This change refactors some of the low-level lexer interfaces a bit.
Token now has a class of kinds for "literals", which include 
numeric constants, strings, etc.  These tokens can optionally have
a pointer to the start of the token in the lexer buffer.  This 
makes it faster to get spelling and do other gymnastics, because we
don't have to go through source locations.

This change is performance neutral, but will make other changes
more feasible down the road.



git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@63028 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Lex/Preprocessor.cpp b/lib/Lex/Preprocessor.cpp
index d0a15e4..cb0c850 100644
--- a/lib/Lex/Preprocessor.cpp
+++ b/lib/Lex/Preprocessor.cpp
@@ -266,13 +266,20 @@
   }
 
   // Otherwise, compute the start of the token in the input lexer buffer.
-  const char *TokStart = SourceMgr.getCharacterData(Tok.getLocation());
+  const char *TokStart = 0;
+  
+  if (Tok.isLiteral())
+    TokStart = Tok.getLiteralData();
+  
+  if (TokStart == 0)
+    TokStart = SourceMgr.getCharacterData(Tok.getLocation());
 
   // If this token contains nothing interesting, return it directly.
   if (!Tok.needsCleaning()) {
     Buffer = TokStart;
     return Tok.getLength();
   }
+  
   // Otherwise, hard case, relex the characters into the string.
   char *OutBuf = const_cast<char*>(Buffer);
   for (const char *Ptr = TokStart, *End = TokStart+Tok.getLength();
@@ -291,11 +298,20 @@
 /// CreateString - Plop the specified string into a scratch buffer and return a
 /// location for it.  If specified, the source location provides a source
 /// location for the token.
-SourceLocation Preprocessor::
-CreateString(const char *Buf, unsigned Len, SourceLocation SLoc) {
-  if (SLoc.isValid())
-    return ScratchBuf->getToken(Buf, Len, SLoc);
-  return ScratchBuf->getToken(Buf, Len);
+void Preprocessor::CreateString(const char *Buf, unsigned Len, Token &Tok,
+                                SourceLocation InstantiationLoc) {
+  Tok.setLength(Len);
+  
+  const char *DestPtr;
+  SourceLocation Loc = ScratchBuf->getToken(Buf, Len, DestPtr);
+  
+  if (InstantiationLoc.isValid())
+    Loc = SourceMgr.createInstantiationLoc(Loc, InstantiationLoc, Len);
+  Tok.setLocation(Loc);
+  
+  // If this is a literal token, set the pointer data.
+  if (Tok.isLiteral())
+    Tok.setLiteralData(DestPtr);
 }