blob: be3f52a8e804ba4c673b9e3ff0056b338d07efb6 [file] [log] [blame]
Jamie Madill1e9ae072014-11-06 15:27:21 -05001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Data.cpp: Container class for all GL relevant state, caps and objects
8
Jamie Madill9082b982016-04-27 15:21:51 -04009#include "libANGLE/ContextState.h"
Jamie Madill51f40ec2016-06-15 14:06:00 -040010
11#include "libANGLE/Framebuffer.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050012#include "libANGLE/ResourceManager.h"
Jamie Madill1e9ae072014-11-06 15:27:21 -050013
14namespace gl
15{
16
Geoff Lang4ddf5af2016-12-01 14:30:44 -050017namespace
18{
19
20template <typename T>
21using ContextStateMember = T *(ContextState::*);
22
23template <typename T>
24T *AllocateOrGetSharedResourceManager(const ContextState *shareContextState,
25 ContextStateMember<T> member)
26{
27 if (shareContextState)
28 {
29 T *resourceManager = (*shareContextState).*member;
30 resourceManager->addRef();
31 return resourceManager;
32 }
33 else
34 {
35 return new T();
36 }
37}
38
Geoff Langce02f082017-02-06 16:46:21 -050039TextureManager *AllocateOrGetSharedTextureManager(const ContextState *shareContextState,
40 TextureManager *shareTextures,
41 ContextStateMember<TextureManager> member)
42{
43 if (shareContextState)
44 {
45 TextureManager *textureManager = (*shareContextState).*member;
46 ASSERT(shareTextures == nullptr || textureManager == shareTextures);
47 textureManager->addRef();
48 return textureManager;
49 }
50 else if (shareTextures)
51 {
52 TextureManager *textureManager = shareTextures;
53 textureManager->addRef();
54 return textureManager;
55 }
56 else
57 {
58 return new TextureManager();
59 }
60}
61
Geoff Lang4ddf5af2016-12-01 14:30:44 -050062} // anonymous namespace
63
Jamie Madill9082b982016-04-27 15:21:51 -040064ContextState::ContextState(uintptr_t contextIn,
Geoff Lang4ddf5af2016-12-01 14:30:44 -050065 const ContextState *shareContextState,
Geoff Langce02f082017-02-06 16:46:21 -050066 TextureManager *shareTextures,
Geoff Langeb66a6e2016-10-31 13:06:12 -040067 const Version &clientVersion,
Jamie Madilldfde6ab2016-06-09 07:07:18 -070068 State *stateIn,
Jamie Madill9082b982016-04-27 15:21:51 -040069 const Caps &capsIn,
70 const TextureCapsMap &textureCapsIn,
71 const Extensions &extensionsIn,
Geoff Lang3bf8e3a2016-12-01 17:28:52 -050072 const Limitations &limitationsIn)
Geoff Langeb66a6e2016-10-31 13:06:12 -040073 : mClientVersion(clientVersion),
Martin Radev1be913c2016-07-11 17:59:16 +030074 mContext(contextIn),
Jamie Madilldfde6ab2016-06-09 07:07:18 -070075 mState(stateIn),
76 mCaps(capsIn),
77 mTextureCaps(textureCapsIn),
78 mExtensions(extensionsIn),
Jamie Madill01a80ee2016-11-07 12:06:18 -050079 mLimitations(limitationsIn),
Geoff Lang4ddf5af2016-12-01 14:30:44 -050080 mBuffers(AllocateOrGetSharedResourceManager(shareContextState, &ContextState::mBuffers)),
81 mShaderPrograms(
82 AllocateOrGetSharedResourceManager(shareContextState, &ContextState::mShaderPrograms)),
Geoff Langce02f082017-02-06 16:46:21 -050083 mTextures(AllocateOrGetSharedTextureManager(shareContextState,
84 shareTextures,
85 &ContextState::mTextures)),
Geoff Lang4ddf5af2016-12-01 14:30:44 -050086 mRenderbuffers(
87 AllocateOrGetSharedResourceManager(shareContextState, &ContextState::mRenderbuffers)),
88 mSamplers(AllocateOrGetSharedResourceManager(shareContextState, &ContextState::mSamplers)),
89 mFenceSyncs(
90 AllocateOrGetSharedResourceManager(shareContextState, &ContextState::mFenceSyncs)),
Geoff Lang3bf8e3a2016-12-01 17:28:52 -050091 mPaths(AllocateOrGetSharedResourceManager(shareContextState, &ContextState::mPaths)),
92 mFramebuffers(new FramebufferManager())
Jamie Madill9082b982016-04-27 15:21:51 -040093{
94}
Jamie Madill1e9ae072014-11-06 15:27:21 -050095
Jamie Madill9082b982016-04-27 15:21:51 -040096ContextState::~ContextState()
Jamie Madill1e9ae072014-11-06 15:27:21 -050097{
Jamie Madill6c1f6712017-02-14 19:08:04 -050098 // Handles are released by the Context.
