1. 91e71ed Misc minor WinRT fixes and cleanups by Austin Kinross · 8 years ago
  2. 509a1d4 GN: Enable more MSVS warnings. by Jamie Madill · 8 years ago
  3. ce1ed23 D3D11: Detect driver version for blit workaround. by Jamie Madill · 8 years ago
  4. a8503ce Re-land "GN: Enable chromium_code config instead." by Jamie Madill · 8 years ago
  5. 5bc93c4 Revert "GN: Enable chromium_code config instead." by Jamie Madill · 8 years ago
  6. aeb477f GN: Enable chromium_code config instead. by Jamie Madill · 8 years ago
  7. 313d944 Stop linking a static_initializer into the Mac chromium build. by Dirk Pranke · 8 years ago
  8. e8d5c5c Check ozone_platform_gbm before doing gbm stuff. by Frank Henigman · 8 years ago
  9. 6e4cfce Refactor ANGLE's image manipulation code into a static library. by Geoff Lang · 8 years ago
  10. 62ba962 Require libdrm only if use_ozone=1. by Frank Henigman · 8 years ago
  11. 77df676 Add ozone display gn build. by Frank Henigman · 8 years ago
  12. db8ae83 [Mac/GN] Properly set the install_name and rpath for shared_library targets and their consumers. by Robert Sesek · 8 years ago
  13. a6426d6 Android GL backend and end2end tests by Yuly Novikov · 8 years ago
  14. e2e406c Add base::numerics for safe math and conversions. by Jamie Madill · 8 years ago
  15. e31fd87 Enable Release ASSERT in ANGLE. by Jamie Madill · 8 years ago
  16. 9e54b5a Add Vulkan stubs. by Jamie Madill · 8 years ago
  17. 87ae8cd Fix Linux standalone compilation. by Yuly Novikov · 8 years ago
  18. de44d3a gn/mac: Build GL code, and include CGL code. by Nico Weber · 8 years ago
  19. e271a7e Use data_deps to depend on :copy_compiler_dll by John Bauman · 8 years ago
  20. 369d03c Disable angle_enable_gl on chromeos by Steven Bennetts · 8 years ago
  21. 06feb81 Make :angle_common depend on :commit_id. by Jeremy Roman · 8 years ago
  22. cc068e9 Add DisplayGL::getDriverVersion and implementation on Linux NVIDIA by Corentin Wallez · 9 years ago
  23. dbc9ccf Remove the _ANGLE targets from the GN build. by Corentin Wallez · 9 years ago
  24. adc5b0e Fix translator having multiply defined symbols in GN builds. by Corentin Wallez · 9 years ago
  25. c89df2b Add loadable_module versions of libEGL and libGLESv2. by Corentin Wallez · 9 years ago
  26. 1fae355 Add dEQP Linux GN integration. by Jamie Madill · 9 years ago
  27. edbc244 Add dEQP GN integration. by Jamie Madill · 9 years ago
  28. 82b5ab6 Compile out GLSL/ESSL translator output code if it's not needed by Austin Kinross · 9 years ago
  29. f786c2b GN: Use $root_out_dir in in copy_compiler_dll rule by Roland McGrath · 9 years ago
  30. 4bc76d0 Revert "Add loadable_module versions of libEGL and libGLESv2." by Corentin Wallez · 9 years ago
  31. 6beb0bf Add loadable_module versions of libEGL and libGLESv2. by Corentin Wallez · 9 years ago
  32. 502f3df Define EGL_EGLEXT_PROTOTYPES in GN projects by Austin Kinross · 9 years ago
  33. ac0f9b1 Add missing GN build dependency on -lrt for linux. by Dirk Pranke · 9 years ago
  34. ee48376 Update to the latest versions of the GL and EGL headers. by Geoff Lang · 9 years ago
  35. 0393310 Revert "Update to the latest versions of the GL and EGL headers." by Geoff Lang · 9 years ago
  36. 8284436 Update to the latest versions of the GL and EGL headers. by Geoff Lang · 9 years ago
  37. e12150f Revert "Update to the latest versions of the GL and EGL headers." by Geoff Lang · 9 years ago
  38. 8bbeabc Update to the latest versions of the GL and EGL headers. by Geoff Lang · 9 years ago
  39. 7aef602 Revert "Update to the latest versions of the GL and EGL headers." by Jamie Madill · 9 years ago
  40. aac2035 Update to the latest versions of the GL and EGL headers. by Geoff Lang · 9 years ago
  41. beb8158 Make the end2end tests compile in the GN build. by Corentin Wallez · 9 years ago
  42. d4bcfa2 Make the unittests compile in the GN build. by Corentin Wallez · 9 years ago
  43. 319fb898 Use default commit.h file if git index is not available by Tomasz Moniuszko · 9 years ago
