#version 460 | |
#extension GL_NVX_raytracing : enable | |
hitAttributeNVX vec4 payload; | |
layout(binding = 0, set = 0) uniform accelerationStructureNVX accNV; | |
void main() | |
{ | |
payload.x = 1.0f; // ERROR, cannot write to hitattributeNVX in stage | |
reportIntersectionNVX(1.0, 1U); // ERROR, unsupported builtin in stage | |
traceNVX(accNV, 0, 0, 1, 1, 0, vec3(0.0f), 0.5f, vec3(1.0f), 0.75f, 0); // ERROR, unsupported builtin in stage | |
} |