Create a new PrintingPolicy class, which we pass down through the AST
printing logic to help customize the output. For now, we use this
rather than a special flag to suppress the "struct" when printing
"struct X" and to print the Boolean type as "bool" in C++ but "_Bool"
in C.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@72590 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/CGDebugInfo.cpp b/lib/CodeGen/CGDebugInfo.cpp
index 0c6ed4b..049e716 100644
--- a/lib/CodeGen/CGDebugInfo.cpp
+++ b/lib/CodeGen/CGDebugInfo.cpp
@@ -150,7 +150,9 @@
uint64_t Align = M->getContext().getTypeAlign(BT);
uint64_t Offset = 0;
- return DebugFactory.CreateBasicType(Unit, BT->getName(), Unit, 0, Size, Align,
+ return DebugFactory.CreateBasicType(Unit,
+ BT->getName(M->getContext().getLangOptions().CPlusPlus),
+ Unit, 0, Size, Align,
Offset, /*flags*/ 0, Encoding);
}