Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
angle
/
e3c25715ec2b68f9dbdd0b7489c6b6d02c336dc1
/
samples
e3c2571
gn: Minor improvements.
by Jamie Madill
· 5 years ago
6430e5e
Enable frame capture on Android
by Cody Northrop
· 5 years ago
4b642a6
Desktop GLSL input + Vulkan GLSL output in shader_translator
by Shahbaz Youssefi
· 5 years ago
f18ff94
Minor tweaks to SampleApplication.
by Jamie Madill
· 5 years ago
5c0e6e5
Capture/Replay: Implement more state for mid-execution replay.
by Jamie Madill
· 5 years ago
653ee5f
Capture/Replay: Introduce capture index file.
by Jamie Madill
· 5 years ago
6c7208f
Capture/Replay: Implement mid-execution replay.
by Jamie Madill
· 5 years ago
e960392
Capture/Replay: Correct a few GLenum replay issues.
by Jamie Madill
· 5 years ago
f251995
Capture/Replay: Write capture index file.
by Jamie Madill
· 5 years ago
57b37b6
Rename util/system_utils to util/test_utils.
by Jamie Madill
· 5 years ago
a3f1981
Add SwiftShader to command line arguments.
by Jamie Madill
· 5 years ago
90a5862
Refactor ShaderVariable to Remove Specializations
by Tim Van Patten
· 5 years ago
e54d0f9
Vulkan: Debug overlay
by Shahbaz Youssefi
· 5 years ago
f0dd087
Move timer functionality from util/ to common/
by Shahbaz Youssefi
· 5 years ago
9d73796
Standardize copyright notices to project style
by Stuart Morgan
· 5 years ago
7e48c9e
Add explicit integer casts
by James Darpinian
· 5 years ago
a212935
Vulkan: Add support for 2D array textures
by Cody Northrop
· 5 years ago
deb43a3
Vulkan: Store VkExtents3D in ImageHelper.
by Jamie Madill
· 5 years ago
a71a8c6
ANGLE tests loading wrong opengl32.dll
by Clemen Deng
· 5 years ago
77c8496
Re-land "Cleanup angle_libs_suffix in BUILD.gn."
by Jamie Madill
· 5 years ago
3e6e70b
Revert "Cleanup angle_libs_suffix in BUILD.gn."
by Jamie Madill
· 5 years ago
625f5b2
Cleanup angle_libs_suffix in BUILD.gn.
by Jamie Madill
· 5 years ago
eef34e1
Don't request backend version in the sample application.
by Geoff Lang
· 5 years ago
ebab670
Adding new extension GL_OVR_multiview
by Mingyu Hu
· 6 years ago
3089f92
Move EGL Display config into EGLPlatformParameters.
by Jamie Madill
· 6 years ago
0659c99
Set swap interval explicitly.
by Jamie Madill
· 6 years ago
7d64c48
GL_ANGLE_multiview has been renamed to GL_OVR_multiview2.
by Mingyu Hu
· 6 years ago
0f566fc
Introduce ConfigParameters test helper struct.
by Jamie Madill
· 6 years ago
7098cff
Make BUILD.gn targets into templates.
by Jamie Madill
· 6 years ago
ad398ee
Free OSWindow and EGLWindow through helpers.
by Jamie Madill
· 6 years ago
ba319ba
Re-land "Load entry points dynamically in tests and samples."
by Jamie Madill
· 6 years ago
9f08862
Revert "Load entry points dynamically in tests and samples."
by Yuly Novikov
· 6 years ago
0392355
Load entry points dynamically in tests and samples.
by Jamie Madill
· 6 years ago
4638dc9
Re-land "Load correct libGLESv2 on Linux and Mac."
by Jamie Madill
· 6 years ago
720ca44
Pass GN header visibility check.
by Jamie Madill
· 6 years ago
175d918
Revert "Load correct libGLESv2 on Linux and Mac."
by Yuly Novikov
· 6 years ago
dd815b6
Load correct libGLESv2 on Linux and Mac.
by Jamie Madill
· 6 years ago
35cd733
Refactor test shader style.
by Jamie Madill
· 6 years ago
c4533ea
Enable ANGLE_texture_multisample in glsl in es 3.0
by Yizhou Jiang
· 6 years ago
a7f97a2
Gyp is dead. Long live gn.
by Frank Henigman
· 6 years ago
0df813c
GLES1: GL_OES_draw_texture
by Lingfeng Yang
· 6 years ago
da41ac6
Fix decorating ViewID_OVR in HLSL output
by Olli Etuaho
· 6 years ago
17cee57
SampleApps: Refactor to use cli args the same way
by Luc Ferron
· 6 years ago
a0cfa87
GLES1: Shade model API
by Lingfeng Yang
· 6 years ago
1478afa
GLES1: Lighting and materials (renderer)
by Lingfeng Yang
· 6 years ago
461b09a
GLES1: Renderer (minimal)
by Lingfeng Yang
· 7 years ago
66aafcb
Revert "GLES1: Renderer (minimal)"
by Frank Henigman
· 7 years ago
a690992
GLES1: Renderer (minimal)
by Lingfeng Yang
· 7 years ago
0cb6dc4
Vulkan: Fix texture descriptor set alloc count.
by Jamie Madill
· 7 years ago
ad4f964
Allow ANGLE libs to have arbitrary suffix.
