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<!-- ======================================================================= -->
<h1>Language Compatibility</h1>
<!-- ======================================================================= -->
<p>Clang strives to both conform to current language standards (C99,
C++98) and also to implement many widely-used extensions available
in other compilers, so that most correct code will "just work" when
compiler with Clang. However, Clang is more strict than other
popular compilers, and may reject incorrect code that other
compilers allow. This page documents common compatibility and
portability issues with Clang to help you understand and fix the
problem in your code when Clang emits an error message.</p>
<ul>
<li><a href="#c">C compatibility</a>
<ul>
<li><a href="#inline">C99 inline functions</a></li>
<li><a href="#vector_builtins">"missing" vector __builtin functions</a></li>
<li><a href="#lvalue-cast">Lvalue casts</a></li>
<li><a href="#blocks-in-protected-scope">Jumps to within <tt>__block</tt> variable scope</a></li>
<li><a href="#block-variable-initialization">Non-initialization of <tt>__block</tt> variables</a></li>
<li><a href="#inline-asm">Inline assembly</a></li>
</ul>
</li>
<li><a href="#objective-c">Objective-C compatibility</a>
<ul>
<li><a href="#super-cast">Cast of super</a></li>
<li><a href="#sizeof-interface">Size of interfaces</a></li>
<li><a href="#objc_objs-cast">Internal Objective-C types</a></li>
<li><a href="#c_variables-class">C variables in @class or @protocol</a></li>
</ul>
</li>
<li><a href="#c++">C++ compatibility</a>
<ul>
<li><a href="#vla">Variable-length arrays</a></li>
<li><a href="#dep_lookup">Unqualified lookup in templates</a></li>
<li><a href="#dep_lookup_bases">Unqualified lookup into dependent bases of class templates</a></li>
<li><a href="#undep_incomplete">Incomplete types in templates</a></li>
<li><a href="#bad_templates">Templates with no valid instantiations</a></li>
<li><a href="#default_init_const">Default initialization of const
variable of a class type requires user-defined default
constructor</a></li>
<li><a href="#param_name_lookup">Parameter name lookup</a></li>
</ul>
</li>
<li><a href="#objective-c++">Objective-C++ compatibility</a>
<ul>
<li><a href="#implicit-downcasts">Implicit downcasts</a></li>
</ul>
<ul>
<li><a href="#Use of class as method name">Use of class as method name</a></li>
</ul>
</li>
</ul>
<!-- ======================================================================= -->
<h2 id="c">C compatibility</h3>
<!-- ======================================================================= -->
<!-- ======================================================================= -->
<h3 id="inline">C99 inline functions</h3>
<!-- ======================================================================= -->
<p>By default, Clang builds C code according to the C99 standard,
which provides different inlining semantics than GCC's default
behavior. For example, when compiling the following code with no optimization:</p>
<pre>
inline int add(int i, int j) { return i + j; }
int main() {
int i = add(4, 5);
return i;
}
</pre>
<p>In C99, this is an incomplete (incorrect) program because there is
no external definition of the <code>add</code> function: the inline
definition is only used for optimization, if the compiler decides to
perform inlining. Therefore, we will get a (correct) link-time error
with Clang, e.g.:</p>
<pre>
Undefined symbols:
"_add", referenced from:
_main in cc-y1jXIr.o
</pre>
<p>There are several ways to fix this problem:</p>
<ul>
<li>Change <code>add</code> to a <code>static inline</code>
function. Static inline functions are always resolved within the
translation unit, so you won't have to add an external, non-inline
definition of the function elsewhere in your program.</li>
<li>Provide an external (non-inline) definition of <code>add</code>
somewhere in your program.</li>
<li>Compile with the GNU89 dialect by adding
<code>-std=gnu89</code> to the set of Clang options. This option is
only recommended if the program source cannot be changed or if the
program also relies on additional C89-specific behavior that cannot
be changed.</li>
</ul>
<!-- ======================================================================= -->
<h3 id="vector_builtins">"missing" vector __builtin functions</h3>
<!-- ======================================================================= -->
<p>The Intel and AMD manuals document a number "<tt>&lt;*mmintrin.h&gt;</tt>"
header files, which define a standardized API for accessing vector operations
on X86 CPUs. These functions have names like <tt>_mm_xor_ps</tt> and
<tt>_mm256_addsub_pd</tt>. Compilers have leeway to implement these functions
however they want. Since Clang supports an excellent set of <a
href="../docs/LanguageExtensions.html#vectors">native vector operations</a>,
the Clang headers implement these interfaces in terms of the native vector
operations.
