Update old CastRegion logic to not assume that ElementRegion's super region is a
TypedRegion. While we plan on removing this code at some point, it serves as a
good reference implementation for use with BasicStore until we are sure the new
CastRegion logic (in RegionStore.cpp) is correct.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@74559 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/Store.cpp b/lib/Analysis/Store.cpp
index 5aa756e..cb09986 100644
--- a/lib/Analysis/Store.cpp
+++ b/lib/Analysis/Store.cpp
@@ -88,10 +88,10 @@
// If the super region is an element region, strip it away.
// FIXME: Is this the right thing to do in all cases?
- const TypedRegion *Base = isa<ElementRegion>(TR) ?
- cast<TypedRegion>(TR->getSuperRegion()) : TR;
+ const MemRegion *Base = isa<ElementRegion>(TR) ? TR->getSuperRegion()
+ : TR;
ElementRegion* ER = MRMgr.getElementRegion(Pointee, Idx, Base,
- StateMgr.getContext());
+ StateMgr.getContext());
return CastResult(state, ER);
}
}