1. cc4383a Revert "Revert "Merge remote-tracking branch 'aosp/upstream-mirror'"" by Geoff Lang · 4 years, 8 months ago
  2. 14b10a0 Revert "Merge remote-tracking branch 'aosp/upstream-mirror'" by Daulet Zhanguzin · 4 years, 8 months ago
  3. 58fc8b1 Implement RGTC (BC4, BC5) compressed texture formats by Alexey Knyazev · 4 years, 10 months ago
  4. ffdd58f Fixing OVR_multiview and OVR_multiview2 issues by Artem Bolgar · 4 years, 11 months ago
  5. 7b55aac Add Broadcom as a known vendor by Gary Sweet · 5 years ago
  6. bf47a17 Fix GGP build by Renaud Lepage · 5 years ago
  7. d22b8be GN: Make X11 optional, based on a user-defined variable. by Ethan Lee · 5 years ago
  8. 6e65398 Added PVRTC compression extension needed for Metal on iOS. by Le Quyen · 5 years ago
  9. 755417d GLES2: Use require_constant_initialization for g_Mutex by Jaime Bernardo · 5 years ago
  10. a71549b Vulkan: Intermittent failures in many GLES2 CTS by Fei Yang · 5 years ago
  11. 7d6923d Revert "Vulkan: pipeline cache not populated as blob cache is not set" by Cody Northrop · 5 years ago
  12. 134d6ee Vulkan: pipeline cache not populated as blob cache is not set by Fei Yang · 6 years ago
  13. 431ef2f Add support for EXT_blend_minmax by Minkyu Jeong · 5 years ago
  14. 8fb0048 fix a freeze when returning from fullscreen to maximized (nvidia only) by Nick Shaforostov · 6 years ago
  15. 50eb1e6 D3D: Update dynamic BufferUsage flags. by Sascha Kolodzey · 6 years ago
  16. c1551dc D3D11 fix: Mipmapping was used although disabled via Sampler by Till Rathmann · 6 years ago
  17. cb4ae44 Make Angle compile for Arm64 Windows by Thomas Miller · 6 years ago
  18. 03d132e Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize by LRN · 6 years ago
  19. 0211346 PPC/s390: Fix GN error on PPC and s390 by Junliang Yan · 6 years ago
  20. f9176ce GLIBC fix: size_t requires include <stddef.h> by Jani Hautakangas · 7 years ago
  21. d2e8792 Enable Haiku in platform-specific headers. by Jerome Duval · 7 years ago
  22. a552707 Add support for EXT_YUV_target by Andrei Volykhin · 8 years ago
  23. f8de666 Fix compilation on mingw by shinchiro · 8 years ago
  24. 027cda6 Fix rounding problem for SwapChainPanel size. by Nickolay Artamonov · 8 years ago
  25. cd9aa12 D3D11: Prevent DXGI hooking the Alt+Enter keystroke by James Ross-Gowan · 8 years ago
  26. 0011bb6 fix texture size check in WindowSurfaceCGL::swap by stal · 9 years ago
  27. eaef7c1 floating point perf improvement in CopyNativeVertexData by Russ Lind · 9 years ago
  28. 85769f0 Re-land "Only require that the stencil masks are same as many effective bits set" by Jinyoung Hur · 9 years ago
  29. 1220bbb Revert "Only require that the stencil masks are same as many effective bits set" by Jamie Madill · 9 years ago
  30. 685aa4b Only require that the stencil masks are same as many effective bits set by Jinyoung Hur · 9 years ago
  31. cb3cc80 Update The Qt Company in AUTHORS/CONTRIBUTORS by Andrew Knight · 10 years ago
  32. f1bd2d9 Fix maxVertexUniformComponents initialization in GenerateCaps() by Maks Naumov · 10 years ago
  33. 2919008 Make Angle code 40 KB smaller by using string literals directly. by Daniel Bratell · 10 years ago
  34. 8310797 Implement eglQueryContext by Régis Fénéon · 10 years ago
  35. 967ed7b Add Minmin to CONTRIBUTORS. by Minmin Gong · 10 years ago
  36. 24d5811 Add Gregoire to CONTRIBUTORS. by Jamie Madill · 10 years ago
  37. 448ac90 Updated authorship and contributors for Borbitsoft/Tibor den Ouden by Tibor den Ouden · 10 years ago
  38. 86ffde5 Fix building angleutils.cpp on Linux by Olli Etuaho · 10 years ago
  39. ac7556f Freed temporary info log buffer and removed explicit destruction of char[] by Tibor den Ouden · 10 years ago
  40. 75c42f4 Fixed memory leak in Renderbuffer class. Offscreen objects backbuffer texture /shader resource view, depth stencil texture/shader resource views were leaking during swapchain resize operations. by Cooper Partin · 10 years ago
  41. eaa8406 Remove unnecessary int cast in ParseContext. by Brendan Long · 11 years ago
  42. d7f2135 Fix build on QNX. by Jamie Madill · 11 years ago
  43. da1ed36 Reorganized new sources from recently applied patch into third_party directory. by shannon.woods@transgaming.com · 12 years ago
  44. 4167cc9 Incorporated BSD-licensed changes implementing array bounds clamping. by daniel@transgaming.com · 12 years ago
  45. a16a55f Add explicit std:: namespace to code from <cXYZ> includes. by daniel@transgaming.com · 12 years ago
  46. b323df0 Invalidate client window area when resetting swap chain by daniel@transgaming.com · 12 years ago
  47. 3b6ff3e Reconcile AUTHORS and CONTRIBUTORS files by daniel@transgaming.com · 12 years ago
  48. 5a1bfa2 Add Jacek Caban to Authors list by daniel@transgaming.com · 12 years ago
  49. 07ab841 Implement Anisotropic Texture filtering support by daniel@transgaming.com · 12 years ago
  50. 4f39fd9 Initial import from TransGaming by daniel@transgaming.com · 15 years ago