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daniel@transgaming.come979ead2010-09-23 18:03:14 +00001//
daniel@transgaming.com3b1703f2011-05-11 15:36:26 +00002// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.come979ead2010-09-23 18:03:14 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Display.cpp: Implements the egl::Display class, representing the abstract
8// display on which graphics are drawn. Implements EGLDisplay.
9// [EGL 1.4] section 2.1.2 page 3.
10
11#include "libEGL/Display.h"
12
13#include <algorithm>
jbauman@chromium.org84d7cbc2011-07-14 22:53:19 +000014#include <map>
daniel@transgaming.come979ead2010-09-23 18:03:14 +000015#include <vector>
16
17#include "common/debug.h"
jbauman@chromium.org06d7a752011-04-30 01:02:52 +000018#include "libGLESv2/mathutil.h"
daniel@transgaming.come979ead2010-09-23 18:03:14 +000019
20#include "libEGL/main.h"
21
baustin@google.com250f06c2011-06-06 16:59:53 +000022// Can also be enabled by defining FORCE_REF_RAST in the project's predefined macros
23#define REF_RAST 0
24
25// The "Debug This Pixel..." feature in PIX often fails when using the
26// D3D9Ex interfaces. In order to get debug pixel to work on a Vista/Win 7
27// machine, define "ANGLE_ENABLE_D3D9EX=0" in your project file.
28#if !defined(ANGLE_ENABLE_D3D9EX)
29// Enables use of the IDirect3D9Ex interface, when available
30#define ANGLE_ENABLE_D3D9EX 1
31#endif // !defined(ANGLE_ENABLE_D3D9EX)
daniel@transgaming.come979ead2010-09-23 18:03:14 +000032
33namespace egl
34{
jbauman@chromium.org84d7cbc2011-07-14 22:53:19 +000035namespace
36{
37 typedef std::map<EGLNativeDisplayType, Display*> DisplayMap;
38 DisplayMap displays;
39}
40
41egl::Display *Display::getDisplay(EGLNativeDisplayType displayId)
42{
43 if (displays.find(displayId) != displays.end())
44 {
45 return displays[displayId];
46 }
47
48 egl::Display *display = NULL;
49
50 if (displayId == EGL_DEFAULT_DISPLAY)
51 {
52 display = new egl::Display(displayId, (HDC)NULL, false);
53 }
54 else if (displayId == EGL_SOFTWARE_DISPLAY_ANGLE)
55 {
56 display = new egl::Display(displayId, (HDC)NULL, true);
57 }
58 else
59 {
60 // FIXME: Check if displayId is a valid display device context
61
62 display = new egl::Display(displayId, (HDC)displayId, false);
63 }
64
65 displays[displayId] = display;
66 return display;
67}
68
69Display::Display(EGLNativeDisplayType displayId, HDC deviceContext, bool software) : mDc(deviceContext)
daniel@transgaming.come979ead2010-09-23 18:03:14 +000070{
71 mD3d9Module = NULL;
72
73 mD3d9 = NULL;
apatrick@chromium.org9e83b592011-02-10 22:04:34 +000074 mD3d9Ex = NULL;
daniel@transgaming.come979ead2010-09-23 18:03:14 +000075 mDevice = NULL;
apatrick@chromium.org9e83b592011-02-10 22:04:34 +000076 mDeviceEx = NULL;
daniel@transgaming.come979ead2010-09-23 18:03:14 +000077 mDeviceWindow = NULL;
78
79 mAdapter = D3DADAPTER_DEFAULT;
80
81 #if REF_RAST == 1 || defined(FORCE_REF_RAST)
82 mDeviceType = D3DDEVTYPE_REF;
83 #else
84 mDeviceType = D3DDEVTYPE_HAL;
85 #endif
86
87 mMinSwapInterval = 1;
88 mMaxSwapInterval = 1;
jbauman@chromium.org84d7cbc2011-07-14 22:53:19 +000089 mSoftwareDevice = software;
90 mDisplayId = displayId;
daniel@transgaming.com09fcc9f2011-11-09 17:46:47 +000091 mDeviceLost = false;
daniel@transgaming.come979ead2010-09-23 18:03:14 +000092}
93
94Display::~Display()
95{
96 terminate();
jbauman@chromium.org84d7cbc2011-07-14 22:53:19 +000097
98 DisplayMap::iterator thisDisplay = displays.find(mDisplayId);
99
100 if (thisDisplay != displays.end())
101 {
102 displays.erase(thisDisplay);
103 }
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000104}
105
106bool Display::initialize()
107{
108 if (isInitialized())
109 {
110 return true;
111 }
112
jbauman@chromium.org84d7cbc2011-07-14 22:53:19 +0000113 if (mSoftwareDevice)
114 {
115 mD3d9Module = GetModuleHandle(TEXT("swiftshader_d3d9.dll"));
116 }
117 else
118 {
119 mD3d9Module = GetModuleHandle(TEXT("d3d9.dll"));
120 }
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000121 if (mD3d9Module == NULL)
122 {
123 terminate();
124 return false;
125 }
126
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000127 typedef HRESULT (WINAPI *Direct3DCreate9ExFunc)(UINT, IDirect3D9Ex**);
128 Direct3DCreate9ExFunc Direct3DCreate9ExPtr = reinterpret_cast<Direct3DCreate9ExFunc>(GetProcAddress(mD3d9Module, "Direct3DCreate9Ex"));
129
130 // Use Direct3D9Ex if available. Among other things, this version is less
131 // inclined to report a lost context, for example when the user switches
132 // desktop. Direct3D9Ex is available in Windows Vista and later if suitable drivers are available.
