Implement -working-directory.

When -working-directory is passed in command line, file paths are resolved relative to the specified directory.
This helps both when using libclang (where we can't require the user to actually change the working directory)
and to help reproduce test cases when the reproduction work comes along.

--FileSystemOptions is introduced which controls how file system operations are performed (currently it just contains
 the working directory value if set).
--FileSystemOptions are passed around to various interfaces that perform file operations.
--Opening & reading the content of files should be done only through FileManager. This is useful in general since
 file operations will be abstracted in the future for the reproduction mechanism.

FileSystemOptions is independent of FileManager so that we can have multiple translation units sharing the same
FileManager but with different FileSystemOptions.

Addresses rdar://8583824.

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@118203 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Basic/FileManager.cpp b/lib/Basic/FileManager.cpp
index 565f8a6..247ba1b 100644
--- a/lib/Basic/FileManager.cpp
+++ b/lib/Basic/FileManager.cpp
@@ -18,8 +18,10 @@
 //===----------------------------------------------------------------------===//
 
 #include "clang/Basic/FileManager.h"
+#include "clang/Basic/FileSystemOptions.h"
 #include "llvm/ADT/SmallString.h"
 #include "llvm/ADT/StringExtras.h"
+#include "llvm/Support/MemoryBuffer.h"
 #include "llvm/Support/raw_ostream.h"
 #include "llvm/System/Path.h"
 #include "llvm/Config/config.h"
@@ -197,7 +199,8 @@
 /// \brief Retrieve the directory that the given file name resides in.
 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
                                                   const char *NameStart,
-                                                  const char *NameEnd) {
+                                                  const char *NameEnd,
+                                      const FileSystemOptions &FileSystemOpts) {
   // Figure out what directory it is in.   If the string contains a / in it,
   // strip off everything after it.
   // FIXME: this logic should be in sys::Path.
@@ -211,18 +214,19 @@
   if (SlashPos < NameStart) {
     // Use the current directory if file has no path component.
     const char *Name = ".";
-    return FileMgr.getDirectory(Name, Name+1);
+    return FileMgr.getDirectory(Name, Name+1, FileSystemOpts);
   } else if (SlashPos == NameEnd-1)
     return 0;       // If filename ends with a /, it's a directory.
   else
-    return FileMgr.getDirectory(NameStart, SlashPos);
+    return FileMgr.getDirectory(NameStart, SlashPos, FileSystemOpts);
 }
 
 /// getDirectory - Lookup, cache, and verify the specified directory.  This
 /// returns null if the directory doesn't exist.
 ///
 const DirectoryEntry *FileManager::getDirectory(const char *NameStart,
-                                                const char *NameEnd) {
+                                                const char *NameEnd,
+                                      const FileSystemOptions &FileSystemOpts) {
   // stat doesn't like trailing separators (at least on Windows).
   if (((NameEnd - NameStart) > 1) &&
       ((*(NameEnd - 1) == '/') || (*(NameEnd - 1) == '\\')))
@@ -248,7 +252,7 @@
 
   // Check to see if the directory exists.
   struct stat StatBuf;
-  if (stat_cached(InterndDirName, &StatBuf) ||   // Error stat'ing.
+  if (stat_cached(InterndDirName, &StatBuf, FileSystemOpts) ||   // Error stat'ing.
       !S_ISDIR(StatBuf.st_mode))          // Not a directory?
     return 0;
 
@@ -274,7 +278,8 @@
 /// if the file doesn't exist.
 ///
 const FileEntry *FileManager::getFile(const char *NameStart,
-                                      const char *NameEnd) {
+                                      const char *NameEnd,
+                                      const FileSystemOptions &FileSystemOpts) {
   ++NumFileLookups;
 
   // See if there is already an entry in the map.
@@ -297,7 +302,7 @@
   const char *InterndFileName = NamedFileEnt.getKeyData();
 
   const DirectoryEntry *DirInfo
-    = getDirectoryFromFile(*this, NameStart, NameEnd);
+    = getDirectoryFromFile(*this, NameStart, NameEnd, FileSystemOpts);
   if (DirInfo == 0)  // Directory doesn't exist, file can't exist.
     return 0;
 
