blob: cb4110d6a6a0e2aa12d52f142c3dbca6be00921f [file] [log] [blame]
Geoff Langf9a6f082015-01-22 13:32:49 -05001//
2// Copyright 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// RendererGL.cpp: Implements the class methods for RendererGL.
8
9#include "libANGLE/renderer/gl/RendererGL.h"
10
Jamie Madill39fcf262015-06-08 14:39:07 -040011#include <EGL/eglext.h>
12
Geoff Langf9a6f082015-01-22 13:32:49 -050013#include "common/debug.h"
Jamie Madill39fcf262015-06-08 14:39:07 -040014#include "libANGLE/AttributeMap.h"
Geoff Langc4152832015-02-20 09:57:29 -050015#include "libANGLE/Data.h"
Geoff Lang4ad17092015-03-10 16:47:44 -040016#include "libANGLE/Surface.h"
Geoff Lang53b8aec2015-08-24 10:33:25 -040017#include "libANGLE/renderer/gl/BlitGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050018#include "libANGLE/renderer/gl/BufferGL.h"
19#include "libANGLE/renderer/gl/CompilerGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050020#include "libANGLE/renderer/gl/FenceNVGL.h"
21#include "libANGLE/renderer/gl/FenceSyncGL.h"
22#include "libANGLE/renderer/gl/FramebufferGL.h"
Geoff Lang56cf9af2015-02-17 10:16:49 -050023#include "libANGLE/renderer/gl/FunctionsGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050024#include "libANGLE/renderer/gl/ProgramGL.h"
25#include "libANGLE/renderer/gl/QueryGL.h"
26#include "libANGLE/renderer/gl/RenderbufferGL.h"
27#include "libANGLE/renderer/gl/ShaderGL.h"
Geoff Lang94463d52015-02-18 13:09:37 -050028#include "libANGLE/renderer/gl/StateManagerGL.h"
Geoff Lang4ad17092015-03-10 16:47:44 -040029#include "libANGLE/renderer/gl/SurfaceGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050030#include "libANGLE/renderer/gl/TextureGL.h"
31#include "libANGLE/renderer/gl/TransformFeedbackGL.h"
32#include "libANGLE/renderer/gl/VertexArrayGL.h"
Geoff Langddc74462015-02-25 11:48:09 -050033#include "libANGLE/renderer/gl/renderergl_utils.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050034
Geoff Langb80360f2015-05-04 15:01:31 -040035#ifndef NDEBUG
36static void INTERNAL_GL_APIENTRY LogGLDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,
37 const GLchar *message, const void *userParam)
38{
39 std::string sourceText;
40 switch (source)
41 {
42 case GL_DEBUG_SOURCE_API: sourceText = "OpenGL"; break;
43 case GL_DEBUG_SOURCE_WINDOW_SYSTEM: sourceText = "Windows"; break;
44 case GL_DEBUG_SOURCE_SHADER_COMPILER: sourceText = "Shader Compiler"; break;
45 case GL_DEBUG_SOURCE_THIRD_PARTY: sourceText = "Third Party"; break;
46 case GL_DEBUG_SOURCE_APPLICATION: sourceText = "Application"; break;
47 case GL_DEBUG_SOURCE_OTHER: sourceText = "Other"; break;
48 default: sourceText = "UNKNOWN"; break;
49 }
50
51 std::string typeText;
52 switch (type)
53 {
54 case GL_DEBUG_TYPE_ERROR: typeText = "Error"; break;
55 case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: typeText = "Deprecated behavior"; break;
56 case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: typeText = "Undefined behavior"; break;
57 case GL_DEBUG_TYPE_PORTABILITY: typeText = "Portability"; break;
58 case GL_DEBUG_TYPE_PERFORMANCE: typeText = "Performance"; break;
59 case GL_DEBUG_TYPE_OTHER: typeText = "Other"; break;
60 case GL_DEBUG_TYPE_MARKER: typeText = "Marker"; break;
61 default: typeText = "UNKNOWN"; break;
62 }
63
64 std::string severityText;
65 switch (severity)
66 {
67 case GL_DEBUG_SEVERITY_HIGH: severityText = "High"; break;
68 case GL_DEBUG_SEVERITY_MEDIUM: severityText = "Medium"; break;
69 case GL_DEBUG_SEVERITY_LOW: severityText = "Low"; break;
70 case GL_DEBUG_SEVERITY_NOTIFICATION: severityText = "Notification"; break;
71 default: severityText = "UNKNOWN"; break;
72 }
73
