blob: a373d5e891b97506ef6f1304d26f593c36baf961 [file] [log] [blame]
#version 450
#extension GL_ARB_shader_viewport_layer_array : require
#extension GL_NV_viewport_array2 : require
layout (viewport_relative) out highp int gl_Layer;
void main()
{
gl_ViewportMask[0] = 1;
gl_ViewportIndex = 2;
}