| 2374 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2375 | else if (shaderType == GL_VERTEX_SHADER) |
| 2376 | { |
| 2377 | d3dUniform->vsRegisterIndex = reg; |
| 2378 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2379 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2380 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2381 | ASSERT(shaderType == GL_COMPUTE_SHADER); |
| 2382 | d3dUniform->csRegisterIndex = reg; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2383 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2384 | |
| 2385 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2386 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2387 | { |
| 2388 | encoder->exitAggregateType(); |
| 2389 | } |
| 2390 | } |
| 2391 | } |
| 2392 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2393 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2394 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2395 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2396 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2397 | const T *v, |
| 2398 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2399 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2400 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2401 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2402 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2403 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2404 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2405 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2406 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2407 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2408 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2409 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2410 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2411 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2412 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2413 | } |
| 2414 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2415 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2416 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2417 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2418 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2419 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2420 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2421 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2422 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2423 | const T *source = v + (i * components); |
| 2424 | |
| 2425 | for (int c = 0; c < components; c++) |
| 2426 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2427 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2428 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2429 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2430 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2431 | } |
| 2432 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2433 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2434 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2435 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2436 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2437 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2438 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2439 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2440 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2441 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2442 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2443 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2444 | if (memcmp(dest, v, size) != 0) |
| 2445 | { |
| 2446 | memcpy(dest, v, size); |
| 2447 | mDirtySamplerMapping = true; |
| 2448 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2449 | return; |
| 2450 | } |
| 2451 | |
| 2452 | if (targetUniform->vsData) |
| 2453 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2454 | setUniformImpl(locationInfo, count, v, targetUniform->vsData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2455 | mVertexUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2456 | } |
| 2457 | |
| 2458 | if (targetUniform->psData) |
| 2459 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2460 | setUniformImpl(locationInfo, count, v, targetUniform->psData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2461 | mFragmentUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2462 | } |
| 2463 | |
| 2464 | if (targetUniform->csData) |
| 2465 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2466 | setUniformImpl(locationInfo, count, v, targetUniform->csData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2467 | mComputeUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2468 | } |
| 2469 | } |
| 2470 | |
| 2471 | template <int cols, int rows> |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2472 | bool ProgramD3D::setUniformMatrixfvImpl(GLint location, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2473 | GLsizei countIn, |
| 2474 | GLboolean transpose, |
| 2475 | const GLfloat *value, |
| 2476 | uint8_t *targetData, |
| 2477 | GLenum targetUniformType) |
| 2478 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2479 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2480 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2481 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2482 | unsigned int arrayElementOffset = mState.getUniformLocations()[location].arrayIndex; |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2483 | unsigned int count = |
| 2484 | std::min(elementCount - arrayElementOffset, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2485 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2486 | const unsigned int targetMatrixStride = (4 * rows); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2487 | GLfloat *target = reinterpret_cast<GLfloat *>( |
| 2488 | targetData + arrayElementOffset * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2489 | |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2490 | bool dirty = false; |
| 2491 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2492 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2493 | { |
| 2494 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2495 | if (transpose == GL_FALSE) |
| 2496 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2497 | dirty = TransposeExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2498 | } |