Jamie Madill1e9ae072014-11-06 15:27:21 -050099}
100
Jamie Madilla02315b2017-02-23 14:14:47 -0500101bool ContextState::isWebGL1() const
102{
103 return (mExtensions.webglCompatibility && mClientVersion.major == 2);
104}
105
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700106const TextureCaps &ContextState::getTextureCap(GLenum internalFormat) const
107{
108 return mTextureCaps.get(internalFormat);
109}
110
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500111ValidationContext::ValidationContext(const ValidationContext *shareContext,
Geoff Langce02f082017-02-06 16:46:21 -0500112 TextureManager *shareTextures,
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500113 const Version &clientVersion,
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700114 State *state,
Jamie Madillf25855c2015-11-03 11:06:18 -0500115 const Caps &caps,
116 const TextureCapsMap &textureCaps,
117 const Extensions &extensions,
Jamie Madill46e6c7a2016-01-18 14:42:30 -0500118 const Limitations &limitations,
119 bool skipValidation)
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700120 : mState(reinterpret_cast<uintptr_t>(this),
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500121 shareContext ? &shareContext->mState : nullptr,
Geoff Langce02f082017-02-06 16:46:21 -0500122 shareTextures,
Geoff Langeb66a6e2016-10-31 13:06:12 -0400123 clientVersion,
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700124 state,
125 caps,
126 textureCaps,
127 extensions,
Geoff Lang3bf8e3a2016-12-01 17:28:52 -0500128 limitations),
Geoff Langce02f082017-02-06 16:46:21 -0500129 mSkipValidation(skipValidation),
130 mDisplayTextureShareGroup(shareTextures != nullptr)
Jamie Madillf25855c2015-11-03 11:06:18 -0500131{
132}
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700133
134bool ValidationContext::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
135{
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700136 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
137 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
138 // to the fact that it is stored internally as a float, and so would require conversion
139 // if returned from Context::getIntegerv. Since this conversion is already implemented
140 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
141 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
142 // application.
143 switch (pname)
144 {
145 case GL_COMPRESSED_TEXTURE_FORMATS:
146 {
147 *type = GL_INT;
148 *numParams = static_cast<unsigned int>(getCaps().compressedTextureFormats.size());
149 return true;
150 }
151 case GL_PROGRAM_BINARY_FORMATS_OES:
152 {
153 *type = GL_INT;
154 *numParams = static_cast<unsigned int>(getCaps().programBinaryFormats.size());
155 return true;
156 }
157 case GL_SHADER_BINARY_FORMATS:
158 {
159 *type = GL_INT;
160 *numParams = static_cast<unsigned int>(getCaps().shaderBinaryFormats.size());
161 return true;
162 }
163
164 case GL_MAX_VERTEX_ATTRIBS:
165 case GL_MAX_VERTEX_UNIFORM_VECTORS:
166 case GL_MAX_VARYING_VECTORS:
167 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
168 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
169 case GL_MAX_TEXTURE_IMAGE_UNITS:
170 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
171 case GL_MAX_RENDERBUFFER_SIZE:
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700172 case GL_NUM_SHADER_BINARY_FORMATS:
173 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
174 case GL_ARRAY_BUFFER_BINDING:
175 // case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
176 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
177 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
