Move VTable builder to AST

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@140510 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/AST/VTableBuilder.cpp b/lib/AST/VTableBuilder.cpp
new file mode 100644
index 0000000..49032b4
--- /dev/null
+++ b/lib/AST/VTableBuilder.cpp
@@ -0,0 +1,2404 @@
+//===--- VTableBuilder.cpp - C++ vtable layout builder --------------------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This contains code dealing with generation of the layout of virtual tables.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/AST/VTableBuilder.h"
+#include "clang/AST/CXXInheritance.h"
+#include "clang/AST/RecordLayout.h"
+#include "clang/Basic/TargetInfo.h"
+#include "llvm/Support/Format.h"
+#include <algorithm>
+#include <cstdio>
+
+using namespace clang;
+
+#define DUMP_OVERRIDERS 0
+
+namespace {
+
+/// BaseOffset - Represents an offset from a derived class to a direct or
+/// indirect base class.
+struct BaseOffset {
+  /// DerivedClass - The derived class.
+  const CXXRecordDecl *DerivedClass;
+  
+  /// VirtualBase - If the path from the derived class to the base class
+  /// involves a virtual base class, this holds its declaration.
+  const CXXRecordDecl *VirtualBase;
+
+  /// NonVirtualOffset - The offset from the derived class to the base class.
+  /// (Or the offset from the virtual base class to the base class, if the 
+  /// path from the derived class to the base class involves a virtual base
+  /// class.
+  CharUnits NonVirtualOffset;
+  
+  BaseOffset() : DerivedClass(0), VirtualBase(0), 
+    NonVirtualOffset(CharUnits::Zero()) { }
+  BaseOffset(const CXXRecordDecl *DerivedClass,
+             const CXXRecordDecl *VirtualBase, CharUnits NonVirtualOffset)
+    : DerivedClass(DerivedClass), VirtualBase(VirtualBase), 
+    NonVirtualOffset(NonVirtualOffset) { }
+
+  bool isEmpty() const { return NonVirtualOffset.isZero() && !VirtualBase; }
+};
+
+/// FinalOverriders - Contains the final overrider member functions for all
+/// member functions in the base subobjects of a class.
+class FinalOverriders {
+public:
+  /// OverriderInfo - Information about a final overrider.
+  struct OverriderInfo {
+    /// Method - The method decl of the overrider.
+    const CXXMethodDecl *Method;
+
+    /// Offset - the base offset of the overrider in the layout class.
+    CharUnits Offset;
+    
+    OverriderInfo() : Method(0), Offset(CharUnits::Zero()) { }
+  };
+
+private:
+  /// MostDerivedClass - The most derived class for which the final overriders
+  /// are stored.
+  const CXXRecordDecl *MostDerivedClass;
+  
+  /// MostDerivedClassOffset - If we're building final overriders for a 
+  /// construction vtable, this holds the offset from the layout class to the
+  /// most derived class.
+  const CharUnits MostDerivedClassOffset;
+
+  /// LayoutClass - The class we're using for layout information. Will be 
+  /// different than the most derived class if the final overriders are for a
+  /// construction vtable.  
+  const CXXRecordDecl *LayoutClass;  
+
+  ASTContext &Context;
+  
+  /// MostDerivedClassLayout - the AST record layout of the most derived class.
+  const ASTRecordLayout &MostDerivedClassLayout;
+
+  /// MethodBaseOffsetPairTy - Uniquely identifies a member function
+  /// in a base subobject.
+  typedef std::pair<const CXXMethodDecl *, CharUnits> MethodBaseOffsetPairTy;
+
+  typedef llvm::DenseMap<MethodBaseOffsetPairTy,
+                         OverriderInfo> OverridersMapTy;
+  
+  /// OverridersMap - The final overriders for all virtual member functions of 
+  /// all the base subobjects of the most derived class.
+  OverridersMapTy OverridersMap;
+  
+  /// SubobjectsToOffsetsMapTy - A mapping from a base subobject (represented
+  /// as a record decl and a subobject number) and its offsets in the most
+  /// derived class as well as the layout class.
+  typedef llvm::DenseMap<std::pair<const CXXRecordDecl *, unsigned>, 
+                         CharUnits> SubobjectOffsetMapTy;
+
+  typedef llvm::DenseMap<const CXXRecordDecl *, unsigned> SubobjectCountMapTy;
+  
+  /// ComputeBaseOffsets - Compute the offsets for all base subobjects of the
+  /// given base.
+  void ComputeBaseOffsets(BaseSubobject Base, bool IsVirtual,
+                          CharUnits OffsetInLayoutClass,
+                          SubobjectOffsetMapTy &SubobjectOffsets,
+                          SubobjectOffsetMapTy &SubobjectLayoutClassOffsets,
+                          SubobjectCountMapTy &SubobjectCounts);
+
+  typedef llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBasesSetTy;
+  
+  /// dump - dump the final overriders for a base subobject, and all its direct
+  /// and indirect base subobjects.
+  void dump(raw_ostream &Out, BaseSubobject Base,
+            VisitedVirtualBasesSetTy& VisitedVirtualBases);
+  
+public:
+  FinalOverriders(const CXXRecordDecl *MostDerivedClass,
+                  CharUnits MostDerivedClassOffset,
+                  const CXXRecordDecl *LayoutClass);
+
+  /// getOverrider - Get the final overrider for the given method declaration in
+  /// the subobject with the given base offset. 
+  OverriderInfo getOverrider(const CXXMethodDecl *MD, 
+                             CharUnits BaseOffset) const {
+    assert(OverridersMap.count(std::make_pair(MD, BaseOffset)) && 
+           "Did not find overrider!");
+    
+    return OverridersMap.lookup(std::make_pair(MD, BaseOffset));
+  }
+  
+  /// dump - dump the final overriders.
+  void dump() {
+    VisitedVirtualBasesSetTy VisitedVirtualBases;
+    dump(llvm::errs(), BaseSubobject(MostDerivedClass, CharUnits::Zero()), 
+         VisitedVirtualBases);
+  }
+  
+};
+
+#define DUMP_OVERRIDERS 0
+
+FinalOverriders::FinalOverriders(const CXXRecordDecl *MostDerivedClass,
+                                 CharUnits MostDerivedClassOffset,
+                                 const CXXRecordDecl *LayoutClass)
+  : MostDerivedClass(MostDerivedClass), 
+  MostDerivedClassOffset(MostDerivedClassOffset), LayoutClass(LayoutClass),
+  Context(MostDerivedClass->getASTContext()),
+  MostDerivedClassLayout(Context.getASTRecordLayout(MostDerivedClass)) {
+
+  // Compute base offsets.
+  SubobjectOffsetMapTy SubobjectOffsets;
+  SubobjectOffsetMapTy SubobjectLayoutClassOffsets;
+  SubobjectCountMapTy SubobjectCounts;
+  ComputeBaseOffsets(BaseSubobject(MostDerivedClass, CharUnits::Zero()), 
+                     /*IsVirtual=*/false,
+                     MostDerivedClassOffset, 
+                     SubobjectOffsets, SubobjectLayoutClassOffsets, 
+                     SubobjectCounts);
+
+  // Get the the final overriders.
+  CXXFinalOverriderMap FinalOverriders;
+  MostDerivedClass->getFinalOverriders(FinalOverriders);
+
+  for (CXXFinalOverriderMap::const_iterator I = FinalOverriders.begin(),
+       E = FinalOverriders.end(); I != E; ++I) {
+    const CXXMethodDecl *MD = I->first;
+    const OverridingMethods& Methods = I->second;
+
+    for (OverridingMethods::const_iterator I = Methods.begin(),
+         E = Methods.end(); I != E; ++I) {
+      unsigned SubobjectNumber = I->first;
+      assert(SubobjectOffsets.count(std::make_pair(MD->getParent(), 
+                                                   SubobjectNumber)) &&
+             "Did not find subobject offset!");
+      
+      CharUnits BaseOffset = SubobjectOffsets[std::make_pair(MD->getParent(),
+                                                            SubobjectNumber)];
+
+      assert(I->second.size() == 1 && "Final overrider is not unique!");
+      const UniqueVirtualMethod &Method = I->second.front();
+
+      const CXXRecordDecl *OverriderRD = Method.Method->getParent();
+      assert(SubobjectLayoutClassOffsets.count(
+             std::make_pair(OverriderRD, Method.Subobject))
+             && "Did not find subobject offset!");
+      CharUnits OverriderOffset =
+        SubobjectLayoutClassOffsets[std::make_pair(OverriderRD, 
+                                                   Method.Subobject)];
+
+      OverriderInfo& Overrider = OverridersMap[std::make_pair(MD, BaseOffset)];
+      assert(!Overrider.Method && "Overrider should not exist yet!");
+      
+      Overrider.Offset = OverriderOffset;
+      Overrider.Method = Method.Method;
+    }
+  }
+
+#if DUMP_OVERRIDERS
+  // And dump them (for now).
+  dump();
+#endif
+}
+
+static BaseOffset ComputeBaseOffset(ASTContext &Context, 
+                                    const CXXRecordDecl *DerivedRD,
+                                    const CXXBasePath &Path) {
+  CharUnits NonVirtualOffset = CharUnits::Zero();
+
+  unsigned NonVirtualStart = 0;
+  const CXXRecordDecl *VirtualBase = 0;
+  
+  // First, look for the virtual base class.
+  for (unsigned I = 0, E = Path.size(); I != E; ++I) {
+    const CXXBasePathElement &Element = Path[I];
+    
+    if (Element.Base->isVirtual()) {
+      // FIXME: Can we break when we find the first virtual base?
+      // (If we can't, can't we just iterate over the path in reverse order?)
+      NonVirtualStart = I + 1;
+      QualType VBaseType = Element.Base->getType();
+      VirtualBase = 
+        cast<CXXRecordDecl>(VBaseType->getAs<RecordType>()->getDecl());
+    }
+  }
+  
+  // Now compute the non-virtual offset.
+  for (unsigned I = NonVirtualStart, E = Path.size(); I != E; ++I) {
+    const CXXBasePathElement &Element = Path[I];
+    
+    // Check the base class offset.
+    const ASTRecordLayout &Layout = Context.getASTRecordLayout(Element.Class);
+
+    const RecordType *BaseType = Element.Base->getType()->getAs<RecordType>();
+    const CXXRecordDecl *Base = cast<CXXRecordDecl>(BaseType->getDecl());
+
+    NonVirtualOffset += Layout.getBaseClassOffset(Base);
+  }
+  
+  // FIXME: This should probably use CharUnits or something. Maybe we should
+  // even change the base offsets in ASTRecordLayout to be specified in 
+  // CharUnits.
+  return BaseOffset(DerivedRD, VirtualBase, NonVirtualOffset);
+  
+}
+
+static BaseOffset ComputeBaseOffset(ASTContext &Context, 
+                                    const CXXRecordDecl *BaseRD,
+                                    const CXXRecordDecl *DerivedRD) {
+  CXXBasePaths Paths(/*FindAmbiguities=*/false,
+                     /*RecordPaths=*/true, /*DetectVirtual=*/false);
+  
+  if (!const_cast<CXXRecordDecl *>(DerivedRD)->
+      isDerivedFrom(const_cast<CXXRecordDecl *>(BaseRD), Paths)) {
+    llvm_unreachable("Class must be derived from the passed in base class!");
+  }
+
+  return ComputeBaseOffset(Context, DerivedRD, Paths.front());
+}
+
+static BaseOffset
+ComputeReturnAdjustmentBaseOffset(ASTContext &Context, 
+                                  const CXXMethodDecl *DerivedMD,
+                                  const CXXMethodDecl *BaseMD) {
+  const FunctionType *BaseFT = BaseMD->getType()->getAs<FunctionType>();
+  const FunctionType *DerivedFT = DerivedMD->getType()->getAs<FunctionType>();
+  
+  // Canonicalize the return types.
+  CanQualType CanDerivedReturnType = 
+    Context.getCanonicalType(DerivedFT->getResultType());
+  CanQualType CanBaseReturnType = 
+    Context.getCanonicalType(BaseFT->getResultType());
+  
+  assert(CanDerivedReturnType->getTypeClass() == 
+         CanBaseReturnType->getTypeClass() && 
+         "Types must have same type class!");
+  
+  if (CanDerivedReturnType == CanBaseReturnType) {
+    // No adjustment needed.
