Fix a crasher in StoreManager::InvalidateRegion() caused by using the
'cast type' of a region to invalidate its binding.  This only occurs
when using RegionStoreManager, as it records the cast type.  I'm
currently considering removing the notion of a cast type (see
comments in code).


git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@76719 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/Store.cpp b/lib/Analysis/Store.cpp
index bd46a68..bddf054 100644
--- a/lib/Analysis/Store.cpp
+++ b/lib/Analysis/Store.cpp
@@ -258,6 +258,13 @@
   const TypedRegion *TR = cast<TypedRegion>(R);
   QualType T = TR->getValueType(Ctx);
 
+  // FIXME: The code causes a crash when using RegionStore on the test case
+  // 'test_invalidate_cast_int' (misc-ps.m).  Consider removing it
+  // permanently.  Region casts are probably not too strict to handle
+  // the transient interpretation of memory.  Instead we can use the QualType
+  // passed to 'Retrieve' and friends to determine the most current
+  // interpretation of memory when it is actually used.
+#if 0
   // If the region is cast to another type, use that type.  
   if (const QualType *CastTy = getCastType(state, R)) {
     assert(!(*CastTy)->isObjCObjectPointerType());
@@ -270,6 +277,7 @@
     if (!(Loc::IsLocType(T) && !Loc::IsLocType(NewT)))
       T = NewT;
   }
+#endif
   
   if (Loc::IsLocType(T) || (T->isIntegerType() && T->isScalarType())) {
     SVal V = ValMgr.getConjuredSymbolVal(E, T, Count);