- 71e6afb Vulkan: Set set/binding in SPIR-V by Shahbaz Youssefi · 4 years, 5 months ago
- 5fd7378 Vulkan: Use volk to load vk* func ptrs by Tobin Ehlis · 4 years, 10 months ago
- d22b8be GN: Make X11 optional, based on a user-defined variable. by Ethan Lee · 4 years, 7 months ago
- 6e687af Support standalone Android builds in ANGLE. by Geoff Lang · 4 years, 8 months ago
- a5a04ac Metal backend pt3: shader translator by Le Quyen · 4 years, 7 months ago
- 1ba7254 GN: Allow building without /build/ folder. by Jamie Madill · 4 years, 8 months ago
- f22f16d Reland "Vulkan: Use VK repos' internal BUILD.gn files" by Tobin Ehlis · 4 years, 11 months ago
- 8be7a4c Re-land "Vulkan: SwiftShader integration." by Jamie Madill · 4 years, 8 months ago
- db7a36f Revert "Vulkan: SwiftShader integration." by Zhenyao Mo · 4 years, 9 months ago
- 1224802 Vulkan: SwiftShader integration. by Jamie Madill · 4 years, 9 months ago
- aae21ef Revert "Reland "Vulkan: Use VK repos' internal BUILD.gn files"" by Tobin Ehlis · 4 years, 9 months ago
- 0ad1559 Reland "Vulkan: Use VK repos' internal BUILD.gn files" by Tobin Ehlis · 4 years, 11 months ago
- 5f3c98d Revert "Vulkan: Use VK repos' internal BUILD.gn files" by Jamie Madill · 4 years, 9 months ago
- 552f5fc Vulkan: Use VK repos' internal BUILD.gn files by Tobin Ehlis · 4 years, 11 months ago
- 9d73796 Standardize copyright notices to project style by Stuart Morgan · 4 years, 10 months ago
- 9a4bd48 Allow overwriting angle_root in non-Chromium GN configurations by Jiawei Shao · 5 years ago
- 66ae531 Add a mac_toolchain update DEP. Update use_system_xcode to match Chrome. by Geoff Lang · 5 years ago
- 55959b0 Add glmark2 to build. by Jamie Madill · 5 years ago
- cf9b285 Roll Google Test. by Jamie Madill · 5 years ago
- 0cb3b0f Vulkan: Use glslang's internal BUILD.gn. by Jamie Madill · 5 years ago
- a883dd0 Use SPIRV-Tools' BUILD.gn files by Corentin Wallez · 6 years ago
- d0ef13a Stand-alone build with gn. by Frank Henigman · 7 years ago