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gerrit-public.fairphone.software
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platform
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external
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angle
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fdbdb2b247ffa4cf66bc2cd3a5bb45a056bd88a3
fdbdb2b
Enhance ANGLE for Android Developer Options
by Tim Van Patten
· 6 years ago
e0472f3
Slight refactor to ErrorStrings.h.
by Jamie Madill
· 6 years ago
752d220
Use flat enum for PrimitiveMode.
by Jamie Madill
· 6 years ago
11bfe6f
Supress RobustResourceInitTestES3.MaskedStencilClearBuffer on Linux OpenGL
by Geoff Lang
· 6 years ago
b980c56
Reformat all cpp and h files.
by Jamie Madill
· 6 years ago
4f2b94c
Expose EXT_color_buffer_half_float if RGBA16F is renderable.
by Geoff Lang
· 6 years ago
6494c41
ES31: Add swizzle support in SSBO (Part 1)
by Qin Jiajia
· 6 years ago
471b8d4
WebGL, D3D: Forbid multiple TF outputs in one buffer
by James Darpinian
· 6 years ago
5552cdf
Vulkan: Create buffer view for BufferHelper
by Shahbaz Youssefi
· 6 years ago
1b17f90
Vulkan: Implement ANGLE_translated_shader_source
by Geoff Lang
· 6 years ago
bc8cc5a
Vulkan: Implement vk::BufferView
by Shahbaz Youssefi
· 6 years ago
7fa8824
Update clang-format settings.
by Jamie Madill
· 6 years ago
7198ebc
GL: Work around Qualcomm sRGB ReadPixels driver bug.
by Geoff Lang
· 6 years ago
617103e
GL: Implement GL_NV_fence on top of GLsync objects.
by Geoff Lang
· 6 years ago
0d66513
Don't generate TypeInfo objects as static objects within GetTypeInfo function
by Markus Tavenrath
· 6 years ago
573f76b
Debug: Add Systrace Markers
by Tobin Ehlis
· 7 years ago
15992be
Update deqp31 test expectations
by Qin Jiajia
· 6 years ago
823d897
Vulkan: Internal Compute support
by Shahbaz Youssefi
· 6 years ago
df066e9
Vulkan: Remove vk::ShaderType
by Shahbaz Youssefi
· 6 years ago
efe061b
Optimize HLSL zero initializer
by jchen10
· 6 years ago
610640f
Don't use gl::Error in validation.
by Jamie Madill
· 6 years ago
dc65c5b
Vulkan: Cache pipelines with Shader Programs.
by Jamie Madill
· 6 years ago
9f379f4
Revert "Fix AndroidManifest package name"
by Courtney Goeltzenleuchter
· 6 years ago
6aab06e
Don't allow unary operators on void types.
by Geoff Lang
· 6 years ago
836674c
Expose GL_CHROMIUM_compressed_texture_etc on top of ES drivers.
by Geoff Lang
· 6 years ago
ab13043
Skip SetUp and TearDown in VulkanCommandBufferPerfTest if its flaky.
by Geoff Lang
· 6 years ago
1d46f89
Fix typo in OWNERS file email address.
by Geoff Lang
· 6 years ago
35fd306
Use xxHash for faster hash map lookups.
by Jamie Madill
· 6 years ago
0e604f9
ANGLE Perf Test fixes.
by Jamie Madill
· 6 years ago
b81ff9e
ES31: Add std430 encoder.
by Qin Jiajia
· 6 years ago
ffdbfa3
Vulkan: warn on VK_ERROR_DEVICE_LOST
by Yuly Novikov
· 6 years ago
8a0fb48
Vulkan: Suppress functional.shaders.invariance.* on NV.
by Jamie Madill
· 6 years ago
774fe56
Make all single line getter functions in State class inline functions.
by Markus Tavenrath
· 6 years ago
fde74c0
Vulkan: Apply point size clamping workaround in NV.
by Jamie Madill
· 6 years ago
1c6b26a
Roll Chromium deps.
by Jamie Madill
· 6 years ago
778bf09
Auto-generate validation headers.
by Jamie Madill
· 6 years ago
0116a99
Vulkan: Emulate Luminance/Alpha with R8G8B8A8
by Shahbaz Youssefi
· 6 years ago
e4634a1
Apply code formatting.
by Jamie Madill
· 6 years ago
b56ddbb
Vulkan: Handle VK_ERROR_DEVICE_LOST
by Yuly Novikov
· 6 years ago
526392d
Use angle::Result in front-end (Part 9)
by Jamie Madill
· 6 years ago
417ac91
Fix typo in perf_test_runner.py.
by Jamie Madill
· 6 years ago
9e63a81
Revert "Minor inlining optimization to Context draw calls."
by Jamie Madill
· 6 years ago
c30f45d
Vulkan: Rename PipelineDesc/Cache to Graphics&
by Shahbaz Youssefi
· 6 years ago
d9ee8bf
Minor inlining optimization to Context draw calls.
by Jamie Madill
· 6 years ago
3e92206
Allow querying of all draw buffer states on the default framebuffer.
by Geoff Lang
· 6 years ago
872f6eb
GL: Put commas between vendor and renderer strings.
by Geoff Lang
· 6 years ago
b77884b
Autogenerate Repeated Portions of Blit11
by Brandon Jones
· 6 years ago
666818e
Use angle::Result in front-end (Part 8)
by Jamie Madill
· 6 years ago
f3acb8c
Retool perf test running.
by Jamie Madill
· 6 years ago
1934b78
Refactor instancing tests.
