Use canonical type for building ElementRegion. Otherwise ElementRegions cannot
be unique.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@73482 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/Store.cpp b/lib/Analysis/Store.cpp
index 13326ab..5aa756e 100644
--- a/lib/Analysis/Store.cpp
+++ b/lib/Analysis/Store.cpp
@@ -90,7 +90,8 @@
// FIXME: Is this the right thing to do in all cases?
const TypedRegion *Base = isa<ElementRegion>(TR) ?
cast<TypedRegion>(TR->getSuperRegion()) : TR;
- ElementRegion* ER = MRMgr.getElementRegion(Pointee, Idx, Base);
+ ElementRegion* ER = MRMgr.getElementRegion(Pointee, Idx, Base,
+ StateMgr.getContext());
return CastResult(state, ER);
}
}