</p>
<p>In contrast, GCC implements these functions mostly as a 1-to-1 mapping to
builtin function calls, like <tt>__builtin_ia32_paddw128</tt>. These builtin
functions are an internal implementation detail of GCC, and are not portable to
the Intel compiler, the Microsoft compiler, or Clang. If you get build errors
mentioning these, the fix is simple: switch to the *mmintrin.h functions.</p>
<p>The same issue occurs for NEON and Altivec for the ARM and PowerPC
architectures respectively. For these, make sure to use the &lt;arm_neon.h&gt;
and &lt;altivec.h&gt; headers.</p>
<p>For x86 architectures this <a href="builtins.py">script</a> should help with
the manual migration process. It will rewrite your source files in place to
use the APIs instead of builtin function calls. Just call it like this:</p>
<pre>
builtins.py *.c *.h
</pre>
<p>and it will rewrite all of the .c and .h files in the current directory to
use the API calls instead of calls like <tt>__builtin_ia32_paddw128</tt>.</p>
<!-- ======================================================================= -->
<h3 id="lvalue-cast">Lvalue casts</h3>
<!-- ======================================================================= -->
<p>Old versions of GCC permit casting the left-hand side of an assignment to a
different type. Clang produces an error on similar code, e.g.,</p>
<pre>
lvalue.c:2:3: error: assignment to cast is illegal, lvalue casts are not
supported
(int*)addr = val;
^~~~~~~~~~ ~
</pre>
<p>To fix this problem, move the cast to the right-hand side. In this
example, one could use:</p>
<pre>
addr = (float *)val;
</pre>
<!-- ======================================================================= -->
<h3 id="blocks-in-protected-scope">Jumps to within <tt>__block</tt> variable scope</h3>
<!-- ======================================================================= -->
<p>Clang disallows jumps into the scope of a <tt>__block</tt> variable, similar
to the manner in which both GCC and Clang disallow jumps into the scope of
variables which have user defined constructors (in C++).</p>
<p>Variables marked with <tt>__block</tt> require special runtime initialization
before they can be used. A jump into the scope of a <tt>__block</tt> variable
would bypass this initialization and therefore the variable cannot safely be
used.</p>
<p>For example, consider the following code fragment:</p>
<pre>
int f0(int c) {
if (c)
goto error;
__block int x;
x = 1;
return x;
error:
x = 0;
return x;
}
</pre>
<p>GCC accepts this code, but it will crash at runtime along the error path,
because the runtime setup for the storage backing the <tt>x</tt> variable will
not have been initialized. Clang rejects this code with a hard error:</p>
<pre>
t.c:3:5: error: goto into protected scope
goto error;
^
t.c:5:15: note: jump bypasses setup of __block variable
__block int x;
^
</pre>
<p>Some instances of this construct may be safe if the variable is never used
after the jump target, however the protected scope checker does not check the
uses of the variable, only the scopes in which it is visible. You should rewrite
your code to put the <tt>__block</tt> variables in a scope which is only visible
where they are used.</p>
<!-- ======================================================================= -->
<h3 id="block-variable-initialization">Non-initialization of <tt>__block</tt>
variables</h3>
<!-- ======================================================================= -->
<p>In the following example code, the <tt>x</tt> variable is used before it is
defined:</p>
<pre>
int f0() {
__block int x;
return ^(){ return x; }();
}
</pre>
<p>By an accident of implementation, GCC and llvm-gcc unintentionally always
zero initialized <tt>__block</tt> variables. However, any program which depends
on this behavior is relying on unspecified compiler behavior. Programs must
explicitly initialize all local block variables before they are used, as with
other local variables.</p>
<p>Clang does not zero initialize local block variables, and programs which rely
on such behavior will most likely break when built with Clang.</p>
<!-- ======================================================================= -->
<h3 id="inline-asm">Inline assembly</h3>
<!-- ======================================================================= -->
<p>In general, Clang is highly compatible with the GCC inline assembly
extensions, allowing the same set of constraints, modifiers and operands as GCC
inline assembly.</p>
<p>On targets that use the integrated assembler (such as most X86 targets),
inline assembly is run through the integrated assembler instead of your system
assembler (which is most commonly "gas", the GNU assembler). The LLVM
integrated assembler is extremely compatible with GAS, but there are a couple of
minor places where it is more picky, particularly due to outright GAS bugs.</p>
<p>One specific example is that the assembler rejects ambiguous X86 instructions
that don't have suffixes. For example:</p>
<pre>
asm("add %al, (%rax)");
asm("addw $4, (%rax)");
asm("add $4, (%rax)");
</pre>
<p>Both clang and GAS accept the first instruction: because the first
instruction uses the 8-bit <tt>%al</tt> register as an operand, it is clear that
it is an 8-bit add. The second instruction is accepted by both because the "w"
suffix indicates that it is a 16-bit add. The last instruction is accepted by
GAS even though there is nothing that specifies the size of the instruction (and
the assembler randomly picks a 32-bit add). Because it is ambiguous, Clang
rejects the instruction with this error message:
</p>
<pre>
&lt;inline asm&gt;:3:1: error: ambiguous instructions require an explicit suffix (could be 'addb', 'addw', 'addl', or 'addq')
add $4, (%rax)
^
1 error generated.
