| #!amber |
| # Copyright 2019 The Amber Authors. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # https://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| SHADER compute shader GLSL |
| #version 430 |
| layout(set = 0, binding = 0) buffer block1 { |
| int val; |
| }; |
| |
| void main() { |
| val = val + 1; |
| } |
| END |
| BUFFER buf DATA_TYPE int32 DATA 0 END |
| |
| PIPELINE compute my_pipeline |
| ATTACH shader |
| BIND BUFFER buf AS storage DESCRIPTOR_SET 0 BINDING 0 |
| END |
| |
| REPEAT 4 |
| RUN my_pipeline 1 1 1 |
| END |
| EXPECT buf IDX 0 EQ 4 |