@@ -307,7 +312,7 @@
   // Nope, there isn't.  Check to see if the file exists.
   struct stat StatBuf;
   //llvm::errs() << "STATING: " << Filename;
-  if (stat_cached(InterndFileName, &StatBuf) ||   // Error stat'ing.
+  if (stat_cached(InterndFileName, &StatBuf, FileSystemOpts) ||   // Error stat'ing.
         S_ISDIR(StatBuf.st_mode)) {           // A directory?
     // If this file doesn't exist, we leave a null in FileEntries for this path.
     //llvm::errs() << ": Not existing\n";
@@ -336,7 +341,8 @@
 
 const FileEntry *
 FileManager::getVirtualFile(llvm::StringRef Filename, off_t Size,
-                            time_t ModificationTime) {
+                            time_t ModificationTime,
+                            const FileSystemOptions &FileSystemOpts) {
   const char *NameStart = Filename.begin(), *NameEnd = Filename.end();
 
   ++NumFileLookups;
@@ -356,7 +362,7 @@
   NamedFileEnt.setValue(NON_EXISTENT_FILE);
 
   const DirectoryEntry *DirInfo
-    = getDirectoryFromFile(*this, NameStart, NameEnd);
+    = getDirectoryFromFile(*this, NameStart, NameEnd, FileSystemOpts);
   if (DirInfo == 0)  // Directory doesn't exist, file can't exist.
     return 0;
 
@@ -374,7 +380,7 @@
   // newly-created file entry.
   const char *InterndFileName = NamedFileEnt.getKeyData();
   struct stat StatBuf;
-  if (!stat_cached(InterndFileName, &StatBuf) &&
+  if (!stat_cached(InterndFileName, &StatBuf, FileSystemOpts) &&
       !S_ISDIR(StatBuf.st_mode)) {
     llvm::sys::Path FilePath(InterndFileName);
     FilePath.makeAbsolute();
@@ -384,6 +390,38 @@
   return UFE;
 }
 
+llvm::MemoryBuffer *FileManager::getBufferForFile(const char *FilenameStart,
+                                     const char *FilenameEnd,
+                                     const FileSystemOptions &FileSystemOpts,
+                                     std::string *ErrorStr,
+                                     int64_t FileSize,
+                                     struct stat *FileInfo) {
+  llvm::sys::Path FilePath(llvm::StringRef(FilenameStart,
+                                           FilenameEnd-FilenameStart));
+  FixupRelativePath(FilePath, FileSystemOpts);
+
+  return llvm::MemoryBuffer::getFile(FilePath.c_str(), ErrorStr,
+                                     FileSize, FileInfo);
+}
+
+int FileManager::stat_cached(const char* path, struct stat* buf,
+                             const FileSystemOptions &FileSystemOpts) {
+  llvm::sys::Path FilePath(path);
+  FixupRelativePath(FilePath, FileSystemOpts);
+
+  return StatCache.get() ? StatCache->stat(FilePath.c_str(), buf)
+                         : stat(FilePath.c_str(), buf);
+}
+
+void FileManager::FixupRelativePath(llvm::sys::Path &path,
+                                    const FileSystemOptions &FSOpts) {
+  if (!FSOpts.WorkingDir.empty() && !path.isAbsolute()) {
+    llvm::sys::Path NewPath(FSOpts.WorkingDir);
+    NewPath.appendComponent(path.str());
+    path = NewPath;
+  }
+}
+
 void FileManager::PrintStats() const {
   llvm::errs() << "\n*** File Manager Stats:\n";
   llvm::errs() << UniqueFiles.size() << " files found, "
diff --git a/lib/Basic/SourceManager.cpp b/lib/Basic/SourceManager.cpp
index 7127e80..97af0d6 100644
--- a/lib/Basic/SourceManager.cpp
+++ b/lib/Basic/SourceManager.cpp
@@ -73,9 +73,10 @@
   if (!Buffer.getPointer() && Entry) {
     std::string ErrorStr;
     struct stat FileInfo;
-    Buffer.setPointer(MemoryBuffer::getFile(Entry->getName(), &ErrorStr,
-                                            Entry->getSize(), &FileInfo));
-    
+    Buffer.setPointer(SM.getFileManager().getBufferForFile(Entry,
+                                                         SM.getFileSystemOpts(),
+                                                         &ErrorStr, &FileInfo));
+
     // If we were unable to open the file, then we are in an inconsistent
     // situation where the content cache referenced a file which no longer
     // exists. Most likely, we were using a stat cache with an invalid entry but