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gerrit-public.fairphone.software
/
platform
/
external
/
deqp-deps
/
glslang
/
0e6e2ffd9cee55769597465f5cdc4952de931701
/
.
/
Test
/
hlsl.deadFunctionMissingBody.vert
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float4 main
():
SV_Target0
{
return
0
;
}
struct
Surface
{
float3 albedo
;
};
Surface
surfaceShader
(
float
fade
);
Surface
surfaceShaderExec
()
{
float
fade
=
0
;
return
surfaceShader
(
0
);
}