| 2499 | else |
| 2500 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2501 | dirty = ExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2502 | } |
| 2503 | target += targetMatrixStride; |
| 2504 | value += cols * rows; |
| 2505 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2506 | |
| 2507 | return dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2508 | } |
| 2509 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2510 | template <int cols, int rows> |
| 2511 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2512 | GLsizei countIn, |
| 2513 | GLboolean transpose, |
| 2514 | const GLfloat *value, |
| 2515 | GLenum targetUniformType) |
| 2516 | { |
| 2517 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2518 | |
| 2519 | if (targetUniform->vsData) |
| 2520 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2521 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2522 | targetUniform->vsData, targetUniformType)) |
| 2523 | { |
| 2524 | mVertexUniformsDirty = true; |
| 2525 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2526 | } |
| 2527 | |
| 2528 | if (targetUniform->psData) |
| 2529 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2530 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2531 | targetUniform->psData, targetUniformType)) |
| 2532 | { |
| 2533 | mFragmentUniformsDirty = true; |
| 2534 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2535 | } |
| 2536 | |
| 2537 | if (targetUniform->csData) |
| 2538 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2539 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2540 | targetUniform->csData, targetUniformType)) |
| 2541 | { |
| 2542 | mComputeUniformsDirty = true; |
| 2543 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2544 | } |
| 2545 | } |
| 2546 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2547 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2548 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2549 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2550 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2551 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2552 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2553 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2554 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2555 | } |
| 2556 | } |
| 2557 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2558 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2559 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2560 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2561 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2562 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2563 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2564 | // outermost array. |
| 2565 | std::vector<unsigned int> subscripts; |
| 2566 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2567 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2568 | d3dUniform->getArraySizeProduct(); |
| 2569 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2570 | const gl::Shader *computeShader = mState.getAttachedComputeShader(); |
| 2571 | if (computeShader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2572 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2573 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2574 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
| 2575 | d3dUniform->csRegisterIndex = |
| 2576 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2577 | ASSERT(d3dUniform->csRegisterIndex != GL_INVALID_INDEX); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2578 | AssignSamplers(d3dUniform->csRegisterIndex, d3dUniform->typeInfo, |
| 2579 | d3dUniform->getArraySizeProduct(), mSamplersCS, &mUsedComputeSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2580 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2581 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2582 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2583 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 2584 | const ShaderD3D *fragmentShaderD3D = |
| 2585 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2586 | ASSERT(vertexShaderD3D->hasUniform(baseName) || fragmentShaderD3D->hasUniform(baseName)); |
| 2587 | if (vertexShaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2588 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2589 | d3dUniform->vsRegisterIndex = |
| 2590 | vertexShaderD3D->getUniformRegister(baseName) + registerOffset; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2591 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2592 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->typeInfo, |
| 2593 | d3dUniform->getArraySizeProduct(), mSamplersVS, |
| 2594 | &mUsedVertexSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2595 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2596 | if (fragmentShaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2597 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2598 | d3dUniform->psRegisterIndex = |
| 2599 | fragmentShaderD3D->getUniformRegister(baseName) + registerOffset; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2600 | ASSERT(d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2601 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->typeInfo, |
| 2602 | d3dUniform->getArraySizeProduct(), mSamplersPS, &mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2603 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2604 | } |
| 2605 | } |
| 2606 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2607 | // static |
| 2608 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2609 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2610 | unsigned int samplerCount, |
| 2611 | std::vector<Sampler> &outSamplers, |
| 2612 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2613 | { |
| 2614 | unsigned int samplerIndex = startSamplerIndex; |
| 2615 | |
| 2616 | do |
| 2617 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2618 | ASSERT(samplerIndex < outSamplers.size()); |
| 2619 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2620 | sampler->active = true; |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame^] | 2621 | sampler->textureType = gl::FromGLenum<gl::TextureType>(typeInfo.textureType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2622 | sampler->logicalTextureUnit = 0; |
