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gerrit-public.fairphone.software
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platform
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external
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angle
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9a79c8893bfc2905e14d51e8256660aba853ff7b
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AUTHORS
c1551dc
D3D11 fix: Mipmapping was used although disabled via Sampler
by Till Rathmann
· 6 years ago
cb4ae44
Make Angle compile for Arm64 Windows
by Thomas Miller
· 6 years ago
03d132e
Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize
by LRN
· 6 years ago
0211346
PPC/s390: Fix GN error on PPC and s390
by Junliang Yan
· 6 years ago
f9176ce
GLIBC fix: size_t requires include <stddef.h>
by Jani Hautakangas
· 7 years ago
d2e8792
Enable Haiku in platform-specific headers.
by Jerome Duval
· 7 years ago
a552707
Add support for EXT_YUV_target
by Andrei Volykhin
· 8 years ago
f8de666
Fix compilation on mingw
by shinchiro
· 8 years ago
027cda6
Fix rounding problem for SwapChainPanel size.
by Nickolay Artamonov
· 8 years ago
cd9aa12
D3D11: Prevent DXGI hooking the Alt+Enter keystroke
by James Ross-Gowan
· 8 years ago
0011bb6
fix texture size check in WindowSurfaceCGL::swap
by stal
· 9 years ago
eaef7c1
floating point perf improvement in CopyNativeVertexData
by Russ Lind
· 9 years ago
85769f0
Re-land "Only require that the stencil masks are same as many effective bits set"
by Jinyoung Hur
· 9 years ago
1220bbb
Revert "Only require that the stencil masks are same as many effective bits set"
by Jamie Madill
· 9 years ago
685aa4b
Only require that the stencil masks are same as many effective bits set
by Jinyoung Hur
· 9 years ago
cb3cc80
Update The Qt Company in AUTHORS/CONTRIBUTORS
by Andrew Knight
· 10 years ago
f1bd2d9
Fix maxVertexUniformComponents initialization in GenerateCaps()
by Maks Naumov
· 10 years ago
2919008
Make Angle code 40 KB smaller by using string literals directly.
by Daniel Bratell
· 10 years ago
8310797
Implement eglQueryContext
by Régis Fénéon
· 10 years ago
967ed7b
Add Minmin to CONTRIBUTORS.
by Minmin Gong
· 10 years ago
24d5811
Add Gregoire to CONTRIBUTORS.
by Jamie Madill
· 10 years ago
448ac90
Updated authorship and contributors for Borbitsoft/Tibor den Ouden
by Tibor den Ouden
· 10 years ago
86ffde5
Fix building angleutils.cpp on Linux
by Olli Etuaho
· 10 years ago
ac7556f
Freed temporary info log buffer and removed explicit destruction of char[]
by Tibor den Ouden
· 10 years ago
75c42f4
Fixed memory leak in Renderbuffer class. Offscreen objects backbuffer texture /shader resource view, depth stencil texture/shader resource views were leaking during swapchain resize operations.
by Cooper Partin
· 10 years ago
eaa8406
Remove unnecessary int cast in ParseContext.
by Brendan Long
· 11 years ago
d7f2135
Fix build on QNX.
by Jamie Madill
· 11 years ago
da1ed36
Reorganized new sources from recently applied patch into third_party directory.
by shannon.woods@transgaming.com
· 12 years ago
4167cc9
Incorporated BSD-licensed changes implementing array bounds clamping.
by daniel@transgaming.com
· 12 years ago
a16a55f
Add explicit std:: namespace to code from <cXYZ> includes.
by daniel@transgaming.com
· 12 years ago
b323df0
Invalidate client window area when resetting swap chain
by daniel@transgaming.com
· 12 years ago
3b6ff3e
Reconcile AUTHORS and CONTRIBUTORS files
by daniel@transgaming.com
· 12 years ago
5a1bfa2
Add Jacek Caban to Authors list
by daniel@transgaming.com
· 12 years ago
07ab841
Implement Anisotropic Texture filtering support
by daniel@transgaming.com
· 12 years ago
4f39fd9
Initial import from TransGaming
by daniel@transgaming.com
· 15 years ago