baustin@google.com250f06c2011-06-06 16:59:53 +0000133 if (ANGLE_ENABLE_D3D9EX && Direct3DCreate9ExPtr && SUCCEEDED(Direct3DCreate9ExPtr(D3D_SDK_VERSION, &mD3d9Ex)))
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000134 {
apatrick@chromium.org9e83b592011-02-10 22:04:34 +0000135 ASSERT(mD3d9Ex);
136 mD3d9Ex->QueryInterface(IID_IDirect3D9, reinterpret_cast<void**>(&mD3d9));
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000137 ASSERT(mD3d9);
138 }
139 else
140 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000141 mD3d9 = Direct3DCreate9(D3D_SDK_VERSION);
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000142 }
143
144 if (mD3d9)
145 {
146 if (mDc != NULL)
147 {
148 // UNIMPLEMENTED(); // FIXME: Determine which adapter index the device context corresponds to
149 }
150
151 HRESULT result;
152
apatrick@chromium.org1c768012010-10-07 00:35:24 +0000153 // Give up on getting device caps after about one second.
154 for (int i = 0; i < 10; ++i)
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000155 {
156 result = mD3d9->GetDeviceCaps(mAdapter, mDeviceType, &mDeviceCaps);
apatrick@chromium.org1c768012010-10-07 00:35:24 +0000157
158 if (SUCCEEDED(result))
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000159 {
apatrick@chromium.org1c768012010-10-07 00:35:24 +0000160 break;
161 }
162 else if (result == D3DERR_NOTAVAILABLE)
163 {
164 Sleep(100); // Give the driver some time to initialize/recover
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000165 }
166 else if (FAILED(result)) // D3DERR_OUTOFVIDEOMEMORY, E_OUTOFMEMORY, D3DERR_INVALIDDEVICE, or another error we can't recover from
167 {
apatrick@chromium.org1c768012010-10-07 00:35:24 +0000168 terminate();
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000169 return error(EGL_BAD_ALLOC, false);
170 }
171 }
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000172
173 if (mDeviceCaps.PixelShaderVersion < D3DPS_VERSION(2, 0))
174 {
175 terminate();
176 return error(EGL_NOT_INITIALIZED, false);
177 }
178
apatrick@chromium.org1c768012010-10-07 00:35:24 +0000179 // When DirectX9 is running with an older DirectX8 driver, a StretchRect from a regular texture to a render target texture is not supported.
180 // This is required by Texture2D::convertToRenderTarget.
181 if ((mDeviceCaps.DevCaps2 & D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES) == 0)
182 {
183 terminate();
184 return error(EGL_NOT_INITIALIZED, false);
185 }
186
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000187 mMinSwapInterval = 4;
188 mMaxSwapInterval = 0;
189
190 if (mDeviceCaps.PresentationIntervals & D3DPRESENT_INTERVAL_IMMEDIATE) {mMinSwapInterval = std::min(mMinSwapInterval, 0); mMaxSwapInterval = std::max(mMaxSwapInterval, 0);}
191 if (mDeviceCaps.PresentationIntervals & D3DPRESENT_INTERVAL_ONE) {mMinSwapInterval = std::min(mMinSwapInterval, 1); mMaxSwapInterval = std::max(mMaxSwapInterval, 1);}
192 if (mDeviceCaps.PresentationIntervals & D3DPRESENT_INTERVAL_TWO) {mMinSwapInterval = std::min(mMinSwapInterval, 2); mMaxSwapInterval = std::max(mMaxSwapInterval, 2);}
193 if (mDeviceCaps.PresentationIntervals & D3DPRESENT_INTERVAL_THREE) {mMinSwapInterval = std::min(mMinSwapInterval, 3); mMaxSwapInterval = std::max(mMaxSwapInterval, 3);}
194 if (mDeviceCaps.PresentationIntervals & D3DPRESENT_INTERVAL_FOUR) {mMinSwapInterval = std::min(mMinSwapInterval, 4); mMaxSwapInterval = std::max(mMaxSwapInterval, 4);}
195
jbauman@chromium.org03208d52011-06-15 01:15:24 +0000196 mD3d9->GetAdapterIdentifier(mAdapter, 0, &mAdapterIdentifier);
197
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000198 const D3DFORMAT renderTargetFormats[] =
199 {
200 D3DFMT_A1R5G5B5,
201 // D3DFMT_A2R10G10B10, // The color_ramp conformance test uses ReadPixels with UNSIGNED_BYTE causing it to think that rendering skipped a colour value.