178 case GL_RENDERBUFFER_BINDING:
179 case GL_CURRENT_PROGRAM:
180 case GL_PACK_ALIGNMENT:
181 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
182 case GL_UNPACK_ALIGNMENT:
183 case GL_GENERATE_MIPMAP_HINT:
184 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
185 case GL_RED_BITS:
186 case GL_GREEN_BITS:
187 case GL_BLUE_BITS:
188 case GL_ALPHA_BITS:
189 case GL_DEPTH_BITS:
190 case GL_STENCIL_BITS:
191 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
192 case GL_CULL_FACE_MODE:
193 case GL_FRONT_FACE:
194 case GL_ACTIVE_TEXTURE:
195 case GL_STENCIL_FUNC:
196 case GL_STENCIL_VALUE_MASK:
197 case GL_STENCIL_REF:
198 case GL_STENCIL_FAIL:
199 case GL_STENCIL_PASS_DEPTH_FAIL:
200 case GL_STENCIL_PASS_DEPTH_PASS:
201 case GL_STENCIL_BACK_FUNC:
202 case GL_STENCIL_BACK_VALUE_MASK:
203 case GL_STENCIL_BACK_REF:
204 case GL_STENCIL_BACK_FAIL:
205 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
206 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
207 case GL_DEPTH_FUNC:
208 case GL_BLEND_SRC_RGB:
209 case GL_BLEND_SRC_ALPHA:
210 case GL_BLEND_DST_RGB:
211 case GL_BLEND_DST_ALPHA:
212 case GL_BLEND_EQUATION_RGB:
213 case GL_BLEND_EQUATION_ALPHA:
214 case GL_STENCIL_WRITEMASK:
215 case GL_STENCIL_BACK_WRITEMASK:
216 case GL_STENCIL_CLEAR_VALUE:
217 case GL_SUBPIXEL_BITS:
218 case GL_MAX_TEXTURE_SIZE:
219 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
220 case GL_SAMPLE_BUFFERS:
221 case GL_SAMPLES:
222 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
223 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
224 case GL_TEXTURE_BINDING_2D:
225 case GL_TEXTURE_BINDING_CUBE_MAP:
226 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
227 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
228 {
229 *type = GL_INT;
230 *numParams = 1;
231 return true;
232 }
Bryan Bernhart58806562017-01-05 13:09:31 -0800233 case GL_MAX_DRAW_BUFFERS_EXT:
234 case GL_MAX_COLOR_ATTACHMENTS_EXT:
235 {
236 if ((getClientMajorVersion() < 3) && !getExtensions().drawBuffers)
237 {
238 return false;
239 }
240 *type = GL_INT;
241 *numParams = 1;
242 return true;
243 }
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700244 case GL_MAX_VIEWPORT_DIMS:
245 {
246 *type = GL_INT;
247 *numParams = 2;
248 return true;
249 }
250 case GL_VIEWPORT:
251 case GL_SCISSOR_BOX:
252 {
253 *type = GL_INT;
254 *numParams = 4;
255 return true;
256 }
257 case GL_SHADER_COMPILER:
258 case GL_SAMPLE_COVERAGE_INVERT:
259 case GL_DEPTH_WRITEMASK:
260 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
261 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
262 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as
263 // bool-natural
264 case GL_SAMPLE_COVERAGE:
265 case GL_SCISSOR_TEST:
266 case GL_STENCIL_TEST:
267 case GL_DEPTH_TEST:
268 case GL_BLEND:
269 case GL_DITHER:
270 case GL_CONTEXT_ROBUST_ACCESS_EXT:
271 {
272 *type = GL_BOOL;
273 *numParams = 1;
274 return true;
275 }
276 case GL_COLOR_WRITEMASK:
277 {
278 *type = GL_BOOL;
279 *numParams = 4;
280 return true;
281 }
282 case GL_POLYGON_OFFSET_FACTOR:
283 case GL_POLYGON_OFFSET_UNITS:
284 case GL_SAMPLE_COVERAGE_VALUE:
285 case GL_DEPTH_CLEAR_VALUE:
286 case GL_LINE_WIDTH:
287 {
288 *type = GL_FLOAT;
289 *numParams = 1;
290 return true;
291 }
292 case GL_ALIASED_LINE_WIDTH_RANGE:
293 case GL_ALIASED_POINT_SIZE_RANGE:
294 case GL_DEPTH_RANGE:
295 {
296 *type = GL_FLOAT;
297 *numParams = 2;
298 return true;
299 }
300 case GL_COLOR_CLEAR_VALUE:
301 case GL_BLEND_COLOR:
302 {
303 *type = GL_FLOAT;
304 *numParams = 4;
305 return true;
306 }
307 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langd7d526a2017-02-21 16:48:43 -0500308 if (!getExtensions().textureFilterAnisotropic)