+    return BaseOffset();
+  }
+  
+  if (isa<ReferenceType>(CanDerivedReturnType)) {
+    CanDerivedReturnType = 
+      CanDerivedReturnType->getAs<ReferenceType>()->getPointeeType();
+    CanBaseReturnType = 
+      CanBaseReturnType->getAs<ReferenceType>()->getPointeeType();
+  } else if (isa<PointerType>(CanDerivedReturnType)) {
+    CanDerivedReturnType = 
+      CanDerivedReturnType->getAs<PointerType>()->getPointeeType();
+    CanBaseReturnType = 
+      CanBaseReturnType->getAs<PointerType>()->getPointeeType();
+  } else {
+    llvm_unreachable("Unexpected return type!");
+  }
+  
+  // We need to compare unqualified types here; consider
+  //   const T *Base::foo();
+  //   T *Derived::foo();
+  if (CanDerivedReturnType.getUnqualifiedType() == 
+      CanBaseReturnType.getUnqualifiedType()) {
+    // No adjustment needed.
+    return BaseOffset();
+  }
+  
+  const CXXRecordDecl *DerivedRD = 
+    cast<CXXRecordDecl>(cast<RecordType>(CanDerivedReturnType)->getDecl());
+  
+  const CXXRecordDecl *BaseRD = 
+    cast<CXXRecordDecl>(cast<RecordType>(CanBaseReturnType)->getDecl());
+
+  return ComputeBaseOffset(Context, BaseRD, DerivedRD);
+}
+
+void 
+FinalOverriders::ComputeBaseOffsets(BaseSubobject Base, bool IsVirtual,
+                              CharUnits OffsetInLayoutClass,
+                              SubobjectOffsetMapTy &SubobjectOffsets,
+                              SubobjectOffsetMapTy &SubobjectLayoutClassOffsets,
+                              SubobjectCountMapTy &SubobjectCounts) {
+  const CXXRecordDecl *RD = Base.getBase();
+  
+  unsigned SubobjectNumber = 0;
+  if (!IsVirtual)
+    SubobjectNumber = ++SubobjectCounts[RD];
+
+  // Set up the subobject to offset mapping.
+  assert(!SubobjectOffsets.count(std::make_pair(RD, SubobjectNumber))
+         && "Subobject offset already exists!");
+  assert(!SubobjectLayoutClassOffsets.count(std::make_pair(RD, SubobjectNumber)) 
+         && "Subobject offset already exists!");
+
+  SubobjectOffsets[std::make_pair(RD, SubobjectNumber)] = Base.getBaseOffset();
+  SubobjectLayoutClassOffsets[std::make_pair(RD, SubobjectNumber)] =
+    OffsetInLayoutClass;
+  
+  // Traverse our bases.
+  for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
+       E = RD->bases_end(); I != E; ++I) {
+    const CXXRecordDecl *BaseDecl = 
+      cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
+
+    CharUnits BaseOffset;
+    CharUnits BaseOffsetInLayoutClass;
+    if (I->isVirtual()) {
+      // Check if we've visited this virtual base before.
+      if (SubobjectOffsets.count(std::make_pair(BaseDecl, 0)))
+        continue;
+
+      const ASTRecordLayout &LayoutClassLayout =
+        Context.getASTRecordLayout(LayoutClass);
+
+      BaseOffset = MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
+      BaseOffsetInLayoutClass = 
+        LayoutClassLayout.getVBaseClassOffset(BaseDecl);
+    } else {
+      const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+      CharUnits Offset = Layout.getBaseClassOffset(BaseDecl);
+    
+      BaseOffset = Base.getBaseOffset() + Offset;
+      BaseOffsetInLayoutClass = OffsetInLayoutClass + Offset;
+    }
+
+    ComputeBaseOffsets(BaseSubobject(BaseDecl, BaseOffset), 
+                       I->isVirtual(), BaseOffsetInLayoutClass, 
+                       SubobjectOffsets, SubobjectLayoutClassOffsets, 
+                       SubobjectCounts);
+  }
+}
+
+void FinalOverriders::dump(raw_ostream &Out, BaseSubobject Base,
+                           VisitedVirtualBasesSetTy &VisitedVirtualBases) {
+  const CXXRecordDecl *RD = Base.getBase();
+  const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+
+  for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
+       E = RD->bases_end(); I != E; ++I) {
+    const CXXRecordDecl *BaseDecl = 
+      cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
+    
+    // Ignore bases that don't have any virtual member functions.
+    if (!BaseDecl->isPolymorphic())
+      continue;
+
+    CharUnits BaseOffset;
+    if (I->isVirtual()) {
+      if (!VisitedVirtualBases.insert(BaseDecl)) {
+        // We've visited this base before.
+        continue;
+      }
+      
+      BaseOffset = MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
+    } else {
+      BaseOffset = Layout.getBaseClassOffset(BaseDecl) + Base.getBaseOffset();
+    }
+
+    dump(Out, BaseSubobject(BaseDecl, BaseOffset), VisitedVirtualBases);
+  }
+
+  Out << "Final overriders for (" << RD->getQualifiedNameAsString() << ", ";
+  Out << Base.getBaseOffset().getQuantity() << ")\n";
+
+  // Now dump the overriders for this base subobject.
+  for (CXXRecordDecl::method_iterator I = RD->method_begin(), 
+       E = RD->method_end(); I != E; ++I) {
+    const CXXMethodDecl *MD = *I;
+
+    if (!MD->isVirtual())
+      continue;
+  
+    OverriderInfo Overrider = getOverrider(MD, Base.getBaseOffset());
+
+    Out << "  " << MD->getQualifiedNameAsString() << " - (";
+    Out << Overrider.Method->getQualifiedNameAsString();
+    Out << ", " << ", " << Overrider.Offset.getQuantity() << ')';
+
+    BaseOffset Offset;
+    if (!Overrider.Method->isPure())
+      Offset = ComputeReturnAdjustmentBaseOffset(Context, Overrider.Method, MD);
+
+    if (!Offset.isEmpty()) {
+      Out << " [ret-adj: ";
+      if (Offset.VirtualBase)
+        Out << Offset.VirtualBase->getQualifiedNameAsString() << " vbase, ";
+             
+      Out << Offset.NonVirtualOffset.getQuantity() << " nv]";
+    }
+    
+    Out << "\n";
+  }  
+}
+
+/// VCallOffsetMap - Keeps track of vcall offsets when building a vtable.
+struct VCallOffsetMap {
+  
+  typedef std::pair<const CXXMethodDecl *, CharUnits> MethodAndOffsetPairTy;
+  
+  /// Offsets - Keeps track of methods and their offsets.
+  // FIXME: This should be a real map and not a vector.
+  SmallVector<MethodAndOffsetPairTy, 16> Offsets;
+
+  /// MethodsCanShareVCallOffset - Returns whether two virtual member functions
+  /// can share the same vcall offset.
+  static bool MethodsCanShareVCallOffset(const CXXMethodDecl *LHS,
+                                         const CXXMethodDecl *RHS);
+
+public:
+  /// AddVCallOffset - Adds a vcall offset to the map. Returns true if the
+  /// add was successful, or false if there was already a member function with
+  /// the same signature in the map.
+  bool AddVCallOffset(const CXXMethodDecl *MD, CharUnits OffsetOffset);
+  
+  /// getVCallOffsetOffset - Returns the vcall offset offset (relative to the
+  /// vtable address point) for the given virtual member function.
+  CharUnits getVCallOffsetOffset(const CXXMethodDecl *MD);
+  
+  // empty - Return whether the offset map is empty or not.
+  bool empty() const { return Offsets.empty(); }
+};
+
+static bool HasSameVirtualSignature(const CXXMethodDecl *LHS,
+                                    const CXXMethodDecl *RHS) {
+  ASTContext &C = LHS->getASTContext(); // TODO: thread this down
+  CanQual<FunctionProtoType>
+    LT = C.getCanonicalType(LHS->getType()).getAs<FunctionProtoType>(),
+    RT = C.getCanonicalType(RHS->getType()).getAs<FunctionProtoType>();
+
+  // Fast-path matches in the canonical types.
+  if (LT == RT) return true;
+
+  // Force the signatures to match.  We can't rely on the overrides
+  // list here because there isn't necessarily an inheritance
+  // relationship between the two methods.
+  if (LT.getQualifiers() != RT.getQualifiers() ||
+      LT->getNumArgs() != RT->getNumArgs())
+    return false;
+  for (unsigned I = 0, E = LT->getNumArgs(); I != E; ++I)
+    if (LT->getArgType(I) != RT->getArgType(I))
+      return false;
+  return true;
+}
+
+bool VCallOffsetMap::MethodsCanShareVCallOffset(const CXXMethodDecl *LHS,
+                                                const CXXMethodDecl *RHS) {
+  assert(LHS->isVirtual() && "LHS must be virtual!");
+  assert(RHS->isVirtual() && "LHS must be virtual!");
+  
+  // A destructor can share a vcall offset with another destructor.
+  if (isa<CXXDestructorDecl>(LHS))
+    return isa<CXXDestructorDecl>(RHS);
+
+  // FIXME: We need to check more things here.
+  
+  // The methods must have the same name.
+  DeclarationName LHSName = LHS->getDeclName();
+  DeclarationName RHSName = RHS->getDeclName();
+  if (LHSName != RHSName)
+    return false;
+
+  // And the same signatures.
+  return HasSameVirtualSignature(LHS, RHS);
+}
+
+bool VCallOffsetMap::AddVCallOffset(const CXXMethodDecl *MD, 
+                                    CharUnits OffsetOffset) {
+  // Check if we can reuse an offset.
+  for (unsigned I = 0, E = Offsets.size(); I != E; ++I) {
+    if (MethodsCanShareVCallOffset(Offsets[I].first, MD))
+      return false;
+  }
+  
+  // Add the offset.
+  Offsets.push_back(MethodAndOffsetPairTy(MD, OffsetOffset));
+  return true;
+}
+
+CharUnits VCallOffsetMap::getVCallOffsetOffset(const CXXMethodDecl *MD) {
+  // Look for an offset.
+  for (unsigned I = 0, E = Offsets.size(); I != E; ++I) {
+    if (MethodsCanShareVCallOffset(Offsets[I].first, MD))
+      return Offsets[I].second;
+  }
+  
+  llvm_unreachable("Should always find a vcall offset offset!");
+}
+
+/// VCallAndVBaseOffsetBuilder - Class for building vcall and vbase offsets.
+class VCallAndVBaseOffsetBuilder {
+public:
+  typedef llvm::DenseMap<const CXXRecordDecl *, CharUnits> 
+    VBaseOffsetOffsetsMapTy;
+
+private:
+  /// MostDerivedClass - The most derived class for which we're building vcall
+  /// and vbase offsets.
+  const CXXRecordDecl *MostDerivedClass;
+  
+  /// LayoutClass - The class we're using for layout information. Will be 
+  /// different than the most derived class if we're building a construction
+  /// vtable.
+  const CXXRecordDecl *LayoutClass;
+  
+  /// Context - The ASTContext which we will use for layout information.
+  ASTContext &Context;
+
+  /// Components - vcall and vbase offset components
+  typedef SmallVector<VTableComponent, 64> VTableComponentVectorTy;
+  VTableComponentVectorTy Components;
+  
+  /// VisitedVirtualBases - Visited virtual bases.
+  llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBases;
+  
+  /// VCallOffsets - Keeps track of vcall offsets.
+  VCallOffsetMap VCallOffsets;
+
+
+  /// VBaseOffsetOffsets - Contains the offsets of the virtual base offsets,
+  /// relative to the address point.
+  VBaseOffsetOffsetsMapTy VBaseOffsetOffsets;
+  
+  /// FinalOverriders - The final overriders of the most derived class.
+  /// (Can be null when we're not building a vtable of the most derived class).
+  const FinalOverriders *Overriders;
+
+  /// AddVCallAndVBaseOffsets - Add vcall offsets and vbase offsets for the
+  /// given base subobject.
+  void AddVCallAndVBaseOffsets(BaseSubobject Base, bool BaseIsVirtual,
+                               CharUnits RealBaseOffset);
+  
+  /// AddVCallOffsets - Add vcall offsets for the given base subobject.
+  void AddVCallOffsets(BaseSubobject Base, CharUnits VBaseOffset);
+  
+  /// AddVBaseOffsets - Add vbase offsets for the given class.
+  void AddVBaseOffsets(const CXXRecordDecl *Base, 
+                       CharUnits OffsetInLayoutClass);
+  
+  /// getCurrentOffsetOffset - Get the current vcall or vbase offset offset in
+  /// chars, relative to the vtable address point.