202 D3DFMT_A8R8G8B8,
203 D3DFMT_R5G6B5,
daniel@transgaming.com73a5db62010-10-15 17:58:13 +0000204 // D3DFMT_X1R5G5B5, // Has no compatible OpenGL ES renderbuffer format
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000205 D3DFMT_X8R8G8B8
206 };
207
208 const D3DFORMAT depthStencilFormats[] =
209 {
daniel@transgaming.coma114c272011-04-22 04:18:50 +0000210 D3DFMT_UNKNOWN,
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000211 // D3DFMT_D16_LOCKABLE,
212 D3DFMT_D32,
213 // D3DFMT_D15S1,
214 D3DFMT_D24S8,
215 D3DFMT_D24X8,
216 // D3DFMT_D24X4S4,
217 D3DFMT_D16,
218 // D3DFMT_D32F_LOCKABLE,
219 // D3DFMT_D24FS8
220 };
221
222 D3DDISPLAYMODE currentDisplayMode;
223 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode);
224
225 ConfigSet configSet;
226
227 for (int formatIndex = 0; formatIndex < sizeof(renderTargetFormats) / sizeof(D3DFORMAT); formatIndex++)
228 {
229 D3DFORMAT renderTargetFormat = renderTargetFormats[formatIndex];
230
231 HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, renderTargetFormat);
232
233 if (SUCCEEDED(result))
234 {
235 for (int depthStencilIndex = 0; depthStencilIndex < sizeof(depthStencilFormats) / sizeof(D3DFORMAT); depthStencilIndex++)
236 {
237 D3DFORMAT depthStencilFormat = depthStencilFormats[depthStencilIndex];
daniel@transgaming.coma114c272011-04-22 04:18:50 +0000238 HRESULT result = D3D_OK;
239
240 if(depthStencilFormat != D3DFMT_UNKNOWN)
241 {
242 result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, depthStencilFormat);
243 }
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000244
245 if (SUCCEEDED(result))
246 {
daniel@transgaming.coma114c272011-04-22 04:18:50 +0000247 if(depthStencilFormat != D3DFMT_UNKNOWN)
248 {
249 result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, renderTargetFormat, depthStencilFormat);
250 }
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000251
252 if (SUCCEEDED(result))
253 {
254 // FIXME: enumerate multi-sampling
255
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +0000256 configSet.add(currentDisplayMode, mMinSwapInterval, mMaxSwapInterval, renderTargetFormat, depthStencilFormat, 0,
257 mDeviceCaps.MaxTextureWidth, mDeviceCaps.MaxTextureHeight);
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000258 }
259 }
260 }
261 }
262 }
263
264 // Give the sorted configs a unique ID and store them internally
265 EGLint index = 1;
266 for (ConfigSet::Iterator config = configSet.mSet.begin(); config != configSet.mSet.end(); config++)
267 {
268 Config configuration = *config;
269 configuration.mConfigID = index;
270 index++;
271
272 mConfigSet.mSet.insert(configuration);
273 }
274 }
275
276 if (!isInitialized())
277 {
278 terminate();
279
280 return false;
281 }
282
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +0000283 initExtensionString();
284
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000285 static const TCHAR windowName[] = TEXT("AngleHiddenWindow");
286 static const TCHAR className[] = TEXT("STATIC");
287
288 mDeviceWindow = CreateWindowEx(WS_EX_NOACTIVATE, className, windowName, WS_DISABLED | WS_POPUP, 0, 0, 1, 1, HWND_MESSAGE, NULL, GetModuleHandle(NULL), NULL);
289
290 return true;
291}
292
293void Display::terminate()
294{
295 while (!mSurfaceSet.empty())
296 {
297 destroySurface(*mSurfaceSet.begin());
298 }
299
300 while (!mContextSet.empty())
301 {
302 destroyContext(*mContextSet.begin());
303 }
304
305 if (mDevice)
306 {
307 // If the device is lost, reset it first to prevent leaving the driver in an unstable state
daniel@transgaming.com09fcc9f2011-11-09 17:46:47 +0000308 if (testDeviceLost())
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000309 {
310 resetDevice();
311 }
312
313 mDevice->Release();
314 mDevice = NULL;
315 }
316
apatrick@chromium.org9e83b592011-02-10 22:04:34 +0000317 if (mDeviceEx)
318 {
319 mDeviceEx->Release();
320 mDeviceEx = NULL;
321 }
322
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000323 if (mD3d9)
324 {
325 mD3d9->Release();
326 mD3d9 = NULL;
327 }
328
329 if (mDeviceWindow)
330 {
331 DestroyWindow(mDeviceWindow);
332 mDeviceWindow = NULL;
333 }
334
apatrick@chromium.org9e83b592011-02-10 22:04:34 +0000335 if (mD3d9Ex)
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000336 {
apatrick@chromium.org9e83b592011-02-10 22:04:34 +0000337 mD3d9Ex->Release();
338 mD3d9Ex = NULL;
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000339 }
340
341 if (mD3d9Module)
342 {
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000343 mD3d9Module = NULL;
344 }
345}
346
347void Display::startScene()
348{
349 if (!mSceneStarted)
350 {
351 long result = mDevice->BeginScene();
kbr@chromium.org1a2cd262011-07-08 17:30:18 +0000352 if (SUCCEEDED(result)) {
353 // This is defensive checking against the device being
354 // lost at unexpected times.
355 mSceneStarted = true;
356 }
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000357 }
358}
359
360void Display::endScene()
361{
362 if (mSceneStarted)
363 {
kbr@chromium.org1a2cd262011-07-08 17:30:18 +0000364 // EndScene can fail if the device was lost, for example due
365 // to a TDR during a draw call.
