Add EvalCallExpr interface to checker, and migrate the no-return function
handler to this interface.
GRExprEngine::CheckerEvalCall() will return true if one of the checkers has
processed the node. In the future this might return void when we have some
default checker.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@90755 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/GRExprEngine.cpp b/lib/Analysis/GRExprEngine.cpp
index c361e93..57c645e 100644
--- a/lib/Analysis/GRExprEngine.cpp
+++ b/lib/Analysis/GRExprEngine.cpp
@@ -158,6 +158,27 @@
}
}
+// CheckerEvalCall returns true if one of the checkers processed the node.
+// This may return void when all call evaluation logic goes to some checker
+// in the future.
+bool GRExprEngine::CheckerEvalCall(const CallExpr *CE,
+ ExplodedNodeSet &Dst,
+ ExplodedNode *Pred) {
+ bool Evaluated = false;
+
+ for (CheckersOrdered::iterator I=Checkers.begin(),E=Checkers.end();I!=E;++I) {
+ void *tag = I->first;
+ Checker *checker = I->second;
+
+ if (checker->GR_EvalCallExpr(Dst, *Builder, *this, CE, Pred, tag)) {
+ Evaluated = true;
+ break;
+ }
+ }
+
+ return Evaluated;
+}
+
// FIXME: This is largely copy-paste from CheckerVisit(). Need to
// unify.
void GRExprEngine::CheckerVisitBind(const Stmt *AssignE, const Stmt *StoreE,
@@ -220,6 +241,9 @@
RegisterUndefinedAssignmentChecker(Eng);
RegisterUndefBranchChecker(Eng);
RegisterUndefResultChecker(Eng);
+
+ // This is not a checker yet.
+ RegisterNoReturnFunctionChecker(Eng);
}
GRExprEngine::GRExprEngine(AnalysisManager &mgr)
@@ -1516,45 +1540,6 @@
//===----------------------------------------------------------------------===//
// Transfer function: Function calls.
//===----------------------------------------------------------------------===//
-static void MarkNoReturnFunction(const FunctionDecl *FD, CallExpr *CE,
- const GRState *state,
- GRStmtNodeBuilder *Builder) {
- if (!FD)
- return;
-
- if (FD->getAttr<NoReturnAttr>() ||
- FD->getAttr<AnalyzerNoReturnAttr>())
- Builder->BuildSinks = true;
- else {
- // HACK: Some functions are not marked noreturn, and don't return.
- // Here are a few hardwired ones. If this takes too long, we can
- // potentially cache these results.
- using llvm::StringRef;
- bool BuildSinks
- = llvm::StringSwitch<bool>(StringRef(FD->getIdentifier()->getName()))
- .Case("exit", true)
- .Case("panic", true)
- .Case("error", true)
- .Case("Assert", true)
- // FIXME: This is just a wrapper around throwing an exception.
- // Eventually inter-procedural analysis should handle this easily.
- .Case("ziperr", true)
- .Case("assfail", true)
- .Case("db_error", true)
- .Case("__assert", true)
- .Case("__assert_rtn", true)
- .Case("__assert_fail", true)
- .Case("dtrace_assfail", true)
- .Case("yy_fatal_error", true)
- .Case("_XCAssertionFailureHandler", true)
- .Case("_DTAssertionFailureHandler", true)
- .Case("_TSAssertionFailureHandler", true)
- .Default(false);
-
- if (BuildSinks)
- Builder->BuildSinks = true;
- }
-}
bool GRExprEngine::EvalBuiltinFunction(const FunctionDecl *FD, CallExpr *CE,
ExplodedNode *Pred,
@@ -1666,32 +1651,41 @@
SaveAndRestore<bool> OldSink(Builder->BuildSinks);
const FunctionDecl* FD = L.getAsFunctionDecl();
- MarkNoReturnFunction(FD, CE, state, Builder);
+ ExplodedNodeSet DstTmp3, DstChecker, DstOther;
- // Evaluate the call.
- if (EvalBuiltinFunction(FD, CE, *DI, Dst))
- continue;
+ // If the callee is processed by a checker, skip the rest logic.
+ if (CheckerEvalCall(CE, DstChecker, *DI))
+ DstTmp3 = DstChecker;
+ else {
+ //MarkNoReturnFunction(FD, CE, state, Builder);
- // Dispatch to the plug-in transfer function.
- SaveOr OldHasGen(Builder->HasGeneratedNode);
- Pred = *DI;
+ // Evaluate the call.
+ if (EvalBuiltinFunction(FD, CE, *DI, Dst))
+ continue;
- // Dispatch to transfer function logic to handle the call itself.
- // FIXME: Allow us to chain together transfer functions.
- assert(Builder && "GRStmtNodeBuilder must be defined.");
- ExplodedNodeSet DstTmp;
+ // Dispatch to the plug-in transfer function.
+ SaveOr OldHasGen(Builder->HasGeneratedNode);
+ Pred = *DI;
+
+ // Dispatch to transfer function logic to handle the call itself.
+ // FIXME: Allow us to chain together transfer functions.
+ assert(Builder && "GRStmtNodeBuilder must be defined.");
- if (!EvalOSAtomic(DstTmp, *this, *Builder, CE, L, Pred))
- getTF().EvalCall(DstTmp, *this, *Builder, CE, L, Pred);
-
- // Handle the case where no nodes where generated. Auto-generate that
- // contains the updated state if we aren't generating sinks.
- if (!Builder->BuildSinks && DstTmp.empty() &&
- !Builder->HasGeneratedNode)
- MakeNode(DstTmp, CE, Pred, state);
+ if (!EvalOSAtomic(DstOther, *this, *Builder, CE, L, Pred))
+ getTF().EvalCall(DstOther, *this, *Builder, CE, L, Pred);
+
+ // Handle the case where no nodes where generated. Auto-generate that
+ // contains the updated state if we aren't generating sinks.
+ if (!Builder->BuildSinks && DstTmp3.empty() &&
+ !Builder->HasGeneratedNode)
+ MakeNode(DstOther, CE, Pred, state);
+
+ DstTmp3 = DstOther;
+ }
+
// Perform the post-condition check of the CallExpr.
- CheckerVisit(CE, Dst, DstTmp, false);
+ CheckerVisit(CE, Dst, DstTmp3, false);
}
}