+  CharUnits getCurrentOffsetOffset() const;
+  
+public:
+  VCallAndVBaseOffsetBuilder(const CXXRecordDecl *MostDerivedClass,
+                             const CXXRecordDecl *LayoutClass,
+                             const FinalOverriders *Overriders,
+                             BaseSubobject Base, bool BaseIsVirtual,
+                             CharUnits OffsetInLayoutClass)
+    : MostDerivedClass(MostDerivedClass), LayoutClass(LayoutClass), 
+    Context(MostDerivedClass->getASTContext()), Overriders(Overriders) {
+      
+    // Add vcall and vbase offsets.
+    AddVCallAndVBaseOffsets(Base, BaseIsVirtual, OffsetInLayoutClass);
+  }
+  
+  /// Methods for iterating over the components.
+  typedef VTableComponentVectorTy::const_reverse_iterator const_iterator;
+  const_iterator components_begin() const { return Components.rbegin(); }
+  const_iterator components_end() const { return Components.rend(); }
+  
+  const VCallOffsetMap &getVCallOffsets() const { return VCallOffsets; }
+  const VBaseOffsetOffsetsMapTy &getVBaseOffsetOffsets() const {
+    return VBaseOffsetOffsets;
+  }
+};
+  
+void 
+VCallAndVBaseOffsetBuilder::AddVCallAndVBaseOffsets(BaseSubobject Base,
+                                                    bool BaseIsVirtual,
+                                                    CharUnits RealBaseOffset) {
+  const ASTRecordLayout &Layout = Context.getASTRecordLayout(Base.getBase());
+  
+  // Itanium C++ ABI 2.5.2:
+  //   ..in classes sharing a virtual table with a primary base class, the vcall
+  //   and vbase offsets added by the derived class all come before the vcall
+  //   and vbase offsets required by the base class, so that the latter may be
+  //   laid out as required by the base class without regard to additions from
+  //   the derived class(es).
+
+  // (Since we're emitting the vcall and vbase offsets in reverse order, we'll
+  // emit them for the primary base first).
+  if (const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase()) {
+    bool PrimaryBaseIsVirtual = Layout.isPrimaryBaseVirtual();
+
+    CharUnits PrimaryBaseOffset;
+    
+    // Get the base offset of the primary base.
+    if (PrimaryBaseIsVirtual) {
+      assert(Layout.getVBaseClassOffsetInBits(PrimaryBase) == 0 &&
+             "Primary vbase should have a zero offset!");
+      
+      const ASTRecordLayout &MostDerivedClassLayout =
+        Context.getASTRecordLayout(MostDerivedClass);
+      
+      PrimaryBaseOffset = 
+        MostDerivedClassLayout.getVBaseClassOffset(PrimaryBase);
+    } else {
+      assert(Layout.getBaseClassOffsetInBits(PrimaryBase) == 0 &&
+             "Primary base should have a zero offset!");
+
+      PrimaryBaseOffset = Base.getBaseOffset();
+    }
+
+    AddVCallAndVBaseOffsets(
+      BaseSubobject(PrimaryBase,PrimaryBaseOffset),
+      PrimaryBaseIsVirtual, RealBaseOffset);
+  }
+
+  AddVBaseOffsets(Base.getBase(), RealBaseOffset);
+
+  // We only want to add vcall offsets for virtual bases.
+  if (BaseIsVirtual)
+    AddVCallOffsets(Base, RealBaseOffset);
+}
+
+CharUnits VCallAndVBaseOffsetBuilder::getCurrentOffsetOffset() const {
+  // OffsetIndex is the index of this vcall or vbase offset, relative to the 
+  // vtable address point. (We subtract 3 to account for the information just
+  // above the address point, the RTTI info, the offset to top, and the
+  // vcall offset itself).
+  int64_t OffsetIndex = -(int64_t)(3 + Components.size());
+    
+  CharUnits PointerWidth = 
+    Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerWidth(0));
+  CharUnits OffsetOffset = PointerWidth * OffsetIndex;
+  return OffsetOffset;
+}
+
+void VCallAndVBaseOffsetBuilder::AddVCallOffsets(BaseSubobject Base, 
+                                                 CharUnits VBaseOffset) {
+  const CXXRecordDecl *RD = Base.getBase();
+  const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+
+  const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
+
+  // Handle the primary base first.
+  // We only want to add vcall offsets if the base is non-virtual; a virtual
+  // primary base will have its vcall and vbase offsets emitted already.
+  if (PrimaryBase && !Layout.isPrimaryBaseVirtual()) {
+    // Get the base offset of the primary base.
+    assert(Layout.getBaseClassOffsetInBits(PrimaryBase) == 0 &&
+           "Primary base should have a zero offset!");
+
+    AddVCallOffsets(BaseSubobject(PrimaryBase, Base.getBaseOffset()),
+                    VBaseOffset);
+  }
+  
+  // Add the vcall offsets.
+  for (CXXRecordDecl::method_iterator I = RD->method_begin(),
+       E = RD->method_end(); I != E; ++I) {
+    const CXXMethodDecl *MD = *I;
+    
+    if (!MD->isVirtual())
+      continue;
+
+    CharUnits OffsetOffset = getCurrentOffsetOffset();
+    
+    // Don't add a vcall offset if we already have one for this member function
+    // signature.
+    if (!VCallOffsets.AddVCallOffset(MD, OffsetOffset))
+      continue;
+
+    CharUnits Offset = CharUnits::Zero();
+
+    if (Overriders) {
+      // Get the final overrider.
+      FinalOverriders::OverriderInfo Overrider = 
+        Overriders->getOverrider(MD, Base.getBaseOffset());
+      
+      /// The vcall offset is the offset from the virtual base to the object 
+      /// where the function was overridden.
+      Offset = Overrider.Offset - VBaseOffset;
+    }
+    
+    Components.push_back(
+      VTableComponent::MakeVCallOffset(Offset));
+  }
+
+  // And iterate over all non-virtual bases (ignoring the primary base).
+  for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
+       E = RD->bases_end(); I != E; ++I) {
+  
+    if (I->isVirtual())
+      continue;
+
+    const CXXRecordDecl *BaseDecl =
+      cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
+    if (BaseDecl == PrimaryBase)
+      continue;
+
+    // Get the base offset of this base.
+    CharUnits BaseOffset = Base.getBaseOffset() + 
+      Layout.getBaseClassOffset(BaseDecl);
+    
+    AddVCallOffsets(BaseSubobject(BaseDecl, BaseOffset), 
+                    VBaseOffset);
+  }
+}
+
+void 
+VCallAndVBaseOffsetBuilder::AddVBaseOffsets(const CXXRecordDecl *RD,
+                                            CharUnits OffsetInLayoutClass) {
+  const ASTRecordLayout &LayoutClassLayout = 
+    Context.getASTRecordLayout(LayoutClass);
+
+  // Add vbase offsets.
+  for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
+       E = RD->bases_end(); I != E; ++I) {
+    const CXXRecordDecl *BaseDecl =
+      cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
+
+    // Check if this is a virtual base that we haven't visited before.
+    if (I->isVirtual() && VisitedVirtualBases.insert(BaseDecl)) {
+      CharUnits Offset = 
+        LayoutClassLayout.getVBaseClassOffset(BaseDecl) - OffsetInLayoutClass;
+
+      // Add the vbase offset offset.
+      assert(!VBaseOffsetOffsets.count(BaseDecl) &&
+             "vbase offset offset already exists!");
+
+      CharUnits VBaseOffsetOffset = getCurrentOffsetOffset();
+      VBaseOffsetOffsets.insert(
+          std::make_pair(BaseDecl, VBaseOffsetOffset));
+
+      Components.push_back(
+          VTableComponent::MakeVBaseOffset(Offset));
+    }
+
+    // Check the base class looking for more vbase offsets.
+    AddVBaseOffsets(BaseDecl, OffsetInLayoutClass);
+  }
+}
+
+/// VTableBuilder - Class for building vtable layout information.
+class VTableBuilder {
+public:
+  /// PrimaryBasesSetVectorTy - A set vector of direct and indirect 
+  /// primary bases.
+  typedef llvm::SmallSetVector<const CXXRecordDecl *, 8> 
+    PrimaryBasesSetVectorTy;
+  
+  typedef llvm::DenseMap<const CXXRecordDecl *, CharUnits> 
+    VBaseOffsetOffsetsMapTy;
+  
+  typedef llvm::DenseMap<BaseSubobject, uint64_t> 
+    AddressPointsMapTy;
+
+private:
+  /// VTables - Global vtable information.
+  VTableContext &VTables;
+  
+  /// MostDerivedClass - The most derived class for which we're building this
+  /// vtable.
+  const CXXRecordDecl *MostDerivedClass;
+
+  /// MostDerivedClassOffset - If we're building a construction vtable, this
+  /// holds the offset from the layout class to the most derived class.
+  const CharUnits MostDerivedClassOffset;
+  
+  /// MostDerivedClassIsVirtual - Whether the most derived class is a virtual 
+  /// base. (This only makes sense when building a construction vtable).
+  bool MostDerivedClassIsVirtual;
+  
+  /// LayoutClass - The class we're using for layout information. Will be 
+  /// different than the most derived class if we're building a construction
+  /// vtable.
+  const CXXRecordDecl *LayoutClass;
+  
+  /// Context - The ASTContext which we will use for layout information.
+  ASTContext &Context;
+  
+  /// FinalOverriders - The final overriders of the most derived class.
+  const FinalOverriders Overriders;
+
+  /// VCallOffsetsForVBases - Keeps track of vcall offsets for the virtual
+  /// bases in this vtable.
+  llvm::DenseMap<const CXXRecordDecl *, VCallOffsetMap> VCallOffsetsForVBases;
+
+  /// VBaseOffsetOffsets - Contains the offsets of the virtual base offsets for
+  /// the most derived class.
+  VBaseOffsetOffsetsMapTy VBaseOffsetOffsets;
+  
+  /// Components - The components of the vtable being built.
+  SmallVector<VTableComponent, 64> Components;
+
+  /// AddressPoints - Address points for the vtable being built.
+  AddressPointsMapTy AddressPoints;
+
+  /// MethodInfo - Contains information about a method in a vtable.
+  /// (Used for computing 'this' pointer adjustment thunks.
+  struct MethodInfo {
+    /// BaseOffset - The base offset of this method.
+    const CharUnits BaseOffset;
+    
+    /// BaseOffsetInLayoutClass - The base offset in the layout class of this
+    /// method.
+    const CharUnits BaseOffsetInLayoutClass;
+    
+    /// VTableIndex - The index in the vtable that this method has.
+    /// (For destructors, this is the index of the complete destructor).
+    const uint64_t VTableIndex;
+    
+    MethodInfo(CharUnits BaseOffset, CharUnits BaseOffsetInLayoutClass, 
+               uint64_t VTableIndex)
+      : BaseOffset(BaseOffset), 
+      BaseOffsetInLayoutClass(BaseOffsetInLayoutClass),
+      VTableIndex(VTableIndex) { }
+    
+    MethodInfo() 
+      : BaseOffset(CharUnits::Zero()), 
+      BaseOffsetInLayoutClass(CharUnits::Zero()), 
+      VTableIndex(0) { }
+  };
+  
+  typedef llvm::DenseMap<const CXXMethodDecl *, MethodInfo> MethodInfoMapTy;
+  
+  /// MethodInfoMap - The information for all methods in the vtable we're
+  /// currently building.
+  MethodInfoMapTy MethodInfoMap;
+  
+  typedef llvm::DenseMap<uint64_t, ThunkInfo> VTableThunksMapTy;
+  
+  /// VTableThunks - The thunks by vtable index in the vtable currently being 
+  /// built.
+  VTableThunksMapTy VTableThunks;
+
+  typedef SmallVector<ThunkInfo, 1> ThunkInfoVectorTy;
+  typedef llvm::DenseMap<const CXXMethodDecl *, ThunkInfoVectorTy> ThunksMapTy;
+  
+  /// Thunks - A map that contains all the thunks needed for all methods in the
+  /// most derived class for which the vtable is currently being built.
+  ThunksMapTy Thunks;
+  
+  /// AddThunk - Add a thunk for the given method.
+  void AddThunk(const CXXMethodDecl *MD, const ThunkInfo &Thunk);
+  
+  /// ComputeThisAdjustments - Compute the 'this' pointer adjustments for the
+  /// part of the vtable we're currently building.
+  void ComputeThisAdjustments();
+  
+  typedef llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBasesSetTy;
+
+  /// PrimaryVirtualBases - All known virtual bases who are a primary base of
+  /// some other base.
