Experiment with using first-class aggregates to represent member function
pointers. I find the resulting code to be substantially cleaner, and it
makes it very easy to use the same APIs for data member pointers (which I have
conscientiously avoided here), and it avoids a plethora of potential
inefficiencies due to excessive memory copying, but we'll have to see if it
actually works.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@111776 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/CodeGenCXX/x86_32-arguments.cpp b/test/CodeGenCXX/x86_32-arguments.cpp
index 023b729..e94e2ca 100644
--- a/test/CodeGenCXX/x86_32-arguments.cpp
+++ b/test/CodeGenCXX/x86_32-arguments.cpp
@@ -89,7 +89,7 @@
s5 f5() { return s5(); }
// CHECK: define i32 @_Z4f6_0M2s6i(i32 %a)
-// CHECK: define i64 @_Z4f6_1M2s6FivE(%{{.*}} byval %a)
+// CHECK: define i64 @_Z4f6_1M2s6FivE(%{{.*}} byval)
// FIXME: It would be nice to avoid byval on the previous case.
struct s6 {};
typedef int s6::* s6_mdp;