366 mDevice->EndScene();
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000367 mSceneStarted = false;
368 }
369}
370
371bool Display::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig)
372{
373 return mConfigSet.getConfigs(configs, attribList, configSize, numConfig);
374}
375
376bool Display::getConfigAttrib(EGLConfig config, EGLint attribute, EGLint *value)
377{
378 const egl::Config *configuration = mConfigSet.get(config);
379
380 switch (attribute)
381 {
382 case EGL_BUFFER_SIZE: *value = configuration->mBufferSize; break;
383 case EGL_ALPHA_SIZE: *value = configuration->mAlphaSize; break;
384 case EGL_BLUE_SIZE: *value = configuration->mBlueSize; break;
385 case EGL_GREEN_SIZE: *value = configuration->mGreenSize; break;
386 case EGL_RED_SIZE: *value = configuration->mRedSize; break;
387 case EGL_DEPTH_SIZE: *value = configuration->mDepthSize; break;
388 case EGL_STENCIL_SIZE: *value = configuration->mStencilSize; break;
389 case EGL_CONFIG_CAVEAT: *value = configuration->mConfigCaveat; break;
390 case EGL_CONFIG_ID: *value = configuration->mConfigID; break;
391 case EGL_LEVEL: *value = configuration->mLevel; break;
392 case EGL_NATIVE_RENDERABLE: *value = configuration->mNativeRenderable; break;
393 case EGL_NATIVE_VISUAL_TYPE: *value = configuration->mNativeVisualType; break;
394 case EGL_SAMPLES: *value = configuration->mSamples; break;
395 case EGL_SAMPLE_BUFFERS: *value = configuration->mSampleBuffers; break;
396 case EGL_SURFACE_TYPE: *value = configuration->mSurfaceType; break;
397 case EGL_TRANSPARENT_TYPE: *value = configuration->mTransparentType; break;
398 case EGL_TRANSPARENT_BLUE_VALUE: *value = configuration->mTransparentBlueValue; break;
399 case EGL_TRANSPARENT_GREEN_VALUE: *value = configuration->mTransparentGreenValue; break;
400 case EGL_TRANSPARENT_RED_VALUE: *value = configuration->mTransparentRedValue; break;
401 case EGL_BIND_TO_TEXTURE_RGB: *value = configuration->mBindToTextureRGB; break;
402 case EGL_BIND_TO_TEXTURE_RGBA: *value = configuration->mBindToTextureRGBA; break;
403 case EGL_MIN_SWAP_INTERVAL: *value = configuration->mMinSwapInterval; break;
404 case EGL_MAX_SWAP_INTERVAL: *value = configuration->mMaxSwapInterval; break;
405 case EGL_LUMINANCE_SIZE: *value = configuration->mLuminanceSize; break;
406 case EGL_ALPHA_MASK_SIZE: *value = configuration->mAlphaMaskSize; break;
407 case EGL_COLOR_BUFFER_TYPE: *value = configuration->mColorBufferType; break;
408 case EGL_RENDERABLE_TYPE: *value = configuration->mRenderableType; break;
409 case EGL_MATCH_NATIVE_PIXMAP: *value = false; UNIMPLEMENTED(); break;
410 case EGL_CONFORMANT: *value = configuration->mConformant; break;
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +0000411 case EGL_MAX_PBUFFER_WIDTH: *value = configuration->mMaxPBufferWidth; break;
412 case EGL_MAX_PBUFFER_HEIGHT: *value = configuration->mMaxPBufferHeight; break;
413 case EGL_MAX_PBUFFER_PIXELS: *value = configuration->mMaxPBufferPixels; break;
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000414 default:
415 return false;
416 }
417
418 return true;
419}
420
421bool Display::createDevice()
422{
423 D3DPRESENT_PARAMETERS presentParameters = getDefaultPresentParameters();
424 DWORD behaviorFlags = D3DCREATE_FPU_PRESERVE | D3DCREATE_NOWINDOWCHANGES;
425
426 HRESULT result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &presentParameters, &mDevice);
427
428 if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY || result == D3DERR_DEVICELOST)
429 {
430 return error(EGL_BAD_ALLOC, false);
431 }
432
433 if (FAILED(result))
434 {
435 result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREATE_SOFTWARE_VERTEXPROCESSING, &presentParameters, &mDevice);
436
437 if (FAILED(result))
438 {
439 ASSERT(result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY || result == D3DERR_NOTAVAILABLE || result == D3DERR_DEVICELOST);
440 return error(EGL_BAD_ALLOC, false);
441 }
442 }
443
apatrick@chromium.org9e83b592011-02-10 22:04:34 +0000444 if (mD3d9Ex)
445 {
446 result = mDevice->QueryInterface(IID_IDirect3DDevice9Ex, (void**) &mDeviceEx);
447 ASSERT(SUCCEEDED(result));
448 }
449
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000450 // Permanent non-default states
451 mDevice->SetRenderState(D3DRS_POINTSPRITEENABLE, TRUE);
daniel@transgaming.com7a2fdc92011-11-24 22:34:09 +0000452 mDevice->SetRenderState(D3DRS_LASTPIXEL, FALSE);
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000453
454 mSceneStarted = false;
455
456 return true;
457}
458
459bool Display::resetDevice()
460{
461 D3DPRESENT_PARAMETERS presentParameters = getDefaultPresentParameters();
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000462
daniel@transgaming.com10435352011-11-09 17:44:21 +0000463 HRESULT result = D3D_OK;
daniel@transgaming.com09fcc9f2011-11-09 17:46:47 +0000464 bool lost = testDeviceLost();
daniel@transgaming.com10435352011-11-09 17:44:21 +0000465 int attempts = 3;
daniel@transgaming.com94910c92011-11-09 17:44:15 +0000466
daniel@transgaming.com10435352011-11-09 17:44:21 +0000467 while (lost && attempts > 0)
daniel@transgaming.com94910c92011-11-09 17:44:15 +0000468 {
daniel@transgaming.com10435352011-11-09 17:44:21 +0000469 if (mDeviceEx)
470 {
471 Sleep(500); // Give the graphics driver some CPU time
472 result = mDeviceEx->ResetEx(&presentParameters, NULL);
473 }
474 else
475 {
476 result = mDevice->TestCooperativeLevel();
477
478 while (result == D3DERR_DEVICELOST)
479 {
480 Sleep(100); // Give the graphics driver some CPU time
481 result = mDevice->TestCooperativeLevel();
482 }
483
484 if (result == D3DERR_DEVICENOTRESET)
485 {
486 result = mDevice->Reset(&presentParameters);
487 }
488 }
489
daniel@transgaming.com09fcc9f2011-11-09 17:46:47 +0000490 lost = testDeviceLost();
daniel@transgaming.com10435352011-11-09 17:44:21 +0000491 attempts --;
