| // REQUIRES: ppc32-registered-target |
| // RUN: %clang_cc1 -faltivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s |
| |
| // Check initialization |
| |
| vector int test0 = (vector int)(1); // CHECK: @test0 = global <4 x i32> <i32 1, i32 1, i32 1, i32 1> |
| vector float test1 = (vector float)(1.0); // CHECK: @test1 = global <4 x float> <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}> |
| |
| // CHECK: @v1 = global <16 x i8> <i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4> |
| vector char v1 = (vector char)((vector int)(1, 2, 3, 4)); |
| // CHECK: @v2 = global <16 x i8> <i8 63, i8 -128, i8 0, i8 0, i8 64, i8 0, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 64, i8 -128, i8 0, i8 0> |
| vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f)); |
| // CHECK: @v3 = global <16 x i8> <i8 0, i8 0, i8 0, i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100> |
| vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd')); |
| // CHECK: @v4 = global <4 x i32> <i32 16909060, i32 0, i32 0, i32 0> |
| vector int v4 = (vector char){1, 2, 3, 4}; |
| |
| void test2() |
| { |
| vector int vi; |
| vector float vf; |
| vi = (vector int)(1); // CHECK: <i32 1, i32 1, i32 1, i32 1> |
| vf = (vector float)(1.0); // CHECK: <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}> |
| vi = (vector int)(1, 2, 3, 4); // CHECK: <i32 1, i32 2, i32 3, i32 4> |
| vi = (vector int)(1, 2, 3, 4, 5); // CHECK: <i32 1, i32 2, i32 3, i32 4> |
| |
| vi = (vector int){1}; // CHECK: <i32 1, i32 0, i32 0, i32 0> |
| vi = (vector int){1, 2}; // CHECK: <i32 1, i32 2, i32 0, i32 0> |
| vi = (vector int){1, 2, 3, 4}; // CHECK: <i32 1, i32 2, i32 3, i32 4> |
| |
| } |
| |
| // Check pre/post increment/decrement |
| void test3() { |
| vector int vi; |
| vi++; // CHECK: add <4 x i32> {{.*}} <i32 1, i32 1, i32 1, i32 1> |
| vector unsigned int vui; |
| --vui; // CHECK: add <4 x i32> {{.*}} <i32 -1, i32 -1, i32 -1, i32 -1> |
| vector float vf; |
| vf++; // CHECK: fadd <4 x float> {{.*}} <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}> |
| } |