| #version 450 |
| |
| #extension GL_EXT_shader_explicit_arithmetic_types: enable |
| #extension GL_EXT_shader_explicit_arithmetic_types_int8: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_int16: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_int32: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_int64: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_float16: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_float32: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_float64: require |
| |
| layout(binding = 0) uniform Uniforms |
| { |
| uint index; |
| }; |
| |
| layout(std140, binding = 1) uniform Block |
| { |
| int32_t i32; |
| i32vec2 i32v2; |
| i32vec3 i32v3; |
| i32vec4 i32v4; |
| uint32_t u32; |
| u32vec2 u32v2; |
| u32vec3 u32v3; |
| u32vec4 u32v4; |
| } block; |
| |
| void main() |
| { |
| } |
| |
| void literal() |
| { |
| |
| const int32_t i32Const[3] = |
| { |
| -0x11111111, // Hex |
| -1, // Dec |
| 04000000000, // Oct |
| }; |
| |
| int32_t i32 = i32Const[index]; |
| |
| const uint32_t u32Const[] = |
| { |
| 0xFFFFFFFF, // Hex |
| 4294967295, // Dec |
| 017777777777, // Oct |
| }; |
| |
| uint32_t u32 = u32Const[index]; |
| } |
| |
| void typeCast32() |
| { |
| i8vec2 i8v; |
| u8vec2 u8v; |
| i16vec2 i16v; |
| u16vec2 u16v; |
| i32vec2 i32v; |
| u32vec2 u32v; |
| i64vec2 i64v; |
| u64vec2 u64v; |
| f16vec2 f16v; |
| f32vec2 f32v; |
| f64vec2 f64v; |
| bvec2 bv; |
| |
| u32v = i32v; // int32_t -> uint32_t |
| i64v = i32v; // int32_t -> int64_t |
| u64v = i32v; // int32_t -> uint64_t |
| i64v = u32v; // uint32_t -> int64_t |
| u64v = u32v; // uint32_t -> uint64_t |
| f32v = i32v; // int32_t -> float32_t |
| f64v = i32v; // int32_t -> float64_t |
| f32v = u32v; // uint32_t -> float32_t |
| f64v = u32v; // uint32_t -> float64_t |
| |
| i8v = i8vec2(i32v); // int32_t -> int8_t |
| i8v = i8vec2(u32v); // uint32_t -> int8_t |
| i16v = i16vec2(i32v); // int32_t -> int16_t |
| i16v = i16vec2(u32v); // uint32_t -> int16_t |
| i32v = i32vec2(i32v); // int32_t -> int32_t |
| i32v = i32vec2(u32v); // uint32_t -> int32_t |
| i64v = i64vec2(i32v); // int32_t -> int64_t |
| i64v = i64vec2(u32v); // uint32_t -> int64_t |
| u8v = u8vec2(i32v); // int32_t -> uint8_t |
| u8v = u8vec2(u32v); // uint32_t -> uint8_t |
| u16v = u16vec2(i32v); // int32_t -> uint16_t |
| u16v = u16vec2(u32v); // uint32_t -> uint16_t |
| u32v = u32vec2(i32v); // int32_t -> uint32_t |
| u32v = u32vec2(u32v); // uint32_t -> uint32_t |
| u64v = u64vec2(i32v); // int32_t -> uint64_t |
| u64v = u64vec2(u32v); // uint32_t -> uint64_t |
| |
| f16v = f16vec2(i32v); // int32_t -> float16_t |
| f32v = f32vec2(i32v); // int32_t -> float32_t |
| f64v = f64vec2(i32v); // int32_t -> float64_t |
| f16v = f16vec2(u32v); // uint32_t -> float16_t |
| f32v = f32vec2(u32v); // uint32_t -> float32_t |
| f64v = f64vec2(u32v); // uint32_t -> float64_t |
| |
| i32v = i32vec2(bv); // bool -> int32 |
| u32v = u32vec2(bv); // bool -> uint32 |
| bv = bvec2(i32v); // int32 -> bool |
| bv = bvec2(u32v); // uint32 -> bool |
| } |
| |
| void operators() |