</pre>
<p>To fix this compatibility issue, add an explicit suffix to the instruction:
this makes your code more clear and is compatible with both GCC and Clang.</p>
<!-- ======================================================================= -->
<h2 id="objective-c">Objective-C compatibility</h3>
<!-- ======================================================================= -->
<!-- ======================================================================= -->
<h3 id="super-cast">Cast of super</h3>
<!-- ======================================================================= -->
<p>GCC treats the <code>super</code> identifier as an expression that
can, among other things, be cast to a different type. Clang treats
<code>super</code> as a context-sensitive keyword, and will reject a
type-cast of <code>super</code>:</p>
<pre>
super.m:11:12: error: cannot cast 'super' (it isn't an expression)
[(Super*)super add:4];
~~~~~~~~^
</pre>
<p>To fix this problem, remove the type cast, e.g.</p>
<pre>
[super add:4];
</pre>
<!-- ======================================================================= -->
<h3 id="sizeof-interface">Size of interfaces</h3>
<!-- ======================================================================= -->
<p>When using the "non-fragile" Objective-C ABI in use, the size of an
Objective-C class may change over time as instance variables are added
(or removed). For this reason, Clang rejects the application of the
<code>sizeof</code> operator to an Objective-C class when using this
ABI:</p>
<pre>
sizeof.m:4:14: error: invalid application of 'sizeof' to interface 'NSArray' in
non-fragile ABI
int size = sizeof(NSArray);
^ ~~~~~~~~~
</pre>
<p>Code that relies on the size of an Objective-C class is likely to
be broken anyway, since that size is not actually constant. To address
this problem, use the Objective-C runtime API function
<code>class_getInstanceSize()</code>:</p>
<pre>
class_getInstanceSize([NSArray class])
</pre>
<!-- ======================================================================= -->
<h3 id="objc_objs-cast">Internal Objective-C types</h3>
<!-- ======================================================================= -->
<p>GCC allows using pointers to internal Objective-C objects, <tt>struct objc_object*</tt>,
<tt>struct objc_selector*</tt>, and <tt>struct objc_class*</tt> in place of the types
<tt>id</tt>, <tt>SEL</tt>, and <tt>Class</tt> respectively. Clang treats the
internal Objective-C structures as implementation detail and won't do implicit conversions:
<pre>
t.mm:11:2: error: no matching function for call to 'f'
f((struct objc_object *)p);
^
t.mm:5:6: note: candidate function not viable: no known conversion from 'struct objc_object *' to 'id' for 1st argument
void f(id x);
^
</pre>
<p>Code should use types <tt>id</tt>, <tt>SEL</tt>, and <tt>Class</tt>
instead of the internal types.</p>
<!-- ======================================================================= -->
<h3 id="c_variables-class">C variables in @class or @protocol</h3>
<!-- ======================================================================= -->
<p>GCC allows declaration of C variables in a @class or @protocol, but not
C functions. Clang does not allow variable or C function declarations. External
declarations, however, is allowed. Variables may only be declared in an
@implementation.
