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gerrit-public.fairphone.software
/
platform
/
external
/
angle
/
b0245f68f34bea220c671cc8e64ca8d453c1e1d8
/
src
/
common
/
debug.cpp
e1ccac7
Don't print INFO level log messages in Release by default.
by Yuly Novikov
· 4 years, 9 months ago
1031d2c
Upstream Mac logging changes from WebKit.
by Kenneth Russell
· 4 years, 11 months ago
3c6b2e1
More improvements to trace logging.
by Jamie Madill
· 5 years ago
b8482ab
Clean up trace output.
by Jamie Madill
· 5 years ago
9d73796
Standardize copyright notices to project style
by Stuart Morgan
· 5 years ago
b8ec98f
Fix build issue with tracing enabled
by Courtney Goeltzenleuchter
· 5 years ago
ea49f6f
Debug: Add LOG_INFO logging level
by James Dong
· 5 years ago
0febee5
Break debugger on assertion failure.
by Jamie Madill
· 6 years ago
38e2825
Fix ASSERT macro not printing message
by James Darpinian
· 6 years ago
23ed69c
Make WARN() and ERR() thread safe
by jchen10
· 6 years ago
b980c56
Reformat all cpp and h files.
by Jamie Madill
· 6 years ago
573f76b
Debug: Add Systrace Markers
by Tobin Ehlis
· 7 years ago
b0e9ddb
Refactor a hex streaming into a generic FmtHex function.
by Geoff Lang
· 6 years ago
ec982e1
Fix ASSERT macro generating extra code in MSVC.
by Jamie Madill
· 7 years ago
aecfa71
Print more logs
by Yuly Novikov
· 7 years ago
6807f82
Print more logs when using default Platform
by Yuly Novikov
· 7 years ago
c4d18aa
Use ErrorStream everywhere
by Yuly Novikov
· 8 years ago
4465330
Use fprintf(stderr) instead of std::cerr.
by Jamie Madill
· 8 years ago
f5bb220
Restore Default Platform logging to stderr
by Yuly Novikov
· 8 years ago
75066e7
Clean up EVENT() logging.
by Jamie Madill
· 8 years ago
bcb3f9b
Direct logging to Platform when available
by Yuly Novikov
· 8 years ago
d73f852
Reland "Replace gl::trace logging with Chromium style logging"
by Yuly Novikov
· 8 years ago
6a6b09c
Revert "Replace gl::trace logging with Chromium style logging"
by Jamie Madill
· 8 years ago
afcc41c
Replace gl::trace logging with Chromium style logging
by Yuly Novikov
· 8 years ago
60e6edf
Make ASSERT reference the conditional expression.
by Jamie Madill
· 8 years ago
e31fd87
Enable Release ASSERT in ANGLE.
by Jamie Madill
· 8 years ago
89853e8
Clean up unused variable macros.
by Jamie Madill
· 9 years ago
6ee1e78
Implement GL_EXT_debug_marker in D3D9/D3D11 renderers
by Austin Kinross
· 9 years ago
2c7c625
Refactor D3D Debug Annotations code.
by Jamie Madill
· 10 years ago
7318b7c
Fixed failed compilation for WinRT to use OutputDebugStringA for non wide strings.
by Cooper Partin
· 10 years ago
14aa40f
Print ERR() errors to the debug output on Windows.
by Jamie Madill
· 10 years ago
8bc361e
Support compiling libANGLE as a static or shared library.
by Geoff Lang
· 10 years ago
922a9fb
Use D3D11 Debug Annotations when D3D9 is unavailable
by Austin Kinross
· 10 years ago
fe14d45
Add ANGLE_ENABLE_DEBUG_TRACE_TO_DEBUGGER, to output trace to debugger window
by Austin Kinross
· 10 years ago
f0360c6
Rename ANGLE_ENABLE_TRACE -> ANGLE_ENABLE_DEBUG_TRACE
by Austin Kinross
· 10 years ago
570e83c
Rename ANGLE_ENABLE_PERF -> ANGLE_ENABLE_DEBUG_ANNOTATIONS
by Austin Kinross
· 10 years ago
b60fe31
Fix the ANGLE_ENABLE_TRACE build.
by Jamie Madill
· 10 years ago
da5777c
Create an Error object to represent GL errors.
by Geoff Lang
· 10 years ago
44fa759
Refactor platform related functionality into platform.h and tls.h.
by Geoff Lang
· 10 years ago
2515c52
Fix compile errors on pre-C++11 compilers.
by Geoff Lang
· 11 years ago
feee44b
Keep the debug log file open and flush with each message.
by Geoff Lang
· 11 years ago
8321779
Remove system.h.
by Geoff Lang
· 11 years ago
f571312
Rework tracing and perf defines.
by Geoff Lang
· 11 years ago
6850947
Added a define that removes d3d includes from the common directory so that d3d9 headers are not included in the translator project.
by Geoff Lang
· 11 years ago
486d9e9
Remove a lot of unnecessary include files and break include chains.
by shannon.woods@transgaming.com
· 12 years ago
a9b96d0
Include windows.h from one place to ensure that min and max macros are not defined.
by shannon.woods@transgaming.com
· 12 years ago
5dc3b8b
Don't call gl::output unless perf is enabled.
by daniel@transgaming.com
· 12 years ago
95a758f
Remove dos-style line-endings (EOL changes only)
by daniel@transgaming.com
· 12 years ago
d08aa75
Increase size of output buffer for pix to 32768
by jbauman@chromium.org
· 13 years ago
eef0e27
Fix link errors caused by static use of perf related functions even when ANGLE_DISABLE_PERF is defined.
by daniel@transgaming.com
· 13 years ago
73bec98
Cache result of D3DPERF_GetStatus.
by apatrick@chromium.org
· 14 years ago
0f4cefe
Map D3D calls and HLSL shaders back to GLES2 calls and GLSL ES shaders in PIX.
by apatrick@chromium.org
· 14 years ago
7155774
Added a compile flag so that writing to the debug log file can be turned off.
by baustin@google.com
· 14 years ago
c169397
Made debug log filename compile time configurable.
by apatrick@chromium.org
· 14 years ago
442b7de
Re-enable debug tracing by default TRAC #12158 Signed-off-by: Daniel Koch
by daniel@transgaming.com
· 15 years ago
a54da4e
Implemented inline structure construction
by daniel@transgaming.com
· 15 years ago
e7e43fb
Make it easier to disable tracing
by daniel@transgaming.com
· 15 years ago
bbf56f7
Use directory qualified #include files
by daniel@transgaming.com
· 15 years ago
5903aeb
Move Common -> src/common Trac #11406 Signed-off-by: Nicolas Capens
by daniel@transgaming.com
· 15 years ago
[Renamed from Common/debug.cpp]
4f39fd9
Initial import from TransGaming
by daniel@transgaming.com
· 15 years ago