Don't route explicit construction via list-initialization through the functional cast code path. It sometimes does the wrong thing, produces horrible error messages, and is just unnecessary.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@150408 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/SemaCXX/cxx0x-initializer-constructor.cpp b/test/SemaCXX/cxx0x-initializer-constructor.cpp
index 3e74ad7..f7e89d3 100644
--- a/test/SemaCXX/cxx0x-initializer-constructor.cpp
+++ b/test/SemaCXX/cxx0x-initializer-constructor.cpp
@@ -147,32 +147,43 @@
static_assert(sizeof(ov2({1, 2, 3})) == sizeof(two), "bad overload"); // list -> F only viable
}
- struct G { // expected-note 2 {{not viable}}
+ struct G { // expected-note 6 {{not viable}}
// This is not an initializer-list constructor.
template<typename ...T>
- G(std::initializer_list<int>, T ...); // expected-note {{not viable}}
+ G(std::initializer_list<int>, T ...); // expected-note 3 {{not viable}}
};
- struct H { // expected-note 2 {{not viable}}
- explicit H(int, int); // expected-note {{not viable}}
- H(int, void*); // expected-note {{not viable}}
+ struct H { // expected-note 6 {{not viable}}
+ explicit H(int, int); // expected-note 3 {{not viable}}
+ H(int, void*); // expected-note 3 {{not viable}}
};
void edge_cases() {
// invalid (the first phase only considers init-list ctors)
// (for the second phase, no constructor is viable)
G g1{1, 2, 3}; // expected-error {{no matching constructor}}
+ (void) new G{1, 2, 3}; // expected-error {{no matching constructor}}
+ (void) G{1, 2, 3} // expected-error {{no matching constructor}}
// valid (T deduced to <>).
G g2({1, 2, 3});
+ (void) new G({1, 2, 3});
+ (void) G({1, 2, 3});
// invalid
H h1({1, 2}); // expected-error {{no matching constructor}}
+ (void) new H({1, 2}); // expected-error {{no matching constructor}}
+ // FIXME: Bad diagnostic, mentions void type instead of init list.
+ (void) H({1, 2}); // expected-error {{no matching conversion}}
// valid (by copy constructor).
H h2({1, nullptr});
+ (void) new H({1, nullptr});
+ (void) H({1, nullptr});
// valid
H h3{1, 2};
+ (void) new H{1, 2};
+ (void) H{1, 2};
}
}