<pre>
@interface XX
int x; // not allowed in clang
int one=1; // not allowed in clang
extern int OK;
@end
</pre>
<!-- ======================================================================= -->
<h2 id="c++">C++ compatibility</h3>
<!-- ======================================================================= -->
<!-- ======================================================================= -->
<h3 id="vla">Variable-length arrays</h3>
<!-- ======================================================================= -->
<p>GCC and C99 allow an array's size to be determined at run
time. This extension is not permitted in standard C++. However, Clang
supports such variable length arrays in very limited circumstances for
compatibility with GNU C and C99 programs:</p>
<ul>
<li>The element type of a variable length array must be a POD
("plain old data") type, which means that it cannot have any
user-declared constructors or destructors, base classes, or any
members if non-POD type. All C types are POD types.</li>
<li>Variable length arrays cannot be used as the type of a non-type
template parameter.</li> </ul>
<p>If your code uses variable length arrays in a manner that Clang doesn't support, there are several ways to fix your code:
<ol>
<li>replace the variable length array with a fixed-size array if you can
determine a
reasonable upper bound at compile time; sometimes this is as
simple as changing <tt>int size = ...;</tt> to <tt>const int size
= ...;</tt> (if the definition of <tt>size</tt> is a compile-time
integral constant);</li>
<li>use an <tt>std::string</tt> instead of a <tt>char []</tt>;</li>
<li>use <tt>std::vector</tt> or some other suitable container type;
or</li>
<li>allocate the array on the heap instead using <tt>new Type[]</tt> -
just remember to <tt>delete[]</tt> it.</li>
</ol>
<!-- ======================================================================= -->
<h3 id="dep_lookup">Unqualified lookup in templates</h3>
<!-- ======================================================================= -->
<p>Some versions of GCC accept the following invalid code:
<pre>
template &lt;typename T&gt; T Squared(T x) {
return Multiply(x, x);
}
int Multiply(int x, int y) {
return x * y;
}
int main() {
Squared(5);
}
</pre>
<p>Clang complains:
<pre> <b>my_file.cpp:2:10: <span class="error">error:</span> use of undeclared identifier 'Multiply'</b>
return Multiply(x, x);
<span class="caret"> ^</span>
<b>my_file.cpp:10:3: <span class="note">note:</span> in instantiation of function template specialization 'Squared&lt;int&gt;' requested here</b>
Squared(5);
<span class="caret"> ^</span>
</pre>
<p>The C++ standard says that unqualified names like <q>Multiply</q>
are looked up in two ways.
<p>First, the compiler does <i>unqualified lookup</i> in the scope
where the name was written. For a template, this means the lookup is
done at the point where the template is defined, not where it's
instantiated. Since <tt>Multiply</tt> hasn't been declared yet at
this point, unqualified lookup won't find it.
<p>Second, if the name is called like a function, then the compiler
also does <i>argument-dependent lookup</i> (ADL). (Sometimes
unqualified lookup can suppress ADL; see [basic.lookup.argdep]p3 for
more information.) In ADL, the compiler looks at the types of all the
arguments to the call. When it finds a class type, it looks up the
name in that class's namespace; the result is all the declarations it
finds in those namespaces, plus the declarations from unqualified
lookup. However, the compiler doesn't do ADL until it knows all the
argument types.
<p>In our example, <tt>Multiply</tt> is called with dependent
arguments, so ADL isn't done until the template is instantiated. At
that point, the arguments both have type <tt>int</tt>, which doesn't
contain any class types, and so ADL doesn't look in any namespaces.
Since neither form of lookup found the declaration
of <tt>Multiply</tt>, the code doesn't compile.
<p>Here's another example, this time using overloaded operators,
which obey very similar rules.
<pre>#include &lt;iostream&gt;
template&lt;typename T&gt;
void Dump(const T&amp; value) {
std::cout &lt;&lt; value &lt;&lt; "\n";
}
namespace ns {
struct Data {};
}
std::ostream&amp; operator&lt;&lt;(std::ostream&amp; out, ns::Data data) {
return out &lt;&lt; "Some data";
}
void Use() {
Dump(ns::Data());
}</pre>
<p>Again, Clang complains about not finding a matching function:</p>
<pre>
<b>my_file.cpp:5:13: <span class="error">error:</span> invalid operands to binary expression ('ostream' (aka 'basic_ostream&lt;char&gt;') and 'ns::Data const')</b>
std::cout &lt;&lt; value &lt;&lt; "\n";
<span class="caret">~~~~~~~~~ ^ ~~~~~</span>
<b>my_file.cpp:17:3: <span class="note">note:</span> in instantiation of function template specialization 'Dump&lt;ns::Data&gt;' requested here</b>
Dump(ns::Data());
<span class="caret">^</span>
</pre>
<p>Just like before, unqualified lookup didn't find any declarations
with the name <tt>operator&lt;&lt;</tt>. Unlike before, the argument
types both contain class types: one of them is an instance of the
class template type <tt>std::basic_ostream</tt>, and the other is the
type <tt>ns::Data</tt> that we declared above. Therefore, ADL will
look in the namespaces <tt>std</tt> and <tt>ns</tt> for
an <tt>operator&lt;&lt;</tt>. Since one of the argument types was
still dependent during the template definition, ADL isn't done until
the template is instantiated during <tt>Use</tt>, which means that
the <tt>operator&lt;&lt;</tt> we want it to find has already been
declared. Unfortunately, it was declared in the global namespace, not
in either of the namespaces that ADL will look in!