+  VisitedVirtualBasesSetTy PrimaryVirtualBases;
+
+  /// ComputeReturnAdjustment - Compute the return adjustment given a return
+  /// adjustment base offset.
+  ReturnAdjustment ComputeReturnAdjustment(BaseOffset Offset);
+  
+  /// ComputeThisAdjustmentBaseOffset - Compute the base offset for adjusting
+  /// the 'this' pointer from the base subobject to the derived subobject.
+  BaseOffset ComputeThisAdjustmentBaseOffset(BaseSubobject Base,
+                                             BaseSubobject Derived) const;
+
+  /// ComputeThisAdjustment - Compute the 'this' pointer adjustment for the
+  /// given virtual member function, its offset in the layout class and its
+  /// final overrider.
+  ThisAdjustment 
+  ComputeThisAdjustment(const CXXMethodDecl *MD, 
+                        CharUnits BaseOffsetInLayoutClass,
+                        FinalOverriders::OverriderInfo Overrider);
+
+  /// AddMethod - Add a single virtual member function to the vtable
+  /// components vector.
+  void AddMethod(const CXXMethodDecl *MD, ReturnAdjustment ReturnAdjustment);
+
+  /// IsOverriderUsed - Returns whether the overrider will ever be used in this
+  /// part of the vtable. 
+  ///
+  /// Itanium C++ ABI 2.5.2:
+  ///
+  ///   struct A { virtual void f(); };
+  ///   struct B : virtual public A { int i; };
+  ///   struct C : virtual public A { int j; };
+  ///   struct D : public B, public C {};
+  ///
+  ///   When B and C are declared, A is a primary base in each case, so although
+  ///   vcall offsets are allocated in the A-in-B and A-in-C vtables, no this
+  ///   adjustment is required and no thunk is generated. However, inside D
+  ///   objects, A is no longer a primary base of C, so if we allowed calls to
+  ///   C::f() to use the copy of A's vtable in the C subobject, we would need
+  ///   to adjust this from C* to B::A*, which would require a third-party 
+  ///   thunk. Since we require that a call to C::f() first convert to A*, 
+  ///   C-in-D's copy of A's vtable is never referenced, so this is not 
+  ///   necessary.
+  bool IsOverriderUsed(const CXXMethodDecl *Overrider,
+                       CharUnits BaseOffsetInLayoutClass,
+                       const CXXRecordDecl *FirstBaseInPrimaryBaseChain,
+                       CharUnits FirstBaseOffsetInLayoutClass) const;
+
+  
+  /// AddMethods - Add the methods of this base subobject and all its
+  /// primary bases to the vtable components vector.
+  void AddMethods(BaseSubobject Base, CharUnits BaseOffsetInLayoutClass,
+                  const CXXRecordDecl *FirstBaseInPrimaryBaseChain,
+                  CharUnits FirstBaseOffsetInLayoutClass,
+                  PrimaryBasesSetVectorTy &PrimaryBases);
+
+  // LayoutVTable - Layout the vtable for the given base class, including its
+  // secondary vtables and any vtables for virtual bases.
+  void LayoutVTable();
+
+  /// LayoutPrimaryAndSecondaryVTables - Layout the primary vtable for the
+  /// given base subobject, as well as all its secondary vtables.
+  ///
+  /// \param BaseIsMorallyVirtual whether the base subobject is a virtual base
+  /// or a direct or indirect base of a virtual base.
+  ///
+  /// \param BaseIsVirtualInLayoutClass - Whether the base subobject is virtual
+  /// in the layout class. 
+  void LayoutPrimaryAndSecondaryVTables(BaseSubobject Base,
+                                        bool BaseIsMorallyVirtual,
+                                        bool BaseIsVirtualInLayoutClass,
+                                        CharUnits OffsetInLayoutClass);
+  
+  /// LayoutSecondaryVTables - Layout the secondary vtables for the given base
+  /// subobject.
+  ///
+  /// \param BaseIsMorallyVirtual whether the base subobject is a virtual base
+  /// or a direct or indirect base of a virtual base.
+  void LayoutSecondaryVTables(BaseSubobject Base, bool BaseIsMorallyVirtual,
+                              CharUnits OffsetInLayoutClass);
+
+  /// DeterminePrimaryVirtualBases - Determine the primary virtual bases in this
+  /// class hierarchy.
+  void DeterminePrimaryVirtualBases(const CXXRecordDecl *RD, 
+                                    CharUnits OffsetInLayoutClass,
+                                    VisitedVirtualBasesSetTy &VBases);
+
+  /// LayoutVTablesForVirtualBases - Layout vtables for all virtual bases of the
+  /// given base (excluding any primary bases).
+  void LayoutVTablesForVirtualBases(const CXXRecordDecl *RD, 
+                                    VisitedVirtualBasesSetTy &VBases);
+
+  /// isBuildingConstructionVTable - Return whether this vtable builder is
+  /// building a construction vtable.
+  bool isBuildingConstructorVTable() const { 
+    return MostDerivedClass != LayoutClass;
+  }
+
+public:
+  VTableBuilder(VTableContext &VTables, const CXXRecordDecl *MostDerivedClass,
+                CharUnits MostDerivedClassOffset, 
+                bool MostDerivedClassIsVirtual, const 
+                CXXRecordDecl *LayoutClass)
+    : VTables(VTables), MostDerivedClass(MostDerivedClass),
+    MostDerivedClassOffset(MostDerivedClassOffset), 
+    MostDerivedClassIsVirtual(MostDerivedClassIsVirtual), 
+    LayoutClass(LayoutClass), Context(MostDerivedClass->getASTContext()), 
+    Overriders(MostDerivedClass, MostDerivedClassOffset, LayoutClass) {
+
+    LayoutVTable();
+
+    if (Context.getLangOptions().DumpVTableLayouts)
+      dumpLayout(llvm::errs());
+  }
+
+  uint64_t getNumThunks() const {
+    return Thunks.size();
+  }
+
+  ThunksMapTy::const_iterator thunks_begin() const {
+    return Thunks.begin();
+  }
+
+  ThunksMapTy::const_iterator thunks_end() const {
+    return Thunks.end();
+  }
+
+  const VBaseOffsetOffsetsMapTy &getVBaseOffsetOffsets() const {
+    return VBaseOffsetOffsets;
+  }
+
+  const AddressPointsMapTy &getAddressPoints() const {
+    return AddressPoints;
+  }
+
+  /// getNumVTableComponents - Return the number of components in the vtable
+  /// currently built.
+  uint64_t getNumVTableComponents() const {
+    return Components.size();
+  }
+
+  const VTableComponent *vtable_component_begin() const {
+    return Components.begin();
+  }
+  
+  const VTableComponent *vtable_component_end() const {
+    return Components.end();
+  }
+  
+  AddressPointsMapTy::const_iterator address_points_begin() const {
+    return AddressPoints.begin();
+  }
+
+  AddressPointsMapTy::const_iterator address_points_end() const {
+    return AddressPoints.end();
+  }
+
+  VTableThunksMapTy::const_iterator vtable_thunks_begin() const {
+    return VTableThunks.begin();
+  }
+
+  VTableThunksMapTy::const_iterator vtable_thunks_end() const {
+    return VTableThunks.end();
+  }
+
+  /// dumpLayout - Dump the vtable layout.
+  void dumpLayout(raw_ostream&);
+};
+
+void VTableBuilder::AddThunk(const CXXMethodDecl *MD, const ThunkInfo &Thunk) {
+  assert(!isBuildingConstructorVTable() && 
+         "Can't add thunks for construction vtable");
+
+  SmallVector<ThunkInfo, 1> &ThunksVector = Thunks[MD];
+  
+  // Check if we have this thunk already.
+  if (std::find(ThunksVector.begin(), ThunksVector.end(), Thunk) != 
+      ThunksVector.end())
+    return;
+  
+  ThunksVector.push_back(Thunk);
+}
+
+typedef llvm::SmallPtrSet<const CXXMethodDecl *, 8> OverriddenMethodsSetTy;
+
+/// ComputeAllOverriddenMethods - Given a method decl, will return a set of all
+/// the overridden methods that the function decl overrides.
+static void 
+ComputeAllOverriddenMethods(const CXXMethodDecl *MD,
+                            OverriddenMethodsSetTy& OverriddenMethods) {
+  assert(MD->isVirtual() && "Method is not virtual!");
+
+  for (CXXMethodDecl::method_iterator I = MD->begin_overridden_methods(),
+       E = MD->end_overridden_methods(); I != E; ++I) {
+    const CXXMethodDecl *OverriddenMD = *I;
+    
+    OverriddenMethods.insert(OverriddenMD);
+    
+    ComputeAllOverriddenMethods(OverriddenMD, OverriddenMethods);
+  }
+}
+
+void VTableBuilder::ComputeThisAdjustments() {
+  // Now go through the method info map and see if any of the methods need
+  // 'this' pointer adjustments.
+  for (MethodInfoMapTy::const_iterator I = MethodInfoMap.begin(),
+       E = MethodInfoMap.end(); I != E; ++I) {
+    const CXXMethodDecl *MD = I->first;
+    const MethodInfo &MethodInfo = I->second;
+
+    // Ignore adjustments for unused function pointers.
+    uint64_t VTableIndex = MethodInfo.VTableIndex;
+    if (Components[VTableIndex].getKind() == 
+        VTableComponent::CK_UnusedFunctionPointer)
+      continue;
+    
+    // Get the final overrider for this method.
+    FinalOverriders::OverriderInfo Overrider =
+      Overriders.getOverrider(MD, MethodInfo.BaseOffset);
+    
+    // Check if we need an adjustment at all.
+    if (MethodInfo.BaseOffsetInLayoutClass == Overrider.Offset) {
+      // When a return thunk is needed by a derived class that overrides a
+      // virtual base, gcc uses a virtual 'this' adjustment as well. 
+      // While the thunk itself might be needed by vtables in subclasses or
+      // in construction vtables, there doesn't seem to be a reason for using
+      // the thunk in this vtable. Still, we do so to match gcc.
+      if (VTableThunks.lookup(VTableIndex).Return.isEmpty())
+        continue;
+    }
+
+    ThisAdjustment ThisAdjustment =
+      ComputeThisAdjustment(MD, MethodInfo.BaseOffsetInLayoutClass, Overrider);
+
+    if (ThisAdjustment.isEmpty())
+      continue;
+
+    // Add it.
+    VTableThunks[VTableIndex].This = ThisAdjustment;
+
+    if (isa<CXXDestructorDecl>(MD)) {
+      // Add an adjustment for the deleting destructor as well.
+      VTableThunks[VTableIndex + 1].This = ThisAdjustment;
+    }
+  }
+
+  /// Clear the method info map.
+  MethodInfoMap.clear();
+  
+  if (isBuildingConstructorVTable()) {
+    // We don't need to store thunk information for construction vtables.
+    return;
+  }
+
+  for (VTableThunksMapTy::const_iterator I = VTableThunks.begin(),
+       E = VTableThunks.end(); I != E; ++I) {
+    const VTableComponent &Component = Components[I->first];
+    const ThunkInfo &Thunk = I->second;
+    const CXXMethodDecl *MD;
+    
+    switch (Component.getKind()) {
+    default:
+      llvm_unreachable("Unexpected vtable component kind!");
+    case VTableComponent::CK_FunctionPointer:
+      MD = Component.getFunctionDecl();
+      break;
+    case VTableComponent::CK_CompleteDtorPointer:
+      MD = Component.getDestructorDecl();
+      break;
+    case VTableComponent::CK_DeletingDtorPointer:
+      // We've already added the thunk when we saw the complete dtor pointer.
+      continue;
+    }
+
+    if (MD->getParent() == MostDerivedClass)
+      AddThunk(MD, Thunk);
+  }
+}
+
+ReturnAdjustment VTableBuilder::ComputeReturnAdjustment(BaseOffset Offset) {
+  ReturnAdjustment Adjustment;
+  
+  if (!Offset.isEmpty()) {
+    if (Offset.VirtualBase) {
+      // Get the virtual base offset offset.
+      if (Offset.DerivedClass == MostDerivedClass) {
+        // We can get the offset offset directly from our map.
