commit | 6dbfdab20dc3177cc259d2bb0c5abc5df40ec5e7 | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Mon Nov 29 19:16:25 2021 +0000 |
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Mon Nov 29 19:16:25 2021 +0000 |
tree | fedf42d677a0723bae157b66633973374190ebd3 | |
parent | 4ba43684c7a539fe936e2015fced3908bf1ee815 [diff] | |
parent | 06af91655676b588a90a3d7abaf3e434806b33a5 [diff] |
Snap for 7952289 from 06af91655676b588a90a3d7abaf3e434806b33a5 to t-keystone-qcom-release Change-Id: I7122d1ffd37248687f5413db27f77d51ce27af85
NOTE: This branch contains a development preview of the Starlark implementation of Android rules for Bazel. This code is incomplete and may not function as-is.
Bazel 4.0.0 or newer and the following flags are necessary to use these rules:
--experimental_enable_android_migration_apis --experimental_google_legacy_api --incompatible_java_common_parameters --android_databinding_use_v3_4_args --experimental_android_databinding_v2
Also, register the Android toolchains in the WORKSPACE
file with:
register_toolchains( "@build_bazel_rules_android//toolchains/android:android_default_toolchain", "@build_bazel_rules_android//toolchains/android_sdk:android_sdk_tools", )
(Assuming that the Android rules repository in the WORKSPACE
file is named build_bazel_rules_android
.)
This repository contains the Starlark implementation of Android rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
For the list of Android rules, see the Bazel documentation.
To use the new Bazel Android rules, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "build_bazel_rules_android", urls = ["https://github.com/bazelbuild/rules_android/archive/v0.1.1.zip"], sha256 = "cd06d15dd8bb59926e4d65f9003bfc20f9da4b2519985c27e190cddc8b7a7806", strip_prefix = "rules_android-0.1.1", )
Then, in your BUILD files, import and use the rules:
load("@build_bazel_rules_android//rules:rules.bzl", "android_library") android_library( ... )