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000492 }
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000493
494 if (FAILED(result))
495 {
daniel@transgaming.com10435352011-11-09 17:44:21 +0000496 ERR("Reset/ResetEx failed multiple times: 0x%08X", result);
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000497 return error(EGL_BAD_ALLOC, false);
498 }
499
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000500 return true;
501}
502
jbauman@chromium.org06d7a752011-04-30 01:02:52 +0000503EGLSurface Display::createWindowSurface(HWND window, EGLConfig config, const EGLint *attribList)
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000504{
505 const Config *configuration = mConfigSet.get(config);
apatrick@chromium.orgf4490e22011-12-06 02:05:22 +0000506 EGLint postSubBufferSupported = EGL_FALSE;
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000507
jbauman@chromium.org06d7a752011-04-30 01:02:52 +0000508 if (attribList)
509 {
510 while (*attribList != EGL_NONE)
511 {
512 switch (attribList[0])
513 {
514 case EGL_RENDER_BUFFER:
515 switch (attribList[1])
516 {
517 case EGL_BACK_BUFFER:
518 break;
519 case EGL_SINGLE_BUFFER:
520 return error(EGL_BAD_MATCH, EGL_NO_SURFACE); // Rendering directly to front buffer not supported
521 default:
522 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
523 }
524 break;
apatrick@chromium.orgf4490e22011-12-06 02:05:22 +0000525 case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
526 postSubBufferSupported = attribList[1];
527 break;
jbauman@chromium.org06d7a752011-04-30 01:02:52 +0000528 case EGL_VG_COLORSPACE:
529 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
530 case EGL_VG_ALPHA_FORMAT:
531 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
532 default:
533 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
534 }
535
536 attribList += 2;
537 }
538 }
539
540 if (hasExistingWindowSurface(window))
541 {
542 return error(EGL_BAD_ALLOC, EGL_NO_SURFACE);
543 }
544
daniel@transgaming.comcf23c452011-11-09 17:47:26 +0000545 if (testDeviceLost())
546 {
vangelis@google.com8c9c4522011-09-09 18:22:28 +0000547 if (!restoreLostDevice())
548 return EGL_NO_SURFACE;
549 }
550
apatrick@chromium.orgf4490e22011-12-06 02:05:22 +0000551 Surface *surface = new Surface(this, configuration, window, postSubBufferSupported);
jbauman@chromium.org4e297702011-05-12 23:04:07 +0000552
553 if (!surface->initialize())
554 {
555 delete surface;
556 return EGL_NO_SURFACE;
557 }
558
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000559 mSurfaceSet.insert(surface);
560
jbauman@chromium.org06d7a752011-04-30 01:02:52 +0000561 return success(surface);
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000562}
563
jbauman@chromium.org4e297702011-05-12 23:04:07 +0000564EGLSurface Display::createOffscreenSurface(EGLConfig config, HANDLE shareHandle, const EGLint *attribList)
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +0000565{
jbauman@chromium.org06d7a752011-04-30 01:02:52 +0000566 EGLint width = 0, height = 0;
567 EGLenum textureFormat = EGL_NO_TEXTURE;
568 EGLenum textureTarget = EGL_NO_TEXTURE;
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +0000569 const Config *configuration = mConfigSet.get(config);
570
jbauman@chromium.org06d7a752011-04-30 01:02:52 +0000571 if (attribList)
572 {
573 while (*attribList != EGL_NONE)
574 {
575 switch (attribList[0])
576 {
577 case EGL_WIDTH:
578 width = attribList[1];
579 break;
580 case EGL_HEIGHT:
581 height = attribList[1];
582 break;
583 case EGL_LARGEST_PBUFFER:
584 if (attribList[1] != EGL_FALSE)
585 UNIMPLEMENTED(); // FIXME
586 break;
587 case EGL_TEXTURE_FORMAT:
588 switch (attribList[1])
589 {
590 case EGL_NO_TEXTURE:
591 case EGL_TEXTURE_RGB:
592 case EGL_TEXTURE_RGBA:
593 textureFormat = attribList[1];
594 break;
595 default:
596 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
597 }
598 break;
599 case EGL_TEXTURE_TARGET:
600 switch (attribList[1])
601 {
602 case EGL_NO_TEXTURE:
603 case EGL_TEXTURE_2D:
604 textureTarget = attribList[1];
605 break;
606 default:
607 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
608 }
609 break;
610 case EGL_MIPMAP_TEXTURE:
611 if (attribList[1] != EGL_FALSE)
612 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
613 break;
614 case EGL_VG_COLORSPACE:
615 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
616 case EGL_VG_ALPHA_FORMAT:
617 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
618 default:
619 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
620 }
621
622 attribList += 2;
623 }
624 }
625
626 if (width < 0 || height < 0)
627 {
628 return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
629 }
630
631 if (width == 0 || height == 0)
632 {
633 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
634 }
635
daniel@transgaming.com4f9ef0d2011-05-30 23:51:19 +0000636 if (textureFormat != EGL_NO_TEXTURE && !getNonPower2TextureSupport() && (!gl::isPow2(width) || !gl::isPow2(height)))
jbauman@chromium.org06d7a752011-04-30 01:02:52 +0000637 {
638 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
639 }
640
641 if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
642 (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
643 {
644 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
645 }
646
647 if (!(configuration->mSurfaceType & EGL_PBUFFER_BIT))
648 {
649 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
650 }
651
652 if ((textureFormat == EGL_TEXTURE_RGB && configuration->mBindToTextureRGB != EGL_TRUE) ||
653 (textureFormat == EGL_TEXTURE_RGBA && configuration->mBindToTextureRGBA != EGL_TRUE))
654 {
655 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
656 }
657
daniel@transgaming.comcf23c452011-11-09 17:47:26 +0000658 if (testDeviceLost())
659 {
vangelis@google.com8c9c4522011-09-09 18:22:28 +0000660 if (!restoreLostDevice())
