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gerrit-public.fairphone.software
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platform
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external
/
angle
/
8fb00484a46261393c35a16f10951a7b723ba169
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src
/
tests
/
gl_tests
/
ProgramBinaryTest.cpp
ddc4d33
Remove several underused platform configs.
by Jamie Madill
· 6 years ago
3089f92
Move EGL Display config into EGLPlatformParameters.
by Jamie Madill
· 6 years ago
b814907
Clean up ANGLE test extension functions.
by Jamie Madill
· 6 years ago
f455f75
Reuse angle_end2end_test windows and displays.
by Jamie Madill
· 6 years ago
0f566fc
Introduce ConfigParameters test helper struct.
by Jamie Madill
· 6 years ago
c1c9fb1
ES31: Add atomic counter buffer support to D3D11 renderer
by Enrico Galli
· 6 years ago
ad398ee
Free OSWindow and EGLWindow through helpers.
by Jamie Madill
· 6 years ago
ba319ba
Re-land "Load entry points dynamically in tests and samples."
by Jamie Madill
· 6 years ago
9f08862
Revert "Load entry points dynamically in tests and samples."
by Yuly Novikov
· 6 years ago
0392355
Load entry points dynamically in tests and samples.
by Jamie Madill
· 6 years ago
35cd733
Refactor test shader style.
by Jamie Madill
· 6 years ago
b980c56
Reformat all cpp and h files.
by Jamie Madill
· 6 years ago
0864a7a
Vulkan: Enable end2end tests for ES2_VULKAN everywhere
by Shahbaz Youssefi
· 6 years ago
9808d38
Fix that image texture works incorrectly when loading from program binary
by Qin Jiajia
· 6 years ago
70aeda4
Add gl::Program::syncState and dirty bits.
by Jamie Madill
· 6 years ago
b26ab82
Return a program binary size of 0 when the program is not linked.
by Geoff Lang
· 6 years ago
5804dc8
Refactor GL tests to use a shader library
by Olli Etuaho
· 7 years ago
9550c60
Code refactoring for end2end tests.
by Yunchao He
· 7 years ago
f3e2329
EGL: Expose NULL driver device selection.
by Jamie Madill
· 7 years ago
85072e8
ES31: Fix detaching/deleting compute shader after LinkProgram.
by Yunchao He
· 7 years ago
a20af6d
Use C++11 raw string literals instead of SHADER_SOURCE macro
by Olli Etuaho
· 7 years ago
ef97c61
Roll GYP for VS2017 project support.
by Jamie Madill
· 7 years ago
311d999
Add Program Binary test for reinitialization.
by Jamie Madill
· 7 years ago
f81ce4a
Refactoring: replace NULL by nullptr for pointers (3rd CL).
by Yunchao He
· 8 years ago
b123938
D3D11: Add support to compile and link compute shaders
by Xinghua Cao
· 8 years ago
417df92
Revert "D3D11: Add support to compile and link compute shaders."
by Jamie Madill
· 8 years ago
2cd9d7e
D3D11: Add support to compile and link compute shaders.
by Xinghua Cao
· 8 years ago
b22615d
Suppress Intel program binary test on Win/OpenGL.
by Jamie Madill
· 8 years ago
51f522f
D3D11: Fix program binary crash with UBO bindings.
by Jamie Madill
· 8 years ago
a7d12dc
Store uniform block bindings in program binaries.
by Jamie Madill
· 8 years ago
e1faacb
Don't use logging macros in end2end_tests.
by Jamie Madill
· 8 years ago
a2c7498
Don't load binaries across client versions.
by Jamie Madill
· 8 years ago
bdec2f4
D3D11: Fix overlapping vertex shader signatures.
by Jamie Madill
· 9 years ago
42e9e59
ProgramBinaryTest: use override where applicable
by Corentin Wallez
· 9 years ago
1048ea7
Made program binaries cache information needed for getTransformFeedbackVarying
by Brandon Jones
· 9 years ago
90208e9
Check for GL_OES_get_program_binary before running ProgramBinaryTest.
by Geoff Lang
· 9 years ago
01306fc
Revert "Implement program binary in ProgramGL."
by Geoff Lang
· 9 years ago
6d89266
Implement program binary in ProgramGL.
by Geoff Lang
· 9 years ago
33585c7
Use named value-parameterized tests for angle_end2end_tests
by Corentin Wallez
· 9 years ago
5ade845
Properly check for EGL_KHR_create_context before creating ES3 context.
by Geoff Lang
· 9 years ago
efb6ac6
ProgramBinaryTest: fix an unreachable code warning
by Corentin Wallez
· 9 years ago
4d61f7e
Reland Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data'
by Cooper Partin
· 9 years ago
f3357ee
EGLWindow: remove the unused width and height
by Corentin Wallez
· 9 years ago
137b151
Improve D3D GetProgramBinary chipset validation
by Austin Kinross
· 9 years ago
d3970de
Move ANGLETest back in test_utils, leaving a proxy header for Chromium
by Corentin Wallez
· 10 years ago
ac3ab88
Temporarily move back ANGLETest in end2end_tests
by Corentin Wallez
· 10 years ago
9cb9583
Move end2end and standalone tests to gl_tests and egl_tests
by Corentin Wallez
· 10 years ago
[Renamed (98%) from src/tests/end2end_tests/ProgramBinaryTest.cpp]
fa05f60
Use value-paramaterized tests instead of by type.
by Jamie Madill
· 10 years ago
559a2e8
Move the ANGLE tests project to src/
by Jamie Madill
· 10 years ago
[Renamed from tests/angle_tests/ProgramBinaryTest.cpp]
96e3f55
Revert "Move the ANGLE tests project to src/"
by Jamie Madill
· 10 years ago
[Renamed from src/tests/end2end_tests/ProgramBinaryTest.cpp]
64a3b2a
Move the ANGLE tests project to src/
by Jamie Madill
· 10 years ago
[Renamed from tests/angle_tests/ProgramBinaryTest.cpp]
5491fe6
Revert "Move the ANGLE tests project to src/"
by Jamie Madill
· 10 years ago
[Renamed from src/tests/end2end_tests/ProgramBinaryTest.cpp]
71c2d85
Move the ANGLE tests project to src/
by Jamie Madill
· 10 years ago
[Renamed from tests/angle_tests/ProgramBinaryTest.cpp]
981afd7
Fix possible crash when the info log length is zero.
by Geoff Lang
· 10 years ago
0d3683c
Update ANGLE_platform_angle to allow requesting of Renderer versions.
by Geoff Lang
· 10 years ago
993d08d
Added test to ensure ProgramBinary saving and loading works correctly
by Brandon Jones
· 10 years ago
18b931d
Configure Google Tests to run against multiple renderers/GLES versions
by Austin Kinross
· 10 years ago
5599c8f
Use shared compile helpers in the ANGLE tests.
by Jamie Madill
· 10 years ago
b759a74
Fix test class names to reflect their class-ness.
by Jamie Madill
· 10 years ago
7a29e4a
Stop generating duplicate vertex binaries.
by Jamie Madill
· 11 years ago