Adjust retrieve handler priority. If a field is of array type, it should be
handled by RetrieveArray().
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@74409 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/RegionStore.cpp b/lib/Analysis/RegionStore.cpp
index 6586419..493f14d 100644
--- a/lib/Analysis/RegionStore.cpp
+++ b/lib/Analysis/RegionStore.cpp
@@ -822,12 +822,6 @@
const TypedRegion *R = cast<TypedRegion>(MR);
assert(R && "bad region");
- if (const FieldRegion* FR = dyn_cast<FieldRegion>(R))
- return RetrieveField(state, FR);
-
- if (const ElementRegion* ER = dyn_cast<ElementRegion>(R))
- return RetrieveElement(state, ER);
-
// FIXME: We should eventually handle funny addressing. e.g.:
//
// int x = ...;
@@ -848,6 +842,12 @@
// FIXME: handle Vector types.
if (RTy->isVectorType())
return UnknownVal();
+
+ if (const FieldRegion* FR = dyn_cast<FieldRegion>(R))
+ return RetrieveField(state, FR);
+
+ if (const ElementRegion* ER = dyn_cast<ElementRegion>(R))
+ return RetrieveElement(state, ER);
RegionBindingsTy B = GetRegionBindings(state->getStore());
RegionBindingsTy::data_type* V = B.lookup(R);