+        Adjustment.VBaseOffsetOffset = 
+          VBaseOffsetOffsets.lookup(Offset.VirtualBase).getQuantity();
+      } else {
+        Adjustment.VBaseOffsetOffset = 
+          VTables.getVirtualBaseOffsetOffset(Offset.DerivedClass,
+                                             Offset.VirtualBase).getQuantity();
+      }
+    }
+
+    Adjustment.NonVirtual = Offset.NonVirtualOffset.getQuantity();
+  }
+  
+  return Adjustment;
+}
+
+BaseOffset
+VTableBuilder::ComputeThisAdjustmentBaseOffset(BaseSubobject Base,
+                                               BaseSubobject Derived) const {
+  const CXXRecordDecl *BaseRD = Base.getBase();
+  const CXXRecordDecl *DerivedRD = Derived.getBase();
+  
+  CXXBasePaths Paths(/*FindAmbiguities=*/true,
+                     /*RecordPaths=*/true, /*DetectVirtual=*/true);
+
+  if (!const_cast<CXXRecordDecl *>(DerivedRD)->
+      isDerivedFrom(const_cast<CXXRecordDecl *>(BaseRD), Paths)) {
+    llvm_unreachable("Class must be derived from the passed in base class!");
+  }
+
+  // We have to go through all the paths, and see which one leads us to the
+  // right base subobject.
+  for (CXXBasePaths::const_paths_iterator I = Paths.begin(), E = Paths.end();
+       I != E; ++I) {
+    BaseOffset Offset = ComputeBaseOffset(Context, DerivedRD, *I);
+    
+    CharUnits OffsetToBaseSubobject = Offset.NonVirtualOffset;
+    
+    if (Offset.VirtualBase) {
+      // If we have a virtual base class, the non-virtual offset is relative
+      // to the virtual base class offset.
+      const ASTRecordLayout &LayoutClassLayout =
+        Context.getASTRecordLayout(LayoutClass);
+      
+      /// Get the virtual base offset, relative to the most derived class 
+      /// layout.
+      OffsetToBaseSubobject += 
+        LayoutClassLayout.getVBaseClassOffset(Offset.VirtualBase);
+    } else {
+      // Otherwise, the non-virtual offset is relative to the derived class 
+      // offset.
+      OffsetToBaseSubobject += Derived.getBaseOffset();
+    }
+    
+    // Check if this path gives us the right base subobject.
+    if (OffsetToBaseSubobject == Base.getBaseOffset()) {
+      // Since we're going from the base class _to_ the derived class, we'll
+      // invert the non-virtual offset here.
+      Offset.NonVirtualOffset = -Offset.NonVirtualOffset;
+      return Offset;
+    }      
+  }
+  
+  return BaseOffset();
+}
+  
+ThisAdjustment 
+VTableBuilder::ComputeThisAdjustment(const CXXMethodDecl *MD, 
+                                     CharUnits BaseOffsetInLayoutClass,
+                                     FinalOverriders::OverriderInfo Overrider) {
+  // Ignore adjustments for pure virtual member functions.
+  if (Overrider.Method->isPure())
+    return ThisAdjustment();
+  
+  BaseSubobject OverriddenBaseSubobject(MD->getParent(), 
+                                        BaseOffsetInLayoutClass);
+  
+  BaseSubobject OverriderBaseSubobject(Overrider.Method->getParent(),
+                                       Overrider.Offset);
+  
+  // Compute the adjustment offset.
+  BaseOffset Offset = ComputeThisAdjustmentBaseOffset(OverriddenBaseSubobject,
+                                                      OverriderBaseSubobject);
+  if (Offset.isEmpty())
+    return ThisAdjustment();
+
+  ThisAdjustment Adjustment;
+  
+  if (Offset.VirtualBase) {
+    // Get the vcall offset map for this virtual base.
+    VCallOffsetMap &VCallOffsets = VCallOffsetsForVBases[Offset.VirtualBase];
+
+    if (VCallOffsets.empty()) {
+      // We don't have vcall offsets for this virtual base, go ahead and
+      // build them.
+      VCallAndVBaseOffsetBuilder Builder(MostDerivedClass, MostDerivedClass,
+                                         /*FinalOverriders=*/0,
+                                         BaseSubobject(Offset.VirtualBase,
+                                                       CharUnits::Zero()),
+                                         /*BaseIsVirtual=*/true,
+                                         /*OffsetInLayoutClass=*/
+                                             CharUnits::Zero());
+        
+      VCallOffsets = Builder.getVCallOffsets();
+    }
+      
+    Adjustment.VCallOffsetOffset = 
+      VCallOffsets.getVCallOffsetOffset(MD).getQuantity();
+  }
+
+  // Set the non-virtual part of the adjustment.
+  Adjustment.NonVirtual = Offset.NonVirtualOffset.getQuantity();
+  
+  return Adjustment;
+}
+  
+void 
+VTableBuilder::AddMethod(const CXXMethodDecl *MD,
+                         ReturnAdjustment ReturnAdjustment) {
+  if (const CXXDestructorDecl *DD = dyn_cast<CXXDestructorDecl>(MD)) {
+    assert(ReturnAdjustment.isEmpty() && 
+           "Destructor can't have return adjustment!");
+
+    // Add both the complete destructor and the deleting destructor.
+    Components.push_back(VTableComponent::MakeCompleteDtor(DD));
+    Components.push_back(VTableComponent::MakeDeletingDtor(DD));
+  } else {
+    // Add the return adjustment if necessary.
+    if (!ReturnAdjustment.isEmpty())
+      VTableThunks[Components.size()].Return = ReturnAdjustment;
+
+    // Add the function.
+    Components.push_back(VTableComponent::MakeFunction(MD));
+  }
+}
+
+/// OverridesIndirectMethodInBase - Return whether the given member function
+/// overrides any methods in the set of given bases. 
+/// Unlike OverridesMethodInBase, this checks "overriders of overriders".
+/// For example, if we have:
+///
+/// struct A { virtual void f(); }
+/// struct B : A { virtual void f(); }
+/// struct C : B { virtual void f(); }
+///
+/// OverridesIndirectMethodInBase will return true if given C::f as the method 
+/// and { A } as the set of bases.
+static bool
+OverridesIndirectMethodInBases(const CXXMethodDecl *MD,
+                               VTableBuilder::PrimaryBasesSetVectorTy &Bases) {
+  if (Bases.count(MD->getParent()))
+    return true;
+  
+  for (CXXMethodDecl::method_iterator I = MD->begin_overridden_methods(),
+       E = MD->end_overridden_methods(); I != E; ++I) {
+    const CXXMethodDecl *OverriddenMD = *I;
+    
+    // Check "indirect overriders".
+    if (OverridesIndirectMethodInBases(OverriddenMD, Bases))
+      return true;
+  }
+   
+  return false;
+}
+
+bool 
+VTableBuilder::IsOverriderUsed(const CXXMethodDecl *Overrider,
+                               CharUnits BaseOffsetInLayoutClass,
+                               const CXXRecordDecl *FirstBaseInPrimaryBaseChain,
+                               CharUnits FirstBaseOffsetInLayoutClass) const {
+  // If the base and the first base in the primary base chain have the same
+  // offsets, then this overrider will be used.
+  if (BaseOffsetInLayoutClass == FirstBaseOffsetInLayoutClass)
+   return true;
+
+  // We know now that Base (or a direct or indirect base of it) is a primary
+  // base in part of the class hierarchy, but not a primary base in the most 
+  // derived class.
+  
+  // If the overrider is the first base in the primary base chain, we know
+  // that the overrider will be used.
+  if (Overrider->getParent() == FirstBaseInPrimaryBaseChain)
+    return true;
+  
+  VTableBuilder::PrimaryBasesSetVectorTy PrimaryBases;
+
+  const CXXRecordDecl *RD = FirstBaseInPrimaryBaseChain;
+  PrimaryBases.insert(RD);
+
+  // Now traverse the base chain, starting with the first base, until we find
+  // the base that is no longer a primary base.
+  while (true) {
+    const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+    const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
+    
+    if (!PrimaryBase)
+      break;
+    
+    if (Layout.isPrimaryBaseVirtual()) {
+      assert(Layout.getVBaseClassOffsetInBits(PrimaryBase) == 0 && 
+             "Primary base should always be at offset 0!");
+
+      const ASTRecordLayout &LayoutClassLayout =
+        Context.getASTRecordLayout(LayoutClass);
+
+      // Now check if this is the primary base that is not a primary base in the
+      // most derived class.
+      if (LayoutClassLayout.getVBaseClassOffset(PrimaryBase) !=
+          FirstBaseOffsetInLayoutClass) {
+        // We found it, stop walking the chain.
+        break;
+      }
+    } else {
+      assert(Layout.getBaseClassOffsetInBits(PrimaryBase) == 0 && 
+             "Primary base should always be at offset 0!");
+    }
+    
+    if (!PrimaryBases.insert(PrimaryBase))
+      llvm_unreachable("Found a duplicate primary base!");
+
+    RD = PrimaryBase;
+  }
+  
+  // If the final overrider is an override of one of the primary bases,
+  // then we know that it will be used.
+  return OverridesIndirectMethodInBases(Overrider, PrimaryBases);
+}
+
+/// FindNearestOverriddenMethod - Given a method, returns the overridden method
+/// from the nearest base. Returns null if no method was found.
+static const CXXMethodDecl * 
+FindNearestOverriddenMethod(const CXXMethodDecl *MD,
+                            VTableBuilder::PrimaryBasesSetVectorTy &Bases) {
+  OverriddenMethodsSetTy OverriddenMethods;
+  ComputeAllOverriddenMethods(MD, OverriddenMethods);
+  
+  for (int I = Bases.size(), E = 0; I != E; --I) {
+    const CXXRecordDecl *PrimaryBase = Bases[I - 1];
+
+    // Now check the overriden methods.
+    for (OverriddenMethodsSetTy::const_iterator I = OverriddenMethods.begin(),
+         E = OverriddenMethods.end(); I != E; ++I) {
+      const CXXMethodDecl *OverriddenMD = *I;
+      
+      // We found our overridden method.
+      if (OverriddenMD->getParent() == PrimaryBase)
+        return OverriddenMD;
+    }
+  }
+  
+  return 0;
+}  
+
+void
+VTableBuilder::AddMethods(BaseSubobject Base, CharUnits BaseOffsetInLayoutClass,
+                          const CXXRecordDecl *FirstBaseInPrimaryBaseChain,
+                          CharUnits FirstBaseOffsetInLayoutClass,
+                          PrimaryBasesSetVectorTy &PrimaryBases) {
+  const CXXRecordDecl *RD = Base.getBase();
+  const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+
+  if (const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase()) {
+    CharUnits PrimaryBaseOffset;
+    CharUnits PrimaryBaseOffsetInLayoutClass;
+    if (Layout.isPrimaryBaseVirtual()) {
+      assert(Layout.getVBaseClassOffsetInBits(PrimaryBase) == 0 &&
+             "Primary vbase should have a zero offset!");
+      
+      const ASTRecordLayout &MostDerivedClassLayout =
+        Context.getASTRecordLayout(MostDerivedClass);
+      
+      PrimaryBaseOffset = 
+        MostDerivedClassLayout.getVBaseClassOffset(PrimaryBase);
+      
+      const ASTRecordLayout &LayoutClassLayout =
+        Context.getASTRecordLayout(LayoutClass);
+
+      PrimaryBaseOffsetInLayoutClass =
+        LayoutClassLayout.getVBaseClassOffset(PrimaryBase);
+    } else {
+      assert(Layout.getBaseClassOffsetInBits(PrimaryBase) == 0 &&
+             "Primary base should have a zero offset!");
+
+      PrimaryBaseOffset = Base.getBaseOffset();
+      PrimaryBaseOffsetInLayoutClass = BaseOffsetInLayoutClass;
+    }
+
+    AddMethods(BaseSubobject(PrimaryBase, PrimaryBaseOffset),
+               PrimaryBaseOffsetInLayoutClass, FirstBaseInPrimaryBaseChain, 
+               FirstBaseOffsetInLayoutClass, PrimaryBases);
+    
+    if (!PrimaryBases.insert(PrimaryBase))
+      llvm_unreachable("Found a duplicate primary base!");
+  }
+
+  // Now go through all virtual member functions and add them.
+  for (CXXRecordDecl::method_iterator I = RD->method_begin(),
+       E = RD->method_end(); I != E; ++I) {
+    const CXXMethodDecl *MD = *I;
+  
+    if (!MD->isVirtual())
+      continue;
+
+    // Get the final overrider.
+    FinalOverriders::OverriderInfo Overrider = 
+      Overriders.getOverrider(MD, Base.getBaseOffset());
+
+    // Check if this virtual member function overrides a method in a primary
+    // base. If this is the case, and the return type doesn't require adjustment
+    // then we can just use the member function from the primary base.