by Frank Henigman
· 6 years ago
ccad5e3
GL: Work around driver returning negative GL_MAX_SERVER_WAIT_TIMEOUT
by Geoff Lang
· 6 years ago
f87bd3d
Vulkan: Implement EXT_texture_filter_anisotropic
by Shahbaz Youssefi
· 6 years ago
fca8fd6
Vulkan: Refix cleanup race condition on Context destroy
by Shahbaz Youssefi
· 6 years ago
092481a
Vulkan: prepare for ES3
by Shahbaz Youssefi
· 6 years ago
d1a55e3
Expand dEQP-GLES3 suppressions.
by Jamie Madill
· 6 years ago
f914372
Only use CompositorNativeWindow11 when the window is non-null.
by Geoff Lang
· 6 years ago
2778029
Vulkan: refactor WrappedObject descendants
by Yuly Novikov
· 6 years ago
0864a7a
Vulkan: Enable end2end tests for ES2_VULKAN everywhere
by Shahbaz Youssefi
· 6 years ago
cd47a37
Add SH_INIT_SHARED_VARIABLES flag
by jchen10
· 6 years ago
2984362
Fix failing dEQP EGL tests.
by Tim Van Patten
· 6 years ago
a31b747
Whitespace change to cq.cfg.
by Jamie Madill
· 6 years ago
5da0d5c
Add missing refs.cfg.
by Jamie Madill
· 6 years ago
0ec2ba2
Whitespace change to cq.cfg.
by Jamie Madill
· 6 years ago
0b18583
Copy configs from infra/config branch.
by Jamie Madill
· 6 years ago
03d1a5e
Vulkan: Use global buffer barriers.
by Jamie Madill
· 6 years ago
48f63f9
ES31: add row major matrix support (part 2)
by Qin Jiajia
· 6 years ago
50bf042
Vulkan: add depth-only or stencil-only tests
by Shahbaz Youssefi
· 6 years ago
5d2dfa4
ES31: Add array of arrays support in SSBO
by Qin Jiajia
· 6 years ago
2fa2147
Enable texture multisample extension on ES3 D3D
by Yizhou Jiang
· 6 years ago
d856ca4
Vulkan: add clear test for emulated stencil or depth formats
by Shahbaz Youssefi
· 6 years ago
743899d
ES31: Implement MAX_SHADER_STORAGE_BLOCK_SIZE
by Qin Jiajia
· 6 years ago
905ee08
Vulkan: Fix cleanup race condition on Context destroy
by Shahbaz Youssefi
· 6 years ago
448b99f
Add WebKit bounds checking to Chrome credits.
by Jamie Madill
· 6 years ago
1bf18ce
Implement GL_ANGLE_multi_draw
by Austin Eng
· 6 years ago
bc5834c
Vulkan: Use dynamic state for Viewport and Scissor.
by Jamie Madill
· 6 years ago
77b2436
Vulkan: Reduce PipelineDesc size.
by Jamie Madill
· 6 years ago
3d86e89
Vulkan: properly handle 0-width or 0-height framebuffers
by Shahbaz Youssefi
· 6 years ago
37297a4
Don't build VulkanCommandBufferPerfTest on Linux
by Yuly Novikov
· 6 years ago
1590fcc
Add a spec and tests for GL_ANGLE_memory_size.
by Geoff Lang
· 6 years ago
1c0f151
Implement missing posix utils
by Shahbaz Youssefi
· 6 years ago
6ba22ee
GL: Implement EGL_ANDROID_get_frame_timestamps.
by Geoff Lang
· 6 years ago
99d0463
Windows: add support for SpriteVisuals as a native window type.
by James Clarke
· 6 years ago
a6e8a0c
ES31: Simplify IsInShaderStorageBlock function
by Qin Jiajia
· 6 years ago
caeb1e8
Vulkan: Allow unlimited simultaneous descriptor sets.
by Jamie Madill
· 6 years ago
c0b6c63
Implement GetTexLevelParameter api of texture multisample extension
by Yizhou Jiang
· 6 years ago
502d2e2
Vulkan: Crunch RenderPassDesc.
by Jamie Madill
· 6 years ago
2197dc5
Vulkan: Implement masked depth & stencil clear
by Shahbaz Youssefi
· 6 years ago
580baf3
Recompile D3D11 Blit Shaders
by Brandon Jones
· 6 years ago
6bf0928
Scale down a slow index buffer perf test.
by Jamie Madill
· 6 years ago
5ca3e5a
Fix ShaderStorageBlockOutputHLSL::writeEOpIndexDirectOrIndirectOutput
by Yuly Novikov
· 6 years ago
d60e42f
ES31: add row major matrix support (part 1)
by Qin Jiajia
· 6 years ago
193a284
Vulkan: Split vk::CommandGraphResource.
by Jamie Madill
· 6 years ago
557a1ee
Make perf tests faster in correctness-only mode.
by Jamie Madill
· 6 years ago
9a79c88
Run DifferentStencilMasks tests
by Shahbaz Youssefi
· 6 years ago
3402d52
Try to reduce variance in angle_perftests.
by Jamie Madill
· 6 years ago
0ea9621
Vulkan: Enable more perf tests.
by Jamie Madill
· 6 years ago
763cec0
Vulkan: Add warnings for cache struct packing.
by Jamie Madill
· 6 years ago
af9dd60
Fix UpdateAttribBindingByVertexAttribDivisor test.
by Frank Henigman
· 6 years ago
7cba6be
Revert "Vulkan: Roll VK deps forward"
by Yuly Novikov
· 6 years ago
3420dcb
Revert "Roll DEQP version forward"
by Yuly Novikov
· 6 years ago
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