Emit the structure layout of the block literal parameter to a block
invocation function into the debug info. Rather than faking up a class,
which is tricky because of the custom layout we do, we just emit a struct
directly from the layout information we've already got.
Also, don't emit an unnecessarily parameter alloca for this "variable".
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@126255 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/CodeGenModule.h b/lib/CodeGen/CodeGenModule.h
index f1206a7..1528e4b 100644
--- a/lib/CodeGen/CodeGenModule.h
+++ b/lib/CodeGen/CodeGenModule.h
@@ -389,8 +389,8 @@
unsigned Align,
const VarDecl *variable);
- /// getGlobalUniqueCount - Fetches the global unique block count.
- int getGlobalUniqueCount() { return ++Block.GlobalUniqueCount; }
+ /// getUniqueBlockCount - Fetches the global unique block count.
+ int getUniqueBlockCount() { return ++Block.GlobalUniqueCount; }
/// getBlockDescriptorType - Fetches the type of a generic block
/// descriptor.