661 return EGL_NO_SURFACE;
662 }
663
jbauman@chromium.org4e297702011-05-12 23:04:07 +0000664 Surface *surface = new Surface(this, configuration, shareHandle, width, height, textureFormat, textureTarget);
665
666 if (!surface->initialize())
667 {
668 delete surface;
669 return EGL_NO_SURFACE;
670 }
671
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +0000672 mSurfaceSet.insert(surface);
673
jbauman@chromium.org06d7a752011-04-30 01:02:52 +0000674 return success(surface);
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +0000675}
676
daniel@transgaming.com4ff960d2011-11-09 17:47:09 +0000677EGLContext Display::createContext(EGLConfig configHandle, const gl::Context *shareContext, bool notifyResets, bool robustAccess)
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000678{
679 if (!mDevice)
680 {
681 if (!createDevice())
682 {
683 return NULL;
684 }
685 }
daniel@transgaming.com09fcc9f2011-11-09 17:46:47 +0000686 else if (testDeviceLost()) // Lost device
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000687 {
vangelis@google.com8c9c4522011-09-09 18:22:28 +0000688 if (!restoreLostDevice())
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000689 return NULL;
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000690 }
691
692 const egl::Config *config = mConfigSet.get(configHandle);
693
daniel@transgaming.com4ff960d2011-11-09 17:47:09 +0000694 gl::Context *context = glCreateContext(config, shareContext, notifyResets, robustAccess);
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000695 mContextSet.insert(context);
daniel@transgaming.com09fcc9f2011-11-09 17:46:47 +0000696 mDeviceLost = false;
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000697
698 return context;
699}
700
vangelis@google.com8c9c4522011-09-09 18:22:28 +0000701bool Display::restoreLostDevice()
702{
daniel@transgaming.comcf23c452011-11-09 17:47:26 +0000703 for (ContextSet::iterator ctx = mContextSet.begin(); ctx != mContextSet.end(); ctx++)
704 {
705 if ((*ctx)->isResetNotificationEnabled())
706 return false; // If reset notifications have been requested, application must delete all contexts first
707 }
708
vangelis@google.com8c9c4522011-09-09 18:22:28 +0000709 // Release surface resources to make the Reset() succeed
710 for (SurfaceSet::iterator surface = mSurfaceSet.begin(); surface != mSurfaceSet.end(); surface++)
711 {
712 (*surface)->release();
713 }
714
715 if (!resetDevice())
716 {
717 return false;
718 }
719
720 // Restore any surfaces that may have been lost
721 for (SurfaceSet::iterator surface = mSurfaceSet.begin(); surface != mSurfaceSet.end(); surface++)
722 {
723 (*surface)->resetSwapChain();
724 }
725
726 return true;
727}
728
729
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000730void Display::destroySurface(egl::Surface *surface)
731{
daniel@transgaming.comc556fa52011-05-26 14:13:29 +0000732 delete surface;
733 mSurfaceSet.erase(surface);
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000734}
735
736void Display::destroyContext(gl::Context *context)
737{
738 glDestroyContext(context);
739 mContextSet.erase(context);
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000740}
741
daniel@transgaming.com09fcc9f2011-11-09 17:46:47 +0000742void Display::notifyDeviceLost()
743{
744 for (ContextSet::iterator context = mContextSet.begin(); context != mContextSet.end(); context++)
745 {
746 (*context)->markContextLost();
747 }
748 mDeviceLost = true;
749 error(EGL_CONTEXT_LOST);
750}
751
752bool Display::isDeviceLost()
753{
754 return mDeviceLost;
755}
756
daniel@transgaming.com3b1703f2011-05-11 15:36:26 +0000757bool Display::isInitialized() const
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000758{
759 return mD3d9 != NULL && mConfigSet.size() > 0;
760}
761
762bool Display::isValidConfig(EGLConfig config)
763{
764 return mConfigSet.get(config) != NULL;
765}
766
767bool Display::isValidContext(gl::Context *context)
768{
769 return mContextSet.find(context) != mContextSet.end();
770}
771
772bool Display::isValidSurface(egl::Surface *surface)
773{
daniel@transgaming.comc556fa52011-05-26 14:13:29 +0000774 return mSurfaceSet.find(surface) != mSurfaceSet.end();
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000775}
776
777bool Display::hasExistingWindowSurface(HWND window)
778{
779 for (SurfaceSet::iterator surface = mSurfaceSet.begin(); surface != mSurfaceSet.end(); surface++)
780 {
781 if ((*surface)->getWindowHandle() == window)
782 {
783 return true;
784 }
785 }
786
787 return false;
788}
789
790EGLint Display::getMinSwapInterval()
791{
792 return mMinSwapInterval;
793}
794
795EGLint Display::getMaxSwapInterval()
796{
797 return mMaxSwapInterval;
798}
799
800IDirect3DDevice9 *Display::getDevice()
801{
802 if (!mDevice)
803 {
804 if (!createDevice())
805 {
806 return NULL;
807 }
808 }
809
810 return mDevice;
811}
812
813D3DCAPS9 Display::getDeviceCaps()
814{
815 return mDeviceCaps;
816}
817
jbauman@chromium.org03208d52011-06-15 01:15:24 +0000818D3DADAPTER_IDENTIFIER9 *Display::getAdapterIdentifier()
819{
820 return &mAdapterIdentifier;
821}
822
daniel@transgaming.com09fcc9f2011-11-09 17:46:47 +0000823bool Display::testDeviceLost()
apatrick@chromium.org9e83b592011-02-10 22:04:34 +0000824{
825 if (mDeviceEx)
826 {
827 return FAILED(mDeviceEx->CheckDeviceState(NULL));
828 }
daniel@transgaming.com17f548c2011-11-09 17:47:02 +0000829 else if (mDevice)
apatrick@chromium.org9e83b592011-02-10 22:04:34 +0000830 {
831 return FAILED(mDevice->TestCooperativeLevel());
832 }
daniel@transgaming.comfe4b0c92011-09-13 00:53:11 +0000833
834 return false; // No device yet, so no reset required
apatrick@chromium.org9e83b592011-02-10 22:04:34 +0000835}
836
daniel@transgaming.com17f548c2011-11-09 17:47:02 +0000837bool Display::testDeviceResettable()
838{
839 HRESULT status = D3D_OK;