  44. 75da197 Changed d3d11 desktop renderer to use d3d9 debug annotation interfaces. by Cooper Partin · 9 years ago
  45. 47b53c0 Mark no_angle_common as no_chromium_code. by Nico Weber · 9 years ago
  46. 51e2ad1 Do not always use X11 for Linux builds, inherit Chromium's settings by Corentin Wallez · 9 years ago
  47. 47fc1fe Compile the GLX EGL implementation in BUILD.gn by Corentin Wallez · 9 years ago
  48. a662abb Fix GN Windows component build. by Brett Wilson · 9 years ago
  49. a17e77f Replace stray reference to cpu_arch in BUILD.gn. by Dirk Pranke · 10 years ago
  50. 73941de Disable the HLSL code in Angle if it is not being used. by Daniel Bratell · 10 years ago
  51. 23dcaba Enable the OpenGL/WGL backend on Windows. by Geoff Lang · 10 years ago
  52. c588ac7 Add the OpenGL renderer to the GN build. by Geoff Lang · 10 years ago
  53. 4085347 Disable warning 4530 in the libANGLE GN project by Austin Kinross · 10 years ago
  54. 562e81b Fix Linux build, and update BUILD.gn. by Jamie Madill · 10 years ago
  55. 433c85d Revert "Fix Linux build, and update BUILD.gn." by Jamie Madill · 10 years ago
  56. 9f8a57c Fix Linux build, and update BUILD.gn. by Jamie Madill · 10 years ago
  57. 04184fb Revert "Fix Linux build, and update BUILD.gn." by Jamie Madill · 10 years ago
  58. ed409f9 Fix Linux build, and update BUILD.gn. by Jamie Madill · 10 years ago
  59. e7c6e43 Implement all entry points in libGLES and have libEGL act as a shim. by Geoff Lang · 10 years ago
  60. 9d9132d Remove support for compiling libANGLE as a dynamic library. by Geoff Lang · 10 years ago
  61. 8bc361e Support compiling libANGLE as a static or shared library. by Geoff Lang · 10 years ago
  62. 2207213 Move as many files as possible from common to libANGLE. by Geoff Lang · 10 years ago
  63. 4349ab8 Revert "Move as many files as possible from common to libANGLE." by Geoff Lang · 10 years ago
  64. f0a2c77 Move as many files as possible from common to libANGLE. by Geoff Lang · 10 years ago
  65. 2b5420c Merge libGLESv2 and libEGL classes into libANGLE. by Geoff Lang · 10 years ago
  66. ea0c84d Copy the D3D compiler dll in the GN build. by John Abd-El-Malek · 10 years ago
  67. 7e81c9d Revert "Revert "Switch to 8.1 SDK and d3dcompiler_47.dll"" by Scott Graham · 10 years ago
  68. 3cbdc34 Revert "Switch to 8.1 SDK and d3dcompiler_47.dll" by Scott Graham · 10 years ago
  69. e1425d9 Switch to 8.1 SDK and d3dcompiler_47.dll by Scott Graham · 10 years ago
  70. 657cd68 Fixes for Angle to build with Windows GN. by John Abd-El-Malek · 10 years ago
  71. 330f0ad Fixes for Angle to build with Windows GN. by John Abd-El-Malek · 10 years ago
  72. 97049c6 Enhance shader debug output by Tibor den Ouden · 10 years ago
  73. 1ce845d Refactor libGLESv2.gypi to allow libANGLE to be built on all platforms. by Kenneth Russell · 10 years ago
  74. 10ac404 Rename GN public variables. by Brett Wilson · 10 years ago
  75. f8a16d7 gn: Fix source paths by Cem Kocagil · 10 years ago
  76. 04994ec Use libANGLE to reduce duplicated ANGLE source compiles. by Jamie Madill · 10 years ago
  77. e5c97ab Fix GN build with missing ShaderVars.cpp. by Jamie Madill · 10 years ago
  78. a2ad4e8 Export shader variables from the translator DLL. by Jamie Madill · 10 years ago
  79. 7bf0c86 Fix GN build for libEGL. by Jamie Madill · 10 years ago
  80. 58c55c1 Fix GN build for libGLESv2.dll. by Jamie Madill · 10 years ago
  81. 2f5469c Export include directories to dependents in GN. by Brett Wilson · 10 years ago
  82. 04bac60 Explicitly list files for the build. by Brett Wilson · 10 years ago
  83. f47bebc Refactored Texture2D, separated out D3D logic by Brandon Jones · 10 years ago
  84. 53a94a8 Refactors State to be a fully-qualified class by Shannon Woods · 10 years ago
  85. 6518fe2 Moved TextureStorage and Image into d3d by Brandon Jones · 10 years ago
  86. 57f9b6d Clean up generatemip.h. by Geoff Lang · 10 years ago
  87. 86846e2 Clean up the functions in loadimage.h/cpp. by Geoff Lang · 10 years ago
  88. 72f5b5e Add the BUILD.gn file to the ANGLE source. by Jamie Madill · 10 years ago