1. 4f7efb5 Remove swiftshader_spirv_tools_dir by Nicolas Capens · 2 years, 2 months ago
  2. e2d5eb7 Vulkan: Wayland dependency by Antonio Caggiano · 2 years, 3 months ago
  3. 2f80834 Add standalone Android build. by Jamie Madill · 3 years, 2 months ago
  4. def0aa2 Factor common Vulkan build_overrides in vulkan_common.gni by Corentin Wallez · 3 years, 2 months ago
  5. cb71062 Remove obsolete build flag. by Jamie Madill · 3 years, 5 months ago
  6. 653f619 Import Vulkan DEPS from the new vulkan-deps repo. by Jamie Madill · 3 years, 6 months ago
  7. 4798c8c Introduce GN variables for Vulkan repos. by Jamie Madill · 3 years, 6 months ago
  8. ed33795 Add third_party/abseil-cpp to ANGLE by Tim Van Patten · 3 years, 11 months ago
  9. 2321158 Roll chromium_revision b0410bba02..fb6cbaf6e5 (763000:790363) by Jamie Madill · 3 years, 11 months ago
  10. 9b8ee0f Remove a few hardcoded path to libjpeg_turbo by Jiajie Hu · 4 years ago
  11. b291ad0 Build specialized version of glslang by Shahbaz Youssefi · 4 years ago
  12. b8583bc Add new override required by glslang's BUILD.gn by Shahbaz Youssefi · 4 years ago
  13. 20e631f Update VMA integration again. by Jamie Madill · 4 years, 1 month ago
  14. ca50ad4 Vulkan: Update VMA integration. by Jamie Madill · 4 years, 1 month ago
  15. 3cb9c4b Statically link vulkan-loader on Mac by Jonah Ryan-Davis · 4 years, 3 months ago
  16. 71e6afb Vulkan: Set set/binding in SPIR-V by Shahbaz Youssefi · 4 years, 5 months ago
  17. 5fd7378 Vulkan: Use volk to load vk* func ptrs by Tobin Ehlis · 4 years, 10 months ago
  18. d22b8be GN: Make X11 optional, based on a user-defined variable. by Ethan Lee · 4 years, 7 months ago
  19. 6e687af Support standalone Android builds in ANGLE. by Geoff Lang · 4 years, 8 months ago
  20. a5a04ac Metal backend pt3: shader translator by Le Quyen · 4 years, 7 months ago
  21. 1ba7254 GN: Allow building without /build/ folder. by Jamie Madill · 4 years, 8 months ago
  22. f22f16d Reland "Vulkan: Use VK repos' internal BUILD.gn files" by Tobin Ehlis · 4 years, 11 months ago
  23. 8be7a4c Re-land "Vulkan: SwiftShader integration." by Jamie Madill · 4 years, 9 months ago
  24. db7a36f Revert "Vulkan: SwiftShader integration." by Zhenyao Mo · 4 years, 9 months ago
  25. 1224802 Vulkan: SwiftShader integration. by Jamie Madill · 4 years, 9 months ago
  26. aae21ef Revert "Reland "Vulkan: Use VK repos' internal BUILD.gn files"" by Tobin Ehlis · 4 years, 9 months ago
  27. 0ad1559 Reland "Vulkan: Use VK repos' internal BUILD.gn files" by Tobin Ehlis · 4 years, 11 months ago
  28. 5f3c98d Revert "Vulkan: Use VK repos' internal BUILD.gn files" by Jamie Madill · 4 years, 10 months ago
  29. 552f5fc Vulkan: Use VK repos' internal BUILD.gn files by Tobin Ehlis · 4 years, 11 months ago
  30. 9d73796 Standardize copyright notices to project style by Stuart Morgan · 4 years, 10 months ago
  31. 9a4bd48 Allow overwriting angle_root in non-Chromium GN configurations by Jiawei Shao · 5 years ago
  32. 66ae531 Add a mac_toolchain update DEP. Update use_system_xcode to match Chrome. by Geoff Lang · 5 years ago
  33. 55959b0 Add glmark2 to build. by Jamie Madill · 5 years ago
  34. cf9b285 Roll Google Test. by Jamie Madill · 5 years ago
  35. 0cb3b0f Vulkan: Use glslang's internal BUILD.gn. by Jamie Madill · 5 years ago
  36. a883dd0 Use SPIRV-Tools' BUILD.gn files by Corentin Wallez · 6 years ago
  37. d0ef13a Stand-alone build with gn. by Frank Henigman · 7 years ago