74 ERR("\n\tSource: %s\n\tType: %s\n\tID: %d\n\tSeverity: %s\n\tMessage: %s", sourceText.c_str(), typeText.c_str(), id,
75 severityText.c_str(), message);
76}
77#endif
78
Geoff Langf9a6f082015-01-22 13:32:49 -050079namespace rx
80{
81
Jamie Madill39fcf262015-06-08 14:39:07 -040082RendererGL::RendererGL(const FunctionsGL *functions, const egl::AttributeMap &attribMap)
Geoff Lang56cf9af2015-02-17 10:16:49 -050083 : Renderer(),
Geoff Lang862c0ba2015-05-25 15:31:16 -040084 mMaxSupportedESVersion(0, 0),
Geoff Lang94463d52015-02-18 13:09:37 -050085 mFunctions(functions),
Jamie Madill39fcf262015-06-08 14:39:07 -040086 mStateManager(nullptr),
Geoff Lang53b8aec2015-08-24 10:33:25 -040087 mBlitter(nullptr),
Jamie Madill39fcf262015-06-08 14:39:07 -040088 mSkipDrawCalls(false)
Geoff Lang56cf9af2015-02-17 10:16:49 -050089{
90 ASSERT(mFunctions);
Geoff Langc05f7062015-03-10 09:50:57 -070091 mStateManager = new StateManagerGL(mFunctions, getRendererCaps());
Geoff Langcab7e1d2015-07-27 11:20:41 -040092 nativegl_gl::GenerateWorkarounds(mFunctions, &mWorkarounds);
Geoff Lang53b8aec2015-08-24 10:33:25 -040093 mBlitter = new BlitGL(functions, mWorkarounds, mStateManager);
Geoff Langb80360f2015-05-04 15:01:31 -040094
95#ifndef NDEBUG
96 if (mFunctions->debugMessageControl && mFunctions->debugMessageCallback)
97 {
98 mFunctions->enable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
99 mFunctions->debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_HIGH, 0, nullptr, GL_TRUE);
100 mFunctions->debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_MEDIUM, 0, nullptr, GL_TRUE);
101 mFunctions->debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW, 0, nullptr, GL_FALSE);
102 mFunctions->debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, nullptr, GL_FALSE);
103 mFunctions->debugMessageCallback(&LogGLDebugMessage, nullptr);
104 }
105#endif
Jamie Madill39fcf262015-06-08 14:39:07 -0400106
107 EGLint deviceType = attribMap.get(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE, EGL_NONE);
108 if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE)
109 {
110 mSkipDrawCalls = true;
111 }
Geoff Lang56cf9af2015-02-17 10:16:49 -0500112}
Geoff Langf9a6f082015-01-22 13:32:49 -0500113
114RendererGL::~RendererGL()
Geoff Lang94463d52015-02-18 13:09:37 -0500115{
116 SafeDelete(mStateManager);
Geoff Lang53b8aec2015-08-24 10:33:25 -0400117 SafeDelete(mBlitter);
Geoff Lang94463d52015-02-18 13:09:37 -0500118}
Geoff Langf9a6f082015-01-22 13:32:49 -0500119
120gl::Error RendererGL::flush()
121{
Geoff Lang2c919142015-04-01 14:44:13 -0400122 mFunctions->flush();
123 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500124}
125
126gl::Error RendererGL::finish()
127{
Geoff Lang2c919142015-04-01 14:44:13 -0400128 mFunctions->finish();
129 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500130}
131
Geoff Langf6db0982015-08-25 13:04:00 -0400132gl::Error RendererGL::drawArrays(const gl::Data &data, GLenum mode, GLint first, GLsizei count)
Geoff Langf9a6f082015-01-22 13:32:49 -0500133{
Geoff Lang7c82bc42015-03-09 16:18:08 -0400134 gl::Error error = mStateManager->setDrawArraysState(data, first, count);
135 if (error.isError())
136 {
137 return error;
138 }
139
Jamie Madill39fcf262015-06-08 14:39:07 -0400140 if (!mSkipDrawCalls)
141 {
142 mFunctions->drawArrays(mode, first, count);
143 }
Geoff Langd6e50872015-02-24 12:42:26 -0500144
145 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500146}
147
Geoff Langf6db0982015-08-25 13:04:00 -0400148gl::Error RendererGL::drawArraysInstanced(const gl::Data &data,
149 GLenum mode,
150 GLint first,
151 GLsizei count,
152 GLsizei instanceCount)
153{
154 UNIMPLEMENTED();
155 return gl::Error(GL_NO_ERROR);
156}
157
158gl::Error RendererGL::drawElements(const gl::Data &data,
159 GLenum mode,
