| hlsl.opaque-type-bug.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: TexFunc(t21;vf3; ( temp void) |
| 0:6 Function Parameters: |
| 0:6 't2D' ( const (read only) texture2D) |
| 0:6 'RGB' ( out 3-component vector of float) |
| 0:? Sequence |
| 0:7 move second child to first child ( temp 3-component vector of float) |
| 0:7 'RGB' ( out 3-component vector of float) |
| 0:7 Constant: |
| 0:7 0.000000 |
| 0:7 0.000000 |
| 0:7 0.000000 |
| 0:12 Function Definition: @main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:15 Function Call: TexFunc(t21;vf3; ( temp void) |
| 0:15 'MyTexture' (layout( binding=0) uniform texture2D) |
| 0:15 'final_RGB' ( temp 3-component vector of float) |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 Function Call: @main( ( temp void) |
| 0:? Linker Objects |
| 0:? 'MyTexture' (layout( binding=0) uniform texture2D) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: TexFunc(t21;vf3; ( temp void) |
| 0:6 Function Parameters: |
| 0:6 't2D' ( const (read only) texture2D) |
| 0:6 'RGB' ( out 3-component vector of float) |
| 0:? Sequence |
| 0:7 move second child to first child ( temp 3-component vector of float) |
| 0:7 'RGB' ( out 3-component vector of float) |
| 0:7 Constant: |
| 0:7 0.000000 |
| 0:7 0.000000 |
| 0:7 0.000000 |
| 0:12 Function Definition: @main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:15 Function Call: TexFunc(t21;vf3; ( temp void) |
| 0:15 'MyTexture' (layout( binding=0) uniform texture2D) |
| 0:15 'final_RGB' ( temp 3-component vector of float) |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 Function Call: @main( ( temp void) |
| 0:? Linker Objects |
| 0:? 'MyTexture' (layout( binding=0) uniform texture2D) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80002 |
| // Id's are bound by 27 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 13 "TexFunc(t21;vf3;" |
| Name 11 "t2D" |
| Name 12 "RGB" |
| Name 15 "@main(" |
| Name 20 "MyTexture" |
| Name 22 "final_RGB" |
| Name 23 "param" |
| Decorate 20(MyTexture) DescriptorSet 0 |
| Decorate 20(MyTexture) Binding 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeImage 6(float) 2D sampled format:Unknown |
| 8: TypeVector 6(float) 3 |
| 9: TypePointer Function 8(fvec3) |
| 10: TypeFunction 2 7 9(ptr) |
| 17: 6(float) Constant 0 |
| 18: 8(fvec3) ConstantComposite 17 17 17 |
| 19: TypePointer UniformConstant 7 |
| 20(MyTexture): 19(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 26: 2 FunctionCall 15(@main() |
| Return |
| FunctionEnd |
| 13(TexFunc(t21;vf3;): 2 Function None 10 |
| 11(t2D): 7 FunctionParameter |
| 12(RGB): 9(ptr) FunctionParameter |
| 14: Label |
| Store 12(RGB) 18 |
| Return |
| FunctionEnd |
| 15(@main(): 2 Function None 3 |
| 16: Label |
| 22(final_RGB): 9(ptr) Variable Function |
| 23(param): 9(ptr) Variable Function |
| 21: 7 Load 20(MyTexture) |
| 24: 2 FunctionCall 13(TexFunc(t21;vf3;) 21 23(param) |
| 25: 8(fvec3) Load 23(param) |
| Store 22(final_RGB) 25 |
| Return |
| FunctionEnd |