840
841 if (mDeviceEx)
842 {
843 status = mDeviceEx->CheckDeviceState(NULL);
844 }
845 else if (mDevice)
846 {
847 status = mDevice->TestCooperativeLevel();
848 }
849
850 switch (status)
851 {
852 case D3DERR_DEVICENOTRESET:
853 case D3DERR_DEVICEHUNG:
854 return true;
855 default:
856 return false;
857 }
858}
859
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000860void Display::getMultiSampleSupport(D3DFORMAT format, bool *multiSampleArray)
861{
862 for (int multiSampleIndex = 0; multiSampleIndex <= D3DMULTISAMPLE_16_SAMPLES; multiSampleIndex++)
863 {
864 HRESULT result = mD3d9->CheckDeviceMultiSampleType(mAdapter, mDeviceType, format,
865 TRUE, (D3DMULTISAMPLE_TYPE)multiSampleIndex, NULL);
866
867 multiSampleArray[multiSampleIndex] = SUCCEEDED(result);
868 }
869}
870
gman@chromium.org50c526d2011-08-10 05:19:44 +0000871bool Display::getDXT1TextureSupport()
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000872{
873 D3DDISPLAYMODE currentDisplayMode;
874 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode);
875
876 return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT1));
877}
878
gman@chromium.org50c526d2011-08-10 05:19:44 +0000879bool Display::getDXT3TextureSupport()
880{
881 D3DDISPLAYMODE currentDisplayMode;
882 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode);
883
884 return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT3));
885}
886
887bool Display::getDXT5TextureSupport()
888{
889 D3DDISPLAYMODE currentDisplayMode;
890 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode);
891
892 return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT5));
893}
894
daniel@transgaming.combbeffbb2011-11-09 17:46:11 +0000895bool Display::getFloat32TextureSupport(bool *filtering, bool *renderable)
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000896{
897 D3DDISPLAYMODE currentDisplayMode;
898 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode);
899
900 *filtering = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_QUERY_FILTER,
901 D3DRTYPE_TEXTURE, D3DFMT_A32B32G32R32F)) &&
902 SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_QUERY_FILTER,
903 D3DRTYPE_CUBETEXTURE, D3DFMT_A32B32G32R32F));
904
905 *renderable = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET,
906 D3DRTYPE_TEXTURE, D3DFMT_A32B32G32R32F))&&
907 SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET,
908 D3DRTYPE_CUBETEXTURE, D3DFMT_A32B32G32R32F));
909
910 if (!filtering && !renderable)
911 {
912 return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0,
913 D3DRTYPE_TEXTURE, D3DFMT_A32B32G32R32F)) &&
914 SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0,
915 D3DRTYPE_CUBETEXTURE, D3DFMT_A32B32G32R32F));
916 }
917 else
918 {
919 return true;
920 }
921}
922
daniel@transgaming.combbeffbb2011-11-09 17:46:11 +0000923bool Display::getFloat16TextureSupport(bool *filtering, bool *renderable)
daniel@transgaming.come979ead2010-09-23 18:03:14 +0000924{
925 D3DDISPLAYMODE currentDisplayMode;
926 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode);
927
928 *filtering = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_QUERY_FILTER,
929 D3DRTYPE_TEXTURE, D3DFMT_A16B16G16R16F)) &&
930 SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_QUERY_FILTER,
931 D3DRTYPE_CUBETEXTURE, D3DFMT_A16B16G16R16F));
932
933 *renderable = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET,
934 D3DRTYPE_TEXTURE, D3DFMT_A16B16G16R16F)) &&
935 SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET,
936 D3DRTYPE_CUBETEXTURE, D3DFMT_A16B16G16R16F));
937
938 if (!filtering && !renderable)
939 {
940 return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0,
941 D3DRTYPE_TEXTURE, D3DFMT_A16B16G16R16F)) &&
942 SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0,
943 D3DRTYPE_CUBETEXTURE, D3DFMT_A16B16G16R16F));
944 }
945 else
946 {
947 return true;
948 }
949}
950
daniel@transgaming.comed828e52010-10-15 17:57:30 +0000951bool Display::getLuminanceTextureSupport()
952{
953 D3DDISPLAYMODE currentDisplayMode;
954 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode);
955
956 return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_L8));
957}
958
959bool Display::getLuminanceAlphaTextureSupport()
960{
961 D3DDISPLAYMODE currentDisplayMode;
962 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode);
963
964 return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_A8L8));
965}
966
daniel@transgaming.comee04e452011-01-08 05:46:27 +0000967D3DPOOL Display::getBufferPool(DWORD usage) const
daniel@transgaming.com37b141e2011-01-08 05:46:13 +0000968{
apatrick@chromium.org9e83b592011-02-10 22:04:34 +0000969 if (mD3d9Ex != NULL)
daniel@transgaming.comee04e452011-01-08 05:46:27 +0000970 {
971 return D3DPOOL_DEFAULT;
972 }
973 else
974 {
975 if (!(usage & D3DUSAGE_DYNAMIC))
976 {
977 return D3DPOOL_MANAGED;
978 }
979 }
980
981 return D3DPOOL_DEFAULT;
daniel@transgaming.com37b141e2011-01-08 05:46:13 +0000982}
983
daniel@transgaming.com59580a32011-11-12 04:23:44 +0000984D3DPOOL Display::getTexturePool(bool renderable) const
985{
986 if (mD3d9Ex != NULL)
987 {
988 return D3DPOOL_DEFAULT;
989 }
990 else
991 {
992 if (!renderable)
993 {
994 return D3DPOOL_MANAGED;
995 }
996 }
997
998 return D3DPOOL_DEFAULT;
999}
1000
daniel@transgaming.come979ead2010-09-23 18:03:14 +00001001bool Display::getEventQuerySupport()
1002{
1003 IDirect3DQuery9 *query;
1004 HRESULT result = mDevice->CreateQuery(D3DQUERYTYPE_EVENT, &query);
1005 if (SUCCEEDED(result))
1006 {
1007 query->Release();
1008 }
1009
1010 return result != D3DERR_NOTAVAILABLE;
1011}
1012
1013D3DPRESENT_PARAMETERS Display::getDefaultPresentParameters()
1014{
1015 D3DPRESENT_PARAMETERS presentParameters = {0};
1016
1017 // The default swap chain is never actually used. Surface will create a new swap chain with the proper parameters.