| 2623 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2624 | samplerIndex++; |
| 2625 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2626 | } |
| 2627 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2628 | void ProgramD3D::assignAllImageRegisters() |
| 2629 | { |
| 2630 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
| 2631 | { |
| 2632 | if (mD3DUniforms[uniformIndex]->isImage()) |
| 2633 | { |
| 2634 | assignImageRegisters(uniformIndex); |
| 2635 | } |
| 2636 | } |
| 2637 | } |
| 2638 | |
| 2639 | void ProgramD3D::assignImageRegisters(size_t uniformIndex) |
| 2640 | { |
| 2641 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
| 2642 | ASSERT(d3dUniform->isImage()); |
| 2643 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2644 | // mD3DUniforms. However, the image register info is stored in the shader only for the |
| 2645 | // outermost array. |
| 2646 | std::vector<unsigned int> subscripts; |
| 2647 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2648 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2649 | d3dUniform->getArraySizeProduct(); |
| 2650 | |
| 2651 | const gl::Shader *computeShader = mState.getAttachedComputeShader(); |
| 2652 | if (computeShader) |
| 2653 | { |
| 2654 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 2655 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
| 2656 | d3dUniform->csRegisterIndex = |
| 2657 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
| 2658 | ASSERT(d3dUniform->csRegisterIndex != GL_INVALID_INDEX); |
| 2659 | auto bindingIter = mImageBindingMap.find(baseName); |
| 2660 | ASSERT(bindingIter != mImageBindingMap.end()); |
| 2661 | if (d3dUniform->regType == HLSLRegisterType::Texture) |
| 2662 | { |
| 2663 | AssignImages(d3dUniform->csRegisterIndex, bindingIter->second, |
| 2664 | d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, |
| 2665 | &mUsedComputeReadonlyImageRange); |
| 2666 | } |
| 2667 | else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) |
| 2668 | { |
| 2669 | AssignImages(d3dUniform->csRegisterIndex, bindingIter->second, |
| 2670 | d3dUniform->getArraySizeProduct(), mImagesCS, &mUsedComputeImageRange); |
| 2671 | } |
| 2672 | else |
| 2673 | { |
| 2674 | UNREACHABLE(); |
| 2675 | } |
| 2676 | } |
| 2677 | else |
| 2678 | { |
| 2679 | // TODO(xinghua.cao@intel.com): Implement image variables in vertex shader and pixel shader. |
| 2680 | UNIMPLEMENTED(); |
| 2681 | } |
| 2682 | } |
| 2683 | |
| 2684 | // static |
| 2685 | void ProgramD3D::AssignImages(unsigned int startImageIndex, |
| 2686 | int startLogicalImageUnit, |
| 2687 | unsigned int imageCount, |
| 2688 | std::vector<Image> &outImages, |
| 2689 | GLuint *outUsedRange) |
| 2690 | { |
| 2691 | unsigned int imageIndex = startImageIndex; |
| 2692 | // If declare without a binding qualifier, any uniform image variable (include all elements of |
| 2693 | // unbound image array) shoud be bound to unit zero. |
| 2694 | if (startLogicalImageUnit == -1) |
| 2695 | { |
| 2696 | ASSERT(imageIndex < outImages.size()); |
| 2697 | Image *image = &outImages[imageIndex]; |
| 2698 | image->active = true; |
| 2699 | image->logicalImageUnit = 0; |
| 2700 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2701 | return; |
| 2702 | } |
| 2703 | |
| 2704 | unsigned int logcalImageUnit = startLogicalImageUnit; |
| 2705 | do |
| 2706 | { |
| 2707 | ASSERT(imageIndex < outImages.size()); |
| 2708 | Image *image = &outImages[imageIndex]; |
| 2709 | image->active = true; |
| 2710 | image->logicalImageUnit = logcalImageUnit; |
| 2711 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2712 | imageIndex++; |
| 2713 | logcalImageUnit++; |
| 2714 | } while (imageIndex < startImageIndex + imageCount); |
| 2715 | } |
| 2716 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2717 | void ProgramD3D::reset() |
| 2718 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2719 | mVertexExecutables.clear(); |
| 2720 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2721 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2722 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2723 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2724 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2725 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2726 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2727 | mComputeExecutable.reset(nullptr); |
| 2728 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2729 | mVertexHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2730 | mVertexWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2731 | |
| 2732 | mPixelHLSL.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2733 | mPixelWorkarounds = angle::CompilerWorkaroundsD3D(); |
| 2734 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2735 | mHasANGLEMultiviewEnabled = false; |
| 2736 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2737 | mPixelShaderKey.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2738 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2739 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2740 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2741 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2742 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2743 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2744 | mVertexUniformStorage.reset(nullptr); |
| 2745 | mFragmentUniformStorage.reset(nullptr); |
| 2746 | mComputeUniformStorage.reset(nullptr); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2747 | |
| 2748 | mSamplersPS.clear(); |
| 2749 | mSamplersVS.clear(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2750 | mSamplersCS.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2751 | mImagesCS.clear(); |
| 2752 | mReadonlyImagesCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2753 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2754 | mUsedVertexSamplerRange = 0; |
| 2755 | mUsedPixelSamplerRange = 0; |
| 2756 | mUsedComputeSamplerRange = 0; |
| 2757 | mDirtySamplerMapping = true; |
| 2758 | mUsedComputeImageRange = 0; |
| 2759 | mUsedComputeReadonlyImageRange = 0; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2760 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2761 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2762 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2763 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2764 | |
