Explicitly store the condition variable within switch statements, and
make sure that this variable is destroyed when we exit the switch
statement.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@89776 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/CodeGenCXX/condition.cpp b/test/CodeGenCXX/condition.cpp
index f8a55d8..f3c8a9b 100644
--- a/test/CodeGenCXX/condition.cpp
+++ b/test/CodeGenCXX/condition.cpp
@@ -45,3 +45,27 @@
// CHECK: if.end
// CHECK: call void @_ZN1XD1Ev
}
+
+struct ConvertibleToInt {
+ ConvertibleToInt();
+ ~ConvertibleToInt();
+ operator int();
+};
+
+void switch_destruct(int z) {
+ // CHECK: call void @_ZN16ConvertibleToIntC1Ev
+ switch (ConvertibleToInt conv = ConvertibleToInt()) {
+ case 0:
+ break;
+
+ default:
+ // CHECK: sw.default:
+ // CHECK: store i32 19
+ z = 19;
+ break;
+ }
+ // CHECK: sw.epilog:
+ // CHECK: call void @_ZN16ConvertibleToIntD1Ev
+ // CHECK: store i32 20
+ z = 20;
+}