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700309 {
310 return false;
311 }
312 *type = GL_FLOAT;
313 *numParams = 1;
314 return true;
315 case GL_TIMESTAMP_EXT:
316 if (!getExtensions().disjointTimerQuery)
317 {
318 return false;
319 }
320 *type = GL_INT_64_ANGLEX;
321 *numParams = 1;
322 return true;
323 case GL_GPU_DISJOINT_EXT:
324 if (!getExtensions().disjointTimerQuery)
325 {
326 return false;
327 }
328 *type = GL_INT;
329 *numParams = 1;
330 return true;
331 case GL_COVERAGE_MODULATION_CHROMIUM:
332 if (!getExtensions().framebufferMixedSamples)
333 {
334 return false;
335 }
336 *type = GL_INT;
337 *numParams = 1;
338 return true;
John Bauman18319182016-09-28 14:22:27 -0700339 case GL_TEXTURE_BINDING_EXTERNAL_OES:
340 if (!getExtensions().eglStreamConsumerExternal && !getExtensions().eglImageExternal)
341 {
342 return false;
343 }
344 *type = GL_INT;
345 *numParams = 1;
346 return true;
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700347 }
348
349 if (getExtensions().debug)
350 {
351 switch (pname)
352 {
353 case GL_DEBUG_LOGGED_MESSAGES:
354 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
355 case GL_DEBUG_GROUP_STACK_DEPTH:
356 case GL_MAX_DEBUG_MESSAGE_LENGTH:
357 case GL_MAX_DEBUG_LOGGED_MESSAGES:
358 case GL_MAX_DEBUG_GROUP_STACK_DEPTH:
359 case GL_MAX_LABEL_LENGTH:
360 *type = GL_INT;
361 *numParams = 1;
362 return true;
363
364 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
365 case GL_DEBUG_OUTPUT:
366 *type = GL_BOOL;
367 *numParams = 1;
368 return true;
369 }
370 }
371
372 if (getExtensions().multisampleCompatibility)
373 {
374 switch (pname)
375 {
376 case GL_MULTISAMPLE_EXT:
377 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
378 *type = GL_BOOL;
379 *numParams = 1;
380 return true;
381 }
382 }
383
Sami Väisänene45e53b2016-05-25 10:36:04 +0300384 if (getExtensions().pathRendering)
385 {
386 switch (pname)
387 {
388 case GL_PATH_MODELVIEW_MATRIX_CHROMIUM:
389 case GL_PATH_PROJECTION_MATRIX_CHROMIUM:
390 *type = GL_FLOAT;
391 *numParams = 16;
392 return true;
393 }
394 }
395
Geoff Langf41a7152016-09-19 15:11:17 -0400396 if (getExtensions().bindGeneratesResource)
397 {
398 switch (pname)
399 {
400 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
401 *type = GL_BOOL;
402 *numParams = 1;
403 return true;
404 }
405 }
406
Geoff Langfeb8c682017-02-13 16:07:35 -0500407 if (getExtensions().clientArrays)
408 {
409 switch (pname)
410 {
411 case GL_CLIENT_ARRAYS_ANGLE:
412 *type = GL_BOOL;
413 *numParams = 1;
414 return true;
415 }
416 }
417
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700418 if (getExtensions().sRGBWriteControl)
419 {
420 switch (pname)
421 {
422 case GL_FRAMEBUFFER_SRGB_EXT:
423 *type = GL_BOOL;
424 *numParams = 1;
425 return true;
426 }
427 }
428
Jamie Madille08a1d32017-03-07 17:24:06 -0500429 if (getExtensions().robustResourceInitialization &&
430 pname == GL_CONTEXT_ROBUST_RESOURCE_INITIALIZATION_ANGLE)
431 {
432 *type = GL_BOOL;
433 *numParams = 1;
434 return true;
435 }
436
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700437 // Check for ES3.0+ parameter names which are also exposed as ES2 extensions
438 switch (pname)
439 {
440 case GL_PACK_ROW_LENGTH:
441 case GL_PACK_SKIP_ROWS:
442 case GL_PACK_SKIP_PIXELS:
Martin Radev1be913c2016-07-11 17:59:16 +0300443 if ((getClientMajorVersion() < 3) && !getExtensions().packSubimage)
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700444 {
445 return false;
446 }
447 *type = GL_INT;
448 *numParams = 1;
449 return true;
450 case GL_UNPACK_ROW_LENGTH:
451 case GL_UNPACK_SKIP_ROWS:
