1. 795f01e Disable KHR_no_error temporarily by Ian Elliott · 2 years ago
  2. fcec690 Generate feature variable names from display names by Shahbaz Youssefi · 2 years, 2 months ago
  3. 8718783 Metal: For readPixels copy IOSurface to non-IOSurface texture by Gregg Tavares · 2 years, 2 months ago
  4. c5271e8 Vulkan: Emulate GL_KHR_blend_equation_advanced by Shahbaz Youssefi · 2 years, 2 months ago
  5. 8074061 Remove feature override platform methods by Shahbaz Youssefi · 2 years, 2 months ago
  6. 797e627 Autogenerate list of features as enum by Shahbaz Youssefi · 2 years, 2 months ago
  7. eeb3965 Autogenerate features by Shahbaz Youssefi · 2 years, 2 months ago
  8. 9d486a8 GL: Unbind textures from FBO after calls to frameBufferTexture2D by Nathan Zabriskie · 2 years, 2 months ago
  9. be53aea Reland: Emulate RGB10 (no alpha) on desktop OpenGL. by Geoff Lang · 2 years, 3 months ago
  10. 20e7bbb Vulkan: Fix invalidate of attachments with emulated format by Shahbaz Youssefi · 2 years, 3 months ago
  11. 9637185 Add ForceGPUSwitch to EGL_ANGLE_power_preference by Kimmo Kinnunen · 2 years, 3 months ago
  12. 44e8466 Revert "Emulate RGB10 (no alpha) on desktop OpenGL." by Geoff Lang · 2 years, 3 months ago
  13. 98bb4f3 Vulkan: Implement advanced blend through extension by Shahbaz Youssefi · 2 years, 3 months ago
  14. 6404be2 Emulate RGB10 (no alpha) on desktop OpenGL. by Geoff Lang · 2 years, 3 months ago
  15. 2e7cfa9 Metal: Fix WebGL CTS fbomultisample tests failing in Metal by Gregg Tavares · 2 years, 3 months ago
  16. f9ade9f Vulkan: Add feature to create pipeline during glLinkProgram by Mohan Maiya · 2 years, 3 months ago
  17. 51967b4 Vulkan: Fix enabling external fences and semaphores by Jeff Vigil · 2 years, 4 months ago
  18. 5e87ae0 Use VK_ANDROID_surfaceless_query for EGLConfig formats by Ian Elliott · 2 years, 3 months ago
  19. 1e773db Vulkan: Shader support for KHR_blend_equation_advanced by Shahbaz Youssefi · 2 years, 3 months ago
  20. 671fcf7 Vulkan: Add a feature to retain SPIR-V debug info by Mohan Maiya · 2 years, 4 months ago
  21. d285d6a Vulkan: Use VK_EXT_depth_clip_control by Shahbaz Youssefi · 2 years, 6 months ago
  22. a3c785f GL: Remove avoid_dxt1_srgb_texture_format feature by Alexey Knyazev · 2 years, 4 months ago
  23. 419bca3 Vulkan: Use Vulkan API directly for BufferPool's buffer allocation by Charlie Lao · 2 years, 4 months ago
  24. 1b9774f Vulkan: Force submit updates to immutable textures by Mohan Maiya · 2 years, 4 months ago
  25. ac20272 Vulkan: Fix present region rectangles by Antonio Caggiano · 2 years, 4 months ago
  26. 38fada3 Vulkan: Add support for OES_primitive_bounding_box by Brandon Schade · 2 years, 4 months ago
  27. 665ddcc Vulkan: Emulate dithering by Shahbaz Youssefi · 2 years, 6 months ago
  28. e03f175 EGL: mutable_render_buffer deferredFlush fix by Jeff Vigil · 2 years, 5 months ago
  29. 45237a0 Metal: Fix undefined behavior of depth write by John Cunningham · 2 years, 5 months ago
  30. d6dd0cb EGL: EGL_KHR_lock_surface3 backend by Jeff Vigil · 2 years, 8 months ago
  31. 7dda50f Add frontend for ANDROID_extension_pack_es31a by Brandon Schade · 2 years, 5 months ago
  32. fa3241b Vulkan: Move shader_framebuffer_fetch to FeaturesVk by Cody Northrop · 2 years, 5 months ago
  33. 2f4f5f8 Add EGL_ANGLE_platform_angle_device_id for the Metal backend. by Jonah Ryan-Davis · 2 years, 6 months ago
  34. 926b43e Reland: Frontend: separate lock in swap prep by Lingfeng Yang · 2 years, 5 months ago
