commit | a3312257226570e3f8afd830b2eefc3a1bb19bed | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Mon Dec 20 11:01:28 2021 +0000 |
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Mon Dec 20 11:01:28 2021 +0000 |
tree | 4ff6434731886c36f5a6eef7606a7d31696542df | |
parent | 88e4a14131fb2a42f5b1b2b8a477045e21e179a6 [diff] | |
parent | fe31aa6835d264a2dba2a67025c6adc16a80ad19 [diff] |
Snap for 8014993 from fe31aa6835d264a2dba2a67025c6adc16a80ad19 to s-keystone-qcom-release Change-Id: Iae772f02f12e6206b4fd40aec89f016f83a13589
NOTE: This branch contains a development preview of the Starlark implementation of Android rules for Bazel. This code is incomplete and may not function as-is.
Bazel 4.0.0 or newer and the following flags are necessary to use these rules:
--experimental_enable_android_migration_apis --experimental_google_legacy_api --incompatible_java_common_parameters --android_databinding_use_v3_4_args --experimental_android_databinding_v2
Also, register the Android toolchains in the WORKSPACE
file with:
register_toolchains( "@build_bazel_rules_android//toolchains/android:android_default_toolchain", "@build_bazel_rules_android//toolchains/android_sdk:android_sdk_tools", )
(Assuming that the Android rules repository in the WORKSPACE
file is named build_bazel_rules_android
.)
This repository contains the Starlark implementation of Android rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
For the list of Android rules, see the Bazel documentation.
To use the new Bazel Android rules, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "build_bazel_rules_android", urls = ["https://github.com/bazelbuild/rules_android/archive/v0.1.1.zip"], sha256 = "cd06d15dd8bb59926e4d65f9003bfc20f9da4b2519985c27e190cddc8b7a7806", strip_prefix = "rules_android-0.1.1", )
Then, in your BUILD files, import and use the rules:
load("@build_bazel_rules_android//rules:rules.bzl", "android_library") android_library( ... )