More test cases revealed that the logic in StoreManager::InvalidateRegion() needs more finesse when handling the invalidation of pointers.  Pointers that were invalidated as integers could later cause problems for clients using them as pointers.  It is easier for us to model a symbolic value as a pointer rather than modeling a non-symbolic value as a pointer.

This patch causes:
- StoreManager::InvalidateRegion() to not used the casted type of a region if
  it would cause a pointer type to be invalidated as a non-pointer type.
- Pushes RegionStore::RetrieveElement() further by handling retrievals from
  symbolic arrays that have been invalidated.  This uses the new SymbolDerived
  construct that was recently introduced.
  
The result is that the failing test in misc-ps-region-store-x86_64.m now passes.
Both misc-ps-region-store-x86_64.m and misc-ps-region-store-i386.m contain a
test case that motivated this change.


git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@75730 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/RegionStore.cpp b/lib/Analysis/RegionStore.cpp
index 4e83720..b4eb4b8 100644
--- a/lib/Analysis/RegionStore.cpp
+++ b/lib/Analysis/RegionStore.cpp
@@ -781,6 +781,16 @@
 // Loading values from regions.
 //===----------------------------------------------------------------------===//
 
+static bool IsReinterpreted(QualType RTy, QualType UsedTy, ASTContext &Ctx) {
+  RTy = Ctx.getCanonicalType(RTy);
+  UsedTy = Ctx.getCanonicalType(UsedTy);
+  
+  if (RTy == UsedTy)
+    return false;
+  
+  return !(Loc::IsLocType(RTy) && Loc::IsLocType(UsedTy));
+}
+
 SVal RegionStoreManager::Retrieve(const GRState *state, Loc L, QualType T) {
 
   assert(!isa<UnknownVal>(L) && "location unknown");
@@ -805,13 +815,14 @@
   if (isa<SymbolicRegion>(MR)) {
     ASTContext &Ctx = getContext();
     SVal idx = ValMgr.makeIntVal(0, Ctx.IntTy);
+    assert(!T.isNull());
     MR = MRMgr.getElementRegion(T, idx, MR, Ctx);
   }
   
   // FIXME: Perhaps this method should just take a 'const MemRegion*' argument
   //  instead of 'Loc', and have the other Loc cases handled at a higher level.
   const TypedRegion *R = cast<TypedRegion>(MR);
-  assert(R && "bad region");
+  QualType RTy = R->getValueType(getContext());
 
   // FIXME: We should eventually handle funny addressing.  e.g.:
   //
@@ -822,7 +833,13 @@
   //
   // Such funny addressing will occur due to layering of regions.
 
-  QualType RTy = R->getValueType(getContext());
+  ASTContext &Ctx = getContext();
+  if (!T.isNull() && IsReinterpreted(RTy, T, Ctx)) {
+    SVal idx = ValMgr.makeIntVal(0, Ctx.IntTy);
+    R = MRMgr.getElementRegion(T, idx, R, Ctx);
+    RTy = T;
+    assert(RTy == R->getValueType(Ctx));
+  }  
 
   if (RTy->isStructureType())
     return RetrieveStruct(state, R);
@@ -929,8 +946,11 @@
   }
 
   // Check if the super region has a binding.
-  if (B.lookup(superR)) {
-    // We do not extract the bit value from super region for now.
+  if (const SVal *V = B.lookup(superR)) {
+    if (SymbolRef parentSym = V->getAsSymbol())
+      return ValMgr.getDerivedRegionValueSymbolVal(parentSym, R);
+    
+    // Other cases: give up.
     return UnknownVal();
   }
   
diff --git a/lib/Analysis/Store.cpp b/lib/Analysis/Store.cpp
index 2910f49..bbda565 100644
--- a/lib/Analysis/Store.cpp
+++ b/lib/Analysis/Store.cpp
@@ -238,16 +238,20 @@
   }
 
   const TypedRegion *TR = cast<TypedRegion>(R);
+  QualType T = TR->getValueType(Ctx);
 
-  QualType T;
- 
-  // If the region is cast to another type, use that type.
+  // If the region is cast to another type, use that type.  
   if (const QualType *CastTy = getCastType(state, R)) {
     assert(!(*CastTy)->isObjCObjectPointerType());
-    T = (*CastTy)->getAsPointerType()->getPointeeType();
-  } else
-    T = TR->getValueType(Ctx);
+    QualType NewT = (*CastTy)->getAsPointerType()->getPointeeType();    
 
+    // The only exception is if the original region had a location type as its
+    // value type we always want to treat the region as binding to a location.
+    // This issue can arise when pointers are casted to integers and back.
+    if (!Loc::IsLocType(T) || Loc::IsLocType(NewT))
+      T = NewT;
+  }
+  
   if (Loc::IsLocType(T) || (T->isIntegerType() && T->isScalarType())) {
     SVal V = ValMgr.getConjuredSymbolVal(E, T, Count);
     return Bind(state, ValMgr.makeLoc(TR), V);