| atomic_uint.frag |
| Warning, version 420 is not yet complete; most version-specific features are present, but some are missing. |
| ERROR: 0:10: 'atomic_uint' : samplers and atomic_uints cannot be output parameters |
| ERROR: 0:12: 'return' : type does not match, or is not convertible to, the function's return type |
| ERROR: 0:18: 'atomic_uint' : atomic_uints can only be used in uniform variables or function parameters: non_uniform_counter |
| ERROR: 0:18: 'atomic_uint' : layout(binding=X) is required |
| ERROR: 0:23: 'binding' : atomic_uint binding is too large; see gl_MaxAtomicCounterBindings |
| ERROR: 0:28: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'layout(binding=0 offset=0 ) uniform atomic_uint' and a right operand of type 'layout(binding=0 offset=0 ) uniform atomic_uint' (or there is no acceptable conversion) |
| ERROR: 0:29: '-' : wrong operand type no operation '-' exists that takes an operand of type layout(binding=0 offset=0 ) uniform atomic_uint (or there is no acceptable conversion) |
| ERROR: 0:31: '[]' : scalar integer expression required |
| ERROR: 0:34: 'assign' : l-value required "counter" (can't modify a uniform) |
| ERROR: 0:34: 'assign' : cannot convert from 'const int' to 'layout(binding=0 offset=0 ) uniform atomic_uint' |
| ERROR: 0:37: 'atomic_uint' : atomic_uints can only be used in uniform variables or function parameters: acin |
| ERROR: 0:37: 'atomic_uint' : layout(binding=X) is required |
| ERROR: 0:38: 'atomic_uint' : atomic_uints can only be used in uniform variables or function parameters: acg |
| ERROR: 0:38: 'atomic_uint' : layout(binding=X) is required |
| ERROR: 0:40: 'atomic_uint' : layout(binding=X) is required |
| ERROR: 0:46: 'atomic_uint' : layout(binding=X) is required |
| ERROR: 0:47: 'offset' : atomic counters sharing the same offset: 12 |
| ERROR: 0:48: 'binding' : atomic_uint binding is too large; see gl_MaxAtomicCounterBindings |
| ERROR: 18 compilation errors. No code generated. |
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| Shader version: 420 |
| ERROR: node is still EOpNull! |
| 0:5 Function Definition: func(au1; (global uint) |
| 0:5 Function Parameters: |
| 0:5 'c' (in atomic_uint) |
| 0:7 Sequence |
| 0:7 Branch: Return with expression |
| 0:7 AtomicCounterIncrement (global uint) |
| 0:7 'c' (in atomic_uint) |
| 0:10 Function Definition: func2(au1; (global uint) |
| 0:10 Function Parameters: |
| 0:10 'c' (out atomic_uint) |
| 0:12 Sequence |
| 0:12 Branch: Return with expression |
| 0:12 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:13 Branch: Return with expression |
| 0:13 AtomicCounter (global uint) |
| 0:13 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:16 Function Definition: main( (global void) |
| 0:16 Function Parameters: |
| 0:? Sequence |
| 0:19 Sequence |
| 0:19 move second child to first child (temp uint) |
| 0:19 'val' (temp uint) |
| 0:19 AtomicCounter (global uint) |
| 0:19 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:20 AtomicCounterDecrement (global uint) |
| 0:20 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:26 Function Definition: opac( (global void) |
| 0:26 Function Parameters: |
| 0:28 Sequence |
| 0:28 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:29 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:31 indirect index (temp int) |
| 0:31 'a' (temp 3-element array of int) |
| 0:31 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:32 direct index (layout(binding=1 offset=3 ) temp atomic_uint) |
| 0:32 'countArr' (layout(binding=1 offset=3 ) uniform 4-element array of atomic_uint) |
| 0:32 Constant: |
| 0:32 2 (const int) |
| 0:33 indirect index (layout(binding=1 offset=3 ) temp atomic_uint) |
| 0:33 'countArr' (layout(binding=1 offset=3 ) uniform 4-element array of atomic_uint) |
| 0:33 'i' (uniform int) |
| 0:34 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:? Linker Objects |
| 0:? 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:? 'countArr' (layout(binding=1 offset=3 ) uniform 4-element array of atomic_uint) |
| 0:? 'i' (uniform int) |
| 0:? 'acin' (smooth in atomic_uint) |
| 0:? 'acg' (global atomic_uint) |
| 0:? 'aNoBind' (uniform atomic_uint) |
| 0:? 'aOffset' (layout(binding=0 offset=32 ) uniform atomic_uint) |
| 0:? 'bar3' (layout(binding=0 offset=4 ) uniform atomic_uint) |
| 0:? 'ac' (layout(binding=0 offset=8 ) uniform 3-element array of atomic_uint) |
| 0:? 'ad' (layout(binding=0 offset=20 ) uniform atomic_uint) |
| 0:? 'bar4' (layout(offset=8 ) uniform atomic_uint) |
| 0:? 'overlap' (layout(binding=0 offset=12 ) uniform atomic_uint) |
| 0:? 'bigBind' (layout(binding=20 ) uniform atomic_uint) |
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| Linked fragment stage: |
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| Shader version: 420 |
| ERROR: node is still EOpNull! |
| 0:16 Function Definition: main( (global void) |
| 0:16 Function Parameters: |
| 0:? Sequence |
| 0:19 Sequence |
| 0:19 move second child to first child (temp uint) |
| 0:19 'val' (temp uint) |
| 0:19 AtomicCounter (global uint) |
| 0:19 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:20 AtomicCounterDecrement (global uint) |
| 0:20 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:? Linker Objects |
| 0:? 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint) |
| 0:? 'countArr' (layout(binding=1 offset=3 ) uniform 4-element array of atomic_uint) |
| 0:? 'i' (uniform int) |
| 0:? 'acin' (smooth in atomic_uint) |
| 0:? 'acg' (global atomic_uint) |
| 0:? 'aNoBind' (uniform atomic_uint) |
| 0:? 'aOffset' (layout(binding=0 offset=32 ) uniform atomic_uint) |
| 0:? 'bar3' (layout(binding=0 offset=4 ) uniform atomic_uint) |
| 0:? 'ac' (layout(binding=0 offset=8 ) uniform 3-element array of atomic_uint) |
| 0:? 'ad' (layout(binding=0 offset=20 ) uniform atomic_uint) |
| 0:? 'bar4' (layout(offset=8 ) uniform atomic_uint) |
| 0:? 'overlap' (layout(binding=0 offset=12 ) uniform atomic_uint) |
| 0:? 'bigBind' (layout(binding=20 ) uniform atomic_uint) |
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