<p>There are two ways to fix this problem:</p>
<ol><li>Make sure the function you want to call is declared before the
template that might call it. This is the only option if none of its
argument types contain classes. You can do this either by moving the
template definition, or by moving the function definition, or by
adding a forward declaration of the function before the template.</li>
<li>Move the function into the same namespace as one of its arguments
so that ADL applies.</li></ol>
<p>For more information about argument-dependent lookup, see
[basic.lookup.argdep]. For more information about the ordering of
lookup in templates, see [temp.dep.candidate].
<!-- ======================================================================= -->
<h3 id="dep_lookup_bases">Unqualified lookup into dependent bases of class templates</h3>
<!-- ======================================================================= -->
Some versions of GCC accept the following invalid code:
<pre>
template &lt;typename T&gt; struct Base {
void DoThis(T x) {}
static void DoThat(T x) {}
};
template &lt;typename T&gt; struct Derived : public Base&lt;T&gt; {
void Work(T x) {
DoThis(x); // Invalid!
DoThat(x); // Invalid!
}
};
</pre>
Clang correctly rejects it with the following errors
(when <tt>Derived</tt> is eventually instantiated):
<pre>
my_file.cpp:8:5: error: use of undeclared identifier 'DoThis'
DoThis(x);
^
this-&gt;
my_file.cpp:2:8: note: must qualify identifier to find this declaration in dependent base class
void DoThis(T x) {}
^
my_file.cpp:9:5: error: use of undeclared identifier 'DoThat'
DoThat(x);
^
this-&gt;
my_file.cpp:3:15: note: must qualify identifier to find this declaration in dependent base class
static void DoThat(T x) {}
</pre>
Like we said <a href="#dep_lookup">above</a>, unqualified names like
<tt>DoThis</tt> and <tt>DoThat</tt> are looked up when the template
<tt>Derived</tt> is defined, not when it's instantiated. When we look
up a name used in a class, we usually look into the base classes.
However, we can't look into the base class <tt>Base&lt;T&gt;</tt>
because its type depends on the template argument <tt>T</tt>, so the
standard says we should just ignore it. See [temp.dep]p3 for details.
<p>The fix, as Clang tells you, is to tell the compiler that we want a
class member by prefixing the calls with <tt>this-&gt;</tt>:
<pre>
void Work(T x) {
<b>this-&gt;</b>DoThis(x);
<b>this-&gt;</b>DoThat(x);
}
</pre>
Alternatively, you can tell the compiler exactly where to look:
<pre>
void Work(T x) {
<b>Base&lt;T&gt;</b>::DoThis(x);
<b>Base&lt;T&gt;</b>::DoThat(x);
}
</pre>
This works whether the methods are static or not, but be careful:
if <tt>DoThis</tt> is virtual, calling it this way will bypass virtual
dispatch!
<!-- ======================================================================= -->
<h3 id="undep_incomplete">Incomplete types in templates</h3>
<!-- ======================================================================= -->
The following code is invalid, but compilers are allowed to accept it:
<pre>
class IOOptions;
template &lt;class T&gt; bool read(T &amp;value) {
IOOptions opts;
return read(opts, value);
}
class IOOptions { bool ForceReads; };
bool read(const IOOptions &amp;opts, int &amp;x);
template bool read&lt;&gt;(int &amp;);
</pre>
The standard says that types which don't depend on template parameters
must be complete when a template is defined if they affect the
program's behavior. However, the standard also says that compilers
are free to not enforce this rule. Most compilers enforce it to some
extent; for example, it would be an error in GCC to
write <tt>opts.ForceReads</tt> in the code above. In Clang, we feel
that enforcing the rule consistently lets us provide a better
experience, but unfortunately it also means we reject some code that
other compilers accept.
<p>We've explained the rule here in very imprecise terms; see
[temp.res]p8 for details.
