Don't get the exception obj from the slot more than once.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@146202 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/CGException.cpp b/lib/CodeGen/CGException.cpp
index 5b5d8b4..15d8d42 100644
--- a/lib/CodeGen/CGException.cpp
+++ b/lib/CodeGen/CGException.cpp
@@ -1523,14 +1523,13 @@
getExceptionFromSlot())
->setDoesNotReturn();
} else {
- llvm::Value *Exn = getExceptionFromSlot();
-
switch (CleanupHackLevel) {
case CHL_MandatoryCatchall:
// In mandatory-catchall mode, we need to use
// _Unwind_Resume_or_Rethrow, or whatever the personality's
// equivalent is.
- Builder.CreateCall(getUnwindResumeOrRethrowFn(), Exn)
+ Builder.CreateCall(getUnwindResumeOrRethrowFn(),
+ getExceptionFromSlot())
->setDoesNotReturn();
break;
case CHL_MandatoryCleanup: {
@@ -1554,7 +1553,7 @@
// In an idealized mode where we don't have to worry about the
// optimizer combining landing pads, we should just use
// _Unwind_Resume (or the personality's equivalent).
- Builder.CreateCall(getUnwindResumeFn(), Exn)
+ Builder.CreateCall(getUnwindResumeFn(), getExceptionFromSlot())
->setDoesNotReturn();
break;
}