- cc4383a Revert "Revert "Merge remote-tracking branch 'aosp/upstream-mirror'"" by Geoff Lang · 4 years, 3 months ago
- 14b10a0 Revert "Merge remote-tracking branch 'aosp/upstream-mirror'" by Daulet Zhanguzin · 4 years, 3 months ago
- 58fc8b1 Implement RGTC (BC4, BC5) compressed texture formats by Alexey Knyazev · 4 years, 4 months ago
- ffdd58f Fixing OVR_multiview and OVR_multiview2 issues by Artem Bolgar · 4 years, 5 months ago
- 7b55aac Add Broadcom as a known vendor by Gary Sweet · 4 years, 6 months ago
- bf47a17 Fix GGP build by Renaud Lepage · 4 years, 6 months ago
- d22b8be GN: Make X11 optional, based on a user-defined variable. by Ethan Lee · 4 years, 7 months ago
- 6e65398 Added PVRTC compression extension needed for Metal on iOS. by Le Quyen · 4 years, 8 months ago
- 755417d GLES2: Use require_constant_initialization for g_Mutex by Jaime Bernardo · 4 years, 8 months ago
- a71549b Vulkan: Intermittent failures in many GLES2 CTS by Fei Yang · 5 years ago
- 7d6923d Revert "Vulkan: pipeline cache not populated as blob cache is not set" by Cody Northrop · 5 years ago
- 134d6ee Vulkan: pipeline cache not populated as blob cache is not set by Fei Yang · 5 years ago
- 431ef2f Add support for EXT_blend_minmax by Minkyu Jeong · 5 years ago
- 8fb0048 fix a freeze when returning from fullscreen to maximized (nvidia only) by Nick Shaforostov · 5 years ago
- 50eb1e6 D3D: Update dynamic BufferUsage flags. by Sascha Kolodzey · 5 years ago
- c1551dc D3D11 fix: Mipmapping was used although disabled via Sampler by Till Rathmann · 6 years ago
- cb4ae44 Make Angle compile for Arm64 Windows by Thomas Miller · 6 years ago
- 03d132e Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize by LRN · 6 years ago
- 0211346 PPC/s390: Fix GN error on PPC and s390 by Junliang Yan · 6 years ago
- f9176ce GLIBC fix: size_t requires include <stddef.h> by Jani Hautakangas · 6 years ago
- d2e8792 Enable Haiku in platform-specific headers. by Jerome Duval · 7 years ago
- a552707 Add support for EXT_YUV_target by Andrei Volykhin · 7 years ago
- f8de666 Fix compilation on mingw by shinchiro · 7 years ago
- 027cda6 Fix rounding problem for SwapChainPanel size. by Nickolay Artamonov · 8 years ago
- cd9aa12 D3D11: Prevent DXGI hooking the Alt+Enter keystroke by James Ross-Gowan · 8 years ago
- 0011bb6 fix texture size check in WindowSurfaceCGL::swap by stal · 8 years ago
- eaef7c1 floating point perf improvement in CopyNativeVertexData by Russ Lind · 8 years ago
- 85769f0 Re-land "Only require that the stencil masks are same as many effective bits set" by Jinyoung Hur · 9 years ago
- 1220bbb Revert "Only require that the stencil masks are same as many effective bits set" by Jamie Madill · 9 years ago
- 685aa4b Only require that the stencil masks are same as many effective bits set by Jinyoung Hur · 9 years ago
- cb3cc80 Update The Qt Company in AUTHORS/CONTRIBUTORS by Andrew Knight · 9 years ago
- f1bd2d9 Fix maxVertexUniformComponents initialization in GenerateCaps() by Maks Naumov · 9 years ago
- 2919008 Make Angle code 40 KB smaller by using string literals directly. by Daniel Bratell · 9 years ago
- 8310797 Implement eglQueryContext by Régis Fénéon · 9 years ago
- 967ed7b Add Minmin to CONTRIBUTORS. by Minmin Gong · 9 years ago
- 24d5811 Add Gregoire to CONTRIBUTORS. by Jamie Madill · 9 years ago
- 448ac90 Updated authorship and contributors for Borbitsoft/Tibor den Ouden by Tibor den Ouden · 10 years ago
- 86ffde5 Fix building angleutils.cpp on Linux by Olli Etuaho · 10 years ago
- ac7556f Freed temporary info log buffer and removed explicit destruction of char[] by Tibor den Ouden · 10 years ago
- 75c42f4 Fixed memory leak in Renderbuffer class. Offscreen objects backbuffer texture /shader resource view, depth stencil texture/shader resource views were leaking during swapchain resize operations. by Cooper Partin · 10 years ago
- eaa8406 Remove unnecessary int cast in ParseContext. by Brendan Long · 10 years ago
- d7f2135 Fix build on QNX. by Jamie Madill · 11 years ago
- da1ed36 Reorganized new sources from recently applied patch into third_party directory. by shannon.woods@transgaming.com · 11 years ago
- 4167cc9 Incorporated BSD-licensed changes implementing array bounds clamping. by daniel@transgaming.com · 11 years ago
- a16a55f Add explicit std:: namespace to code from <cXYZ> includes. by daniel@transgaming.com · 11 years ago
- b323df0 Invalidate client window area when resetting swap chain by daniel@transgaming.com · 12 years ago
- 3b6ff3e Reconcile AUTHORS and CONTRIBUTORS files by daniel@transgaming.com · 12 years ago
- 5a1bfa2 Add Jacek Caban to Authors list by daniel@transgaming.com · 12 years ago
- 07ab841 Implement Anisotropic Texture filtering support by daniel@transgaming.com · 12 years ago
- 4f39fd9 Initial import from TransGaming by daniel@transgaming.com · 14 years ago