Remove the CFGElement "Invalid" state.
Use Optional<CFG*> where invalid states were needed previously. In the one case
where that's not possible (beginAutomaticObjDtorsInsert) just use a dummy
CFGAutomaticObjDtor.
Thanks for the help from Jordan Rose & discussion/feedback from Ted Kremenek
and Doug Gregor.
Post commit code review feedback on r175796 by Ted Kremenek.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@175938 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/ReachableCode.cpp b/lib/Analysis/ReachableCode.cpp
index f85e2de..a90aebb 100644
--- a/lib/Analysis/ReachableCode.cpp
+++ b/lib/Analysis/ReachableCode.cpp
@@ -95,8 +95,8 @@
const Stmt *DeadCodeScan::findDeadCode(const clang::CFGBlock *Block) {
for (CFGBlock::const_iterator I = Block->begin(), E = Block->end(); I!=E; ++I)
- if (CFGStmt CS = I->getAs<CFGStmt>()) {
- const Stmt *S = CS.getStmt();
+ if (Optional<CFGStmt> CS = I->getAs<CFGStmt>()) {
+ const Stmt *S = CS->getStmt();
if (isValidDeadStmt(S))
return S;
}