- f99ccb0 Vulkan: Add a perf warning when dropping superseded updates by Shahbaz Youssefi · 3 years, 10 months ago
- a392a81 GLX: Avoid creating child window when X visual ID is specified. by Jonah Ryan-Davis · 3 years, 10 months ago
- 2d1406a Capture/Replay: Capture glBindBufferBase during MEC setup by Tim Van Patten · 3 years, 11 months ago
- a7158eb Vulkan: Fix image leak in staged updates in ImageHelper by Shahbaz Youssefi · 3 years, 10 months ago
- 157ddfd Build compiler_tests only if GLSL or ESSL build is enabled by Shahbaz Youssefi · 3 years, 10 months ago
- acdb63b Remove the checking before accessing to function pointers by Peng Huang · 3 years, 11 months ago
- e2a8a69 Vulkan: Move xfb emulation offset calculation to translator by Shahbaz Youssefi · 3 years, 10 months ago
- 07d619c Vulkan: Fix missing xfb buffer rebind on new command buffer by Shahbaz Youssefi · 3 years, 10 months ago
- 5e28054 Move RegenerateStructNames AST transformation to gl/ by Shahbaz Youssefi · 3 years, 10 months ago
- ca94d1d Vulkan: Refactor generated code in xfb emulation path by Shahbaz Youssefi · 3 years, 10 months ago
- 46d3f02 Suppress dEQP.KHR_GLES31/core_vertex_attrib_binding_basicinputcase5 by Yuly Novikov · 3 years, 10 months ago
- ebf0070 angle_end2end_tests passes on iOS! by James Darpinian · 3 years, 11 months ago
- 2762641 Use is_apple instead of is_mac and is_ios everywhere by Shahbaz Youssefi · 3 years, 10 months ago
- 56479b0 Tests: Add FIFA Mobile trace by Tim Van Patten · 3 years, 11 months ago
- 956a358 GL: Add function pointers for EXT/NV_framebuffer_blit by Jonah Ryan-Davis · 3 years, 11 months ago
- dc2cf6f Roll third_party/vulkan-deps/ b08eace32..cbab63796 (17 commits; 1 trivial rolls) by Jamie Madill · 3 years, 10 months ago
- d966932 Remove "init" from VaryingPacking. by Jamie Madill · 3 years, 11 months ago
- d33ffb2 Organize VaryingPacking methods. by Jamie Madill · 3 years, 11 months ago
- 92e7bc8 Remove ProgramLinkedResources from ProgramExecutable. by Jamie Madill · 3 years, 11 months ago
- e09e947 Capture/Replay: Don't force built-in attribs to have a location by Tim Van Patten · 3 years, 11 months ago
- bf6cc88 Vulkan: Remove duplicate shaderType parameter to SPIR-V transformer by Shahbaz Youssefi · 3 years, 10 months ago
- 382bf28 Organize AST transforms per backend by Shahbaz Youssefi · 3 years, 11 months ago
- e91097b Vulkan: Clean up "actual"/"intended" naming. by Jamie Madill · 3 years, 11 months ago
- 973bd4b Complete I/O block GLSL tests by Shahbaz Youssefi · 3 years, 11 months ago
- aff1749 Vulkan: Directly capture non-gl_Postion builtins by Shahbaz Youssefi · 3 years, 11 months ago
- b6ea6ed Remove tabs from volk.c/h by James Darpinian · 3 years, 11 months ago
- 6c608e9 iOS sRGB mipmap generation is broken too by James Darpinian · 3 years, 11 months ago
- fb35201 GL: Expose NV_framebuffer_blit for ES2 contexts when available by Jonah Ryan-Davis · 3 years, 11 months ago
- de62b25 Make sure the queried resources are active by Qin Jiajia · 3 years, 11 months ago
- 47ee6a7 Add build flags to disable desktop gl backend by Peng Huang · 3 years, 11 months ago
- 093250e Vulkan: Make shader variable info maps a class. by Jamie Madill · 3 years, 11 months ago
- c2847bb [GLX] Don't request exposure events for child windows by Tom Anderson · 3 years, 11 months ago