  35. 345cdcb Rename features for consistency. by Roman Lavrov · 2 years, 5 months ago
  36. abf17f0 Metal: Support depth filtering queries for D32, D24S8 by Kyle Piddington · 2 years, 6 months ago
  37. 32f572b Support creating EGLImage from VkImage by Peng Huang · 2 years, 6 months ago
  38. 42bd4fc Metal: add ANGLE_metal_create_context_ownership_identity. by John Cunningham · 2 years, 6 months ago
  39. b7a42c8 Vulkan: Remove VK_EXT_swapchain_colorspace check by Shahbaz Youssefi · 2 years, 6 months ago
  40. f64f954 Reland "Decouple gl_BaseVertex/gl_BaseInstance uniforms" by Yuly Novikov · 2 years, 6 months ago
  41. 10e5f34 Revert "Decouple gl_BaseVertex/gl_BaseInstance uniforms" by Shrek Shao · 2 years, 6 months ago
  42. d028755 Reland "Vulkan: Implement GL_EXT_multi_draw_indirect" by Amirali Abdolrashidi · 2 years, 7 months ago
  43. 2424172 Reland: Vulkan: Use vkResetQueryPoolEXT when available by Ian Elliott · 2 years, 6 months ago
  44. 8e6f38e Revert "Vulkan: Implement GL_EXT_multi_draw_indirect" by Tim Van Patten · 2 years, 6 months ago
  45. 36bf1eb Decouple gl_BaseVertex/gl_BaseInstance uniforms by Shrek Shao · 2 years, 7 months ago
  46. ef65edf Add extension: ANGLE_rgbx_internal_format by Tim Van Patten · 2 years, 6 months ago
  47. a5e391d Add GL_ANGLE_vulkan_image extension by Peng Huang · 2 years, 6 months ago
  48. e00ad44 Add EGL_ANGLE_vulkan_image extension by Peng Huang · 2 years, 7 months ago
  49. 2fa1adf Revert "Vulkan: Use vkResetQueryPoolEXT when available" by Ian Elliott · 2 years, 6 months ago
  50. 79f9d16 Vulkan: Implement GL_EXT_multi_draw_indirect by Amirali Abdolrashidi · 2 years, 7 months ago
  51. 8b60855 EGL: implement EGL_KHR_mutable_render_buffer by Jeff Vigil · 2 years, 9 months ago
  52. 97aa518 Vulkan: Use vkResetQueryPoolEXT when available by Ian Elliott · 2 years, 6 months ago
  53. 3a84ef5 Add EGL_VULKAN_GET_INSTANCE_PROC_ADDR by Peng Huang · 2 years, 7 months ago
  54. 6fe1347 Vulkan: Add external's pNext to ANGLE_external_objects_flags by Shahbaz Youssefi · 2 years, 7 months ago
  55. dbc0c64 Vulkan: Output the reason for RP closure in command buffer by Shahbaz Youssefi · 2 years, 7 months ago
  56. 5d8a89e Vulkan: Always override surface format GL_RGB8 to GL_RGBA8 by Tim Van Patten · 2 years, 7 months ago
  57. d7090f5 Add more attributes for EGL_ANGLE_device_vulkan by Peng Huang · 2 years, 7 months ago
  58. 4a2446c Vulkan: Implement robust shader outputs. by Jamie Madill · 2 years, 8 months ago
  59. 81d964a vulkan: implement EGLDevice for vulkan backend by Peng Huang · 2 years, 7 months ago
  60. d2c01d2 GL: Allow selecting virtualization groups at context creation by Geoff Lang · 2 years, 9 months ago
  61. 9a7b62a Remove glext_angle.h, merge contents into gl2ext_angle.h by Mohan Maiya · 2 years, 8 months ago
  62. e2e77ba Revert "Revert "Translator: Remove the SH_VALIDATE flag"" by Cody Northrop · 2 years, 8 months ago
  63. 2615e6b Remove the syncFramebufferBindingsOnTexImage workaround by Lingfeng Yang · 2 years, 8 months ago
  64. f3d5dac Vulkan: SPIR-V Gen: Drop dependency to glslang by Shahbaz Youssefi · 2 years, 9 months ago
  65. ea58048 Vulkan: Add feature flag to prefer CPU copy instead of staged update by Charlie Lao · 2 years, 8 months ago
  66. 7d1b12e Clean up PlatformMethods enum allocation by Jonah Ryan-Davis · 2 years, 8 months ago
  67. 701e889 Revert "Translator: Remove the SH_VALIDATE flag" by Yuly Novikov · 2 years, 8 months ago