| 2765 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2766 | |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2767 | dirtyAllUniforms(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2768 | |
| 2769 | mCachedPixelExecutableIndex.reset(); |
| 2770 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2771 | } |
| 2772 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2773 | unsigned int ProgramD3D::getSerial() const |
| 2774 | { |
| 2775 | return mSerial; |
| 2776 | } |
| 2777 | |
| 2778 | unsigned int ProgramD3D::issueSerial() |
| 2779 | { |
| 2780 | return mCurrentSerial++; |
| 2781 | } |
| 2782 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2783 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2784 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2785 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2786 | ASSERT(vertexShader != nullptr); |
| 2787 | |
| 2788 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2789 | int semanticIndex = 0; |
| 2790 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2791 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2792 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2793 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2794 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2795 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2796 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2797 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2798 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2799 | } |
| 2800 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2801 | } |
| 2802 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2803 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2804 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2805 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2806 | { |
| 2807 | return; |
| 2808 | } |
| 2809 | |
| 2810 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2811 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2812 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2813 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2814 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2815 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2816 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2817 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2818 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2819 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2820 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2821 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2822 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2823 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2824 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2825 | mCachedInputLayout[d3dSemantic] = |
| 2826 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2827 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2828 | } |
| 2829 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2830 | |
| 2831 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2832 | |
| 2833 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2834 | } |
| 2835 | |
| 2836 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2837 | const gl::Framebuffer *framebuffer) |
| 2838 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2839 | mPixelShaderOutputLayoutCache.clear(); |
| 2840 | |
| 2841 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2842 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2843 | |
| 2844 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2845 | { |
| 2846 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2847 | |
| 2848 | if (colorbuffer) |
| 2849 | { |
| 2850 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2851 | : colorbuffer->getBinding(); |
| 2852 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2853 | } |
| 2854 | else |
| 2855 | { |
| 2856 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2857 | } |
| 2858 | } |
| 2859 | |
| 2860 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2861 | } |
| 2862 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2863 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2864 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2865 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2866 | const std::string &varyingSemantic = |
| 2867 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2868 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2869 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2870 | mStreamOutVaryings.clear(); |
| 2871 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2872 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2873 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2874 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2875 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2876 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2877 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2878 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2879 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2880 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2881 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2882 | builtins.glPosition.index, 4, outputSlot)); |
| 2883 | } |
| 2884 | } |
| 2885 | else if (tfVaryingName == "gl_FragCoord") |
| 2886 | { |
| 2887 | if (builtins.glFragCoord.enabled) |
| 2888 | { |
| 2889 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2890 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2891 | } |
| 2892 | } |
| 2893 | else if (tfVaryingName == "gl_PointSize") |
| 2894 | { |
| 2895 | if (builtins.glPointSize.enabled) |
| 2896 | { |
| 2897 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2898 | } |
| 2899 | } |
| 2900 | else |
| 2901 | { |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2902 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2903 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2904 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2905 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2906 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2907 | ASSERT(!varying.isBuiltIn() && !varying.isStruct()); |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2908 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2909 | // There can be more than one register assigned to a particular varying, and each |
