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gerrit-public.fairphone.software
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platform
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external
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angle
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e6664f06415d498896e0c94c6e88e4be5fd847cb
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BUILD.gn
562e81b
Fix Linux build, and update BUILD.gn.
by Jamie Madill
· 10 years ago
433c85d
Revert "Fix Linux build, and update BUILD.gn."
by Jamie Madill
· 10 years ago
9f8a57c
Fix Linux build, and update BUILD.gn.
by Jamie Madill
· 10 years ago
04184fb
Revert "Fix Linux build, and update BUILD.gn."
by Jamie Madill
· 10 years ago
ed409f9
Fix Linux build, and update BUILD.gn.
by Jamie Madill
· 10 years ago
e7c6e43
Implement all entry points in libGLES and have libEGL act as a shim.
by Geoff Lang
· 10 years ago
9d9132d
Remove support for compiling libANGLE as a dynamic library.
by Geoff Lang
· 10 years ago
8bc361e
Support compiling libANGLE as a static or shared library.
by Geoff Lang
· 10 years ago
2207213
Move as many files as possible from common to libANGLE.
by Geoff Lang
· 10 years ago
4349ab8
Revert "Move as many files as possible from common to libANGLE."
by Geoff Lang
· 10 years ago
f0a2c77
Move as many files as possible from common to libANGLE.
by Geoff Lang
· 10 years ago
2b5420c
Merge libGLESv2 and libEGL classes into libANGLE.
by Geoff Lang
· 10 years ago
ea0c84d
Copy the D3D compiler dll in the GN build.
by John Abd-El-Malek
· 10 years ago
7e81c9d
Revert "Revert "Switch to 8.1 SDK and d3dcompiler_47.dll""
by Scott Graham
· 10 years ago
3cbdc34
Revert "Switch to 8.1 SDK and d3dcompiler_47.dll"
by Scott Graham
· 10 years ago
e1425d9
Switch to 8.1 SDK and d3dcompiler_47.dll
by Scott Graham
· 10 years ago
657cd68
Fixes for Angle to build with Windows GN.
by John Abd-El-Malek
· 10 years ago
330f0ad
Fixes for Angle to build with Windows GN.
by John Abd-El-Malek
· 10 years ago
97049c6
Enhance shader debug output
by Tibor den Ouden
· 10 years ago
1ce845d
Refactor libGLESv2.gypi to allow libANGLE to be built on all platforms.
by Kenneth Russell
· 10 years ago
10ac404
Rename GN public variables.
by Brett Wilson
· 10 years ago
f8a16d7
gn: Fix source paths
by Cem Kocagil
· 10 years ago
04994ec
Use libANGLE to reduce duplicated ANGLE source compiles.
by Jamie Madill
· 10 years ago
e5c97ab
Fix GN build with missing ShaderVars.cpp.
by Jamie Madill
· 10 years ago
a2ad4e8
Export shader variables from the translator DLL.
by Jamie Madill
· 10 years ago
7bf0c86
Fix GN build for libEGL.
by Jamie Madill
· 10 years ago
58c55c1
Fix GN build for libGLESv2.dll.
by Jamie Madill
· 10 years ago
2f5469c
Export include directories to dependents in GN.
by Brett Wilson
· 10 years ago
04bac60
Explicitly list files for the build.
by Brett Wilson
· 10 years ago
f47bebc
Refactored Texture2D, separated out D3D logic
by Brandon Jones
· 10 years ago
53a94a8
Refactors State to be a fully-qualified class
by Shannon Woods
· 10 years ago
6518fe2
Moved TextureStorage and Image into d3d
by Brandon Jones
· 10 years ago
57f9b6d
Clean up generatemip.h.
by Geoff Lang
· 10 years ago
86846e2
Clean up the functions in loadimage.h/cpp.
by Geoff Lang
· 10 years ago
72f5b5e
Add the BUILD.gn file to the ANGLE source.
by Jamie Madill
· 10 years ago