160 GLsizei count,
161 GLenum type,
162 const GLvoid *indices,
Geoff Lang831b1952015-05-05 11:02:27 -0400163 const gl::RangeUI &indexRange)
Geoff Langf9a6f082015-01-22 13:32:49 -0500164{
Geoff Lang7c82bc42015-03-09 16:18:08 -0400165 const GLvoid *drawIndexPointer = nullptr;
166 gl::Error error = mStateManager->setDrawElementsState(data, count, type, indices, &drawIndexPointer);
167 if (error.isError())
168 {
169 return error;
170 }
171
Jamie Madill39fcf262015-06-08 14:39:07 -0400172 if (!mSkipDrawCalls)
173 {
174 mFunctions->drawElements(mode, count, type, drawIndexPointer);
175 }
Geoff Langd6e50872015-02-24 12:42:26 -0500176
177 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500178}
179
Geoff Langf6db0982015-08-25 13:04:00 -0400180gl::Error RendererGL::drawElementsInstanced(const gl::Data &data,
181 GLenum mode,
182 GLsizei count,
183 GLenum type,
184 const GLvoid *indices,
185 GLsizei instances,
186 const gl::RangeUI &indexRange)
187{
188 UNIMPLEMENTED();
189 return gl::Error(GL_NO_ERROR);
190}
191
192gl::Error RendererGL::drawRangeElements(const gl::Data &data,
193 GLenum mode,
194 GLuint start,
195 GLuint end,
196 GLsizei count,
197 GLenum type,
198 const GLvoid *indices,
199 const gl::RangeUI &indexRange)
200{
201 UNIMPLEMENTED();
202 return gl::Error(GL_NO_ERROR);
203}
204
Geoff Langf9a6f082015-01-22 13:32:49 -0500205CompilerImpl *RendererGL::createCompiler(const gl::Data &data)
206{
Geoff Lang8273e002015-06-15 13:40:19 -0700207 return new CompilerGL(data, mFunctions);
Geoff Langf9a6f082015-01-22 13:32:49 -0500208}
209
210ShaderImpl *RendererGL::createShader(GLenum type)
211{
Geoff Lang295ed4c2015-02-20 09:58:25 -0500212 return new ShaderGL(type, mFunctions);
Geoff Langf9a6f082015-01-22 13:32:49 -0500213}
214
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400215ProgramImpl *RendererGL::createProgram(const gl::Program::Data &data)
Geoff Langf9a6f082015-01-22 13:32:49 -0500216{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400217 return new ProgramGL(data, mFunctions, mStateManager);
Geoff Langf9a6f082015-01-22 13:32:49 -0500218}
219
Jamie Madilld1405e52015-03-05 15:41:39 -0500220FramebufferImpl *RendererGL::createFramebuffer(const gl::Framebuffer::Data &data)
Geoff Langf9a6f082015-01-22 13:32:49 -0500221{
Geoff Lang4ad17092015-03-10 16:47:44 -0400222 return new FramebufferGL(data, mFunctions, mStateManager, false);
Geoff Langf9a6f082015-01-22 13:32:49 -0500223}
224
225TextureImpl *RendererGL::createTexture(GLenum target)
226{
Geoff Lang53b8aec2015-08-24 10:33:25 -0400227 return new TextureGL(target, mFunctions, mWorkarounds, mStateManager, mBlitter);
Geoff Langf9a6f082015-01-22 13:32:49 -0500228}
229
230RenderbufferImpl *RendererGL::createRenderbuffer()
231{
Geoff Lang23a2ae02015-07-28 12:42:52 -0400232 return new RenderbufferGL(mFunctions, mWorkarounds, mStateManager, getRendererTextureCaps());
Geoff Langf9a6f082015-01-22 13:32:49 -0500233}
234
235BufferImpl *RendererGL::createBuffer()
236{
Geoff Lang36c79012015-02-24 11:47:20 -0500237 return new BufferGL(mFunctions, mStateManager);
Geoff Langf9a6f082015-01-22 13:32:49 -0500238}
239
Jamie Madill8e344942015-07-09 14:22:07 -0400240VertexArrayImpl *RendererGL::createVertexArray(const gl::VertexArray::Data &data)
Geoff Langf9a6f082015-01-22 13:32:49 -0500241{
Jamie Madill8e344942015-07-09 14:22:07 -0400242 return new VertexArrayGL(data, mFunctions, mStateManager);
Geoff Langf9a6f082015-01-22 13:32:49 -0500243}
244
245QueryImpl *RendererGL::createQuery(GLenum type)
246{
247 return new QueryGL(type);
248}
249
250FenceNVImpl *RendererGL::createFenceNV()
251{
Geoff Langb11ad262015-04-09 14:43:34 -0400252 return new FenceNVGL(mFunctions);
Geoff Langf9a6f082015-01-22 13:32:49 -0500253}