| 2910 | // register needs its own stream out entry. |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2911 | if (registerInfo.tfVaryingName() == tfVaryingName) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2912 | { |
| 2913 | mStreamOutVaryings.push_back(D3DVarying( |
| 2914 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2915 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2916 | } |
| 2917 | } |
| 2918 | } |
| 2919 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2920 | |
| 2921 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2922 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2923 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2924 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2925 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2926 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2927 | { |
| 2928 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2929 | } |
| 2930 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2931 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2932 | GLenum genMode, |
| 2933 | GLint components, |
| 2934 | const GLfloat *coeffs) |
| 2935 | { |
| 2936 | UNREACHABLE(); |
| 2937 | } |
| 2938 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2939 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2940 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2941 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2942 | } |
| 2943 | |
| 2944 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(GLenum drawMode) |
| 2945 | { |
| 2946 | if (!usesGeometryShader(drawMode)) |
| 2947 | { |
| 2948 | // No shader necessary mean we have the required (null) executable. |
| 2949 | return true; |
| 2950 | } |
| 2951 | |
| 2952 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 2953 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2954 | } |
| 2955 | |
| 2956 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2957 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2958 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2959 | } |
| 2960 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2961 | template <typename DestT> |
| 2962 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2963 | { |
| 2964 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2965 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2966 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2967 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2968 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2969 | |
| 2970 | if (gl::IsMatrixType(uniform.type)) |
| 2971 | { |
| 2972 | GetMatrixUniform(gl::VariableColumnCount(uniform.type), gl::VariableRowCount(uniform.type), |
| 2973 | dataOut, reinterpret_cast<const DestT *>(srcPointer)); |
| 2974 | } |
| 2975 | else |
| 2976 | { |
| 2977 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2978 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2979 | } |
| 2980 | |
| 2981 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2982 | { |
| 2983 | getUniformInternal(location, params); |
| 2984 | } |
| 2985 | |
| 2986 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2987 | { |
| 2988 | getUniformInternal(location, params); |
| 2989 | } |
| 2990 | |
| 2991 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2992 | { |
| 2993 | getUniformInternal(location, params); |
| 2994 | } |
| 2995 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2996 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2997 | { |
| 2998 | mCachedVertexExecutableIndex.reset(); |
| 2999 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 3000 | { |
| 3001 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 3002 | { |
| 3003 | mCachedVertexExecutableIndex = executableIndex; |
| 3004 | break; |
| 3005 | } |
| 3006 | } |
| 3007 | } |
| 3008 | |
| 3009 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 3010 | { |
| 3011 | mCachedPixelExecutableIndex.reset(); |
| 3012 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 3013 | { |
| 3014 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 3015 | { |
| 3016 | mCachedPixelExecutableIndex = executableIndex; |
| 3017 | break; |
| 3018 | } |
| 3019 | } |
| 3020 | } |
| 3021 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 3022 | void ProgramD3D::linkResources(const gl::Context *context, |
| 3023 | const gl::ProgramLinkedResources &resources) |
| 3024 | { |
| 3025 | UniformBlockInfo uniformBlockInfo; |
| 3026 | |
| 3027 | if (mState.getAttachedVertexShader()) |
| 3028 | { |
| 3029 | uniformBlockInfo.getShaderBlockInfo(context, mState.getAttachedVertexShader()); |
| 3030 | } |
| 3031 | |
| 3032 | if (mState.getAttachedFragmentShader()) |
| 3033 | { |
| 3034 | uniformBlockInfo.getShaderBlockInfo(context, mState.getAttachedFragmentShader()); |
| 3035 | } |
| 3036 | |
| 3037 | if (mState.getAttachedComputeShader()) |
| 3038 | { |
| 3039 | uniformBlockInfo.getShaderBlockInfo(context, mState.getAttachedComputeShader()); |
| 3040 | } |
| 3041 | |
| 3042 | // Gather interface block info. |
| 3043 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 3044 | const std::string &mappedName, size_t *sizeOut) { |
| 3045 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 3046 | }; |
| 3047 | |
| 3048 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 3049 | const std::string &mappedName, |
| 3050 | sh::BlockMemberInfo *infoOut) { |
| 3051 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 3052 | }; |
| 3053 | |
| 3054 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 3055 | initializeUniformBlocks(); |
| 3056 | |
| 3057 | // TODO(jiajia.qin@intel.com): Determine correct shader storage block info. |
| 3058 | auto getShaderStorageBlockSize = [](const std::string &name, const std::string &mappedName, |
| 3059 | size_t *sizeOut) { |
| 3060 | *sizeOut = 0; |
| 3061 | return true; |
| 3062 | }; |
| 3063 | |
| 3064 | auto getShaderStorageBlockMemberInfo = |
| 3065 | [](const std::string &name, const std::string &mappedName, sh::BlockMemberInfo *infoOut) { |
| 3066 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 3067 | return true; |
| 3068 | }; |
| 3069 | |
| 3070 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 3071 | getShaderStorageBlockMemberInfo); |
| 3072 | } |
| 3073 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 3074 | } // namespace rx |