Unifies the name-lookup mechanisms used in various parts of the AST
and separates lexical name lookup from qualified name lookup. In
particular:
* Make DeclContext the central data structure for storing and
looking up declarations within existing declarations, e.g., members
of structs/unions/classes, enumerators in C++0x enums, members of
C++ namespaces, and (later) members of Objective-C
interfaces/implementations. DeclContext uses a lazily-constructed
data structure optimized for fast lookup (array for small contexts,
hash table for larger contexts).
* Implement C++ qualified name lookup in terms of lookup into
DeclContext.
* Implement C++ unqualified name lookup in terms of
qualified+unqualified name lookup (since unqualified lookup is not
purely lexical in C++!)
* Limit the use of the chains of declarations stored in
IdentifierInfo to those names declared lexically.
* Eliminate CXXFieldDecl, collapsing its behavior into
FieldDecl. (FieldDecl is now a ScopedDecl).
* Make RecordDecl into a DeclContext and eliminates its
Members/NumMembers fields (since one can just iterate through the
DeclContext to get the fields).
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@60878 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/SemaCXX/qualified-id-lookup.cpp b/test/SemaCXX/qualified-id-lookup.cpp
new file mode 100644
index 0000000..ac2c693
--- /dev/null
+++ b/test/SemaCXX/qualified-id-lookup.cpp
@@ -0,0 +1,53 @@
+// RUN: clang -fsyntax-only -verify %s
+
+namespace Ns {
+ int f(); // expected-note{{previous declaration is here}}
+}
+namespace Ns {
+ double f(); // expected-error{{functions that differ only in their return type cannot be overloaded}}
+}
+
+namespace Ns2 {
+ float f();
+}
+
+namespace Ns2 {
+ float f(int); // expected-note{{previous declaration is here}}
+}
+
+namespace Ns2 {
+ double f(int); // expected-error{{functions that differ only in their return type cannot be overloaded}}
+}
+
+namespace N {
+ int& f1();
+}
+
+namespace N {
+ struct f1 {
+ static int member;
+ };
+
+ void test_f1() {
+ int &i1 = f1();
+ }
+}
+
+namespace N {
+ float& f1(int);
+
+ struct f2 {
+ static int member;
+ };
+ void f2();
+}
+
+int i1 = N::f1::member;
+typedef struct N::f1 type1;
+int i2 = N::f2::member;
+typedef struct N::f2 type2;
+
+void test_f1(int i) {
+ int &v1 = N::f1();
+ float &v2 = N::f1(i);
+}