+    if (const CXXMethodDecl *OverriddenMD = 
+          FindNearestOverriddenMethod(MD, PrimaryBases)) {
+      if (ComputeReturnAdjustmentBaseOffset(Context, MD, 
+                                            OverriddenMD).isEmpty()) {
+        // Replace the method info of the overridden method with our own
+        // method.
+        assert(MethodInfoMap.count(OverriddenMD) && 
+               "Did not find the overridden method!");
+        MethodInfo &OverriddenMethodInfo = MethodInfoMap[OverriddenMD];
+        
+        MethodInfo MethodInfo(Base.getBaseOffset(), BaseOffsetInLayoutClass,
+                              OverriddenMethodInfo.VTableIndex);
+
+        assert(!MethodInfoMap.count(MD) &&
+               "Should not have method info for this method yet!");
+        
+        MethodInfoMap.insert(std::make_pair(MD, MethodInfo));
+        MethodInfoMap.erase(OverriddenMD);
+        
+        // If the overridden method exists in a virtual base class or a direct
+        // or indirect base class of a virtual base class, we need to emit a
+        // thunk if we ever have a class hierarchy where the base class is not
+        // a primary base in the complete object.
+        if (!isBuildingConstructorVTable() && OverriddenMD != MD) {
+          // Compute the this adjustment.
+          ThisAdjustment ThisAdjustment =
+            ComputeThisAdjustment(OverriddenMD, BaseOffsetInLayoutClass,
+                                  Overrider);
+
+          if (ThisAdjustment.VCallOffsetOffset &&
+              Overrider.Method->getParent() == MostDerivedClass) {
+
+            // There's no return adjustment from OverriddenMD and MD,
+            // but that doesn't mean there isn't one between MD and
+            // the final overrider.
+            BaseOffset ReturnAdjustmentOffset =
+              ComputeReturnAdjustmentBaseOffset(Context, Overrider.Method, MD);
+            ReturnAdjustment ReturnAdjustment = 
+              ComputeReturnAdjustment(ReturnAdjustmentOffset);
+
+            // This is a virtual thunk for the most derived class, add it.
+            AddThunk(Overrider.Method, 
+                     ThunkInfo(ThisAdjustment, ReturnAdjustment));
+          }
+        }
+
+        continue;
+      }
+    }
+
+    // Insert the method info for this method.
+    MethodInfo MethodInfo(Base.getBaseOffset(), BaseOffsetInLayoutClass,
+                          Components.size());
+
+    assert(!MethodInfoMap.count(MD) &&
+           "Should not have method info for this method yet!");
+    MethodInfoMap.insert(std::make_pair(MD, MethodInfo));
+
+    // Check if this overrider is going to be used.
+    const CXXMethodDecl *OverriderMD = Overrider.Method;
+    if (!IsOverriderUsed(OverriderMD, BaseOffsetInLayoutClass,
+                         FirstBaseInPrimaryBaseChain, 
+                         FirstBaseOffsetInLayoutClass)) {
+      Components.push_back(VTableComponent::MakeUnusedFunction(OverriderMD));
+      continue;
+    }
+    
+    // Check if this overrider needs a return adjustment.
+    // We don't want to do this for pure virtual member functions.
+    BaseOffset ReturnAdjustmentOffset;
+    if (!OverriderMD->isPure()) {
+      ReturnAdjustmentOffset = 
+        ComputeReturnAdjustmentBaseOffset(Context, OverriderMD, MD);
+    }
+
+    ReturnAdjustment ReturnAdjustment = 
+      ComputeReturnAdjustment(ReturnAdjustmentOffset);
+    
+    AddMethod(Overrider.Method, ReturnAdjustment);
+  }
+}
+
+void VTableBuilder::LayoutVTable() {
+  LayoutPrimaryAndSecondaryVTables(BaseSubobject(MostDerivedClass,
+                                                 CharUnits::Zero()),
+                                   /*BaseIsMorallyVirtual=*/false,
+                                   MostDerivedClassIsVirtual,
+                                   MostDerivedClassOffset);
+  
+  VisitedVirtualBasesSetTy VBases;
+  
+  // Determine the primary virtual bases.
+  DeterminePrimaryVirtualBases(MostDerivedClass, MostDerivedClassOffset, 
+                               VBases);
+  VBases.clear();
+  
+  LayoutVTablesForVirtualBases(MostDerivedClass, VBases);
+
+  // -fapple-kext adds an extra entry at end of vtbl.
+  bool IsAppleKext = Context.getLangOptions().AppleKext;
+  if (IsAppleKext)
+    Components.push_back(VTableComponent::MakeVCallOffset(CharUnits::Zero()));
+}
+  
+void
+VTableBuilder::LayoutPrimaryAndSecondaryVTables(BaseSubobject Base,
+                                                bool BaseIsMorallyVirtual,
+                                                bool BaseIsVirtualInLayoutClass,
+                                                CharUnits OffsetInLayoutClass) {
+  assert(Base.getBase()->isDynamicClass() && "class does not have a vtable!");
+
+  // Add vcall and vbase offsets for this vtable.
+  VCallAndVBaseOffsetBuilder Builder(MostDerivedClass, LayoutClass, &Overriders,
+                                     Base, BaseIsVirtualInLayoutClass, 
+                                     OffsetInLayoutClass);
+  Components.append(Builder.components_begin(), Builder.components_end());
+  
+  // Check if we need to add these vcall offsets.
+  if (BaseIsVirtualInLayoutClass && !Builder.getVCallOffsets().empty()) {
+    VCallOffsetMap &VCallOffsets = VCallOffsetsForVBases[Base.getBase()];
+    
+    if (VCallOffsets.empty())
+      VCallOffsets = Builder.getVCallOffsets();
+  }
+
+  // If we're laying out the most derived class we want to keep track of the
+  // virtual base class offset offsets.
+  if (Base.getBase() == MostDerivedClass)
+    VBaseOffsetOffsets = Builder.getVBaseOffsetOffsets();
+
+  // Add the offset to top.
+  CharUnits OffsetToTop = MostDerivedClassOffset - OffsetInLayoutClass;
+  Components.push_back(
+    VTableComponent::MakeOffsetToTop(OffsetToTop));
+  
+  // Next, add the RTTI.
+  Components.push_back(VTableComponent::MakeRTTI(MostDerivedClass));
+  
+  uint64_t AddressPoint = Components.size();
+
+  // Now go through all virtual member functions and add them.
+  PrimaryBasesSetVectorTy PrimaryBases;
+  AddMethods(Base, OffsetInLayoutClass,
+             Base.getBase(), OffsetInLayoutClass, 
+             PrimaryBases);
+
+  // Compute 'this' pointer adjustments.
+  ComputeThisAdjustments();
+
+  // Add all address points.
+  const CXXRecordDecl *RD = Base.getBase();
+  while (true) {
+    AddressPoints.insert(std::make_pair(
+      BaseSubobject(RD, OffsetInLayoutClass),
+      AddressPoint));
+
+    const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+    const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
+    
+    if (!PrimaryBase)
+      break;
+    
+    if (Layout.isPrimaryBaseVirtual()) {
+      // Check if this virtual primary base is a primary base in the layout
+      // class. If it's not, we don't want to add it.
+      const ASTRecordLayout &LayoutClassLayout =
+        Context.getASTRecordLayout(LayoutClass);
+
+      if (LayoutClassLayout.getVBaseClassOffset(PrimaryBase) !=
+          OffsetInLayoutClass) {
+        // We don't want to add this class (or any of its primary bases).
+        break;
+      }
+    }
+
+    RD = PrimaryBase;
+  }
+
+  // Layout secondary vtables.
+  LayoutSecondaryVTables(Base, BaseIsMorallyVirtual, OffsetInLayoutClass);
+}
+
+void VTableBuilder::LayoutSecondaryVTables(BaseSubobject Base,
+                                           bool BaseIsMorallyVirtual,
+                                           CharUnits OffsetInLayoutClass) {
+  // Itanium C++ ABI 2.5.2:
+  //   Following the primary virtual table of a derived class are secondary 
+  //   virtual tables for each of its proper base classes, except any primary
+  //   base(s) with which it shares its primary virtual table.
+
+  const CXXRecordDecl *RD = Base.getBase();
+  const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+  const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
+  
+  for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
+       E = RD->bases_end(); I != E; ++I) {
+    // Ignore virtual bases, we'll emit them later.
+    if (I->isVirtual())
+      continue;
+    
+    const CXXRecordDecl *BaseDecl = 
+      cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
+
+    // Ignore bases that don't have a vtable.
+    if (!BaseDecl->isDynamicClass())
+      continue;
+
+    if (isBuildingConstructorVTable()) {
+      // Itanium C++ ABI 2.6.4:
+      //   Some of the base class subobjects may not need construction virtual
+      //   tables, which will therefore not be present in the construction
+      //   virtual table group, even though the subobject virtual tables are
+      //   present in the main virtual table group for the complete object.
+      if (!BaseIsMorallyVirtual && !BaseDecl->getNumVBases())
+        continue;
+    }
+
+    // Get the base offset of this base.
+    CharUnits RelativeBaseOffset = Layout.getBaseClassOffset(BaseDecl);
+    CharUnits BaseOffset = Base.getBaseOffset() + RelativeBaseOffset;
+    
+    CharUnits BaseOffsetInLayoutClass = 
+      OffsetInLayoutClass + RelativeBaseOffset;
+    
+    // Don't emit a secondary vtable for a primary base. We might however want 
+    // to emit secondary vtables for other bases of this base.
+    if (BaseDecl == PrimaryBase) {
+      LayoutSecondaryVTables(BaseSubobject(BaseDecl, BaseOffset),
+                             BaseIsMorallyVirtual, BaseOffsetInLayoutClass);
+      continue;
+    }
+
+    // Layout the primary vtable (and any secondary vtables) for this base.
+    LayoutPrimaryAndSecondaryVTables(
+      BaseSubobject(BaseDecl, BaseOffset),
+      BaseIsMorallyVirtual,
+      /*BaseIsVirtualInLayoutClass=*/false,
+      BaseOffsetInLayoutClass);
+  }
+}
+
+void
+VTableBuilder::DeterminePrimaryVirtualBases(const CXXRecordDecl *RD,
+                                            CharUnits OffsetInLayoutClass,
+                                            VisitedVirtualBasesSetTy &VBases) {
+  const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+  
+  // Check if this base has a primary base.
+  if (const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase()) {
+
+    // Check if it's virtual.
+    if (Layout.isPrimaryBaseVirtual()) {
+      bool IsPrimaryVirtualBase = true;
+
+      if (isBuildingConstructorVTable()) {
+        // Check if the base is actually a primary base in the class we use for
+        // layout.
+        const ASTRecordLayout &LayoutClassLayout =
+          Context.getASTRecordLayout(LayoutClass);
+
+        CharUnits PrimaryBaseOffsetInLayoutClass =
+          LayoutClassLayout.getVBaseClassOffset(PrimaryBase);
+        
+        // We know that the base is not a primary base in the layout class if 
+        // the base offsets are different.
+        if (PrimaryBaseOffsetInLayoutClass != OffsetInLayoutClass)
+          IsPrimaryVirtualBase = false;
+      }
+        
+      if (IsPrimaryVirtualBase)
+        PrimaryVirtualBases.insert(PrimaryBase);
+    }
+  }
+
+  // Traverse bases, looking for more primary virtual bases.
+  for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
+       E = RD->bases_end(); I != E; ++I) {
+    const CXXRecordDecl *BaseDecl = 
+      cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
+
+    CharUnits BaseOffsetInLayoutClass;
+    
+    if (I->isVirtual()) {
+      if (!VBases.insert(BaseDecl))
+        continue;
+      
+      const ASTRecordLayout &LayoutClassLayout =
+        Context.getASTRecordLayout(LayoutClass);
+
+      BaseOffsetInLayoutClass = 
+        LayoutClassLayout.getVBaseClassOffset(BaseDecl);
+    } else {
+      BaseOffsetInLayoutClass = 
+        OffsetInLayoutClass + Layout.getBaseClassOffset(BaseDecl);
+    }
+
+    DeterminePrimaryVirtualBases(BaseDecl, BaseOffsetInLayoutClass, VBases);
+  }
+}
+
+void
+VTableBuilder::LayoutVTablesForVirtualBases(const CXXRecordDecl *RD, 
+                                            VisitedVirtualBasesSetTy &VBases) {
+  // Itanium C++ ABI 2.5.2:
+  //   Then come the virtual base virtual tables, also in inheritance graph
+  //   order, and again excluding primary bases (which share virtual tables with
+  //   the classes for which they are primary).
