push some source location information down through the compiler,
into ContentCache::getBuffer. This allows it to produce
diagnostics on the broken #include line instead of without a
location.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@101939 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Frontend/FrontendActions.cpp b/lib/Frontend/FrontendActions.cpp
index ce3e841..e2b2fd7 100644
--- a/lib/Frontend/FrontendActions.cpp
+++ b/lib/Frontend/FrontendActions.cpp
@@ -236,8 +236,7 @@
Preprocessor &PP = getCompilerInstance().getPreprocessor();
// Start preprocessing the specified input file.
Token Tok;
- if (PP.EnterMainSourceFile())
- return;
+ PP.EnterMainSourceFile();
do {
PP.Lex(Tok);
PP.DumpToken(Tok, true);
@@ -265,8 +264,7 @@
llvm::OwningPtr<Action> PA(new MinimalAction(PP));
Parser P(PP, *PA);
- if (PP.EnterMainSourceFile())
- return;
+ PP.EnterMainSourceFile();
P.ParseTranslationUnit();
}
@@ -275,8 +273,7 @@
Token Tok;
// Start parsing the specified input file.
- if (PP.EnterMainSourceFile())
- return;
+ PP.EnterMainSourceFile();
do {
PP.Lex(Tok);
} while (Tok.isNot(tok::eof));
@@ -291,8 +288,7 @@
llvm::OwningPtr<Action> PA(CreatePrintParserActionsAction(PP, OS));
Parser P(PP, *PA);
- if (PP.EnterMainSourceFile())
- return;
+ PP.EnterMainSourceFile();
P.ParseTranslationUnit();
}