254
255FenceSyncImpl *RendererGL::createFenceSync()
256{
Geoff Lang7d433dd2015-04-02 11:21:20 -0400257 return new FenceSyncGL(mFunctions);
Geoff Langf9a6f082015-01-22 13:32:49 -0500258}
259
260TransformFeedbackImpl *RendererGL::createTransformFeedback()
261{
262 return new TransformFeedbackGL();
263}
264
Austin Kinross6ee1e782015-05-29 17:05:37 -0700265void RendererGL::insertEventMarker(GLsizei, const char *)
266{
267 UNREACHABLE();
268}
269
270void RendererGL::pushGroupMarker(GLsizei, const char *)
271{
272 UNREACHABLE();
273}
274
275void RendererGL::popGroupMarker()
276{
277 UNREACHABLE();
278}
279
Geoff Langf9a6f082015-01-22 13:32:49 -0500280void RendererGL::notifyDeviceLost()
281{
282 UNIMPLEMENTED();
283}
284
285bool RendererGL::isDeviceLost() const
286{
287 UNIMPLEMENTED();
288 return bool();
289}
290
291bool RendererGL::testDeviceLost()
292{
293 UNIMPLEMENTED();
294 return bool();
295}
296
297bool RendererGL::testDeviceResettable()
298{
299 UNIMPLEMENTED();
300 return bool();
301}
302
303VendorID RendererGL::getVendorId() const
304{
305 UNIMPLEMENTED();
306 return VendorID();
307}
308
309std::string RendererGL::getVendorString() const
310{
Geoff Lange42753b2015-04-08 13:46:33 -0400311 return std::string(reinterpret_cast<const char*>(mFunctions->getString(GL_VENDOR)));
Geoff Langf9a6f082015-01-22 13:32:49 -0500312}
313
314std::string RendererGL::getRendererDescription() const
315{
Geoff Lange42753b2015-04-08 13:46:33 -0400316 std::string nativeVendorString(reinterpret_cast<const char*>(mFunctions->getString(GL_VENDOR)));
317 std::string nativeRendererString(reinterpret_cast<const char*>(mFunctions->getString(GL_RENDERER)));
318
Geoff Lange42753b2015-04-08 13:46:33 -0400319 std::ostringstream rendererString;
320 rendererString << nativeVendorString << " " << nativeRendererString << " OpenGL";
Geoff Lang08dcfed2015-05-25 13:38:42 -0400321 if (mFunctions->standard == STANDARD_GL_ES)
Geoff Lange42753b2015-04-08 13:46:33 -0400322 {
323 rendererString << " ES";
324 }
Geoff Lang08dcfed2015-05-25 13:38:42 -0400325 rendererString << " " << mFunctions->version.major << "." << mFunctions->version.minor;
Geoff Lang8b0f0b32015-07-20 15:59:28 -0400326 if (mFunctions->standard == STANDARD_GL_DESKTOP)
327 {
328 // Some drivers (NVIDIA) use a profile mask of 0 when in compatibility profile.
329 if ((mFunctions->profile & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) != 0 ||
330 (mFunctions->isAtLeastGL(gl::Version(3, 2)) && mFunctions->profile == 0))
331 {
332 rendererString << " compatibility";
333 }
334 else if ((mFunctions->profile & GL_CONTEXT_CORE_PROFILE_BIT) != 0)
335 {
336 rendererString << " core";
337 }
338 }
Geoff Lange42753b2015-04-08 13:46:33 -0400339
340 return rendererString.str();
Geoff Langf9a6f082015-01-22 13:32:49 -0500341}
342
Geoff Lang862c0ba2015-05-25 15:31:16 -0400343const gl::Version &RendererGL::getMaxSupportedESVersion() const
344{
345 // Force generation of caps
346 getRendererCaps();
347
348 return mMaxSupportedESVersion;
349}
350
Austin Kinross02df7962015-07-01 10:03:42 -0700351void RendererGL::generateCaps(gl::Caps *outCaps, gl::TextureCapsMap* outTextureCaps,
352 gl::Extensions *outExtensions,
353 gl::Limitations * /* outLimitations */) const
Geoff Langf9a6f082015-01-22 13:32:49 -0500354{
Geoff Lang862c0ba2015-05-25 15:31:16 -0400355 nativegl_gl::GenerateCaps(mFunctions, outCaps, outTextureCaps, outExtensions, &mMaxSupportedESVersion);
Geoff Langf9a6f082015-01-22 13:32:49 -0500356}
357
Jamie Madill1b94d432015-08-07 13:23:23 -0400358void RendererGL::syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits)
359{
360 mStateManager->syncState(state, dirtyBits);
361}
Geoff Langf9a6f082015-01-22 13:32:49 -0500362}