1. fdbdb2b Enhance ANGLE for Android Developer Options by Tim Van Patten · 6 years ago
  2. e0472f3 Slight refactor to ErrorStrings.h. by Jamie Madill · 6 years ago
  3. 752d220 Use flat enum for PrimitiveMode. by Jamie Madill · 6 years ago
  4. 11bfe6f Supress RobustResourceInitTestES3.MaskedStencilClearBuffer on Linux OpenGL by Geoff Lang · 6 years ago
  5. b980c56 Reformat all cpp and h files. by Jamie Madill · 6 years ago
  6. 4f2b94c Expose EXT_color_buffer_half_float if RGBA16F is renderable. by Geoff Lang · 6 years ago
  7. 6494c41 ES31: Add swizzle support in SSBO (Part 1) by Qin Jiajia · 6 years ago
  8. 471b8d4 WebGL, D3D: Forbid multiple TF outputs in one buffer by James Darpinian · 6 years ago
  9. 5552cdf Vulkan: Create buffer view for BufferHelper by Shahbaz Youssefi · 6 years ago
  10. 1b17f90 Vulkan: Implement ANGLE_translated_shader_source by Geoff Lang · 6 years ago
  11. bc8cc5a Vulkan: Implement vk::BufferView by Shahbaz Youssefi · 6 years ago
  12. 7fa8824 Update clang-format settings. by Jamie Madill · 6 years ago
  13. 7198ebc GL: Work around Qualcomm sRGB ReadPixels driver bug. by Geoff Lang · 6 years ago
  14. 617103e GL: Implement GL_NV_fence on top of GLsync objects. by Geoff Lang · 6 years ago
  15. 0d66513 Don't generate TypeInfo objects as static objects within GetTypeInfo function by Markus Tavenrath · 6 years ago
  16. 573f76b Debug: Add Systrace Markers by Tobin Ehlis · 7 years ago
  17. 15992be Update deqp31 test expectations by Qin Jiajia · 6 years ago
  18. 823d897 Vulkan: Internal Compute support by Shahbaz Youssefi · 6 years ago
  19. df066e9 Vulkan: Remove vk::ShaderType by Shahbaz Youssefi · 6 years ago
  20. efe061b Optimize HLSL zero initializer by jchen10 · 6 years ago
  21. 610640f Don't use gl::Error in validation. by Jamie Madill · 6 years ago
  22. dc65c5b Vulkan: Cache pipelines with Shader Programs. by Jamie Madill · 6 years ago
  23. 9f379f4 Revert "Fix AndroidManifest package name" by Courtney Goeltzenleuchter · 6 years ago
  24. 6aab06e Don't allow unary operators on void types. by Geoff Lang · 6 years ago
  25. 836674c Expose GL_CHROMIUM_compressed_texture_etc on top of ES drivers. by Geoff Lang · 6 years ago
  26. ab13043 Skip SetUp and TearDown in VulkanCommandBufferPerfTest if its flaky. by Geoff Lang · 6 years ago
  27. 1d46f89 Fix typo in OWNERS file email address. by Geoff Lang · 6 years ago
  28. 35fd306 Use xxHash for faster hash map lookups. by Jamie Madill · 6 years ago
  29. 0e604f9 ANGLE Perf Test fixes. by Jamie Madill · 6 years ago
  30. b81ff9e ES31: Add std430 encoder. by Qin Jiajia · 6 years ago
  31. ffdbfa3 Vulkan: warn on VK_ERROR_DEVICE_LOST by Yuly Novikov · 6 years ago
  32. 8a0fb48 Vulkan: Suppress functional.shaders.invariance.* on NV. by Jamie Madill · 6 years ago
  33. 774fe56 Make all single line getter functions in State class inline functions. by Markus Tavenrath · 6 years ago
  34. fde74c0 Vulkan: Apply point size clamping workaround in NV. by Jamie Madill · 6 years ago
  35. 1c6b26a Roll Chromium deps. by Jamie Madill · 6 years ago
  36. 778bf09 Auto-generate validation headers. by Jamie Madill · 6 years ago
  37. 0116a99 Vulkan: Emulate Luminance/Alpha with R8G8B8A8 by Shahbaz Youssefi · 6 years ago
  38. e4634a1 Apply code formatting. by Jamie Madill · 6 years ago
  39. b56ddbb Vulkan: Handle VK_ERROR_DEVICE_LOST by Yuly Novikov · 6 years ago
  40. 526392d Use angle::Result in front-end (Part 9) by Jamie Madill · 6 years ago
  41. 417ac91 Fix typo in perf_test_runner.py. by Jamie Madill · 6 years ago
  42. 9e63a81 Revert "Minor inlining optimization to Context draw calls." by Jamie Madill · 6 years ago
  43. c30f45d Vulkan: Rename PipelineDesc/Cache to Graphics& by Shahbaz Youssefi · 6 years ago
  44. d9ee8bf Minor inlining optimization to Context draw calls. by Jamie Madill · 6 years ago
  45. 3e92206 Allow querying of all draw buffer states on the default framebuffer. by Geoff Lang · 6 years ago
  46. 872f6eb GL: Put commas between vendor and renderer strings. by Geoff Lang · 6 years ago
  47. b77884b Autogenerate Repeated Portions of Blit11 by Brandon Jones · 6 years ago
  48. 666818e Use angle::Result in front-end (Part 8) by Jamie Madill · 6 years ago
  49. f3acb8c Retool perf test running. by Jamie Madill · 6 years ago
  50. 1934b78 Refactor instancing tests. by Frank Henigman · 6 years ago