by Yuly Novikov
· 7 years ago
2fe36e4
Vulkan: Enable SimpleVertexShader.
by Jamie Madill
· 7 years ago
28060c4
Vulkan: Enable running SimpleTexture2D.
by Jamie Madill
· 7 years ago
f618c9e
Vulkan: Add depth/stencil surfaces.
by Jamie Madill
· 7 years ago
5b1180d
Add gyp deprecation warning.
by Frank Henigman
· 7 years ago
bd924af
ES31: Remove support of GL_OES_geometry_shader in compiler
by Jiawei Shao
· 7 years ago
465835d
Support arrays of arrays in the API
by Olli Etuaho
· 7 years ago
d0ef13a
Stand-alone build with gn.
by Frank Henigman
· 7 years ago
8a9e0fc
Fix standalone compilation on Mac
by Corentin Wallez
· 7 years ago
128e536
Fix a small build issue.
by Yunchao He
· 7 years ago
1fce328
Samples: Add command line flag to select renderer.
by Jamie Madill
· 7 years ago
a20af6d
Use C++11 raw string literals instead of SHADER_SOURCE macro
by Olli Etuaho
· 7 years ago
1aa66bc
Add ANGLE_multiview sample
by Martin Radev
· 7 years ago
df7d7c9
Split varyings into input and output varyings in compiler
by Jiawei-Shao
· 7 years ago
b5cc119
ES31: Add Geometry Shader layout qualifiers in GLSL compiler
by Shao
· 7 years ago
0d2ecb4
Output mapped name of shader variables in shader_translator
by Olli Etuaho
· 7 years ago
c39a19a
Select viewport index in the GLSL/ESSL vertex shader
by Martin Radev
· 7 years ago
69056a1
Declare and initialize ViewID_OVR and InstanceID
by Martin Radev
· 7 years ago
fcadd08
Provide build target for angle_shader_translator sample.
by Ken Russell
· 7 years ago
9733cee
Initialize uninitialized locals in GLSL output
by Olli Etuaho
· 8 years ago
f81ce4a
Refactoring: replace NULL by nullptr for pointers (3rd CL).
by Yunchao He
· 8 years ago
a552707
Add support for EXT_YUV_target
by Andrei Volykhin
· 8 years ago
4336489
Parse binding layout qualifier for opaque types
by Olli Etuaho
· 8 years ago
4be6c6c
Add missing sampler types to shader_translator output
by Olli Etuaho
· 8 years ago
dcab56a
Move some file utils to common.
by Jamie Madill
· 8 years ago
4021932
translator: Add ES3.1 multisample texture support.
by JiangYizhou
· 8 years ago
09b04a2
Add shader translator support for OVR_multiview
by Olli Etuaho
· 8 years ago
922cbfc
common: Add a vector arithmetic helper classes
by Corentin Wallez
· 8 years ago
1b896c6
translator: remove code related to for-loop unrolling
by Corentin Wallez
· 8 years ago
7f07caa
Rename the build/ directory.
by Corentin Wallez
· 8 years ago
acb4b81
translator: Put ShaderLang APIs in "sh" namespace.
by Jamie Madill
· 8 years ago
e653403
Remove component translator target and keep static_library.
by Yuly Novikov
· 8 years ago
7ebb97f
Use 64-bits compile options
by Qiankun Miao
· 8 years ago
966456d
Remove SH_TIMING_RESTRICTIONS compiler flag
by Olli Etuaho
· 8 years ago
87d410c
Disallow multiple locations on output variables
by Olli Etuaho
· 8 years ago
d08163d
Fix standalone build.
by Jamie Madill
· 8 years ago
b962aab
Remove stray reference to SH_EMULATE_BUILT_IN_FUNCTIONS.
by Kenneth Russell
· 8 years ago
c2c5fc4
Remove CSS Shader related code
by Qiankun Miao
· 8 years ago
802abe0
Add compute shader compilation support in the glsl compiler
by Martin Radev
· 8 years ago
1be913c
Add support for ES31 context creation
by Martin Radev
· 8 years ago
9b4e862
Redesign samplers in shaders on D3D11
by Olli Etuaho
· 9 years ago
541591d
Fix some override related warnings.
by Corentin Wallez
· 9 years ago
f83cbc6
Use std::random functions for test and samples RNG.
by Jamie Madill
· 9 years ago
7acd735
Revert "Revert "OSXWindow: fix window size and position computations""
by Corentin Wallez
· 9 years ago
67d8104
Revert "OSXWindow: fix window size and position computations"
by Corentin Wallez
· 9 years ago
3408753
OSXWindow: fix window size and position computations
by Corentin Wallez
· 9 years ago
2002058
Small cleanup of MultiWindow
by Corentin Wallez
· 9 years ago
90c253a
Add an instancing perf test.
by Jamie Madill
· 9 years ago
bb7740c
angle: prevent huge allocations when GL_MAX_VERTEX_ATTRIBS fails
by hendrikw
· 9 years ago
adb857b
Fix MultipleDrawBuffers sample when GL_OES_texture_npot isn't active
by Austin Kinross
· 9 years ago
5f0246c
Implement gl_FragDepth for GLES SL 3.0
by Kimmo Kinnunen
· 9 years ago
Next »