| { |
| u32vec3 u32v; |
| int32_t i32; |
| uvec3 uv; |
| int32_t i; |
| int64_t i64; |
| bool b; |
| |
| // Unary |
| u32v++; |
| i32--; |
| ++i32; |
| --u32v; |
| |
| u32v = ~u32v; |
| |
| i32 = +i32; |
| u32v = -u32v; |
| |
| // Arithmetic |
| i32 += i32; |
| u32v -= u32v; |
| i *= i32; |
| uv /= u32v; |
| uv %= i32; |
| |
| uv = u32v + uv; |
| i64 = i32 - i64; |
| uv = u32v * uv; |
| i64 = i32 * i64; |
| i = i32 % i; |
| |
| // Shift |
| u32v <<= i32; |
| i32 >>= u32v.y; |
| |
| i64 = i64 << u32v.z; |
| uv = u32v << i; |
| |
| // Relational |
| b = (u32v.x != i32); |
| b = (i32 == u32v.x); |
| b = (u32v.x > uv.y); |
| b = (i32 < i); |
| b = (u32v.y >= uv.x); |
| b = (i32 <= i); |
| |
| // Bitwise |
| uv |= i32; |
| i = i32 | i; |
| i64 &= i32; |
| uv = u32v & uv; |
| uv ^= i32; |
| u32v = u32v ^ i32; |
| } |
| |
| void builtinFuncs() |
| { |
| i32vec2 i32v; |
| i32vec4 i32v4; |
| u32vec3 u32v; |
| u32vec2 u32v2; |
| u32vec4 u32v4; |
| bvec3 bv; |
| int32_t i32; |
| uint32_t u32; |
| int64_t i64; |
| uint64_t u64; |
| i8vec4 i8v4; |
| u8vec4 u8v4; |
| i16vec2 i16v2; |
| u16vec2 u16v2; |
| |
| // abs() |
| i32v = abs(i32v); |
| |
| // sign() |
| i32 = sign(i32); |
| |
| // min() |
| i32v = min(i32v, i32); |
| i32v = min(i32v, i32vec2(-1)); |
| u32v = min(u32v, u32); |
| u32v = min(u32v, u32vec3(0)); |
| |
| // max() |
| i32v = max(i32v, i32); |
| i32v = max(i32v, i32vec2(-1)); |
| u32v = max(u32v, u32); |
| u32v = max(u32v, u32vec3(0)); |
| |
| // clamp() |
| i32v = clamp(i32v, -i32, i32); |
| i32v = clamp(i32v, -i32v, i32v); |
| u32v = clamp(u32v, -u32, u32); |
| u32v = clamp(u32v, -u32v, u32v); |
| |
| // mix() |
| i32 = mix(i32v.x, i32v.y, true); |
| i32v = mix(i32vec2(i32), i32vec2(-i32), bvec2(false)); |
| u32 = mix(u32v.x, u32v.y, true); |
| u32v = mix(u32vec3(u32), u32vec3(-u32), bvec3(false)); |
| |
| //pack |
| i32 = pack32(i8v4); |
| i32 = pack32(i16v2); |
| u32 = pack32(u8v4); |
| u32 = pack32(u16v2); |
| |
| i32v = unpack32(i64); |
| u32v2 = unpack32(u64); |
| |
| // lessThan() |
| bv = lessThan(u32v, u32vec3(u32)); |
| bv.xy = lessThan(i32v, i32vec2(i32)); |
| |
| // lessThanEqual() |
| bv = lessThanEqual(u32v, u32vec3(u32)); |
| bv.xy = lessThanEqual(i32v, i32vec2(i32)); |
| |
| // greaterThan() |
| bv = greaterThan(u32v, u32vec3(u32)); |
| bv.xy = greaterThan(i32v, i32vec2(i32)); |
| |
| // greaterThanEqual() |
| bv = greaterThanEqual(u32v, u32vec3(u32)); |
| bv.xy = greaterThanEqual(i32v, i32vec2(i32)); |
| |
| // equal() |
| bv = equal(u32v, u32vec3(u32)); |
| bv.xy = equal(i32v, i32vec2(i32)); |
| |
| // notEqual() |
| bv = notEqual(u32v, u32vec3(u32)); |
| bv.xy = notEqual(i32v, i32vec2(i32)); |
| } |
| |
| // Type conversion for specialization constant |
| layout(constant_id = 100) const int32_t si32 = -10; |
| layout(constant_id = 101) const uint32_t su32 = 20U; |
| layout(constant_id = 102) const int si = -5; |
| layout(constant_id = 103) const uint su = 4; |
| layout(constant_id = 104) const bool sb = true; |
| |
| #define UINT32_MAX 4294967295u |
| uint32_t u32Max = UINT32_MAX; |