+  for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
+       E = RD->bases_end(); I != E; ++I) {
+    const CXXRecordDecl *BaseDecl = 
+      cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
+
+    // Check if this base needs a vtable. (If it's virtual, not a primary base
+    // of some other class, and we haven't visited it before).
+    if (I->isVirtual() && BaseDecl->isDynamicClass() && 
+        !PrimaryVirtualBases.count(BaseDecl) && VBases.insert(BaseDecl)) {
+      const ASTRecordLayout &MostDerivedClassLayout =
+        Context.getASTRecordLayout(MostDerivedClass);
+      CharUnits BaseOffset = 
+        MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
+      
+      const ASTRecordLayout &LayoutClassLayout =
+        Context.getASTRecordLayout(LayoutClass);
+      CharUnits BaseOffsetInLayoutClass = 
+        LayoutClassLayout.getVBaseClassOffset(BaseDecl);
+
+      LayoutPrimaryAndSecondaryVTables(
+        BaseSubobject(BaseDecl, BaseOffset),
+        /*BaseIsMorallyVirtual=*/true,
+        /*BaseIsVirtualInLayoutClass=*/true,
+        BaseOffsetInLayoutClass);
+    }
+    
+    // We only need to check the base for virtual base vtables if it actually
+    // has virtual bases.
+    if (BaseDecl->getNumVBases())
+      LayoutVTablesForVirtualBases(BaseDecl, VBases);
+  }
+}
+
+/// dumpLayout - Dump the vtable layout.
+void VTableBuilder::dumpLayout(raw_ostream& Out) {
+
+  if (isBuildingConstructorVTable()) {
+    Out << "Construction vtable for ('";
+    Out << MostDerivedClass->getQualifiedNameAsString() << "', ";
+    Out << MostDerivedClassOffset.getQuantity() << ") in '";
+    Out << LayoutClass->getQualifiedNameAsString();
+  } else {
+    Out << "Vtable for '";
+    Out << MostDerivedClass->getQualifiedNameAsString();
+  }
+  Out << "' (" << Components.size() << " entries).\n";
+
+  // Iterate through the address points and insert them into a new map where
+  // they are keyed by the index and not the base object.
+  // Since an address point can be shared by multiple subobjects, we use an
+  // STL multimap.
+  std::multimap<uint64_t, BaseSubobject> AddressPointsByIndex;
+  for (AddressPointsMapTy::const_iterator I = AddressPoints.begin(), 
+       E = AddressPoints.end(); I != E; ++I) {
+    const BaseSubobject& Base = I->first;
+    uint64_t Index = I->second;
+    
+    AddressPointsByIndex.insert(std::make_pair(Index, Base));
+  }
+  
+  for (unsigned I = 0, E = Components.size(); I != E; ++I) {
+    uint64_t Index = I;
+
+    Out << llvm::format("%4d | ", I);
+
+    const VTableComponent &Component = Components[I];
+
+    // Dump the component.
+    switch (Component.getKind()) {
+
+    case VTableComponent::CK_VCallOffset:
+      Out << "vcall_offset ("
+          << Component.getVCallOffset().getQuantity() 
+          << ")";
+      break;
+
+    case VTableComponent::CK_VBaseOffset:
+      Out << "vbase_offset ("
+          << Component.getVBaseOffset().getQuantity()
+          << ")";
+      break;
+
+    case VTableComponent::CK_OffsetToTop:
+      Out << "offset_to_top ("
+          << Component.getOffsetToTop().getQuantity()
+          << ")";
+      break;
+    
+    case VTableComponent::CK_RTTI:
+      Out << Component.getRTTIDecl()->getQualifiedNameAsString() << " RTTI";
+      break;
+    
+    case VTableComponent::CK_FunctionPointer: {
+      const CXXMethodDecl *MD = Component.getFunctionDecl();
+
+      std::string Str = 
+        PredefinedExpr::ComputeName(PredefinedExpr::PrettyFunctionNoVirtual, 
+                                    MD);
+      Out << Str;
+      if (MD->isPure())
+        Out << " [pure]";
+
+      ThunkInfo Thunk = VTableThunks.lookup(I);
+      if (!Thunk.isEmpty()) {
+        // If this function pointer has a return adjustment, dump it.
+        if (!Thunk.Return.isEmpty()) {
+          Out << "\n       [return adjustment: ";
+          Out << Thunk.Return.NonVirtual << " non-virtual";
+          
+          if (Thunk.Return.VBaseOffsetOffset) {
+            Out << ", " << Thunk.Return.VBaseOffsetOffset;
+            Out << " vbase offset offset";
+          }
+
+          Out << ']';
+        }
+
+        // If this function pointer has a 'this' pointer adjustment, dump it.
+        if (!Thunk.This.isEmpty()) {
+          Out << "\n       [this adjustment: ";
+          Out << Thunk.This.NonVirtual << " non-virtual";
+          
+          if (Thunk.This.VCallOffsetOffset) {
+            Out << ", " << Thunk.This.VCallOffsetOffset;
+            Out << " vcall offset offset";
+          }
+
+          Out << ']';
+        }          
+      }
+
+      break;
+    }
+
+    case VTableComponent::CK_CompleteDtorPointer: 
+    case VTableComponent::CK_DeletingDtorPointer: {
+      bool IsComplete = 
+        Component.getKind() == VTableComponent::CK_CompleteDtorPointer;
+      
+      const CXXDestructorDecl *DD = Component.getDestructorDecl();
+      
+      Out << DD->getQualifiedNameAsString();
+      if (IsComplete)
+        Out << "() [complete]";
+      else
+        Out << "() [deleting]";
+
+      if (DD->isPure())
+        Out << " [pure]";
+
+      ThunkInfo Thunk = VTableThunks.lookup(I);
+      if (!Thunk.isEmpty()) {
+        // If this destructor has a 'this' pointer adjustment, dump it.
+        if (!Thunk.This.isEmpty()) {
+          Out << "\n       [this adjustment: ";
+          Out << Thunk.This.NonVirtual << " non-virtual";
+          
+          if (Thunk.This.VCallOffsetOffset) {
+            Out << ", " << Thunk.This.VCallOffsetOffset;
+            Out << " vcall offset offset";
+          }
+          
+          Out << ']';
+        }          
+      }        
+
+      break;
+    }
+
+    case VTableComponent::CK_UnusedFunctionPointer: {
+      const CXXMethodDecl *MD = Component.getUnusedFunctionDecl();
+
+      std::string Str = 
+        PredefinedExpr::ComputeName(PredefinedExpr::PrettyFunctionNoVirtual, 
+                                    MD);
+      Out << "[unused] " << Str;
+      if (MD->isPure())
+        Out << " [pure]";
+    }
+
+    }
+
+    Out << '\n';
+    
+    // Dump the next address point.
+    uint64_t NextIndex = Index + 1;
+    if (AddressPointsByIndex.count(NextIndex)) {
+      if (AddressPointsByIndex.count(NextIndex) == 1) {
+        const BaseSubobject &Base = 
+          AddressPointsByIndex.find(NextIndex)->second;
+        
+        Out << "       -- (" << Base.getBase()->getQualifiedNameAsString();
+        Out << ", " << Base.getBaseOffset().getQuantity();
+        Out << ") vtable address --\n";
+      } else {
+        CharUnits BaseOffset =
+          AddressPointsByIndex.lower_bound(NextIndex)->second.getBaseOffset();
+        
+        // We store the class names in a set to get a stable order.
+        std::set<std::string> ClassNames;
+        for (std::multimap<uint64_t, BaseSubobject>::const_iterator I =
+             AddressPointsByIndex.lower_bound(NextIndex), E =
+             AddressPointsByIndex.upper_bound(NextIndex); I != E; ++I) {
+          assert(I->second.getBaseOffset() == BaseOffset &&
+                 "Invalid base offset!");
+          const CXXRecordDecl *RD = I->second.getBase();
+          ClassNames.insert(RD->getQualifiedNameAsString());
+        }
+        
+        for (std::set<std::string>::const_iterator I = ClassNames.begin(),
+             E = ClassNames.end(); I != E; ++I) {
+          Out << "       -- (" << *I;
+          Out << ", " << BaseOffset.getQuantity() << ") vtable address --\n";
+        }
+      }
+    }
+  }
+
+  Out << '\n';
+  
+  if (isBuildingConstructorVTable())
+    return;
+  
+  if (MostDerivedClass->getNumVBases()) {
+    // We store the virtual base class names and their offsets in a map to get
+    // a stable order.
+
+    std::map<std::string, CharUnits> ClassNamesAndOffsets;
+    for (VBaseOffsetOffsetsMapTy::const_iterator I = VBaseOffsetOffsets.begin(),
+         E = VBaseOffsetOffsets.end(); I != E; ++I) {
+      std::string ClassName = I->first->getQualifiedNameAsString();
+      CharUnits OffsetOffset = I->second;
+      ClassNamesAndOffsets.insert(
+          std::make_pair(ClassName, OffsetOffset));
+    }
+    
+    Out << "Virtual base offset offsets for '";
+    Out << MostDerivedClass->getQualifiedNameAsString() << "' (";
+    Out << ClassNamesAndOffsets.size();
+    Out << (ClassNamesAndOffsets.size() == 1 ? " entry" : " entries") << ").\n";
+
+    for (std::map<std::string, CharUnits>::const_iterator I =
+         ClassNamesAndOffsets.begin(), E = ClassNamesAndOffsets.end(); 
+         I != E; ++I)
+      Out << "   " << I->first << " | " << I->second.getQuantity() << '\n';
+
+    Out << "\n";
+  }
+  
+  if (!Thunks.empty()) {
+    // We store the method names in a map to get a stable order.
+    std::map<std::string, const CXXMethodDecl *> MethodNamesAndDecls;
+    
+    for (ThunksMapTy::const_iterator I = Thunks.begin(), E = Thunks.end();
+         I != E; ++I) {
+      const CXXMethodDecl *MD = I->first;
+      std::string MethodName = 
+        PredefinedExpr::ComputeName(PredefinedExpr::PrettyFunctionNoVirtual,
+                                    MD);
+      
+      MethodNamesAndDecls.insert(std::make_pair(MethodName, MD));
+    }
+
+    for (std::map<std::string, const CXXMethodDecl *>::const_iterator I =
+         MethodNamesAndDecls.begin(), E = MethodNamesAndDecls.end(); 
+         I != E; ++I) {
+      const std::string &MethodName = I->first;
+      const CXXMethodDecl *MD = I->second;
+
+      ThunkInfoVectorTy ThunksVector = Thunks[MD];
+      std::sort(ThunksVector.begin(), ThunksVector.end());
+
+      Out << "Thunks for '" << MethodName << "' (" << ThunksVector.size();
+      Out << (ThunksVector.size() == 1 ? " entry" : " entries") << ").\n";
+      
+      for (unsigned I = 0, E = ThunksVector.size(); I != E; ++I) {
+        const ThunkInfo &Thunk = ThunksVector[I];
+
+        Out << llvm::format("%4d | ", I);
+        
+        // If this function pointer has a return pointer adjustment, dump it.
+        if (!Thunk.Return.isEmpty()) {
+          Out << "return adjustment: " << Thunk.This.NonVirtual;
+          Out << " non-virtual";
+          if (Thunk.Return.VBaseOffsetOffset) {
+            Out << ", " << Thunk.Return.VBaseOffsetOffset;
+            Out << " vbase offset offset";
+          }
+
+          if (!Thunk.This.isEmpty())
+            Out << "\n       ";
+        }
+
+        // If this function pointer has a 'this' pointer adjustment, dump it.
+        if (!Thunk.This.isEmpty()) {
+          Out << "this adjustment: ";
+          Out << Thunk.This.NonVirtual << " non-virtual";
+          
+          if (Thunk.This.VCallOffsetOffset) {
+            Out << ", " << Thunk.This.VCallOffsetOffset;
+            Out << " vcall offset offset";
+          }
+        }
+        
+        Out << '\n';
+      }
+      
+      Out << '\n';
+    }
+  }
+
+  // Compute the vtable indices for all the member functions.
+  // Store them in a map keyed by the index so we'll get a sorted table.
+  std::map<uint64_t, std::string> IndicesMap;
+
+  for (CXXRecordDecl::method_iterator i = MostDerivedClass->method_begin(),
+       e = MostDerivedClass->method_end(); i != e; ++i) {
+    const CXXMethodDecl *MD = *i;
+    
+    // We only want virtual member functions.
