Remove tabs, and whitespace cleanups.


git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@81346 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/Store.cpp b/lib/Analysis/Store.cpp
index f0ecda7..d1abd57 100644
--- a/lib/Analysis/Store.cpp
+++ b/lib/Analysis/Store.cpp
@@ -27,7 +27,7 @@
   // Create a new ElementRegion.
   SVal idx = ValMgr.makeArrayIndex(index);
   return CastResult(state, MRMgr.getElementRegion(pointeeTy, idx, region,
-                                                  ValMgr.getContext()));  
+                                                  ValMgr.getContext()));
 }
 
 // FIXME: Merge with the implementation of the same method in MemRegion.cpp
@@ -37,16 +37,16 @@
     if (!D->getDefinition(Ctx))
       return false;
   }
-  
+
   return true;
 }
 
 StoreManager::CastResult
 StoreManager::CastRegion(const GRState *state, const MemRegion* R,
                          QualType CastToTy) {
-  
+
   ASTContext& Ctx = StateMgr.getContext();
-  
+
   // Handle casts to Objective-C objects.
   if (CastToTy->isObjCObjectPointerType())
     return CastResult(state, R->getBaseRegion());
@@ -55,7 +55,7 @@
     // FIXME: We may need different solutions, depending on the symbol
     // involved.  Blocks can be casted to/from 'id', as they can be treated
     // as Objective-C objects.  This could possibly be handled by enhancing
-    // our reasoning of downcasts of symbolic objects.    
+    // our reasoning of downcasts of symbolic objects.
     if (isa<CodeTextRegion>(R) || isa<SymbolicRegion>(R))
       return CastResult(state, R);
 
@@ -72,7 +72,7 @@
   // Handle casts to void*.  We just pass the region through.
   if (CanonPointeeTy.getUnqualifiedType() == Ctx.VoidTy)
     return CastResult(state, R);
-  
+
   // Handle casts from compatible types.
   if (R->isBoundable())
     if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
@@ -90,7 +90,7 @@
     case MemRegion::END_TYPED_REGIONS: {
       assert(0 && "Invalid region cast");
       break;
-    }      
+    }
     case MemRegion::CodeTextRegionKind: {
       // CodeTextRegion should be cast to only a function or block pointer type,
       // although they can in practice be casted to anything, e.g, void*,
@@ -98,7 +98,7 @@
       // Just pass the region through.
       break;
     }
-      
+
     case MemRegion::StringRegionKind:
     case MemRegion::ObjCObjectRegionKind:
       // FIXME: Need to handle arbitrary downcasts.
@@ -107,9 +107,9 @@
     case MemRegion::CompoundLiteralRegionKind:
     case MemRegion::FieldRegionKind:
     case MemRegion::ObjCIvarRegionKind:
-    case MemRegion::VarRegionKind:   
+    case MemRegion::VarRegionKind:
       return MakeElementRegion(state, R, PointeeTy, CastToTy);
-      
+
     case MemRegion::ElementRegionKind: {
       // If we are casting from an ElementRegion to another type, the
       // algorithm is as follows:
@@ -117,51 +117,51 @@
       // (1) Compute the "raw offset" of the ElementRegion from the
       //     base region.  This is done by calling 'getAsRawOffset()'.
       //
-      // (2a) If we get a 'RegionRawOffset' after calling 
+      // (2a) If we get a 'RegionRawOffset' after calling
       //      'getAsRawOffset()', determine if the absolute offset
-      //      can be exactly divided into chunks of the size of the 
-      //      casted-pointee type.  If so, create a new ElementRegion with 
+      //      can be exactly divided into chunks of the size of the
+      //      casted-pointee type.  If so, create a new ElementRegion with
       //      the pointee-cast type as the new ElementType and the index
       //      being the offset divded by the chunk size.  If not, create
       //      a new ElementRegion at offset 0 off the raw offset region.
       //
       // (2b) If we don't a get a 'RegionRawOffset' after calling
       //      'getAsRawOffset()', it means that we are at offset 0.
-      //      
+      //
       // FIXME: Handle symbolic raw offsets.
-      
+
       const ElementRegion *elementR = cast<ElementRegion>(R);
       const RegionRawOffset &rawOff = elementR->getAsRawOffset();
       const MemRegion *baseR = rawOff.getRegion();
-      
+
       // If we cannot compute a raw offset, throw up our hands and return
       // a NULL MemRegion*.
       if (!baseR)
         return CastResult(state, NULL);
-      
+
       int64_t off = rawOff.getByteOffset();
-      
+
       if (off == 0) {
         // Edge case: we are at 0 bytes off the beginning of baseR.  We
         // check to see if type we are casting to is the same as the base
-        // region.  If so, just return the base region.        
+        // region.  If so, just return the base region.
         if (const TypedRegion *TR = dyn_cast<TypedRegion>(baseR)) {
           QualType ObjTy = Ctx.getCanonicalType(TR->getValueType(Ctx));
           QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy);
           if (CanonPointeeTy == ObjTy)
             return CastResult(state, baseR);
         }
-        
+
         // Otherwise, create a new ElementRegion at offset 0.
         return MakeElementRegion(state, baseR, PointeeTy, CastToTy, 0);
       }
-      
+
       // We have a non-zero offset from the base region.  We want to determine
       // if the offset can be evenly divided by sizeof(PointeeTy).  If so,
       // we create an ElementRegion whose index is that value.  Otherwise, we
       // create two ElementRegions, one that reflects a raw offset and the other
       // that reflects the cast.
-      
+
       // Compute the index for the new ElementRegion.
       int64_t newIndex = 0;
       const MemRegion *newSuperR = 0;
@@ -179,18 +179,18 @@
           newSuperR = baseR;
         }
       }
-      
+
       if (!newSuperR) {
         // Create an intermediate ElementRegion to represent the raw byte.
         // This will be the super region of the final ElementRegion.
         SVal idx = ValMgr.makeArrayIndex(off);
         newSuperR = MRMgr.getElementRegion(Ctx.CharTy, idx, baseR, Ctx);
       }
-            
+
       return MakeElementRegion(state, newSuperR, PointeeTy, CastToTy, newIndex);
     }
   }
-  
+
   return CastResult(state, R);
 }
 
@@ -204,8 +204,8 @@
                                                      QualType castTy) {
   if (castTy.isNull())
     return SValuator::CastResult(state, V);
-  
-  ASTContext &Ctx = ValMgr.getContext();  
+
+  ASTContext &Ctx = ValMgr.getContext();
   return ValMgr.getSValuator().EvalCast(V, state, castTy, R->getValueType(Ctx));
 }