1. c1551dc D3D11 fix: Mipmapping was used although disabled via Sampler by Till Rathmann · 6 years ago
  2. cb4ae44 Make Angle compile for Arm64 Windows by Thomas Miller · 6 years ago
  3. 03d132e Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize by LRN · 6 years ago
  4. 0211346 PPC/s390: Fix GN error on PPC and s390 by Junliang Yan · 6 years ago
  5. f9176ce GLIBC fix: size_t requires include <stddef.h> by Jani Hautakangas · 7 years ago
  6. d2e8792 Enable Haiku in platform-specific headers. by Jerome Duval · 7 years ago
  7. a552707 Add support for EXT_YUV_target by Andrei Volykhin · 8 years ago
  8. f8de666 Fix compilation on mingw by shinchiro · 8 years ago
  9. 027cda6 Fix rounding problem for SwapChainPanel size. by Nickolay Artamonov · 8 years ago
  10. cd9aa12 D3D11: Prevent DXGI hooking the Alt+Enter keystroke by James Ross-Gowan · 8 years ago
  11. 0011bb6 fix texture size check in WindowSurfaceCGL::swap by stal · 9 years ago
  12. eaef7c1 floating point perf improvement in CopyNativeVertexData by Russ Lind · 9 years ago
  13. 85769f0 Re-land "Only require that the stencil masks are same as many effective bits set" by Jinyoung Hur · 9 years ago
  14. 1220bbb Revert "Only require that the stencil masks are same as many effective bits set" by Jamie Madill · 9 years ago
  15. 685aa4b Only require that the stencil masks are same as many effective bits set by Jinyoung Hur · 9 years ago
  16. cb3cc80 Update The Qt Company in AUTHORS/CONTRIBUTORS by Andrew Knight · 10 years ago
  17. f1bd2d9 Fix maxVertexUniformComponents initialization in GenerateCaps() by Maks Naumov · 10 years ago
  18. 2919008 Make Angle code 40 KB smaller by using string literals directly. by Daniel Bratell · 10 years ago
  19. 8310797 Implement eglQueryContext by Régis Fénéon · 10 years ago
  20. 967ed7b Add Minmin to CONTRIBUTORS. by Minmin Gong · 10 years ago
  21. 24d5811 Add Gregoire to CONTRIBUTORS. by Jamie Madill · 10 years ago
  22. 448ac90 Updated authorship and contributors for Borbitsoft/Tibor den Ouden by Tibor den Ouden · 10 years ago
  23. 86ffde5 Fix building angleutils.cpp on Linux by Olli Etuaho · 10 years ago
  24. ac7556f Freed temporary info log buffer and removed explicit destruction of char[] by Tibor den Ouden · 10 years ago
  25. 75c42f4 Fixed memory leak in Renderbuffer class. Offscreen objects backbuffer texture /shader resource view, depth stencil texture/shader resource views were leaking during swapchain resize operations. by Cooper Partin · 10 years ago
  26. eaa8406 Remove unnecessary int cast in ParseContext. by Brendan Long · 11 years ago
  27. d7f2135 Fix build on QNX. by Jamie Madill · 11 years ago
  28. da1ed36 Reorganized new sources from recently applied patch into third_party directory. by shannon.woods@transgaming.com · 12 years ago
  29. 4167cc9 Incorporated BSD-licensed changes implementing array bounds clamping. by daniel@transgaming.com · 12 years ago
  30. a16a55f Add explicit std:: namespace to code from <cXYZ> includes. by daniel@transgaming.com · 12 years ago
  31. b323df0 Invalidate client window area when resetting swap chain by daniel@transgaming.com · 12 years ago
  32. 3b6ff3e Reconcile AUTHORS and CONTRIBUTORS files by daniel@transgaming.com · 12 years ago
  33. 5a1bfa2 Add Jacek Caban to Authors list by daniel@transgaming.com · 12 years ago
  34. 07ab841 Implement Anisotropic Texture filtering support by daniel@transgaming.com · 12 years ago
  35. 4f39fd9 Initial import from TransGaming by daniel@transgaming.com · 15 years ago