  51. ccad5e3 GL: Work around driver returning negative GL_MAX_SERVER_WAIT_TIMEOUT by Geoff Lang · 6 years ago
  52. f87bd3d Vulkan: Implement EXT_texture_filter_anisotropic by Shahbaz Youssefi · 6 years ago
  53. fca8fd6 Vulkan: Refix cleanup race condition on Context destroy by Shahbaz Youssefi · 6 years ago
  54. 092481a Vulkan: prepare for ES3 by Shahbaz Youssefi · 6 years ago
  55. d1a55e3 Expand dEQP-GLES3 suppressions. by Jamie Madill · 6 years ago
  56. f914372 Only use CompositorNativeWindow11 when the window is non-null. by Geoff Lang · 6 years ago
  57. 2778029 Vulkan: refactor WrappedObject descendants by Yuly Novikov · 6 years ago
  58. 0864a7a Vulkan: Enable end2end tests for ES2_VULKAN everywhere by Shahbaz Youssefi · 6 years ago
  59. cd47a37 Add SH_INIT_SHARED_VARIABLES flag by jchen10 · 6 years ago
  60. 2984362 Fix failing dEQP EGL tests. by Tim Van Patten · 6 years ago
  61. a31b747 Whitespace change to cq.cfg. by Jamie Madill · 6 years ago
  62. 5da0d5c Add missing refs.cfg. by Jamie Madill · 6 years ago
  63. 0ec2ba2 Whitespace change to cq.cfg. by Jamie Madill · 6 years ago
  64. 0b18583 Copy configs from infra/config branch. by Jamie Madill · 6 years ago
  65. 03d1a5e Vulkan: Use global buffer barriers. by Jamie Madill · 6 years ago
  66. 48f63f9 ES31: add row major matrix support (part 2) by Qin Jiajia · 6 years ago
  67. 50bf042 Vulkan: add depth-only or stencil-only tests by Shahbaz Youssefi · 6 years ago
  68. 5d2dfa4 ES31: Add array of arrays support in SSBO by Qin Jiajia · 6 years ago
  69. 2fa2147 Enable texture multisample extension on ES3 D3D by Yizhou Jiang · 6 years ago
  70. d856ca4 Vulkan: add clear test for emulated stencil or depth formats by Shahbaz Youssefi · 6 years ago
  71. 743899d ES31: Implement MAX_SHADER_STORAGE_BLOCK_SIZE by Qin Jiajia · 6 years ago
  72. 905ee08 Vulkan: Fix cleanup race condition on Context destroy by Shahbaz Youssefi · 6 years ago
  73. 448b99f Add WebKit bounds checking to Chrome credits. by Jamie Madill · 6 years ago
  74. 1bf18ce Implement GL_ANGLE_multi_draw by Austin Eng · 6 years ago
  75. bc5834c Vulkan: Use dynamic state for Viewport and Scissor. by Jamie Madill · 6 years ago
  76. 77b2436 Vulkan: Reduce PipelineDesc size. by Jamie Madill · 6 years ago
  77. 3d86e89 Vulkan: properly handle 0-width or 0-height framebuffers by Shahbaz Youssefi · 6 years ago
  78. 37297a4 Don't build VulkanCommandBufferPerfTest on Linux by Yuly Novikov · 6 years ago
  79. 1590fcc Add a spec and tests for GL_ANGLE_memory_size. by Geoff Lang · 6 years ago
  80. 1c0f151 Implement missing posix utils by Shahbaz Youssefi · 6 years ago
  81. 6ba22ee GL: Implement EGL_ANDROID_get_frame_timestamps. by Geoff Lang · 6 years ago
  82. 99d0463 Windows: add support for SpriteVisuals as a native window type. by James Clarke · 6 years ago
  83. a6e8a0c ES31: Simplify IsInShaderStorageBlock function by Qin Jiajia · 6 years ago
  84. caeb1e8 Vulkan: Allow unlimited simultaneous descriptor sets. by Jamie Madill · 6 years ago
  85. c0b6c63 Implement GetTexLevelParameter api of texture multisample extension by Yizhou Jiang · 6 years ago
  86. 502d2e2 Vulkan: Crunch RenderPassDesc. by Jamie Madill · 6 years ago
  87. 2197dc5 Vulkan: Implement masked depth & stencil clear by Shahbaz Youssefi · 6 years ago
  88. 580baf3 Recompile D3D11 Blit Shaders by Brandon Jones · 6 years ago
  89. 6bf0928 Scale down a slow index buffer perf test. by Jamie Madill · 6 years ago
  90. 5ca3e5a Fix ShaderStorageBlockOutputHLSL::writeEOpIndexDirectOrIndirectOutput by Yuly Novikov · 6 years ago
  91. d60e42f ES31: add row major matrix support (part 1) by Qin Jiajia · 6 years ago
  92. 193a284 Vulkan: Split vk::CommandGraphResource. by Jamie Madill · 6 years ago
  93. 557a1ee Make perf tests faster in correctness-only mode. by Jamie Madill · 6 years ago
  94. 9a79c88 Run DifferentStencilMasks tests by Shahbaz Youssefi · 6 years ago
  95. 3402d52 Try to reduce variance in angle_perftests. by Jamie Madill · 6 years ago
  96. 0ea9621 Vulkan: Enable more perf tests. by Jamie Madill · 6 years ago
  97. 763cec0 Vulkan: Add warnings for cache struct packing. by Jamie Madill · 6 years ago
  98. af9dd60 Fix UpdateAttribBindingByVertexAttribDivisor test. by Frank Henigman · 6 years ago
  99. 7cba6be Revert "Vulkan: Roll VK deps forward" by Yuly Novikov · 6 years ago
  100. 3420dcb Revert "Roll DEQP version forward" by Yuly Novikov · 6 years ago