  68. 4ca3d7d Translator: Remove the SH_VALIDATE flag by Cody Northrop · 2 years, 8 months ago
  69. 66c89b0 Fix and disable MSVC warnings by angle-autoroll · 2 years, 8 months ago
  70. 4f0e7e7 Vulkan: Remove extraCopyBufferRegion workaround. by Jamie Madill · 2 years, 8 months ago
  71. ad8e4d9 Remove EGL_ANGLE_flexible_surface_compatibility by Geoff Lang · 2 years, 8 months ago
  72. 54d4bfe Update ANGLE Metal to Webkit at Sept 29 2021 by Kyle Piddington · 2 years, 8 months ago
  73. da3db87 Upstream latest changes to Metal backend from Apple to 7/1/2021 by Kenneth Russell · 2 years, 11 months ago
  74. 9184973 Add GetCompressedTexImageANGLE to ANGLE_get_image by Jamie Madill · 2 years, 11 months ago
  75. 458389f Vulkan: Support Linux dma-bufs by Shahbaz Youssefi · 2 years, 9 months ago
  76. 371542c Vulkan: Use VK_EXT_load_store_op_none by Shahbaz Youssefi · 2 years, 9 months ago
  77. b6e99bb Rename and expand shader variable init feature. by Jamie Madill · 2 years, 9 months ago
  78. 58ec0fb Vulkan: Remove the forceCPUPathForCubeMapCopy workaround by Shahbaz Youssefi · 2 years, 9 months ago
  79. ef96bde Vulkan: Fix VVL error regarding geometryStreams by Cody Northrop · 2 years, 9 months ago
  80. 5f092f8 FrameCapture: Support glProgramBinary by Cody Northrop · 2 years, 10 months ago
  81. 2f45d93 Capture/Replay: Init shader outputs during self-tests. by Jamie Madill · 2 years, 10 months ago
  82. d2d1f41 Add EGL extension to create window with a swap interval set. by Jamie Madill · 2 years, 10 months ago
  83. 49af677 Capture/Replay: Update serialization logic. by Jamie Madill · 2 years, 10 months ago
  84. eb458fb GL: Add emulateImmutableCompressedTexture3D workaround by Alexey Knyazev · 2 years, 10 months ago
  85. ff64d2c Choose direct-to-Metal translator through a feature. by Kenneth Russell · 2 years, 10 months ago
  86. 1ce7839 Remove support for WEBGL_debug_shader_precision by Shahbaz Youssefi · 2 years, 10 months ago
  87. 09d5047 GL: Remove the rewriteVectorScalarArithmetic workaround by Shahbaz Youssefi · 2 years, 10 months ago
  88. 217acac Vulkan: Add support for EXT_primitive_bounding_box by Brandon Schade · 2 years, 11 months ago
  89. d0c03ff Vulkan: SPIR-V Gen: Fix lvalues passed to in/inout parameters by Shahbaz Youssefi · 2 years, 10 months ago
  90. d2b659f EGL: implement EGL_EXT_protected_content Context by Jeff Vigil · 3 years, 2 months ago
  91. 6a86d20 Add a feature flag allowES3OnFL10_0 to allow ES3 on d3d10.0. by Jeff Gilbert · 2 years, 11 months ago
  92. 2b86e2d GN: Update dcheck/assert conditions. by Jamie Madill · 2 years, 11 months ago
  93. 232e523 Remove the explicit context extension. by Geoff Lang · 2 years, 11 months ago
  94. e66e334 Vulkan: Add GL_ANGLE_yuv_internal_format extension by Mohan Maiya · 2 years, 11 months ago
  95. 31b06f5 Vulkan: Account for immutable samplers that need multiple descriptors by Mohan Maiya · 2 years, 11 months ago
  96. d33a222 Upstream Apple's direct-to-Metal backend: compile libANGLE. by Kyle Piddington · 3 years, 1 month ago
  97. 153240b Vulkan: SPIR-V Gen: Support loops by Shahbaz Youssefi · 3 years ago
  98. 5b31426 Vulkan: Support OVR_multiview and OVR_multiview2 by Shahbaz Youssefi · 3 years ago
  99. b6009f6 Capture/Replay: Add feature for robust resource init by Gert Wollny · 3 years ago
  100. b6adeb2 Vulkan: Use pipeline statistics query to emulate primitives generated by Shahbaz Youssefi · 3 years ago