+    if (!MD->isVirtual())
+      continue;
+
+    std::string MethodName =
+      PredefinedExpr::ComputeName(PredefinedExpr::PrettyFunctionNoVirtual,
+                                  MD);
+
+    if (const CXXDestructorDecl *DD = dyn_cast<CXXDestructorDecl>(MD)) {
+      IndicesMap[VTables.getMethodVTableIndex(GlobalDecl(DD, Dtor_Complete))] =
+        MethodName + " [complete]";
+      IndicesMap[VTables.getMethodVTableIndex(GlobalDecl(DD, Dtor_Deleting))] =
+        MethodName + " [deleting]";
+    } else {
+      IndicesMap[VTables.getMethodVTableIndex(MD)] = MethodName;
+    }
+  }
+
+  // Print the vtable indices for all the member functions.
+  if (!IndicesMap.empty()) {
+    Out << "VTable indices for '";
+    Out << MostDerivedClass->getQualifiedNameAsString();
+    Out << "' (" << IndicesMap.size() << " entries).\n";
+
+    for (std::map<uint64_t, std::string>::const_iterator I = IndicesMap.begin(),
+         E = IndicesMap.end(); I != E; ++I) {
+      uint64_t VTableIndex = I->first;
+      const std::string &MethodName = I->second;
+
+      Out << llvm::format(" %4u | ", VTableIndex) << MethodName << '\n';
+    }
+  }
+
+  Out << '\n';
+}
+  
+}
+
+VTableLayout::VTableLayout(uint64_t NumVTableComponents,
+                           const VTableComponent *VTableComponents,
+                           uint64_t NumVTableThunks,
+                           const VTableThunkTy *VTableThunks,
+                           const AddressPointsMapTy &AddressPoints)
+  : NumVTableComponents(NumVTableComponents),
+    VTableComponents(new VTableComponent[NumVTableComponents]),
+    NumVTableThunks(NumVTableThunks),
+    VTableThunks(new VTableThunkTy[NumVTableThunks]),
+    AddressPoints(AddressPoints) {
+  std::copy(VTableComponents, VTableComponents+NumVTableComponents,
+            this->VTableComponents);
+  std::copy(VTableThunks, VTableThunks+NumVTableThunks, this->VTableThunks);
+}
+
+VTableLayout::~VTableLayout() {
+  delete[] VTableComponents;
+}
+
+VTableContext::~VTableContext() {
+  llvm::DeleteContainerSeconds(VTableLayouts);
+}
+
+static void 
+CollectPrimaryBases(const CXXRecordDecl *RD, ASTContext &Context,
+                    VTableBuilder::PrimaryBasesSetVectorTy &PrimaryBases) {
+  const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+  const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
+
+  if (!PrimaryBase)
+    return;
+
+  CollectPrimaryBases(PrimaryBase, Context, PrimaryBases);
+
+  if (!PrimaryBases.insert(PrimaryBase))
+    llvm_unreachable("Found a duplicate primary base!");
+}
+
+void VTableContext::ComputeMethodVTableIndices(const CXXRecordDecl *RD) {
+  
+  // Itanium C++ ABI 2.5.2:
+  //   The order of the virtual function pointers in a virtual table is the 
+  //   order of declaration of the corresponding member functions in the class.
+  //
+  //   There is an entry for any virtual function declared in a class, 
+  //   whether it is a new function or overrides a base class function, 
+  //   unless it overrides a function from the primary base, and conversion
+  //   between their return types does not require an adjustment. 
+
+  int64_t CurrentIndex = 0;
+  
+  const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
+  const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
+  
+  if (PrimaryBase) {
+    assert(PrimaryBase->isDefinition() && 
+           "Should have the definition decl of the primary base!");
+
+    // Since the record decl shares its vtable pointer with the primary base
+    // we need to start counting at the end of the primary base's vtable.
+    CurrentIndex = getNumVirtualFunctionPointers(PrimaryBase);
+  }
+
+  // Collect all the primary bases, so we can check whether methods override
+  // a method from the base.
+  VTableBuilder::PrimaryBasesSetVectorTy PrimaryBases;
+  CollectPrimaryBases(RD, Context, PrimaryBases);
+
+  const CXXDestructorDecl *ImplicitVirtualDtor = 0;
+  
+  for (CXXRecordDecl::method_iterator i = RD->method_begin(),
+       e = RD->method_end(); i != e; ++i) {
+    const CXXMethodDecl *MD = *i;
+
+    // We only want virtual methods.
+    if (!MD->isVirtual())
+      continue;
+
+    // Check if this method overrides a method in the primary base.
+    if (const CXXMethodDecl *OverriddenMD = 
+          FindNearestOverriddenMethod(MD, PrimaryBases)) {
+      // Check if converting from the return type of the method to the 
+      // return type of the overridden method requires conversion.
+      if (ComputeReturnAdjustmentBaseOffset(Context, MD, 
+                                            OverriddenMD).isEmpty()) {
+        // This index is shared between the index in the vtable of the primary
+        // base class.
+        if (const CXXDestructorDecl *DD = dyn_cast<CXXDestructorDecl>(MD)) {
+          const CXXDestructorDecl *OverriddenDD = 
+            cast<CXXDestructorDecl>(OverriddenMD);
+          
+          // Add both the complete and deleting entries.
+          MethodVTableIndices[GlobalDecl(DD, Dtor_Complete)] = 
+            getMethodVTableIndex(GlobalDecl(OverriddenDD, Dtor_Complete));
+          MethodVTableIndices[GlobalDecl(DD, Dtor_Deleting)] = 
+            getMethodVTableIndex(GlobalDecl(OverriddenDD, Dtor_Deleting));
+        } else {
+          MethodVTableIndices[MD] = getMethodVTableIndex(OverriddenMD);
+        }
+        
+        // We don't need to add an entry for this method.
+        continue;
+      }
+    }
+    
+    if (const CXXDestructorDecl *DD = dyn_cast<CXXDestructorDecl>(MD)) {
+      if (MD->isImplicit()) {
+        assert(!ImplicitVirtualDtor && 
+               "Did already see an implicit virtual dtor!");
+        ImplicitVirtualDtor = DD;
+        continue;
+      } 
+
+      // Add the complete dtor.
+      MethodVTableIndices[GlobalDecl(DD, Dtor_Complete)] = CurrentIndex++;
+      
+      // Add the deleting dtor.
+      MethodVTableIndices[GlobalDecl(DD, Dtor_Deleting)] = CurrentIndex++;
+    } else {
+      // Add the entry.
+      MethodVTableIndices[MD] = CurrentIndex++;
+    }
+  }
+
+  if (ImplicitVirtualDtor) {
+    // Itanium C++ ABI 2.5.2:
+    //   If a class has an implicitly-defined virtual destructor, 
+    //   its entries come after the declared virtual function pointers.
+
+    // Add the complete dtor.
+    MethodVTableIndices[GlobalDecl(ImplicitVirtualDtor, Dtor_Complete)] = 
+      CurrentIndex++;
+    
+    // Add the deleting dtor.
+    MethodVTableIndices[GlobalDecl(ImplicitVirtualDtor, Dtor_Deleting)] = 
+      CurrentIndex++;
+  }
+  
+  NumVirtualFunctionPointers[RD] = CurrentIndex;
+}
+
+uint64_t VTableContext::getNumVirtualFunctionPointers(const CXXRecordDecl *RD) {
+  llvm::DenseMap<const CXXRecordDecl *, uint64_t>::iterator I = 
+    NumVirtualFunctionPointers.find(RD);
+  if (I != NumVirtualFunctionPointers.end())
+    return I->second;
+
+  ComputeMethodVTableIndices(RD);
+
+  I = NumVirtualFunctionPointers.find(RD);
+  assert(I != NumVirtualFunctionPointers.end() && "Did not find entry!");
+  return I->second;
+}
+      
+uint64_t VTableContext::getMethodVTableIndex(GlobalDecl GD) {
+  MethodVTableIndicesTy::iterator I = MethodVTableIndices.find(GD);
+  if (I != MethodVTableIndices.end())
+    return I->second;
+  
+  const CXXRecordDecl *RD = cast<CXXMethodDecl>(GD.getDecl())->getParent();
+
+  ComputeMethodVTableIndices(RD);
+
+  I = MethodVTableIndices.find(GD);
+  assert(I != MethodVTableIndices.end() && "Did not find index!");
+  return I->second;
+}
+
+CharUnits 
+VTableContext::getVirtualBaseOffsetOffset(const CXXRecordDecl *RD, 
+                                          const CXXRecordDecl *VBase) {
+  ClassPairTy ClassPair(RD, VBase);
+  
+  VirtualBaseClassOffsetOffsetsMapTy::iterator I = 
+    VirtualBaseClassOffsetOffsets.find(ClassPair);
+  if (I != VirtualBaseClassOffsetOffsets.end())
+    return I->second;
+  
+  VCallAndVBaseOffsetBuilder Builder(RD, RD, /*FinalOverriders=*/0,
+                                     BaseSubobject(RD, CharUnits::Zero()),
+                                     /*BaseIsVirtual=*/false,
+                                     /*OffsetInLayoutClass=*/CharUnits::Zero());
+
+  for (VCallAndVBaseOffsetBuilder::VBaseOffsetOffsetsMapTy::const_iterator I =
+       Builder.getVBaseOffsetOffsets().begin(), 
+       E = Builder.getVBaseOffsetOffsets().end(); I != E; ++I) {
+    // Insert all types.
+    ClassPairTy ClassPair(RD, I->first);
+    
+    VirtualBaseClassOffsetOffsets.insert(
+        std::make_pair(ClassPair, I->second));
+  }
+  
+  I = VirtualBaseClassOffsetOffsets.find(ClassPair);
+  assert(I != VirtualBaseClassOffsetOffsets.end() && "Did not find index!");
+  
+  return I->second;
+}
+
+static VTableLayout *CreateVTableLayout(const VTableBuilder &Builder) {
+  SmallVector<VTableLayout::VTableThunkTy, 1>
+    VTableThunks(Builder.vtable_thunks_begin(), Builder.vtable_thunks_end());
+  std::sort(VTableThunks.begin(), VTableThunks.end());
+
+  return new VTableLayout(Builder.getNumVTableComponents(),
+                          Builder.vtable_component_begin(),
+                          VTableThunks.size(),
+                          VTableThunks.data(),
+                          Builder.getAddressPoints());
+}
+
+void VTableContext::ComputeVTableRelatedInformation(const CXXRecordDecl *RD) {
+  const VTableLayout *&Entry = VTableLayouts[RD];
+
+  // Check if we've computed this information before.
+  if (Entry)
+    return;
+
+  VTableBuilder Builder(*this, RD, CharUnits::Zero(), 
+                        /*MostDerivedClassIsVirtual=*/0, RD);
+  Entry = CreateVTableLayout(Builder);
+
+  // Add the known thunks.
+  Thunks.insert(Builder.thunks_begin(), Builder.thunks_end());
+
+  // If we don't have the vbase information for this class, insert it.
+  // getVirtualBaseOffsetOffset will compute it separately without computing
+  // the rest of the vtable related information.
+  if (!RD->getNumVBases())
+    return;
+  
+  const RecordType *VBaseRT = 
+    RD->vbases_begin()->getType()->getAs<RecordType>();
+  const CXXRecordDecl *VBase = cast<CXXRecordDecl>(VBaseRT->getDecl());
+  
+  if (VirtualBaseClassOffsetOffsets.count(std::make_pair(RD, VBase)))
+    return;
+  
+  for (VTableBuilder::VBaseOffsetOffsetsMapTy::const_iterator I =
+       Builder.getVBaseOffsetOffsets().begin(), 
+       E = Builder.getVBaseOffsetOffsets().end(); I != E; ++I) {
+    // Insert all types.
+    ClassPairTy ClassPair(RD, I->first);
+    
+    VirtualBaseClassOffsetOffsets.insert(std::make_pair(ClassPair, I->second));
+  }
+}
+
+VTableLayout *VTableContext::createConstructionVTableLayout(
+                                          const CXXRecordDecl *MostDerivedClass,
+                                          CharUnits MostDerivedClassOffset,
+                                          bool MostDerivedClassIsVirtual,
+                                          const CXXRecordDecl *LayoutClass) {
+  VTableBuilder Builder(*this, MostDerivedClass, MostDerivedClassOffset, 
+                        MostDerivedClassIsVirtual, LayoutClass);
+  return CreateVTableLayout(Builder);
+}