1. 562e81b Fix Linux build, and update BUILD.gn. by Jamie Madill · 10 years ago
  2. 433c85d Revert "Fix Linux build, and update BUILD.gn." by Jamie Madill · 10 years ago
  3. 9f8a57c Fix Linux build, and update BUILD.gn. by Jamie Madill · 10 years ago
  4. 04184fb Revert "Fix Linux build, and update BUILD.gn." by Jamie Madill · 10 years ago
  5. ed409f9 Fix Linux build, and update BUILD.gn. by Jamie Madill · 10 years ago
  6. e7c6e43 Implement all entry points in libGLES and have libEGL act as a shim. by Geoff Lang · 10 years ago
  7. 9d9132d Remove support for compiling libANGLE as a dynamic library. by Geoff Lang · 10 years ago
  8. 8bc361e Support compiling libANGLE as a static or shared library. by Geoff Lang · 10 years ago
  9. 2207213 Move as many files as possible from common to libANGLE. by Geoff Lang · 10 years ago
  10. 4349ab8 Revert "Move as many files as possible from common to libANGLE." by Geoff Lang · 10 years ago
  11. f0a2c77 Move as many files as possible from common to libANGLE. by Geoff Lang · 10 years ago
  12. 2b5420c Merge libGLESv2 and libEGL classes into libANGLE. by Geoff Lang · 10 years ago
  13. ea0c84d Copy the D3D compiler dll in the GN build. by John Abd-El-Malek · 10 years ago
  14. 7e81c9d Revert "Revert "Switch to 8.1 SDK and d3dcompiler_47.dll"" by Scott Graham · 10 years ago
  15. 3cbdc34 Revert "Switch to 8.1 SDK and d3dcompiler_47.dll" by Scott Graham · 10 years ago
  16. e1425d9 Switch to 8.1 SDK and d3dcompiler_47.dll by Scott Graham · 10 years ago
  17. 657cd68 Fixes for Angle to build with Windows GN. by John Abd-El-Malek · 10 years ago
  18. 330f0ad Fixes for Angle to build with Windows GN. by John Abd-El-Malek · 10 years ago
  19. 97049c6 Enhance shader debug output by Tibor den Ouden · 10 years ago
  20. 1ce845d Refactor libGLESv2.gypi to allow libANGLE to be built on all platforms. by Kenneth Russell · 10 years ago
  21. 10ac404 Rename GN public variables. by Brett Wilson · 10 years ago
  22. f8a16d7 gn: Fix source paths by Cem Kocagil · 10 years ago
  23. 04994ec Use libANGLE to reduce duplicated ANGLE source compiles. by Jamie Madill · 10 years ago
  24. e5c97ab Fix GN build with missing ShaderVars.cpp. by Jamie Madill · 10 years ago
  25. a2ad4e8 Export shader variables from the translator DLL. by Jamie Madill · 10 years ago
  26. 7bf0c86 Fix GN build for libEGL. by Jamie Madill · 10 years ago
  27. 58c55c1 Fix GN build for libGLESv2.dll. by Jamie Madill · 10 years ago
  28. 2f5469c Export include directories to dependents in GN. by Brett Wilson · 10 years ago
  29. 04bac60 Explicitly list files for the build. by Brett Wilson · 10 years ago
  30. f47bebc Refactored Texture2D, separated out D3D logic by Brandon Jones · 10 years ago
  31. 53a94a8 Refactors State to be a fully-qualified class by Shannon Woods · 10 years ago
  32. 6518fe2 Moved TextureStorage and Image into d3d by Brandon Jones · 10 years ago
  33. 57f9b6d Clean up generatemip.h. by Geoff Lang · 10 years ago
  34. 86846e2 Clean up the functions in loadimage.h/cpp. by Geoff Lang · 10 years ago
  35. 72f5b5e Add the BUILD.gn file to the ANGLE source. by Jamie Madill · 10 years ago