- 220642a Allow Drawing with Immutable Persistent Mapped Buffers by Tim Van Patten · 3 years, 11 months ago
- c6e63da Suppress IOBlocksSeparate xfb test on AMD/Linux/GL by Shahbaz Youssefi · 3 years, 11 months ago
- 9f0748e Skip TransformFeedbackTestES31.IOBlocks* on Linux AMD Vulkan by Yuly Novikov · 3 years, 11 months ago
- cde0e3a Don't use optional BGRA_EXT by default by James Darpinian · 3 years, 11 months ago
- 939195a Skip tests using unimplemented features on iOS by James Darpinian · 3 years, 11 months ago
- 7061af2 Fix BlitFramebuffer issues with large rects on iOS by James Darpinian · 3 years, 11 months ago
- 88fec1e Code generation for NV_framebuffer_blit by Jonah Ryan-Davis · 3 years, 11 months ago
- 0dbe7cd iOS testing support by James Darpinian · 4 years ago
- eeb1430 Vulkan: Support xfb capture of I/O block fields by Shahbaz Youssefi · 3 years, 11 months ago
- 8065aa8 Front-end support for xfb capture of I/O block members by Shahbaz Youssefi · 3 years, 11 months ago
- b91afcf Bump implementation max textures/images limit to 96. by Jamie Madill · 4 years ago
- c2a620b Fix out of bounds indices in transform feedback test by James Darpinian · 3 years, 11 months ago
- 5c0ba54 Roll VK-GL-CTS from 54509765b18d to b29bf0434c16 (15 revisions) by angle-autoroll · 3 years, 11 months ago
- 7478895 Vulkan: Fix assertion in xfb of indirect calls by Shahbaz Youssefi · 3 years, 11 months ago
- 9d45f52 Vulkan: GS tests that demonstrate gl_Position bugs by Shahbaz Youssefi · 3 years, 11 months ago
- 00643e7 Use Android API to get storage path. by Jamie Madill · 4 years, 4 months ago
- 85707f7 Vulkan: Pass in SPIR-V transform options in a struct by Shahbaz Youssefi · 3 years, 11 months ago
- 0c5a55a Vulkan: MapBufferRange should avoid wait if INVALIDATE_BUFFER is set by Charlie Lao · 3 years, 11 months ago
- 4e2b6d6 Fix PackedVarying's move constructor by Shahbaz Youssefi · 3 years, 11 months ago
- ed9213b Metal: explicitly convert XFB vertex shader to void function by Le Hoang Quyen · 3 years, 11 months ago
- 0322fc1 Disable syncFramebufferBindingsOnTexImage on Intel/Win/GL by jchen10 · 4 years ago
- 011e0ad Promote RGBA4444 and RGB565 to RGB[A]8 on macOS with AMD GPUs. by Kenneth Russell · 4 years ago
- 653f619 Import Vulkan DEPS from the new vulkan-deps repo. by Jamie Madill · 4 years ago
- c0bbe6c Unsuppress TextureCubeTest.CubeMapFBO on Intel/Win/Vulkan by jchen10 · 4 years ago
- de703db Fix ValidateBufferStorageEXT() by Tim Van Patten · 3 years, 11 months ago
- 937bc82 Revert "GLX: Expose EGL_ANGLE_window_fixed_size" by Jonah Ryan-Davis · 3 years, 11 months ago
- 909ea88 Reland "Vulkan: Ignore glFlush to reduce vkQueueSubmits in Asphalt 9" by Tim Van Patten · 4 years ago
- 33fb6e3 Vulkan: Unskip tests with passthrough GLSL function by Mohan Maiya · 4 years ago
- 9bb06f3 Unsuppress GLSLTest.PointCoordConsistency on Intel/Win/GL by jchen10 · 4 years ago
- a19bd60 Revert "Vulkan: Ignore glFlush to reduce vkQueueSubmits in Asphalt 9" by Corentin Wallez · 4 years ago
- 98b56e6 Vulkan: Accumulate internal cache stats in renderer by Mohan Maiya · 4 years ago
- 5cf7472 Vulkan: Ignore glFlush to reduce vkQueueSubmits in Asphalt 9 by Tim Van Patten · 4 years ago
- 4abf378 Tests: update WhatsApp trace by Paul Thomson · 4 years ago