452 case GL_UNPACK_SKIP_PIXELS:
Martin Radev1be913c2016-07-11 17:59:16 +0300453 if ((getClientMajorVersion() < 3) && !getExtensions().unpackSubimage)
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700454 {
455 return false;
456 }
457 *type = GL_INT;
458 *numParams = 1;
459 return true;
460 case GL_VERTEX_ARRAY_BINDING:
Martin Radev1be913c2016-07-11 17:59:16 +0300461 if ((getClientMajorVersion() < 3) && !getExtensions().vertexArrayObject)
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700462 {
463 return false;
464 }
465 *type = GL_INT;
466 *numParams = 1;
467 return true;
468 case GL_PIXEL_PACK_BUFFER_BINDING:
469 case GL_PIXEL_UNPACK_BUFFER_BINDING:
Martin Radev1be913c2016-07-11 17:59:16 +0300470 if ((getClientMajorVersion() < 3) && !getExtensions().pixelBufferObject)
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700471 {
472 return false;
473 }
474 *type = GL_INT;
475 *numParams = 1;
476 return true;
Geoff Lang44ec2f52017-02-10 10:08:54 -0500477 case GL_MAX_SAMPLES:
478 {
479 static_assert(GL_MAX_SAMPLES_ANGLE == GL_MAX_SAMPLES,
480 "GL_MAX_SAMPLES_ANGLE not equal to GL_MAX_SAMPLES");
481 if ((getClientMajorVersion() < 3) && !getExtensions().framebufferMultisample)
482 {
483 return false;
484 }
485 *type = GL_INT;
486 *numParams = 1;
487 return true;
488 }
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700489 }
490
Geoff Langd90d3882017-03-21 10:49:54 -0400491 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
492 {
493 if ((getClientVersion() < Version(3, 0)) && !getExtensions().drawBuffers)
494 {
495 return false;
496 }
497 *type = GL_INT;
498 *numParams = 1;
499 return true;
500 }
501
Geoff Langeb66a6e2016-10-31 13:06:12 -0400502 if (getClientVersion() < Version(3, 0))
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700503 {
504 return false;
505 }
506
507 // Check for ES3.0+ parameter names
508 switch (pname)
509 {
510 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
511 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
512 case GL_UNIFORM_BUFFER_BINDING:
513 case GL_TRANSFORM_FEEDBACK_BINDING:
514 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
515 case GL_COPY_READ_BUFFER_BINDING:
516 case GL_COPY_WRITE_BUFFER_BINDING:
517 case GL_SAMPLER_BINDING:
518 case GL_READ_BUFFER:
519 case GL_TEXTURE_BINDING_3D:
520 case GL_TEXTURE_BINDING_2D_ARRAY:
521 case GL_MAX_3D_TEXTURE_SIZE:
522 case GL_MAX_ARRAY_TEXTURE_LAYERS:
523 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
524 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
525 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
526 case GL_MAX_VERTEX_OUTPUT_COMPONENTS:
527 case GL_MAX_FRAGMENT_INPUT_COMPONENTS:
528 case GL_MAX_VARYING_COMPONENTS:
529 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
530 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
531 case GL_MIN_PROGRAM_TEXEL_OFFSET:
532 case GL_MAX_PROGRAM_TEXEL_OFFSET:
533 case GL_NUM_EXTENSIONS:
534 case GL_MAJOR_VERSION:
535 case GL_MINOR_VERSION:
536 case GL_MAX_ELEMENTS_INDICES:
537 case GL_MAX_ELEMENTS_VERTICES:
538 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
539 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
540 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
541 case GL_UNPACK_IMAGE_HEIGHT:
542 case GL_UNPACK_SKIP_IMAGES:
543 {
544 *type = GL_INT;
545 *numParams = 1;
546 return true;
547 }
548
549 case GL_MAX_ELEMENT_INDEX:
550 case GL_MAX_UNIFORM_BLOCK_SIZE:
551 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
552 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
553 case GL_MAX_SERVER_WAIT_TIMEOUT:
554 {
555 *type = GL_INT_64_ANGLEX;