1018 presentParameters.AutoDepthStencilFormat = D3DFMT_UNKNOWN;
1019 presentParameters.BackBufferCount = 1;
1020 presentParameters.BackBufferFormat = D3DFMT_UNKNOWN;
1021 presentParameters.BackBufferWidth = 1;
1022 presentParameters.BackBufferHeight = 1;
1023 presentParameters.EnableAutoDepthStencil = FALSE;
1024 presentParameters.Flags = 0;
1025 presentParameters.hDeviceWindow = mDeviceWindow;
1026 presentParameters.MultiSampleQuality = 0;
1027 presentParameters.MultiSampleType = D3DMULTISAMPLE_NONE;
1028 presentParameters.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
1029 presentParameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
1030 presentParameters.Windowed = TRUE;
1031
1032 return presentParameters;
1033}
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +00001034
1035void Display::initExtensionString()
1036{
jbauman@chromium.org84d7cbc2011-07-14 22:53:19 +00001037 HMODULE swiftShader = GetModuleHandle(TEXT("swiftshader_d3d9.dll"));
daniel@transgaming.com1a1fe242011-09-26 18:25:45 +00001038 bool isd3d9ex = isD3d9ExDevice();
1039
1040 mExtensionString = "";
1041
daniel@transgaming.com8747f182011-11-09 17:50:38 +00001042 // Multi-vendor (EXT) extensions
1043 mExtensionString += "EGL_EXT_create_context_robustness ";
1044
1045 // ANGLE-specific extensions
apatrick@chromium.orgf4490e22011-12-06 02:05:22 +00001046 if (isd3d9ex)
1047 {
daniel@transgaming.com1a1fe242011-09-26 18:25:45 +00001048 mExtensionString += "EGL_ANGLE_d3d_share_handle_client_buffer ";
1049 }
1050
1051 mExtensionString += "EGL_ANGLE_query_surface_pointer ";
jbauman@chromium.org84d7cbc2011-07-14 22:53:19 +00001052
1053 if (swiftShader)
1054 {
apatrick@chromium.orgf4490e22011-12-06 02:05:22 +00001055 mExtensionString += "EGL_ANGLE_software_display ";
jbauman@chromium.org84d7cbc2011-07-14 22:53:19 +00001056 }
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +00001057
apatrick@chromium.orgf4490e22011-12-06 02:05:22 +00001058 if (isd3d9ex)
1059 {
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +00001060 mExtensionString += "EGL_ANGLE_surface_d3d_texture_2d_share_handle ";
1061 }
1062
apatrick@chromium.orgf4490e22011-12-06 02:05:22 +00001063 mExtensionString += "EGL_NV_post_sub_buffer";
1064
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +00001065 std::string::size_type end = mExtensionString.find_last_not_of(' ');
1066 if (end != std::string::npos)
1067 {
1068 mExtensionString.resize(end+1);
1069 }
1070}
1071
1072const char *Display::getExtensionString() const
1073{
1074 return mExtensionString.c_str();
1075}
1076
daniel@transgaming.com3b1703f2011-05-11 15:36:26 +00001077// Only Direct3D 10 ready devices support all the necessary vertex texture formats.
1078// We test this using D3D9 by checking support for the R16F format.
1079bool Display::getVertexTextureSupport() const
1080{
daniel@transgaming.com3b1703f2011-05-11 15:36:26 +00001081 if (!isInitialized() || mDeviceCaps.PixelShaderVersion < D3DPS_VERSION(3, 0))
1082 {
1083 return false;
1084 }
1085
1086 D3DDISPLAYMODE currentDisplayMode;
1087 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode);
1088
1089 HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_QUERY_VERTEXTEXTURE, D3DRTYPE_TEXTURE, D3DFMT_R16F);
1090
1091 return SUCCEEDED(result);
1092}
1093
daniel@transgaming.com4f9ef0d2011-05-30 23:51:19 +00001094bool Display::getNonPower2TextureSupport() const
1095{
1096 return !(mDeviceCaps.TextureCaps & D3DPTEXTURECAPS_POW2) &&
1097 !(mDeviceCaps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP_POW2) &&
1098 !(mDeviceCaps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL);
1099}
1100
vladimirv@gmail.com721b7f22011-02-11 00:54:47 +00001101}