- 64508f4 Vulkan: Reduce driver uniform data to minimum if specConst is used by Charlie Lao · 4 years ago
- 8f9e17d Add EXT_clip_cull_distance extension autogen code by Mohan Maiya · 4 years ago
- 46eaba7 Vulkan: Add support for internal cache hit and miss counts by Mohan Maiya · 4 years ago
- f32fbb5 Add EXT_shader_framebuffer_fetch_non_coherent entry points by Mohan Maiya · 4 years ago
- 9229b80 Vulkan: Add the tests for EXT_clip_cull_distance by Mohan Maiya · 4 years ago
- e8c5525 Vulkan: flushCommandsAndEndRenderPass during glFenceSync() by Tim Van Patten · 4 years ago
- c47b951 Capture: Disable GL_NV_shader_noperspective_interpolation by Paul Thomson · 4 years ago
- 4798c8c Introduce GN variables for Vulkan repos. by Jamie Madill · 4 years ago
- cb8903b Metal: Ignore OS's internal shader cache when testing. by Le Hoang Quyen · 4 years ago
- fd7733e GeometryTest: Expand suppressions to AMD Intel OpenGL by Corentin Wallez · 4 years ago
- a62ee4d Vulkan: Add test for Pixel bug with passthrough GLSL function by Mohan Maiya · 4 years ago
- d0f99d5 Vulkan: Fix build issue in vulkan display/headless backend. by Xiaoxuan Liu · 4 years ago
- 282fb40 Fix link validation of I/O block members by Shahbaz Youssefi · 4 years ago
- da8c226 Vulkan: Enable FramebufferVk cache on Apple by Mohan Maiya · 4 years ago
- 5633056 Vulkan: Support layered framebuffers by Shahbaz Youssefi · 4 years ago
- 8326b26 Fix link validation with ambiguous instanceless interface blocks by Shahbaz Youssefi · 4 years ago
- d9318ac Roll VK-GL-CTS from 41331850eb21 to 54509765b18d (18 revisions) by Shahbaz Youssefi · 4 years ago
- ec1ff8f Add a scissored MSRTT test by Shahbaz Youssefi · 4 years ago
- c75473c Vulkan: Generalize FlipRotationSpecConst to SpecializationConstant by Charlie Lao · 4 years ago
- dcc0beb Vulkan: clean up comments, rename per request by Courtney Goeltzenleuchter · 4 years ago
- 6d94471 Vulkan: Eliminate fence wait from SyncVk by Courtney Goeltzenleuchter · 4 years ago
- f6df869 Vulkan: Support XFB in non-Vertex stages. by Jamie Madill · 4 years ago
- 4d9157a Increase internal max uniform blocks limit to 60. by Jamie Madill · 4 years ago
- 108b759 EGL: Update EGL headers/xml by Xiaoxuan Liu · 4 years ago
- 067a12f Reland "Vulkan: Use specialization constant for halfRenderAreaWidth" by Charlie Lao · 4 years ago
- 1788355 Vulkan: Add dirty bits instead of direct access FBO state by Charlie Lao · 4 years ago
- f9f569e Suppress test requiring VK_EXT_transform_feedback on Nvidia/win7 by Shahbaz Youssefi · 4 years ago
- 8789457 Fix varying packing of I/O block fields by Shahbaz Youssefi · 4 years ago
- 378653f D3D: throw a perf warning for uniform block by Xinghua Cao · 4 years ago
- 8b85156 Don't output matrix qualifiers in I/O blocks by Shahbaz Youssefi · 4 years ago
- 36f7433 Vulkan: Fix query pause on framebuffer binding change by Shahbaz Youssefi · 4 years ago
- 54d9599 Enable ComputeShaderTest/DrawDispatchDispatchDraw on Intel/Win/Vulkan by Jiawei Shao · 4 years ago
- f691b3b Vulkan: Support PrimitivesGenerated query by Shahbaz Youssefi · 4 years ago
- fa9b803 GLX: Expose EGL_ANGLE_window_fixed_size by Jonah Ryan-Davis · 4 years ago
- aafcb50 Vulkan: Add ensureSubmission to queueSubmitOneOff by Courtney Goeltzenleuchter · 4 years ago