556 *numParams = 1;
557 return true;
558 }
559
560 case GL_TRANSFORM_FEEDBACK_ACTIVE:
561 case GL_TRANSFORM_FEEDBACK_PAUSED:
562 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
563 case GL_RASTERIZER_DISCARD:
564 {
565 *type = GL_BOOL;
566 *numParams = 1;
567 return true;
568 }
569
570 case GL_MAX_TEXTURE_LOD_BIAS:
571 {
572 *type = GL_FLOAT;
573 *numParams = 1;
574 return true;
575 }
576 }
577
Geoff Langc339c4e2016-11-29 10:37:36 -0500578 if (getExtensions().requestExtension)
579 {
580 switch (pname)
581 {
582 case GL_NUM_REQUESTABLE_EXTENSIONS_ANGLE:
583 *type = GL_INT;
584 *numParams = 1;
585 return true;
586 }
587 }
588
Geoff Langeb66a6e2016-10-31 13:06:12 -0400589 if (getClientVersion() < Version(3, 1))
Martin Radev66fb8202016-07-28 11:45:20 +0300590 {
591 return false;
592 }
593
594 switch (pname)
595 {
Jiajia Qin6eafb042016-12-27 17:04:07 +0800596 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
Jiajia Qin9d7d0b12016-11-29 16:30:31 +0800597 case GL_DRAW_INDIRECT_BUFFER_BINDING:
Martin Radev66fb8202016-07-28 11:45:20 +0300598 case GL_MAX_FRAMEBUFFER_WIDTH:
599 case GL_MAX_FRAMEBUFFER_HEIGHT:
600 case GL_MAX_FRAMEBUFFER_SAMPLES:
601 case GL_MAX_SAMPLE_MASK_WORDS:
602 case GL_MAX_COLOR_TEXTURE_SAMPLES:
603 case GL_MAX_DEPTH_TEXTURE_SAMPLES:
604 case GL_MAX_INTEGER_SAMPLES:
605 case GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET:
606 case GL_MAX_VERTEX_ATTRIB_BINDINGS:
607 case GL_MAX_VERTEX_ATTRIB_STRIDE:
608 case GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS:
609 case GL_MAX_VERTEX_ATOMIC_COUNTERS:
610 case GL_MAX_VERTEX_IMAGE_UNIFORMS:
611 case GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS:
612 case GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS:
613 case GL_MAX_FRAGMENT_ATOMIC_COUNTERS:
614 case GL_MAX_FRAGMENT_IMAGE_UNIFORMS:
615 case GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS:
616 case GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET:
617 case GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET:
618 case GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS:
619 case GL_MAX_COMPUTE_UNIFORM_BLOCKS:
620 case GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS:
621 case GL_MAX_COMPUTE_SHARED_MEMORY_SIZE:
622 case GL_MAX_COMPUTE_UNIFORM_COMPONENTS:
623 case GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS:
624 case GL_MAX_COMPUTE_ATOMIC_COUNTERS:
625 case GL_MAX_COMPUTE_IMAGE_UNIFORMS:
626 case GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS:
627 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS:
628 case GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
629 case GL_MAX_UNIFORM_LOCATIONS:
630 case GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS:
631 case GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE:
632 case GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS:
633 case GL_MAX_COMBINED_ATOMIC_COUNTERS:
634 case GL_MAX_IMAGE_UNITS:
635 case GL_MAX_COMBINED_IMAGE_UNIFORMS:
636 case GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS:
637 case GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS:
638 case GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT:
639 *type = GL_INT;
640 *numParams = 1;
641 return true;
642 case GL_MAX_SHADER_STORAGE_BLOCK_SIZE:
643 *type = GL_INT_64_ANGLEX;
644 *numParams = 1;
645 return true;
646 }
647
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700648 return false;
649}
650
651bool ValidationContext::getIndexedQueryParameterInfo(GLenum target,
652 GLenum *type,
653 unsigned int *numParams)
654{
Geoff Langeb66a6e2016-10-31 13:06:12 -0400655 if (getClientVersion() < Version(3, 0))
