Unifies the name-lookup mechanisms used in various parts of the AST
and separates lexical name lookup from qualified name lookup. In
particular:
  * Make DeclContext the central data structure for storing and
    looking up declarations within existing declarations, e.g., members
    of structs/unions/classes, enumerators in C++0x enums, members of
    C++ namespaces, and (later) members of Objective-C
    interfaces/implementations. DeclContext uses a lazily-constructed
    data structure optimized for fast lookup (array for small contexts,
    hash table for larger contexts). 

  * Implement C++ qualified name lookup in terms of lookup into
    DeclContext.

  * Implement C++ unqualified name lookup in terms of
    qualified+unqualified name lookup (since unqualified lookup is not
    purely lexical in C++!)

  * Limit the use of the chains of declarations stored in
    IdentifierInfo to those names declared lexically.

  * Eliminate CXXFieldDecl, collapsing its behavior into
    FieldDecl. (FieldDecl is now a ScopedDecl).

  * Make RecordDecl into a DeclContext and eliminates its
    Members/NumMembers fields (since one can just iterate through the
    DeclContext to get the fields).



git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@60878 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/SemaCXX/qualified-id-lookup.cpp b/test/SemaCXX/qualified-id-lookup.cpp
new file mode 100644
index 0000000..ac2c693
--- /dev/null
+++ b/test/SemaCXX/qualified-id-lookup.cpp
@@ -0,0 +1,53 @@
+// RUN: clang -fsyntax-only -verify %s 
+
+namespace Ns {
+  int f(); // expected-note{{previous declaration is here}}
+}
+namespace Ns {
+  double f(); // expected-error{{functions that differ only in their return type cannot be overloaded}}
+}
+
+namespace Ns2 {
+  float f();
+}
+
+namespace Ns2 {
+  float f(int); // expected-note{{previous declaration is here}}
+}
+
+namespace Ns2 {
+  double f(int); // expected-error{{functions that differ only in their return type cannot be overloaded}}
+}
+
+namespace N {
+  int& f1();
+}
+
+namespace N {
+  struct f1 {
+    static int member;
+  };
+
+  void test_f1() {
+    int &i1 = f1();
+  }
+}
+
+namespace N {
+  float& f1(int);
+
+  struct f2 {
+    static int member;
+  };
+  void f2();
+}
+
+int i1 = N::f1::member;
+typedef struct N::f1 type1;
+int i2 = N::f2::member;
+typedef struct N::f2 type2;
+
+void test_f1(int i) {
+  int &v1 = N::f1();
+  float &v2 = N::f1(i);
+}