1. e1ccac7 Don't print INFO level log messages in Release by default. by Yuly Novikov · 4 years, 9 months ago
  2. 1031d2c Upstream Mac logging changes from WebKit. by Kenneth Russell · 4 years, 11 months ago
  3. 3c6b2e1 More improvements to trace logging. by Jamie Madill · 5 years ago
  4. b8482ab Clean up trace output. by Jamie Madill · 5 years ago
  5. 9d73796 Standardize copyright notices to project style by Stuart Morgan · 5 years ago
  6. b8ec98f Fix build issue with tracing enabled by Courtney Goeltzenleuchter · 5 years ago
  7. ea49f6f Debug: Add LOG_INFO logging level by James Dong · 5 years ago
  8. 0febee5 Break debugger on assertion failure. by Jamie Madill · 6 years ago
  9. 38e2825 Fix ASSERT macro not printing message by James Darpinian · 6 years ago
  10. 23ed69c Make WARN() and ERR() thread safe by jchen10 · 6 years ago
  11. b980c56 Reformat all cpp and h files. by Jamie Madill · 6 years ago
  12. 573f76b Debug: Add Systrace Markers by Tobin Ehlis · 7 years ago
  13. b0e9ddb Refactor a hex streaming into a generic FmtHex function. by Geoff Lang · 6 years ago
  14. ec982e1 Fix ASSERT macro generating extra code in MSVC. by Jamie Madill · 7 years ago
  15. aecfa71 Print more logs by Yuly Novikov · 7 years ago
  16. 6807f82 Print more logs when using default Platform by Yuly Novikov · 7 years ago
  17. c4d18aa Use ErrorStream everywhere by Yuly Novikov · 8 years ago
  18. 4465330 Use fprintf(stderr) instead of std::cerr. by Jamie Madill · 8 years ago
  19. f5bb220 Restore Default Platform logging to stderr by Yuly Novikov · 8 years ago
  20. 75066e7 Clean up EVENT() logging. by Jamie Madill · 8 years ago
  21. bcb3f9b Direct logging to Platform when available by Yuly Novikov · 8 years ago
  22. d73f852 Reland "Replace gl::trace logging with Chromium style logging" by Yuly Novikov · 8 years ago
  23. 6a6b09c Revert "Replace gl::trace logging with Chromium style logging" by Jamie Madill · 8 years ago
  24. afcc41c Replace gl::trace logging with Chromium style logging by Yuly Novikov · 8 years ago
  25. 60e6edf Make ASSERT reference the conditional expression. by Jamie Madill · 8 years ago
  26. e31fd87 Enable Release ASSERT in ANGLE. by Jamie Madill · 8 years ago
  27. 89853e8 Clean up unused variable macros. by Jamie Madill · 9 years ago
  28. 6ee1e78 Implement GL_EXT_debug_marker in D3D9/D3D11 renderers by Austin Kinross · 9 years ago
  29. 2c7c625 Refactor D3D Debug Annotations code. by Jamie Madill · 10 years ago
  30. 7318b7c Fixed failed compilation for WinRT to use OutputDebugStringA for non wide strings. by Cooper Partin · 10 years ago
  31. 14aa40f Print ERR() errors to the debug output on Windows. by Jamie Madill · 10 years ago
  32. 8bc361e Support compiling libANGLE as a static or shared library. by Geoff Lang · 10 years ago
  33. 922a9fb Use D3D11 Debug Annotations when D3D9 is unavailable by Austin Kinross · 10 years ago
  34. fe14d45 Add ANGLE_ENABLE_DEBUG_TRACE_TO_DEBUGGER, to output trace to debugger window by Austin Kinross · 10 years ago
  35. f0360c6 Rename ANGLE_ENABLE_TRACE -> ANGLE_ENABLE_DEBUG_TRACE by Austin Kinross · 10 years ago
  36. 570e83c Rename ANGLE_ENABLE_PERF -> ANGLE_ENABLE_DEBUG_ANNOTATIONS by Austin Kinross · 10 years ago
  37. b60fe31 Fix the ANGLE_ENABLE_TRACE build. by Jamie Madill · 10 years ago
  38. da5777c Create an Error object to represent GL errors. by Geoff Lang · 10 years ago
  39. 44fa759 Refactor platform related functionality into platform.h and tls.h. by Geoff Lang · 10 years ago
  40. 2515c52 Fix compile errors on pre-C++11 compilers. by Geoff Lang · 11 years ago
  41. feee44b Keep the debug log file open and flush with each message. by Geoff Lang · 11 years ago
  42. 8321779 Remove system.h. by Geoff Lang · 11 years ago
  43. f571312 Rework tracing and perf defines. by Geoff Lang · 11 years ago
  44. 6850947 Added a define that removes d3d includes from the common directory so that d3d9 headers are not included in the translator project. by Geoff Lang · 11 years ago
  45. 486d9e9 Remove a lot of unnecessary include files and break include chains. by shannon.woods@transgaming.com · 12 years ago
  46. a9b96d0 Include windows.h from one place to ensure that min and max macros are not defined. by shannon.woods@transgaming.com · 12 years ago
  47. 5dc3b8b Don't call gl::output unless perf is enabled. by daniel@transgaming.com · 12 years ago
  48. 95a758f Remove dos-style line-endings (EOL changes only) by daniel@transgaming.com · 12 years ago
  49. d08aa75 Increase size of output buffer for pix to 32768 by jbauman@chromium.org · 13 years ago
  50. eef0e27 Fix link errors caused by static use of perf related functions even when ANGLE_DISABLE_PERF is defined. by daniel@transgaming.com · 13 years ago
  51. 73bec98 Cache result of D3DPERF_GetStatus. by apatrick@chromium.org · 14 years ago
  52. 0f4cefe Map D3D calls and HLSL shaders back to GLES2 calls and GLSL ES shaders in PIX. by apatrick@chromium.org · 14 years ago
  53. 7155774 Added a compile flag so that writing to the debug log file can be turned off. by baustin@google.com · 14 years ago
  54. c169397 Made debug log filename compile time configurable. by apatrick@chromium.org · 14 years ago
  55. 442b7de Re-enable debug tracing by default TRAC #12158 Signed-off-by: Daniel Koch by daniel@transgaming.com · 15 years ago
  56. a54da4e Implemented inline structure construction by daniel@transgaming.com · 15 years ago
  57. e7e43fb Make it easier to disable tracing by daniel@transgaming.com · 15 years ago
  58. bbf56f7 Use directory qualified #include files by daniel@transgaming.com · 15 years ago
  59. 5903aeb Move Common -> src/common Trac #11406 Signed-off-by: Nicolas Capens by daniel@transgaming.com · 15 years ago[Renamed from Common/debug.cpp]
  60. 4f39fd9 Initial import from TransGaming by daniel@transgaming.com · 15 years ago