<!-- ======================================================================= -->
<h3 id="bad_templates">Templates with no valid instantiations</h3>
<!-- ======================================================================= -->
The following code contains a typo: the programmer
meant <tt>init()</tt> but wrote <tt>innit()</tt> instead.
<pre>
template &lt;class T&gt; class Processor {
...
void init();
...
};
...
template &lt;class T&gt; void process() {
Processor&lt;T&gt; processor;
processor.innit(); // <-- should be 'init()'
...
}
</pre>
Unfortunately, we can't flag this mistake as soon as we see it: inside
a template, we're not allowed to make assumptions about "dependent
types" like <tt>Processor&lt;T&gt;</tt>. Suppose that later on in
this file the programmer adds an explicit specialization
of <tt>Processor</tt>, like so:
<pre>
template &lt;&gt; class Processor&lt;char*&gt; {
void innit();
};
</pre>
Now the program will work &mdash; as long as the programmer only ever
instantiates <tt>process()</tt> with <tt>T = char*</tt>! This is why
it's hard, and sometimes impossible, to diagnose mistakes in a
template definition before it's instantiated.
<p>The standard says that a template with no valid instantiations is
ill-formed. Clang tries to do as much checking as possible at
definition-time instead of instantiation-time: not only does this
produce clearer diagnostics, but it also substantially improves
compile times when using pre-compiled headers. The downside to this
philosophy is that Clang sometimes fails to process files because they
contain broken templates that are no longer used. The solution is
simple: since the code is unused, just remove it.
<!-- ======================================================================= -->
<h3 id="default_init_const">Default initialization of const variable of a class type requires user-defined default constructor</h3>
<!-- ======================================================================= -->
If a <tt>class</tt> or <tt>struct</tt> has no user-defined default
constructor, C++ doesn't allow you to default construct a <tt>const</tt>
instance of it like this ([dcl.init], p9):
<pre>
class Foo {
public:
// The compiler-supplied default constructor works fine, so we
// don't bother with defining one.
...
};
void Bar() {
const Foo foo; // Error!
...
}
</pre>
To fix this, you can define a default constructor for the class:
<pre>
class Foo {
public:
Foo() {}
...
};
void Bar() {
const Foo foo; // Now the compiler is happy.
...
}
</pre>
<!-- ======================================================================= -->
<h3 id="param_name_lookup">Parameter name lookup</h3>
<!-- ======================================================================= -->
<p>Due to a bug in its implementation, GCC allows the redeclaration of function parameter names within a function prototype in C++ code, e.g.</p>
<blockquote>
<pre>
void f(int a, int a);
</pre>
</blockquote>
<p>Clang diagnoses this error (where the parameter name has been redeclared). To fix this problem, rename one of the parameters.</p>
<!-- ======================================================================= -->
<h2 id="objective-c++">Objective-C++ compatibility</h3>
<!-- ======================================================================= -->
<!-- ======================================================================= -->
<h3 id="implicit-downcasts">Implicit downcasts</h3>
<!-- ======================================================================= -->
<p>Due to a bug in its implementation, GCC allows implicit downcasts
(from base class to a derived class) when calling functions. Such code is
inherently unsafe, since the object might not actually be an instance
of the derived class, and is rejected by Clang. For example, given
this code:</p>
<pre>
@interface Base @end
@interface Derived : Base @end
void f(Derived *);
void g(Base *base) {
f(base);
}
</pre>
<p>Clang produces the following error:</p>
<pre>
downcast.mm:6:3: error: no matching function for call to 'f'
f(base);
^
downcast.mm:4:6: note: candidate function not viable: cannot convert from
superclass 'Base *' to subclass 'Derived *' for 1st argument
void f(Derived *);
^
</pre>
<p>If the downcast is actually correct (e.g., because the code has
already checked that the object has the appropriate type), add an
explicit cast:</p>
<pre>
f((Derived *)base);
</pre>
<!-- ======================================================================= -->
<h3 id="Use of class as method name">Use of class as method name</h3>
<!-- ======================================================================= -->
<p>Use of 'class' name to declare a method is allowed in objective-c++ mode to
be compatible with GCC. However, use of property dot syntax notation to call
this method is not allowed in clang++, as [I class] is a suitable syntax that
will work. So, this test will fail in clang++.
<pre>
@interface I {
int cls;
}
+ (int)class;
@end
@implementation I
- (int) Meth { return I.class; }
@end
<pre>
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