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700656 {
657 return false;
658 }
659
660 switch (target)
661 {
662 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
663 case GL_UNIFORM_BUFFER_BINDING:
664 {
665 *type = GL_INT;
666 *numParams = 1;
667 return true;
668 }
669 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
670 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
671 case GL_UNIFORM_BUFFER_START:
672 case GL_UNIFORM_BUFFER_SIZE:
673 {
674 *type = GL_INT_64_ANGLEX;
675 *numParams = 1;
676 return true;
677 }
678 }
679
Geoff Langeb66a6e2016-10-31 13:06:12 -0400680 if (getClientVersion() < Version(3, 1))
Martin Radev66fb8202016-07-28 11:45:20 +0300681 {
682 return false;
683 }
684
685 switch (target)
686 {
687 case GL_MAX_COMPUTE_WORK_GROUP_COUNT:
688 case GL_MAX_COMPUTE_WORK_GROUP_SIZE:
Jiajia Qin6eafb042016-12-27 17:04:07 +0800689 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
Shao80957d92017-02-20 21:25:59 +0800690 case GL_VERTEX_BINDING_BUFFER:
691 case GL_VERTEX_BINDING_DIVISOR:
692 case GL_VERTEX_BINDING_OFFSET:
693 case GL_VERTEX_BINDING_STRIDE:
Martin Radev66fb8202016-07-28 11:45:20 +0300694 {
695 *type = GL_INT;
696 *numParams = 1;
697 return true;
698 }
Jiajia Qin6eafb042016-12-27 17:04:07 +0800699 case GL_ATOMIC_COUNTER_BUFFER_START:
700 case GL_ATOMIC_COUNTER_BUFFER_SIZE:
701 {
702 *type = GL_INT_64_ANGLEX;
703 *numParams = 1;
704 return true;
705 }
Martin Radev66fb8202016-07-28 11:45:20 +0300706 }
707
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700708 return false;
709}
710
Jamie Madillef300b12016-10-07 15:12:09 -0400711Program *ValidationContext::getProgram(GLuint handle) const
712{
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500713 return mState.mShaderPrograms->getProgram(handle);
Jamie Madillef300b12016-10-07 15:12:09 -0400714}
715
716Shader *ValidationContext::getShader(GLuint handle) const
717{
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500718 return mState.mShaderPrograms->getShader(handle);
Jamie Madillef300b12016-10-07 15:12:09 -0400719}
720
Jamie Madill01a80ee2016-11-07 12:06:18 -0500721bool ValidationContext::isTextureGenerated(GLuint texture) const
722{
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500723 return mState.mTextures->isTextureGenerated(texture);
Jamie Madill01a80ee2016-11-07 12:06:18 -0500724}
725
726bool ValidationContext::isBufferGenerated(GLuint buffer) const
727{
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500728 return mState.mBuffers->isBufferGenerated(buffer);
Jamie Madill01a80ee2016-11-07 12:06:18 -0500729}
730
731bool ValidationContext::isRenderbufferGenerated(GLuint renderbuffer) const
732{
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500733 return mState.mRenderbuffers->isRenderbufferGenerated(renderbuffer);
Jamie Madill01a80ee2016-11-07 12:06:18 -0500734}
735
736bool ValidationContext::isFramebufferGenerated(GLuint framebuffer) const
737{
Geoff Lang3bf8e3a2016-12-01 17:28:52 -0500738 return mState.mFramebuffers->isFramebufferGenerated(framebuffer);
Jamie Madill01a80ee2016-11-07 12:06:18 -0500739}
740
Geoff Langce02f082017-02-06 16:46:21 -0500741bool ValidationContext::usingDisplayTextureShareGroup() const
742{
743 return mDisplayTextureShareGroup;
744}
745
Jamie Madill4e0e6f82017-02-17 11:06:03 -0500746GLenum ValidationContext::getConvertedRenderbufferFormat(GLenum internalformat) const
747{
748 return mState.mExtensions.webglCompatibility && mState.mClientVersion.major == 2 &&
749 internalformat == GL_DEPTH_STENCIL
750 ? GL_DEPTH24_STENCIL8
751 : internalformat;
752}
753
Jamie Madill46e6c7a2016-01-18 14:42:30 -0500754} // namespace gl