Code style and Readability fixes. Credit to Craig van Vliet.

git-svn-id: https://llvm.org/svn/llvm-project/compiler-rt/trunk@78403 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/floatdisf.c b/lib/floatdisf.c
index 5a92848..1925f15 100644
--- a/lib/floatdisf.c
+++ b/lib/floatdisf.c
@@ -1,25 +1,27 @@
-//===-- floatdisf.c - Implement __floatdisf -------------------------------===//
-//
-//                     The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements __floatdisf for the compiler_rt library.
-//
-//===----------------------------------------------------------------------===//
+/*===-- floatdisf.c - Implement __floatdisf -------------------------------===
+ *
+ *                     The LLVM Compiler Infrastructure
+ *
+ * This file is distributed under the University of Illinois Open Source
+ * License. See LICENSE.TXT for details.
+ *
+ *===----------------------------------------------------------------------===
+ *
+ * This file implements __floatdisf for the compiler_rt library.
+ *
+ *===----------------------------------------------------------------------===
+ */
 
 #include "int_lib.h"
 #include <float.h>
 
-// Returns: convert a to a float, rounding toward even.
+/* Returns: convert a to a float, rounding toward even.*/
 
-// Assumption: float is a IEEE 32 bit floating point type 
-//             di_int is a 64 bit integral type
+/* Assumption: float is a IEEE 32 bit floating point type 
+ *             di_int is a 64 bit integral type
+ */ 
 
-// seee eeee emmm mmmm mmmm mmmm mmmm mmmm
+/* seee eeee emmm mmmm mmmm mmmm mmmm mmmm */
 
 float
 __floatdisf(di_int a)
@@ -29,17 +31,18 @@
     const unsigned N = sizeof(di_int) * CHAR_BIT;
     const di_int s = a >> (N-1);
     a = (a ^ s) - s;
-    int sd = N - __builtin_clzll(a);  // number of significant digits
-    int e = sd - 1;             // exponent
+    int sd = N - __builtin_clzll(a);  /* number of significant digits */
+    int e = sd - 1;             /* exponent */
     if (sd > FLT_MANT_DIG)
     {
-        //  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
-        //  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
-        //                                                12345678901234567890123456
-        //  1 = msb 1 bit
-        //  P = bit FLT_MANT_DIG-1 bits to the right of 1
-        //  Q = bit FLT_MANT_DIG bits to the right of 1
-        //  R = "or" of all bits to the right of Q
+        /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx 
+         *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR 
+         *                                                12345678901234567890123456 
+         *  1 = msb 1 bit 
+         *  P = bit FLT_MANT_DIG-1 bits to the right of 1 
+         *  Q = bit FLT_MANT_DIG bits to the right of 1   
+         *  R = "or" of all bits to the right of Q 
+         */
         switch (sd)
         {
         case FLT_MANT_DIG + 1:
@@ -51,26 +54,26 @@
             a = ((du_int)a >> (sd - (FLT_MANT_DIG+2))) |
                 ((a & ((du_int)(-1) >> ((N + FLT_MANT_DIG+2) - sd))) != 0);
         };
-        // finish:
-        a |= (a & 4) != 0;  // Or P into R
-        ++a;  // round - this step may add a significant bit
-        a >>= 2;  // dump Q and R
-        // a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits
+        /* finish: */
+        a |= (a & 4) != 0;  /* Or P into R */
+        ++a;  /* round - this step may add a significant bit */
+        a >>= 2;  /* dump Q and R */
+        /* a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits */
         if (a & ((du_int)1 << FLT_MANT_DIG))
         {
             a >>= 1;
             ++e;
         }
-        // a is now rounded to FLT_MANT_DIG bits
+        /* a is now rounded to FLT_MANT_DIG bits */
     }
     else
     {
         a <<= (FLT_MANT_DIG - sd);
-        // a is now rounded to FLT_MANT_DIG bits
+        /* a is now rounded to FLT_MANT_DIG bits */
     }
     float_bits fb;
-    fb.u = ((su_int)s & 0x80000000) |  // sign
-           ((e + 127) << 23)       |  // exponent
-           ((su_int)a & 0x007FFFFF);   // mantissa
+    fb.u = ((su_int)s & 0x80000000) |  /* sign */
+           ((e + 127) << 23)       |  /* exponent */
+           ((su_int)a & 0x007FFFFF);   /* mantissa */
     return fb.f;
 }